cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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unicode.rst (7232B)


      1Unicode support
      2===============
      3
      4		 Last update: 2005-01-17, version 1.4
      5
      6This file is maintained by H. Peter Anvin <unicode@lanana.org> as part
      7of the Linux Assigned Names And Numbers Authority (LANANA) project.
      8The current version can be found at:
      9
     10	    http://www.lanana.org/docs/unicode/admin-guide/unicode.rst
     11
     12Introduction
     13------------
     14
     15The Linux kernel code has been rewritten to use Unicode to map
     16characters to fonts.  By downloading a single Unicode-to-font table,
     17both the eight-bit character sets and UTF-8 mode are changed to use
     18the font as indicated.
     19
     20This changes the semantics of the eight-bit character tables subtly.
     21The four character tables are now:
     22
     23=============== =============================== ================
     24Map symbol	Map name			Escape code (G0)
     25=============== =============================== ================
     26LAT1_MAP	Latin-1 (ISO 8859-1)		ESC ( B
     27GRAF_MAP	DEC VT100 pseudographics	ESC ( 0
     28IBMPC_MAP	IBM code page 437		ESC ( U
     29USER_MAP	User defined			ESC ( K
     30=============== =============================== ================
     31
     32In particular, ESC ( U is no longer "straight to font", since the font
     33might be completely different than the IBM character set.  This
     34permits for example the use of block graphics even with a Latin-1 font
     35loaded.
     36
     37Note that although these codes are similar to ISO 2022, neither the
     38codes nor their uses match ISO 2022; Linux has two 8-bit codes (G0 and
     39G1), whereas ISO 2022 has four 7-bit codes (G0-G3).
     40
     41In accordance with the Unicode standard/ISO 10646 the range U+F000 to
     42U+F8FF has been reserved for OS-wide allocation (the Unicode Standard
     43refers to this as a "Corporate Zone", since this is inaccurate for
     44Linux we call it the "Linux Zone").  U+F000 was picked as the starting
     45point since it lets the direct-mapping area start on a large power of
     46two (in case 1024- or 2048-character fonts ever become necessary).
     47This leaves U+E000 to U+EFFF as End User Zone.
     48
     49[v1.2]: The Unicodes range from U+F000 and up to U+F7FF have been
     50hard-coded to map directly to the loaded font, bypassing the
     51translation table.  The user-defined map now defaults to U+F000 to
     52U+F0FF, emulating the previous behaviour.  In practice, this range
     53might be shorter; for example, vgacon can only handle 256-character
     54(U+F000..U+F0FF) or 512-character (U+F000..U+F1FF) fonts.
     55
     56
     57Actual characters assigned in the Linux Zone
     58--------------------------------------------
     59
     60In addition, the following characters not present in Unicode 1.1.4
     61have been defined; these are used by the DEC VT graphics map.  [v1.2]
     62THIS USE IS OBSOLETE AND SHOULD NO LONGER BE USED; PLEASE SEE BELOW.
     63
     64====== ======================================
     65U+F800 DEC VT GRAPHICS HORIZONTAL LINE SCAN 1
     66U+F801 DEC VT GRAPHICS HORIZONTAL LINE SCAN 3
     67U+F803 DEC VT GRAPHICS HORIZONTAL LINE SCAN 7
     68U+F804 DEC VT GRAPHICS HORIZONTAL LINE SCAN 9
     69====== ======================================
     70
     71The DEC VT220 uses a 6x10 character matrix, and these characters form
     72a smooth progression in the DEC VT graphics character set.  I have
     73omitted the scan 5 line, since it is also used as a block-graphics
     74character, and hence has been coded as U+2500 FORMS LIGHT HORIZONTAL.
     75
     76[v1.3]: These characters have been officially added to Unicode 3.2.0;
     77they are added at U+23BA, U+23BB, U+23BC, U+23BD.  Linux now uses the
     78new values.
     79
     80[v1.2]: The following characters have been added to represent common
     81keyboard symbols that are unlikely to ever be added to Unicode proper
     82since they are horribly vendor-specific.  This, of course, is an
     83excellent example of horrible design.
     84
     85====== ======================================
     86U+F810 KEYBOARD SYMBOL FLYING FLAG
     87U+F811 KEYBOARD SYMBOL PULLDOWN MENU
     88U+F812 KEYBOARD SYMBOL OPEN APPLE
     89U+F813 KEYBOARD SYMBOL SOLID APPLE
     90====== ======================================
     91
     92Klingon language support
     93------------------------
     94
     95In 1996, Linux was the first operating system in the world to add
     96support for the artificial language Klingon, created by Marc Okrand
     97for the "Star Trek" television series.	This encoding was later
     98adopted by the ConScript Unicode Registry and proposed (but ultimately
     99rejected) for inclusion in Unicode Plane 1.  Thus, it remains as a
    100Linux/CSUR private assignment in the Linux Zone.
    101
    102This encoding has been endorsed by the Klingon Language Institute.
    103For more information, contact them at:
    104
    105	http://www.kli.org/
    106
    107Since the characters in the beginning of the Linux CZ have been more
    108of the dingbats/symbols/forms type and this is a language, I have
    109located it at the end, on a 16-cell boundary in keeping with standard
    110Unicode practice.
    111
    112.. note::
    113
    114  This range is now officially managed by the ConScript Unicode
    115  Registry.  The normative reference is at:
    116
    117	https://www.evertype.com/standards/csur/klingon.html
    118
    119Klingon has an alphabet of 26 characters, a positional numeric writing
    120system with 10 digits, and is written left-to-right, top-to-bottom.
    121
    122Several glyph forms for the Klingon alphabet have been proposed.
    123However, since the set of symbols appear to be consistent throughout,
    124with only the actual shapes being different, in keeping with standard
    125Unicode practice these differences are considered font variants.
    126
    127======	=======================================================
    128U+F8D0	KLINGON LETTER A
    129U+F8D1	KLINGON LETTER B
    130U+F8D2	KLINGON LETTER CH
    131U+F8D3	KLINGON LETTER D
    132U+F8D4	KLINGON LETTER E
    133U+F8D5	KLINGON LETTER GH
    134U+F8D6	KLINGON LETTER H
    135U+F8D7	KLINGON LETTER I
    136U+F8D8	KLINGON LETTER J
    137U+F8D9	KLINGON LETTER L
    138U+F8DA	KLINGON LETTER M
    139U+F8DB	KLINGON LETTER N
    140U+F8DC	KLINGON LETTER NG
    141U+F8DD	KLINGON LETTER O
    142U+F8DE	KLINGON LETTER P
    143U+F8DF	KLINGON LETTER Q
    144	- Written <q> in standard Okrand Latin transliteration
    145U+F8E0	KLINGON LETTER QH
    146	- Written <Q> in standard Okrand Latin transliteration
    147U+F8E1	KLINGON LETTER R
    148U+F8E2	KLINGON LETTER S
    149U+F8E3	KLINGON LETTER T
    150U+F8E4	KLINGON LETTER TLH
    151U+F8E5	KLINGON LETTER U
    152U+F8E6	KLINGON LETTER V
    153U+F8E7	KLINGON LETTER W
    154U+F8E8	KLINGON LETTER Y
    155U+F8E9	KLINGON LETTER GLOTTAL STOP
    156
    157U+F8F0	KLINGON DIGIT ZERO
    158U+F8F1	KLINGON DIGIT ONE
    159U+F8F2	KLINGON DIGIT TWO
    160U+F8F3	KLINGON DIGIT THREE
    161U+F8F4	KLINGON DIGIT FOUR
    162U+F8F5	KLINGON DIGIT FIVE
    163U+F8F6	KLINGON DIGIT SIX
    164U+F8F7	KLINGON DIGIT SEVEN
    165U+F8F8	KLINGON DIGIT EIGHT
    166U+F8F9	KLINGON DIGIT NINE
    167
    168U+F8FD	KLINGON COMMA
    169U+F8FE	KLINGON FULL STOP
    170U+F8FF	KLINGON SYMBOL FOR EMPIRE
    171======	=======================================================
    172
    173Other Fictional and Artificial Scripts
    174--------------------------------------
    175
    176Since the assignment of the Klingon Linux Unicode block, a registry of
    177fictional and artificial scripts has been established by John Cowan
    178<jcowan@reutershealth.com> and Michael Everson <everson@evertype.com>.
    179The ConScript Unicode Registry is accessible at:
    180
    181	  https://www.evertype.com/standards/csur/
    182
    183The ranges used fall at the low end of the End User Zone and can hence
    184not be normatively assigned, but it is recommended that people who
    185wish to encode fictional scripts use these codes, in the interest of
    186interoperability.  For Klingon, CSUR has adopted the Linux encoding.
    187The CSUR people are driving adding Tengwar and Cirth into Unicode
    188Plane 1; the addition of Klingon to Unicode Plane 1 has been rejected
    189and so the above encoding remains official.