aoc-2020-zig

Advent of Code 2020 Solutions in Zig
git clone https://git.sinitax.com/sinitax/aoc-2020-zig
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part1 (3357B)


      1--- Day 23: Crab Cups ---
      2
      3The small crab challenges you to a game! The crab is going to mix up some cups, and you
      4have to predict where they'll end up.
      5
      6The cups will be arranged in a circle and labeled clockwise (your puzzle input). For
      7example, if your labeling were 32415, there would be five cups in the circle; going clockwise around
      8the circle from the first cup, the cups would be labeled 3, 2, 4, 1, 5, and then back to 3 again.
      9
     10Before the crab starts, it will designate the first cup in your list as the current
     11cup. The crab is then going to do 100 moves.
     12
     13Each move, the crab does the following actions:
     14
     15
     16 - The crab picks up the three cups that are immediately clockwise of the
     17current cup. They are removed from the circle; cup spacing is adjusted as necessary to
     18maintain the circle.
     19 - The crab selects a destination cup: the cup with a label equal to the
     20current cup's label minus one. If this would select one of the cups that was just
     21picked up, the crab will keep subtracting one until it finds a cup that wasn't just picked up. If at
     22any point in this process the value goes below the lowest value on any cup's label, it
     23wraps around to the highest value on any cup's label instead.
     24 - The crab places the cups it just picked up so that they are immediately clockwise of
     25the destination cup. They keep the same order as when they were picked up.
     26 - The crab selects a new current cup: the cup which is immediately clockwise of the
     27current cup.
     28
     29
     30For example, suppose your cup labeling were 389125467. If the crab were to do merely 10 moves, the
     31following changes would occur:
     32
     33-- move 1 --
     34cups: (3) 8  9  1  2  5  4  6  7 
     35pick up: 8, 9, 1
     36destination: 2
     37
     38-- move 2 --
     39cups:  3 (2) 8  9  1  5  4  6  7 
     40pick up: 8, 9, 1
     41destination: 7
     42
     43-- move 3 --
     44cups:  3  2 (5) 4  6  7  8  9  1 
     45pick up: 4, 6, 7
     46destination: 3
     47
     48-- move 4 --
     49cups:  7  2  5 (8) 9  1  3  4  6 
     50pick up: 9, 1, 3
     51destination: 7
     52
     53-- move 5 --
     54cups:  3  2  5  8 (4) 6  7  9  1 
     55pick up: 6, 7, 9
     56destination: 3
     57
     58-- move 6 --
     59cups:  9  2  5  8  4 (1) 3  6  7 
     60pick up: 3, 6, 7
     61destination: 9
     62
     63-- move 7 --
     64cups:  7  2  5  8  4  1 (9) 3  6 
     65pick up: 3, 6, 7
     66destination: 8
     67
     68-- move 8 --
     69cups:  8  3  6  7  4  1  9 (2) 5 
     70pick up: 5, 8, 3
     71destination: 1
     72
     73-- move 9 --
     74cups:  7  4  1  5  8  3  9  2 (6)
     75pick up: 7, 4, 1
     76destination: 5
     77
     78-- move 10 --
     79cups: (5) 7  4  1  8  3  9  2  6 
     80pick up: 7, 4, 1
     81destination: 3
     82
     83-- final --
     84cups:  5 (8) 3  7  4  1  9  2  6 
     85
     86In the above example, the cups' values are the labels as they appear moving clockwise around the
     87circle; the current cup is marked with ( ).
     88
     89After the crab is done, what order will the cups be in? Starting after the cup labeled
     901, collect the other cups' labels clockwise into a single string with no extra characters; each
     91number except 1 should appear exactly once. In the above example, after 10 moves, the cups clockwise
     92from 1 are labeled 9, 2, 6, 5, and so on, producing 92658374. If the crab were to
     93complete all 100 moves, the order after cup 1 would be 67384529.
     94
     95Using your labeling, simulate 100 moves. What are the labels on the cups after cup 1?
     96
     97