cachepc-linux

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locking.rst (53174B)


      1.. _kernel_hacking_lock:
      2
      3===========================
      4Unreliable Guide To Locking
      5===========================
      6
      7:Author: Rusty Russell
      8
      9Introduction
     10============
     11
     12Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking
     13issues. This document describes the locking systems in the Linux Kernel
     14in 2.6.
     15
     16With the wide availability of HyperThreading, and preemption in the
     17Linux Kernel, everyone hacking on the kernel needs to know the
     18fundamentals of concurrency and locking for SMP.
     19
     20The Problem With Concurrency
     21============================
     22
     23(Skip this if you know what a Race Condition is).
     24
     25In a normal program, you can increment a counter like so:
     26
     27::
     28
     29          very_important_count++;
     30
     31
     32This is what they would expect to happen:
     33
     34
     35.. table:: Expected Results
     36
     37  +------------------------------------+------------------------------------+
     38  | Instance 1                         | Instance 2                         |
     39  +====================================+====================================+
     40  | read very_important_count (5)      |                                    |
     41  +------------------------------------+------------------------------------+
     42  | add 1 (6)                          |                                    |
     43  +------------------------------------+------------------------------------+
     44  | write very_important_count (6)     |                                    |
     45  +------------------------------------+------------------------------------+
     46  |                                    | read very_important_count (6)      |
     47  +------------------------------------+------------------------------------+
     48  |                                    | add 1 (7)                          |
     49  +------------------------------------+------------------------------------+
     50  |                                    | write very_important_count (7)     |
     51  +------------------------------------+------------------------------------+
     52
     53This is what might happen:
     54
     55.. table:: Possible Results
     56
     57  +------------------------------------+------------------------------------+
     58  | Instance 1                         | Instance 2                         |
     59  +====================================+====================================+
     60  | read very_important_count (5)      |                                    |
     61  +------------------------------------+------------------------------------+
     62  |                                    | read very_important_count (5)      |
     63  +------------------------------------+------------------------------------+
     64  | add 1 (6)                          |                                    |
     65  +------------------------------------+------------------------------------+
     66  |                                    | add 1 (6)                          |
     67  +------------------------------------+------------------------------------+
     68  | write very_important_count (6)     |                                    |
     69  +------------------------------------+------------------------------------+
     70  |                                    | write very_important_count (6)     |
     71  +------------------------------------+------------------------------------+
     72
     73
     74Race Conditions and Critical Regions
     75------------------------------------
     76
     77This overlap, where the result depends on the relative timing of
     78multiple tasks, is called a race condition. The piece of code containing
     79the concurrency issue is called a critical region. And especially since
     80Linux starting running on SMP machines, they became one of the major
     81issues in kernel design and implementation.
     82
     83Preemption can have the same effect, even if there is only one CPU: by
     84preempting one task during the critical region, we have exactly the same
     85race condition. In this case the thread which preempts might run the
     86critical region itself.
     87
     88The solution is to recognize when these simultaneous accesses occur, and
     89use locks to make sure that only one instance can enter the critical
     90region at any time. There are many friendly primitives in the Linux
     91kernel to help you do this. And then there are the unfriendly
     92primitives, but I'll pretend they don't exist.
     93
     94Locking in the Linux Kernel
     95===========================
     96
     97If I could give you one piece of advice on locking: **keep it simple**.
     98
     99Be reluctant to introduce new locks.
    100
    101Two Main Types of Kernel Locks: Spinlocks and Mutexes
    102-----------------------------------------------------
    103
    104There are two main types of kernel locks. The fundamental type is the
    105spinlock (``include/asm/spinlock.h``), which is a very simple
    106single-holder lock: if you can't get the spinlock, you keep trying
    107(spinning) until you can. Spinlocks are very small and fast, and can be
    108used anywhere.
    109
    110The second type is a mutex (``include/linux/mutex.h``): it is like a
    111spinlock, but you may block holding a mutex. If you can't lock a mutex,
    112your task will suspend itself, and be woken up when the mutex is
    113released. This means the CPU can do something else while you are
    114waiting. There are many cases when you simply can't sleep (see
    115`What Functions Are Safe To Call From Interrupts?`_),
    116and so have to use a spinlock instead.
    117
    118Neither type of lock is recursive: see
    119`Deadlock: Simple and Advanced`_.
    120
    121Locks and Uniprocessor Kernels
    122------------------------------
    123
    124For kernels compiled without ``CONFIG_SMP``, and without
    125``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent
    126design decision: when no-one else can run at the same time, there is no
    127reason to have a lock.
    128
    129If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT``
    130is set, then spinlocks simply disable preemption, which is sufficient to
    131prevent any races. For most purposes, we can think of preemption as
    132equivalent to SMP, and not worry about it separately.
    133
    134You should always test your locking code with ``CONFIG_SMP`` and
    135``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box,
    136because it will still catch some kinds of locking bugs.
    137
    138Mutexes still exist, because they are required for synchronization
    139between user contexts, as we will see below.
    140
    141Locking Only In User Context
    142----------------------------
    143
    144If you have a data structure which is only ever accessed from user
    145context, then you can use a simple mutex (``include/linux/mutex.h``) to
    146protect it. This is the most trivial case: you initialize the mutex.
    147Then you can call mutex_lock_interruptible() to grab the
    148mutex, and mutex_unlock() to release it. There is also a
    149mutex_lock(), which should be avoided, because it will
    150not return if a signal is received.
    151
    152Example: ``net/netfilter/nf_sockopt.c`` allows registration of new
    153setsockopt() and getsockopt() calls, with
    154nf_register_sockopt(). Registration and de-registration
    155are only done on module load and unload (and boot time, where there is
    156no concurrency), and the list of registrations is only consulted for an
    157unknown setsockopt() or getsockopt() system
    158call. The ``nf_sockopt_mutex`` is perfect to protect this, especially
    159since the setsockopt and getsockopt calls may well sleep.
    160
    161Locking Between User Context and Softirqs
    162-----------------------------------------
    163
    164If a softirq shares data with user context, you have two problems.
    165Firstly, the current user context can be interrupted by a softirq, and
    166secondly, the critical region could be entered from another CPU. This is
    167where spin_lock_bh() (``include/linux/spinlock.h``) is
    168used. It disables softirqs on that CPU, then grabs the lock.
    169spin_unlock_bh() does the reverse. (The '_bh' suffix is
    170a historical reference to "Bottom Halves", the old name for software
    171interrupts. It should really be called spin_lock_softirq()' in a
    172perfect world).
    173
    174Note that you can also use spin_lock_irq() or
    175spin_lock_irqsave() here, which stop hardware interrupts
    176as well: see `Hard IRQ Context`_.
    177
    178This works perfectly for UP as well: the spin lock vanishes, and this
    179macro simply becomes local_bh_disable()
    180(``include/linux/interrupt.h``), which protects you from the softirq
    181being run.
    182
    183Locking Between User Context and Tasklets
    184-----------------------------------------
    185
    186This is exactly the same as above, because tasklets are actually run
    187from a softirq.
    188
    189Locking Between User Context and Timers
    190---------------------------------------
    191
    192This, too, is exactly the same as above, because timers are actually run
    193from a softirq. From a locking point of view, tasklets and timers are
    194identical.
    195
    196Locking Between Tasklets/Timers
    197-------------------------------
    198
    199Sometimes a tasklet or timer might want to share data with another
    200tasklet or timer.
    201
    202The Same Tasklet/Timer
    203~~~~~~~~~~~~~~~~~~~~~~
    204
    205Since a tasklet is never run on two CPUs at once, you don't need to
    206worry about your tasklet being reentrant (running twice at once), even
    207on SMP.
    208
    209Different Tasklets/Timers
    210~~~~~~~~~~~~~~~~~~~~~~~~~
    211
    212If another tasklet/timer wants to share data with your tasklet or timer
    213, you will both need to use spin_lock() and
    214spin_unlock() calls. spin_lock_bh() is
    215unnecessary here, as you are already in a tasklet, and none will be run
    216on the same CPU.
    217
    218Locking Between Softirqs
    219------------------------
    220
    221Often a softirq might want to share data with itself or a tasklet/timer.
    222
    223The Same Softirq
    224~~~~~~~~~~~~~~~~
    225
    226The same softirq can run on the other CPUs: you can use a per-CPU array
    227(see `Per-CPU Data`_) for better performance. If you're
    228going so far as to use a softirq, you probably care about scalable
    229performance enough to justify the extra complexity.
    230
    231You'll need to use spin_lock() and
    232spin_unlock() for shared data.
    233
    234Different Softirqs
    235~~~~~~~~~~~~~~~~~~
    236
    237You'll need to use spin_lock() and
    238spin_unlock() for shared data, whether it be a timer,
    239tasklet, different softirq or the same or another softirq: any of them
    240could be running on a different CPU.
    241
    242Hard IRQ Context
    243================
    244
    245Hardware interrupts usually communicate with a tasklet or softirq.
    246Frequently this involves putting work in a queue, which the softirq will
    247take out.
    248
    249Locking Between Hard IRQ and Softirqs/Tasklets
    250----------------------------------------------
    251
    252If a hardware irq handler shares data with a softirq, you have two
    253concerns. Firstly, the softirq processing can be interrupted by a
    254hardware interrupt, and secondly, the critical region could be entered
    255by a hardware interrupt on another CPU. This is where
    256spin_lock_irq() is used. It is defined to disable
    257interrupts on that cpu, then grab the lock.
    258spin_unlock_irq() does the reverse.
    259
    260The irq handler does not need to use spin_lock_irq(), because
    261the softirq cannot run while the irq handler is running: it can use
    262spin_lock(), which is slightly faster. The only exception
    263would be if a different hardware irq handler uses the same lock:
    264spin_lock_irq() will stop that from interrupting us.
    265
    266This works perfectly for UP as well: the spin lock vanishes, and this
    267macro simply becomes local_irq_disable()
    268(``include/asm/smp.h``), which protects you from the softirq/tasklet/BH
    269being run.
    270
    271spin_lock_irqsave() (``include/linux/spinlock.h``) is a
    272variant which saves whether interrupts were on or off in a flags word,
    273which is passed to spin_unlock_irqrestore(). This means
    274that the same code can be used inside an hard irq handler (where
    275interrupts are already off) and in softirqs (where the irq disabling is
    276required).
    277
    278Note that softirqs (and hence tasklets and timers) are run on return
    279from hardware interrupts, so spin_lock_irq() also stops
    280these. In that sense, spin_lock_irqsave() is the most
    281general and powerful locking function.
    282
    283Locking Between Two Hard IRQ Handlers
    284-------------------------------------
    285
    286It is rare to have to share data between two IRQ handlers, but if you
    287do, spin_lock_irqsave() should be used: it is
    288architecture-specific whether all interrupts are disabled inside irq
    289handlers themselves.
    290
    291Cheat Sheet For Locking
    292=======================
    293
    294Pete Zaitcev gives the following summary:
    295
    296-  If you are in a process context (any syscall) and want to lock other
    297   process out, use a mutex. You can take a mutex and sleep
    298   (``copy_from_user()`` or ``kmalloc(x,GFP_KERNEL)``).
    299
    300-  Otherwise (== data can be touched in an interrupt), use
    301   spin_lock_irqsave() and
    302   spin_unlock_irqrestore().
    303
    304-  Avoid holding spinlock for more than 5 lines of code and across any
    305   function call (except accessors like readb()).
    306
    307Table of Minimum Requirements
    308-----------------------------
    309
    310The following table lists the **minimum** locking requirements between
    311various contexts. In some cases, the same context can only be running on
    312one CPU at a time, so no locking is required for that context (eg. a
    313particular thread can only run on one CPU at a time, but if it needs
    314shares data with another thread, locking is required).
    315
    316Remember the advice above: you can always use
    317spin_lock_irqsave(), which is a superset of all other
    318spinlock primitives.
    319
    320============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
    321.              IRQ Handler A IRQ Handler B Softirq A Softirq B Tasklet A Tasklet B Timer A Timer B User Context A User Context B
    322============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
    323IRQ Handler A  None
    324IRQ Handler B  SLIS          None
    325Softirq A      SLI           SLI           SL
    326Softirq B      SLI           SLI           SL        SL
    327Tasklet A      SLI           SLI           SL        SL        None
    328Tasklet B      SLI           SLI           SL        SL        SL        None
    329Timer A        SLI           SLI           SL        SL        SL        SL        None
    330Timer B        SLI           SLI           SL        SL        SL        SL        SL      None
    331User Context A SLI           SLI           SLBH      SLBH      SLBH      SLBH      SLBH    SLBH    None
    332User Context B SLI           SLI           SLBH      SLBH      SLBH      SLBH      SLBH    SLBH    MLI            None
    333============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
    334
    335Table: Table of Locking Requirements
    336
    337+--------+----------------------------+
    338| SLIS   | spin_lock_irqsave          |
    339+--------+----------------------------+
    340| SLI    | spin_lock_irq              |
    341+--------+----------------------------+
    342| SL     | spin_lock                  |
    343+--------+----------------------------+
    344| SLBH   | spin_lock_bh               |
    345+--------+----------------------------+
    346| MLI    | mutex_lock_interruptible   |
    347+--------+----------------------------+
    348
    349Table: Legend for Locking Requirements Table
    350
    351The trylock Functions
    352=====================
    353
    354There are functions that try to acquire a lock only once and immediately
    355return a value telling about success or failure to acquire the lock.
    356They can be used if you need no access to the data protected with the
    357lock when some other thread is holding the lock. You should acquire the
    358lock later if you then need access to the data protected with the lock.
    359
    360spin_trylock() does not spin but returns non-zero if it
    361acquires the spinlock on the first try or 0 if not. This function can be
    362used in all contexts like spin_lock(): you must have
    363disabled the contexts that might interrupt you and acquire the spin
    364lock.
    365
    366mutex_trylock() does not suspend your task but returns
    367non-zero if it could lock the mutex on the first try or 0 if not. This
    368function cannot be safely used in hardware or software interrupt
    369contexts despite not sleeping.
    370
    371Common Examples
    372===============
    373
    374Let's step through a simple example: a cache of number to name mappings.
    375The cache keeps a count of how often each of the objects is used, and
    376when it gets full, throws out the least used one.
    377
    378All In User Context
    379-------------------
    380
    381For our first example, we assume that all operations are in user context
    382(ie. from system calls), so we can sleep. This means we can use a mutex
    383to protect the cache and all the objects within it. Here's the code::
    384
    385    #include <linux/list.h>
    386    #include <linux/slab.h>
    387    #include <linux/string.h>
    388    #include <linux/mutex.h>
    389    #include <asm/errno.h>
    390
    391    struct object
    392    {
    393            struct list_head list;
    394            int id;
    395            char name[32];
    396            int popularity;
    397    };
    398
    399    /* Protects the cache, cache_num, and the objects within it */
    400    static DEFINE_MUTEX(cache_lock);
    401    static LIST_HEAD(cache);
    402    static unsigned int cache_num = 0;
    403    #define MAX_CACHE_SIZE 10
    404
    405    /* Must be holding cache_lock */
    406    static struct object *__cache_find(int id)
    407    {
    408            struct object *i;
    409
    410            list_for_each_entry(i, &cache, list)
    411                    if (i->id == id) {
    412                            i->popularity++;
    413                            return i;
    414                    }
    415            return NULL;
    416    }
    417
    418    /* Must be holding cache_lock */
    419    static void __cache_delete(struct object *obj)
    420    {
    421            BUG_ON(!obj);
    422            list_del(&obj->list);
    423            kfree(obj);
    424            cache_num--;
    425    }
    426
    427    /* Must be holding cache_lock */
    428    static void __cache_add(struct object *obj)
    429    {
    430            list_add(&obj->list, &cache);
    431            if (++cache_num > MAX_CACHE_SIZE) {
    432                    struct object *i, *outcast = NULL;
    433                    list_for_each_entry(i, &cache, list) {
    434                            if (!outcast || i->popularity < outcast->popularity)
    435                                    outcast = i;
    436                    }
    437                    __cache_delete(outcast);
    438            }
    439    }
    440
    441    int cache_add(int id, const char *name)
    442    {
    443            struct object *obj;
    444
    445            if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
    446                    return -ENOMEM;
    447
    448            strscpy(obj->name, name, sizeof(obj->name));
    449            obj->id = id;
    450            obj->popularity = 0;
    451
    452            mutex_lock(&cache_lock);
    453            __cache_add(obj);
    454            mutex_unlock(&cache_lock);
    455            return 0;
    456    }
    457
    458    void cache_delete(int id)
    459    {
    460            mutex_lock(&cache_lock);
    461            __cache_delete(__cache_find(id));
    462            mutex_unlock(&cache_lock);
    463    }
    464
    465    int cache_find(int id, char *name)
    466    {
    467            struct object *obj;
    468            int ret = -ENOENT;
    469
    470            mutex_lock(&cache_lock);
    471            obj = __cache_find(id);
    472            if (obj) {
    473                    ret = 0;
    474                    strcpy(name, obj->name);
    475            }
    476            mutex_unlock(&cache_lock);
    477            return ret;
    478    }
    479
    480Note that we always make sure we have the cache_lock when we add,
    481delete, or look up the cache: both the cache infrastructure itself and
    482the contents of the objects are protected by the lock. In this case it's
    483easy, since we copy the data for the user, and never let them access the
    484objects directly.
    485
    486There is a slight (and common) optimization here: in
    487cache_add() we set up the fields of the object before
    488grabbing the lock. This is safe, as no-one else can access it until we
    489put it in cache.
    490
    491Accessing From Interrupt Context
    492--------------------------------
    493
    494Now consider the case where cache_find() can be called
    495from interrupt context: either a hardware interrupt or a softirq. An
    496example would be a timer which deletes object from the cache.
    497
    498The change is shown below, in standard patch format: the ``-`` are lines
    499which are taken away, and the ``+`` are lines which are added.
    500
    501::
    502
    503    --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
    504    +++ cache.c.interrupt   2003-12-09 14:07:49.000000000 +1100
    505    @@ -12,7 +12,7 @@
    506             int popularity;
    507     };
    508
    509    -static DEFINE_MUTEX(cache_lock);
    510    +static DEFINE_SPINLOCK(cache_lock);
    511     static LIST_HEAD(cache);
    512     static unsigned int cache_num = 0;
    513     #define MAX_CACHE_SIZE 10
    514    @@ -55,6 +55,7 @@
    515     int cache_add(int id, const char *name)
    516     {
    517             struct object *obj;
    518    +        unsigned long flags;
    519
    520             if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
    521                     return -ENOMEM;
    522    @@ -63,30 +64,33 @@
    523             obj->id = id;
    524             obj->popularity = 0;
    525
    526    -        mutex_lock(&cache_lock);
    527    +        spin_lock_irqsave(&cache_lock, flags);
    528             __cache_add(obj);
    529    -        mutex_unlock(&cache_lock);
    530    +        spin_unlock_irqrestore(&cache_lock, flags);
    531             return 0;
    532     }
    533
    534     void cache_delete(int id)
    535     {
    536    -        mutex_lock(&cache_lock);
    537    +        unsigned long flags;
    538    +
    539    +        spin_lock_irqsave(&cache_lock, flags);
    540             __cache_delete(__cache_find(id));
    541    -        mutex_unlock(&cache_lock);
    542    +        spin_unlock_irqrestore(&cache_lock, flags);
    543     }
    544
    545     int cache_find(int id, char *name)
    546     {
    547             struct object *obj;
    548             int ret = -ENOENT;
    549    +        unsigned long flags;
    550
    551    -        mutex_lock(&cache_lock);
    552    +        spin_lock_irqsave(&cache_lock, flags);
    553             obj = __cache_find(id);
    554             if (obj) {
    555                     ret = 0;
    556                     strcpy(name, obj->name);
    557             }
    558    -        mutex_unlock(&cache_lock);
    559    +        spin_unlock_irqrestore(&cache_lock, flags);
    560             return ret;
    561     }
    562
    563Note that the spin_lock_irqsave() will turn off
    564interrupts if they are on, otherwise does nothing (if we are already in
    565an interrupt handler), hence these functions are safe to call from any
    566context.
    567
    568Unfortunately, cache_add() calls kmalloc()
    569with the ``GFP_KERNEL`` flag, which is only legal in user context. I
    570have assumed that cache_add() is still only called in
    571user context, otherwise this should become a parameter to
    572cache_add().
    573
    574Exposing Objects Outside This File
    575----------------------------------
    576
    577If our objects contained more information, it might not be sufficient to
    578copy the information in and out: other parts of the code might want to
    579keep pointers to these objects, for example, rather than looking up the
    580id every time. This produces two problems.
    581
    582The first problem is that we use the ``cache_lock`` to protect objects:
    583we'd need to make this non-static so the rest of the code can use it.
    584This makes locking trickier, as it is no longer all in one place.
    585
    586The second problem is the lifetime problem: if another structure keeps a
    587pointer to an object, it presumably expects that pointer to remain
    588valid. Unfortunately, this is only guaranteed while you hold the lock,
    589otherwise someone might call cache_delete() and even
    590worse, add another object, re-using the same address.
    591
    592As there is only one lock, you can't hold it forever: no-one else would
    593get any work done.
    594
    595The solution to this problem is to use a reference count: everyone who
    596has a pointer to the object increases it when they first get the object,
    597and drops the reference count when they're finished with it. Whoever
    598drops it to zero knows it is unused, and can actually delete it.
    599
    600Here is the code::
    601
    602    --- cache.c.interrupt   2003-12-09 14:25:43.000000000 +1100
    603    +++ cache.c.refcnt  2003-12-09 14:33:05.000000000 +1100
    604    @@ -7,6 +7,7 @@
    605     struct object
    606     {
    607             struct list_head list;
    608    +        unsigned int refcnt;
    609             int id;
    610             char name[32];
    611             int popularity;
    612    @@ -17,6 +18,35 @@
    613     static unsigned int cache_num = 0;
    614     #define MAX_CACHE_SIZE 10
    615
    616    +static void __object_put(struct object *obj)
    617    +{
    618    +        if (--obj->refcnt == 0)
    619    +                kfree(obj);
    620    +}
    621    +
    622    +static void __object_get(struct object *obj)
    623    +{
    624    +        obj->refcnt++;
    625    +}
    626    +
    627    +void object_put(struct object *obj)
    628    +{
    629    +        unsigned long flags;
    630    +
    631    +        spin_lock_irqsave(&cache_lock, flags);
    632    +        __object_put(obj);
    633    +        spin_unlock_irqrestore(&cache_lock, flags);
    634    +}
    635    +
    636    +void object_get(struct object *obj)
    637    +{
    638    +        unsigned long flags;
    639    +
    640    +        spin_lock_irqsave(&cache_lock, flags);
    641    +        __object_get(obj);
    642    +        spin_unlock_irqrestore(&cache_lock, flags);
    643    +}
    644    +
    645     /* Must be holding cache_lock */
    646     static struct object *__cache_find(int id)
    647     {
    648    @@ -35,6 +65,7 @@
    649     {
    650             BUG_ON(!obj);
    651             list_del(&obj->list);
    652    +        __object_put(obj);
    653             cache_num--;
    654     }
    655
    656    @@ -63,6 +94,7 @@
    657             strscpy(obj->name, name, sizeof(obj->name));
    658             obj->id = id;
    659             obj->popularity = 0;
    660    +        obj->refcnt = 1; /* The cache holds a reference */
    661
    662             spin_lock_irqsave(&cache_lock, flags);
    663             __cache_add(obj);
    664    @@ -79,18 +111,15 @@
    665             spin_unlock_irqrestore(&cache_lock, flags);
    666     }
    667
    668    -int cache_find(int id, char *name)
    669    +struct object *cache_find(int id)
    670     {
    671             struct object *obj;
    672    -        int ret = -ENOENT;
    673             unsigned long flags;
    674
    675             spin_lock_irqsave(&cache_lock, flags);
    676             obj = __cache_find(id);
    677    -        if (obj) {
    678    -                ret = 0;
    679    -                strcpy(name, obj->name);
    680    -        }
    681    +        if (obj)
    682    +                __object_get(obj);
    683             spin_unlock_irqrestore(&cache_lock, flags);
    684    -        return ret;
    685    +        return obj;
    686     }
    687
    688We encapsulate the reference counting in the standard 'get' and 'put'
    689functions. Now we can return the object itself from
    690cache_find() which has the advantage that the user can
    691now sleep holding the object (eg. to copy_to_user() to
    692name to userspace).
    693
    694The other point to note is that I said a reference should be held for
    695every pointer to the object: thus the reference count is 1 when first
    696inserted into the cache. In some versions the framework does not hold a
    697reference count, but they are more complicated.
    698
    699Using Atomic Operations For The Reference Count
    700~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    701
    702In practice, :c:type:`atomic_t` would usually be used for refcnt. There are a
    703number of atomic operations defined in ``include/asm/atomic.h``: these
    704are guaranteed to be seen atomically from all CPUs in the system, so no
    705lock is required. In this case, it is simpler than using spinlocks,
    706although for anything non-trivial using spinlocks is clearer. The
    707atomic_inc() and atomic_dec_and_test()
    708are used instead of the standard increment and decrement operators, and
    709the lock is no longer used to protect the reference count itself.
    710
    711::
    712
    713    --- cache.c.refcnt  2003-12-09 15:00:35.000000000 +1100
    714    +++ cache.c.refcnt-atomic   2003-12-11 15:49:42.000000000 +1100
    715    @@ -7,7 +7,7 @@
    716     struct object
    717     {
    718             struct list_head list;
    719    -        unsigned int refcnt;
    720    +        atomic_t refcnt;
    721             int id;
    722             char name[32];
    723             int popularity;
    724    @@ -18,33 +18,15 @@
    725     static unsigned int cache_num = 0;
    726     #define MAX_CACHE_SIZE 10
    727
    728    -static void __object_put(struct object *obj)
    729    -{
    730    -        if (--obj->refcnt == 0)
    731    -                kfree(obj);
    732    -}
    733    -
    734    -static void __object_get(struct object *obj)
    735    -{
    736    -        obj->refcnt++;
    737    -}
    738    -
    739     void object_put(struct object *obj)
    740     {
    741    -        unsigned long flags;
    742    -
    743    -        spin_lock_irqsave(&cache_lock, flags);
    744    -        __object_put(obj);
    745    -        spin_unlock_irqrestore(&cache_lock, flags);
    746    +        if (atomic_dec_and_test(&obj->refcnt))
    747    +                kfree(obj);
    748     }
    749
    750     void object_get(struct object *obj)
    751     {
    752    -        unsigned long flags;
    753    -
    754    -        spin_lock_irqsave(&cache_lock, flags);
    755    -        __object_get(obj);
    756    -        spin_unlock_irqrestore(&cache_lock, flags);
    757    +        atomic_inc(&obj->refcnt);
    758     }
    759
    760     /* Must be holding cache_lock */
    761    @@ -65,7 +47,7 @@
    762     {
    763             BUG_ON(!obj);
    764             list_del(&obj->list);
    765    -        __object_put(obj);
    766    +        object_put(obj);
    767             cache_num--;
    768     }
    769
    770    @@ -94,7 +76,7 @@
    771             strscpy(obj->name, name, sizeof(obj->name));
    772             obj->id = id;
    773             obj->popularity = 0;
    774    -        obj->refcnt = 1; /* The cache holds a reference */
    775    +        atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
    776
    777             spin_lock_irqsave(&cache_lock, flags);
    778             __cache_add(obj);
    779    @@ -119,7 +101,7 @@
    780             spin_lock_irqsave(&cache_lock, flags);
    781             obj = __cache_find(id);
    782             if (obj)
    783    -                __object_get(obj);
    784    +                object_get(obj);
    785             spin_unlock_irqrestore(&cache_lock, flags);
    786             return obj;
    787     }
    788
    789Protecting The Objects Themselves
    790---------------------------------
    791
    792In these examples, we assumed that the objects (except the reference
    793counts) never changed once they are created. If we wanted to allow the
    794name to change, there are three possibilities:
    795
    796-  You can make ``cache_lock`` non-static, and tell people to grab that
    797   lock before changing the name in any object.
    798
    799-  You can provide a cache_obj_rename() which grabs this
    800   lock and changes the name for the caller, and tell everyone to use
    801   that function.
    802
    803-  You can make the ``cache_lock`` protect only the cache itself, and
    804   use another lock to protect the name.
    805
    806Theoretically, you can make the locks as fine-grained as one lock for
    807every field, for every object. In practice, the most common variants
    808are:
    809
    810-  One lock which protects the infrastructure (the ``cache`` list in
    811   this example) and all the objects. This is what we have done so far.
    812
    813-  One lock which protects the infrastructure (including the list
    814   pointers inside the objects), and one lock inside the object which
    815   protects the rest of that object.
    816
    817-  Multiple locks to protect the infrastructure (eg. one lock per hash
    818   chain), possibly with a separate per-object lock.
    819
    820Here is the "lock-per-object" implementation:
    821
    822::
    823
    824    --- cache.c.refcnt-atomic   2003-12-11 15:50:54.000000000 +1100
    825    +++ cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100
    826    @@ -6,11 +6,17 @@
    827
    828     struct object
    829     {
    830    +        /* These two protected by cache_lock. */
    831             struct list_head list;
    832    +        int popularity;
    833    +
    834             atomic_t refcnt;
    835    +
    836    +        /* Doesn't change once created. */
    837             int id;
    838    +
    839    +        spinlock_t lock; /* Protects the name */
    840             char name[32];
    841    -        int popularity;
    842     };
    843
    844     static DEFINE_SPINLOCK(cache_lock);
    845    @@ -77,6 +84,7 @@
    846             obj->id = id;
    847             obj->popularity = 0;
    848             atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
    849    +        spin_lock_init(&obj->lock);
    850
    851             spin_lock_irqsave(&cache_lock, flags);
    852             __cache_add(obj);
    853
    854Note that I decide that the popularity count should be protected by the
    855``cache_lock`` rather than the per-object lock: this is because it (like
    856the :c:type:`struct list_head <list_head>` inside the object)
    857is logically part of the infrastructure. This way, I don't need to grab
    858the lock of every object in __cache_add() when seeking
    859the least popular.
    860
    861I also decided that the id member is unchangeable, so I don't need to
    862grab each object lock in __cache_find() to examine the
    863id: the object lock is only used by a caller who wants to read or write
    864the name field.
    865
    866Note also that I added a comment describing what data was protected by
    867which locks. This is extremely important, as it describes the runtime
    868behavior of the code, and can be hard to gain from just reading. And as
    869Alan Cox says, “Lock data, not code”.
    870
    871Common Problems
    872===============
    873
    874Deadlock: Simple and Advanced
    875-----------------------------
    876
    877There is a coding bug where a piece of code tries to grab a spinlock
    878twice: it will spin forever, waiting for the lock to be released
    879(spinlocks, rwlocks and mutexes are not recursive in Linux). This is
    880trivial to diagnose: not a
    881stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem.
    882
    883For a slightly more complex case, imagine you have a region shared by a
    884softirq and user context. If you use a spin_lock() call
    885to protect it, it is possible that the user context will be interrupted
    886by the softirq while it holds the lock, and the softirq will then spin
    887forever trying to get the same lock.
    888
    889Both of these are called deadlock, and as shown above, it can occur even
    890with a single CPU (although not on UP compiles, since spinlocks vanish
    891on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data
    892corruption in the second example).
    893
    894This complete lockup is easy to diagnose: on SMP boxes the watchdog
    895timer or compiling with ``DEBUG_SPINLOCK`` set
    896(``include/linux/spinlock.h``) will show this up immediately when it
    897happens.
    898
    899A more complex problem is the so-called 'deadly embrace', involving two
    900or more locks. Say you have a hash table: each entry in the table is a
    901spinlock, and a chain of hashed objects. Inside a softirq handler, you
    902sometimes want to alter an object from one place in the hash to another:
    903you grab the spinlock of the old hash chain and the spinlock of the new
    904hash chain, and delete the object from the old one, and insert it in the
    905new one.
    906
    907There are two problems here. First, if your code ever tries to move the
    908object to the same chain, it will deadlock with itself as it tries to
    909lock it twice. Secondly, if the same softirq on another CPU is trying to
    910move another object in the reverse direction, the following could
    911happen:
    912
    913+-----------------------+-----------------------+
    914| CPU 1                 | CPU 2                 |
    915+=======================+=======================+
    916| Grab lock A -> OK     | Grab lock B -> OK     |
    917+-----------------------+-----------------------+
    918| Grab lock B -> spin   | Grab lock A -> spin   |
    919+-----------------------+-----------------------+
    920
    921Table: Consequences
    922
    923The two CPUs will spin forever, waiting for the other to give up their
    924lock. It will look, smell, and feel like a crash.
    925
    926Preventing Deadlock
    927-------------------
    928
    929Textbooks will tell you that if you always lock in the same order, you
    930will never get this kind of deadlock. Practice will tell you that this
    931approach doesn't scale: when I create a new lock, I don't understand
    932enough of the kernel to figure out where in the 5000 lock hierarchy it
    933will fit.
    934
    935The best locks are encapsulated: they never get exposed in headers, and
    936are never held around calls to non-trivial functions outside the same
    937file. You can read through this code and see that it will never
    938deadlock, because it never tries to grab another lock while it has that
    939one. People using your code don't even need to know you are using a
    940lock.
    941
    942A classic problem here is when you provide callbacks or hooks: if you
    943call these with the lock held, you risk simple deadlock, or a deadly
    944embrace (who knows what the callback will do?).
    945
    946Overzealous Prevention Of Deadlocks
    947~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    948
    949Deadlocks are problematic, but not as bad as data corruption. Code which
    950grabs a read lock, searches a list, fails to find what it wants, drops
    951the read lock, grabs a write lock and inserts the object has a race
    952condition.
    953
    954Racing Timers: A Kernel Pastime
    955-------------------------------
    956
    957Timers can produce their own special problems with races. Consider a
    958collection of objects (list, hash, etc) where each object has a timer
    959which is due to destroy it.
    960
    961If you want to destroy the entire collection (say on module removal),
    962you might do the following::
    963
    964            /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
    965               HUNGARIAN NOTATION */
    966            spin_lock_bh(&list_lock);
    967
    968            while (list) {
    969                    struct foo *next = list->next;
    970                    del_timer(&list->timer);
    971                    kfree(list);
    972                    list = next;
    973            }
    974
    975            spin_unlock_bh(&list_lock);
    976
    977
    978Sooner or later, this will crash on SMP, because a timer can have just
    979gone off before the spin_lock_bh(), and it will only get
    980the lock after we spin_unlock_bh(), and then try to free
    981the element (which has already been freed!).
    982
    983This can be avoided by checking the result of
    984del_timer(): if it returns 1, the timer has been deleted.
    985If 0, it means (in this case) that it is currently running, so we can
    986do::
    987
    988            retry:
    989                    spin_lock_bh(&list_lock);
    990
    991                    while (list) {
    992                            struct foo *next = list->next;
    993                            if (!del_timer(&list->timer)) {
    994                                    /* Give timer a chance to delete this */
    995                                    spin_unlock_bh(&list_lock);
    996                                    goto retry;
    997                            }
    998                            kfree(list);
    999                            list = next;
   1000                    }
   1001
   1002                    spin_unlock_bh(&list_lock);
   1003
   1004
   1005Another common problem is deleting timers which restart themselves (by
   1006calling add_timer() at the end of their timer function).
   1007Because this is a fairly common case which is prone to races, you should
   1008use del_timer_sync() (``include/linux/timer.h``) to
   1009handle this case. It returns the number of times the timer had to be
   1010deleted before we finally stopped it from adding itself back in.
   1011
   1012Locking Speed
   1013=============
   1014
   1015There are three main things to worry about when considering speed of
   1016some code which does locking. First is concurrency: how many things are
   1017going to be waiting while someone else is holding a lock. Second is the
   1018time taken to actually acquire and release an uncontended lock. Third is
   1019using fewer, or smarter locks. I'm assuming that the lock is used fairly
   1020often: otherwise, you wouldn't be concerned about efficiency.
   1021
   1022Concurrency depends on how long the lock is usually held: you should
   1023hold the lock for as long as needed, but no longer. In the cache
   1024example, we always create the object without the lock held, and then
   1025grab the lock only when we are ready to insert it in the list.
   1026
   1027Acquisition times depend on how much damage the lock operations do to
   1028the pipeline (pipeline stalls) and how likely it is that this CPU was
   1029the last one to grab the lock (ie. is the lock cache-hot for this CPU):
   1030on a machine with more CPUs, this likelihood drops fast. Consider a
   1031700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic
   1032increment takes about 58ns, a lock which is cache-hot on this CPU takes
   1033160ns, and a cacheline transfer from another CPU takes an additional 170
   1034to 360ns. (These figures from Paul McKenney's `Linux Journal RCU
   1035article <http://www.linuxjournal.com/article.php?sid=6993>`__).
   1036
   1037These two aims conflict: holding a lock for a short time might be done
   1038by splitting locks into parts (such as in our final per-object-lock
   1039example), but this increases the number of lock acquisitions, and the
   1040results are often slower than having a single lock. This is another
   1041reason to advocate locking simplicity.
   1042
   1043The third concern is addressed below: there are some methods to reduce
   1044the amount of locking which needs to be done.
   1045
   1046Read/Write Lock Variants
   1047------------------------
   1048
   1049Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and
   1050:c:type:`struct rw_semaphore <rw_semaphore>`. These divide
   1051users into two classes: the readers and the writers. If you are only
   1052reading the data, you can get a read lock, but to write to the data you
   1053need the write lock. Many people can hold a read lock, but a writer must
   1054be sole holder.
   1055
   1056If your code divides neatly along reader/writer lines (as our cache code
   1057does), and the lock is held by readers for significant lengths of time,
   1058using these locks can help. They are slightly slower than the normal
   1059locks though, so in practice ``rwlock_t`` is not usually worthwhile.
   1060
   1061Avoiding Locks: Read Copy Update
   1062--------------------------------
   1063
   1064There is a special method of read/write locking called Read Copy Update.
   1065Using RCU, the readers can avoid taking a lock altogether: as we expect
   1066our cache to be read more often than updated (otherwise the cache is a
   1067waste of time), it is a candidate for this optimization.
   1068
   1069How do we get rid of read locks? Getting rid of read locks means that
   1070writers may be changing the list underneath the readers. That is
   1071actually quite simple: we can read a linked list while an element is
   1072being added if the writer adds the element very carefully. For example,
   1073adding ``new`` to a single linked list called ``list``::
   1074
   1075            new->next = list->next;
   1076            wmb();
   1077            list->next = new;
   1078
   1079
   1080The wmb() is a write memory barrier. It ensures that the
   1081first operation (setting the new element's ``next`` pointer) is complete
   1082and will be seen by all CPUs, before the second operation is (putting
   1083the new element into the list). This is important, since modern
   1084compilers and modern CPUs can both reorder instructions unless told
   1085otherwise: we want a reader to either not see the new element at all, or
   1086see the new element with the ``next`` pointer correctly pointing at the
   1087rest of the list.
   1088
   1089Fortunately, there is a function to do this for standard
   1090:c:type:`struct list_head <list_head>` lists:
   1091list_add_rcu() (``include/linux/list.h``).
   1092
   1093Removing an element from the list is even simpler: we replace the
   1094pointer to the old element with a pointer to its successor, and readers
   1095will either see it, or skip over it.
   1096
   1097::
   1098
   1099            list->next = old->next;
   1100
   1101
   1102There is list_del_rcu() (``include/linux/list.h``) which
   1103does this (the normal version poisons the old object, which we don't
   1104want).
   1105
   1106The reader must also be careful: some CPUs can look through the ``next``
   1107pointer to start reading the contents of the next element early, but
   1108don't realize that the pre-fetched contents is wrong when the ``next``
   1109pointer changes underneath them. Once again, there is a
   1110list_for_each_entry_rcu() (``include/linux/list.h``)
   1111to help you. Of course, writers can just use
   1112list_for_each_entry(), since there cannot be two
   1113simultaneous writers.
   1114
   1115Our final dilemma is this: when can we actually destroy the removed
   1116element? Remember, a reader might be stepping through this element in
   1117the list right now: if we free this element and the ``next`` pointer
   1118changes, the reader will jump off into garbage and crash. We need to
   1119wait until we know that all the readers who were traversing the list
   1120when we deleted the element are finished. We use
   1121call_rcu() to register a callback which will actually
   1122destroy the object once all pre-existing readers are finished.
   1123Alternatively, synchronize_rcu() may be used to block
   1124until all pre-existing are finished.
   1125
   1126But how does Read Copy Update know when the readers are finished? The
   1127method is this: firstly, the readers always traverse the list inside
   1128rcu_read_lock()/rcu_read_unlock() pairs:
   1129these simply disable preemption so the reader won't go to sleep while
   1130reading the list.
   1131
   1132RCU then waits until every other CPU has slept at least once: since
   1133readers cannot sleep, we know that any readers which were traversing the
   1134list during the deletion are finished, and the callback is triggered.
   1135The real Read Copy Update code is a little more optimized than this, but
   1136this is the fundamental idea.
   1137
   1138::
   1139
   1140    --- cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100
   1141    +++ cache.c.rcupdate    2003-12-11 17:55:14.000000000 +1100
   1142    @@ -1,15 +1,18 @@
   1143     #include <linux/list.h>
   1144     #include <linux/slab.h>
   1145     #include <linux/string.h>
   1146    +#include <linux/rcupdate.h>
   1147     #include <linux/mutex.h>
   1148     #include <asm/errno.h>
   1149
   1150     struct object
   1151     {
   1152    -        /* These two protected by cache_lock. */
   1153    +        /* This is protected by RCU */
   1154             struct list_head list;
   1155             int popularity;
   1156
   1157    +        struct rcu_head rcu;
   1158    +
   1159             atomic_t refcnt;
   1160
   1161             /* Doesn't change once created. */
   1162    @@ -40,7 +43,7 @@
   1163     {
   1164             struct object *i;
   1165
   1166    -        list_for_each_entry(i, &cache, list) {
   1167    +        list_for_each_entry_rcu(i, &cache, list) {
   1168                     if (i->id == id) {
   1169                             i->popularity++;
   1170                             return i;
   1171    @@ -49,19 +52,25 @@
   1172             return NULL;
   1173     }
   1174
   1175    +/* Final discard done once we know no readers are looking. */
   1176    +static void cache_delete_rcu(void *arg)
   1177    +{
   1178    +        object_put(arg);
   1179    +}
   1180    +
   1181     /* Must be holding cache_lock */
   1182     static void __cache_delete(struct object *obj)
   1183     {
   1184             BUG_ON(!obj);
   1185    -        list_del(&obj->list);
   1186    -        object_put(obj);
   1187    +        list_del_rcu(&obj->list);
   1188             cache_num--;
   1189    +        call_rcu(&obj->rcu, cache_delete_rcu);
   1190     }
   1191
   1192     /* Must be holding cache_lock */
   1193     static void __cache_add(struct object *obj)
   1194     {
   1195    -        list_add(&obj->list, &cache);
   1196    +        list_add_rcu(&obj->list, &cache);
   1197             if (++cache_num > MAX_CACHE_SIZE) {
   1198                     struct object *i, *outcast = NULL;
   1199                     list_for_each_entry(i, &cache, list) {
   1200    @@ -104,12 +114,11 @@
   1201     struct object *cache_find(int id)
   1202     {
   1203             struct object *obj;
   1204    -        unsigned long flags;
   1205
   1206    -        spin_lock_irqsave(&cache_lock, flags);
   1207    +        rcu_read_lock();
   1208             obj = __cache_find(id);
   1209             if (obj)
   1210                     object_get(obj);
   1211    -        spin_unlock_irqrestore(&cache_lock, flags);
   1212    +        rcu_read_unlock();
   1213             return obj;
   1214     }
   1215
   1216Note that the reader will alter the popularity member in
   1217__cache_find(), and now it doesn't hold a lock. One
   1218solution would be to make it an ``atomic_t``, but for this usage, we
   1219don't really care about races: an approximate result is good enough, so
   1220I didn't change it.
   1221
   1222The result is that cache_find() requires no
   1223synchronization with any other functions, so is almost as fast on SMP as
   1224it would be on UP.
   1225
   1226There is a further optimization possible here: remember our original
   1227cache code, where there were no reference counts and the caller simply
   1228held the lock whenever using the object? This is still possible: if you
   1229hold the lock, no one can delete the object, so you don't need to get
   1230and put the reference count.
   1231
   1232Now, because the 'read lock' in RCU is simply disabling preemption, a
   1233caller which always has preemption disabled between calling
   1234cache_find() and object_put() does not
   1235need to actually get and put the reference count: we could expose
   1236__cache_find() by making it non-static, and such
   1237callers could simply call that.
   1238
   1239The benefit here is that the reference count is not written to: the
   1240object is not altered in any way, which is much faster on SMP machines
   1241due to caching.
   1242
   1243Per-CPU Data
   1244------------
   1245
   1246Another technique for avoiding locking which is used fairly widely is to
   1247duplicate information for each CPU. For example, if you wanted to keep a
   1248count of a common condition, you could use a spin lock and a single
   1249counter. Nice and simple.
   1250
   1251If that was too slow (it's usually not, but if you've got a really big
   1252machine to test on and can show that it is), you could instead use a
   1253counter for each CPU, then none of them need an exclusive lock. See
   1254DEFINE_PER_CPU(), get_cpu_var() and
   1255put_cpu_var() (``include/linux/percpu.h``).
   1256
   1257Of particular use for simple per-cpu counters is the ``local_t`` type,
   1258and the cpu_local_inc() and related functions, which are
   1259more efficient than simple code on some architectures
   1260(``include/asm/local.h``).
   1261
   1262Note that there is no simple, reliable way of getting an exact value of
   1263such a counter, without introducing more locks. This is not a problem
   1264for some uses.
   1265
   1266Data Which Mostly Used By An IRQ Handler
   1267----------------------------------------
   1268
   1269If data is always accessed from within the same IRQ handler, you don't
   1270need a lock at all: the kernel already guarantees that the irq handler
   1271will not run simultaneously on multiple CPUs.
   1272
   1273Manfred Spraul points out that you can still do this, even if the data
   1274is very occasionally accessed in user context or softirqs/tasklets. The
   1275irq handler doesn't use a lock, and all other accesses are done as so::
   1276
   1277        spin_lock(&lock);
   1278        disable_irq(irq);
   1279        ...
   1280        enable_irq(irq);
   1281        spin_unlock(&lock);
   1282
   1283The disable_irq() prevents the irq handler from running
   1284(and waits for it to finish if it's currently running on other CPUs).
   1285The spinlock prevents any other accesses happening at the same time.
   1286Naturally, this is slower than just a spin_lock_irq()
   1287call, so it only makes sense if this type of access happens extremely
   1288rarely.
   1289
   1290What Functions Are Safe To Call From Interrupts?
   1291================================================
   1292
   1293Many functions in the kernel sleep (ie. call schedule()) directly or
   1294indirectly: you can never call them while holding a spinlock, or with
   1295preemption disabled. This also means you need to be in user context:
   1296calling them from an interrupt is illegal.
   1297
   1298Some Functions Which Sleep
   1299--------------------------
   1300
   1301The most common ones are listed below, but you usually have to read the
   1302code to find out if other calls are safe. If everyone else who calls it
   1303can sleep, you probably need to be able to sleep, too. In particular,
   1304registration and deregistration functions usually expect to be called
   1305from user context, and can sleep.
   1306
   1307-  Accesses to userspace:
   1308
   1309   -  copy_from_user()
   1310
   1311   -  copy_to_user()
   1312
   1313   -  get_user()
   1314
   1315   -  put_user()
   1316
   1317-  kmalloc(GP_KERNEL) <kmalloc>`
   1318
   1319-  mutex_lock_interruptible() and
   1320   mutex_lock()
   1321
   1322   There is a mutex_trylock() which does not sleep.
   1323   Still, it must not be used inside interrupt context since its
   1324   implementation is not safe for that. mutex_unlock()
   1325   will also never sleep. It cannot be used in interrupt context either
   1326   since a mutex must be released by the same task that acquired it.
   1327
   1328Some Functions Which Don't Sleep
   1329--------------------------------
   1330
   1331Some functions are safe to call from any context, or holding almost any
   1332lock.
   1333
   1334-  printk()
   1335
   1336-  kfree()
   1337
   1338-  add_timer() and del_timer()
   1339
   1340Mutex API reference
   1341===================
   1342
   1343.. kernel-doc:: include/linux/mutex.h
   1344   :internal:
   1345
   1346.. kernel-doc:: kernel/locking/mutex.c
   1347   :export:
   1348
   1349Futex API reference
   1350===================
   1351
   1352.. kernel-doc:: kernel/futex/core.c
   1353   :internal:
   1354
   1355.. kernel-doc:: kernel/futex/futex.h
   1356   :internal:
   1357
   1358.. kernel-doc:: kernel/futex/pi.c
   1359   :internal:
   1360
   1361.. kernel-doc:: kernel/futex/requeue.c
   1362   :internal:
   1363
   1364.. kernel-doc:: kernel/futex/waitwake.c
   1365   :internal:
   1366
   1367Further reading
   1368===============
   1369
   1370-  ``Documentation/locking/spinlocks.rst``: Linus Torvalds' spinlocking
   1371   tutorial in the kernel sources.
   1372
   1373-  Unix Systems for Modern Architectures: Symmetric Multiprocessing and
   1374   Caching for Kernel Programmers:
   1375
   1376   Curt Schimmel's very good introduction to kernel level locking (not
   1377   written for Linux, but nearly everything applies). The book is
   1378   expensive, but really worth every penny to understand SMP locking.
   1379   [ISBN: 0201633388]
   1380
   1381Thanks
   1382======
   1383
   1384Thanks to Telsa Gwynne for DocBooking, neatening and adding style.
   1385
   1386Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras,
   1387Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev,
   1388James Morris, Robert Love, Paul McKenney, John Ashby for proofreading,
   1389correcting, flaming, commenting.
   1390
   1391Thanks to the cabal for having no influence on this document.
   1392
   1393Glossary
   1394========
   1395
   1396preemption
   1397  Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user
   1398  context inside the kernel would not preempt each other (ie. you had that
   1399  CPU until you gave it up, except for interrupts). With the addition of
   1400  ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher
   1401  priority tasks can "cut in": spinlocks were changed to disable
   1402  preemption, even on UP.
   1403
   1404bh
   1405  Bottom Half: for historical reasons, functions with '_bh' in them often
   1406  now refer to any software interrupt, e.g. spin_lock_bh()
   1407  blocks any software interrupt on the current CPU. Bottom halves are
   1408  deprecated, and will eventually be replaced by tasklets. Only one bottom
   1409  half will be running at any time.
   1410
   1411Hardware Interrupt / Hardware IRQ
   1412  Hardware interrupt request. in_hardirq() returns true in a
   1413  hardware interrupt handler.
   1414
   1415Interrupt Context
   1416  Not user context: processing a hardware irq or software irq. Indicated
   1417  by the in_interrupt() macro returning true.
   1418
   1419SMP
   1420  Symmetric Multi-Processor: kernels compiled for multiple-CPU machines.
   1421  (``CONFIG_SMP=y``).
   1422
   1423Software Interrupt / softirq
   1424  Software interrupt handler. in_hardirq() returns false;
   1425  in_softirq() returns true. Tasklets and softirqs both
   1426  fall into the category of 'software interrupts'.
   1427
   1428  Strictly speaking a softirq is one of up to 32 enumerated software
   1429  interrupts which can run on multiple CPUs at once. Sometimes used to
   1430  refer to tasklets as well (ie. all software interrupts).
   1431
   1432tasklet
   1433  A dynamically-registrable software interrupt, which is guaranteed to
   1434  only run on one CPU at a time.
   1435
   1436timer
   1437  A dynamically-registrable software interrupt, which is run at (or close
   1438  to) a given time. When running, it is just like a tasklet (in fact, they
   1439  are called from the ``TIMER_SOFTIRQ``).
   1440
   1441UP
   1442  Uni-Processor: Non-SMP. (``CONFIG_SMP=n``).
   1443
   1444User Context
   1445  The kernel executing on behalf of a particular process (ie. a system
   1446  call or trap) or kernel thread. You can tell which process with the
   1447  ``current`` macro.) Not to be confused with userspace. Can be
   1448  interrupted by software or hardware interrupts.
   1449
   1450Userspace
   1451  A process executing its own code outside the kernel.