cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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1.Intro.rst (14690B)


      1.. _development_process_intro:
      2
      3Introduction
      4============
      5
      6Executive summary
      7-----------------
      8
      9The rest of this section covers the scope of the kernel development process
     10and the kinds of frustrations that developers and their employers can
     11encounter there.  There are a great many reasons why kernel code should be
     12merged into the official ("mainline") kernel, including automatic
     13availability to users, community support in many forms, and the ability to
     14influence the direction of kernel development.  Code contributed to the
     15Linux kernel must be made available under a GPL-compatible license.
     16
     17:ref:`development_process` introduces the development process, the kernel
     18release cycle, and the mechanics of the merge window.  The various phases in
     19the patch development, review, and merging cycle are covered.  There is some
     20discussion of tools and mailing lists.  Developers wanting to get started
     21with kernel development are encouraged to track down and fix bugs as an
     22initial exercise.
     23
     24:ref:`development_early_stage` covers early-stage project planning, with an
     25emphasis on involving the development community as soon as possible.
     26
     27:ref:`development_coding` is about the coding process; several pitfalls which
     28have been encountered by other developers are discussed.  Some requirements for
     29patches are covered, and there is an introduction to some of the tools
     30which can help to ensure that kernel patches are correct.
     31
     32:ref:`development_posting` talks about the process of posting patches for
     33review. To be taken seriously by the development community, patches must be
     34properly formatted and described, and they must be sent to the right place.
     35Following the advice in this section should help to ensure the best
     36possible reception for your work.
     37
     38:ref:`development_followthrough` covers what happens after posting patches; the
     39job is far from done at that point.  Working with reviewers is a crucial part
     40of the development process; this section offers a number of tips on how to
     41avoid problems at this important stage.  Developers are cautioned against
     42assuming that the job is done when a patch is merged into the mainline.
     43
     44:ref:`development_advancedtopics` introduces a couple of "advanced" topics:
     45managing patches with git and reviewing patches posted by others.
     46
     47:ref:`development_conclusion` concludes the document with pointers to sources
     48for more information on kernel development.
     49
     50What this document is about
     51---------------------------
     52
     53The Linux kernel, at over 8 million lines of code and well over 1000
     54contributors to each release, is one of the largest and most active free
     55software projects in existence.  Since its humble beginning in 1991, this
     56kernel has evolved into a best-of-breed operating system component which
     57runs on pocket-sized digital music players, desktop PCs, the largest
     58supercomputers in existence, and all types of systems in between.  It is a
     59robust, efficient, and scalable solution for almost any situation.
     60
     61With the growth of Linux has come an increase in the number of developers
     62(and companies) wishing to participate in its development.  Hardware
     63vendors want to ensure that Linux supports their products well, making
     64those products attractive to Linux users.  Embedded systems vendors, who
     65use Linux as a component in an integrated product, want Linux to be as
     66capable and well-suited to the task at hand as possible.  Distributors and
     67other software vendors who base their products on Linux have a clear
     68interest in the capabilities, performance, and reliability of the Linux
     69kernel.  And end users, too, will often wish to change Linux to make it
     70better suit their needs.
     71
     72One of the most compelling features of Linux is that it is accessible to
     73these developers; anybody with the requisite skills can improve Linux and
     74influence the direction of its development.  Proprietary products cannot
     75offer this kind of openness, which is a characteristic of the free software
     76process.  But, if anything, the kernel is even more open than most other
     77free software projects.  A typical three-month kernel development cycle can
     78involve over 1000 developers working for more than 100 different companies
     79(or for no company at all).
     80
     81Working with the kernel development community is not especially hard.  But,
     82that notwithstanding, many potential contributors have experienced
     83difficulties when trying to do kernel work.  The kernel community has
     84evolved its own distinct ways of operating which allow it to function
     85smoothly (and produce a high-quality product) in an environment where
     86thousands of lines of code are being changed every day.  So it is not
     87surprising that Linux kernel development process differs greatly from
     88proprietary development methods.
     89
     90The kernel's development process may come across as strange and
     91intimidating to new developers, but there are good reasons and solid
     92experience behind it.  A developer who does not understand the kernel
     93community's ways (or, worse, who tries to flout or circumvent them) will
     94have a frustrating experience in store.  The development community, while
     95being helpful to those who are trying to learn, has little time for those
     96who will not listen or who do not care about the development process.
     97
     98It is hoped that those who read this document will be able to avoid that
     99frustrating experience.  There is a lot of material here, but the effort
    100involved in reading it will be repaid in short order.  The development
    101community is always in need of developers who will help to make the kernel
    102better; the following text should help you - or those who work for you -
    103join our community.
    104
    105Credits
    106-------
    107
    108This document was written by Jonathan Corbet, corbet@lwn.net.  It has been
    109improved by comments from Johannes Berg, James Berry, Alex Chiang, Roland
    110Dreier, Randy Dunlap, Jake Edge, Jiri Kosina, Matt Mackall, Arthur Marsh,
    111Amanda McPherson, Andrew Morton, Andrew Price, Tsugikazu Shibata, and
    112Jochen Voß.
    113
    114This work was supported by the Linux Foundation; thanks especially to
    115Amanda McPherson, who saw the value of this effort and made it all happen.
    116
    117The importance of getting code into the mainline
    118------------------------------------------------
    119
    120Some companies and developers occasionally wonder why they should bother
    121learning how to work with the kernel community and get their code into the
    122mainline kernel (the "mainline" being the kernel maintained by Linus
    123Torvalds and used as a base by Linux distributors).  In the short term,
    124contributing code can look like an avoidable expense; it seems easier to
    125just keep the code separate and support users directly.  The truth of the
    126matter is that keeping code separate ("out of tree") is a false economy.
    127
    128As a way of illustrating the costs of out-of-tree code, here are a few
    129relevant aspects of the kernel development process; most of these will be
    130discussed in greater detail later in this document.  Consider:
    131
    132- Code which has been merged into the mainline kernel is available to all
    133  Linux users.  It will automatically be present on all distributions which
    134  enable it.  There is no need for driver disks, downloads, or the hassles
    135  of supporting multiple versions of multiple distributions; it all just
    136  works, for the developer and for the user.  Incorporation into the
    137  mainline solves a large number of distribution and support problems.
    138
    139- While kernel developers strive to maintain a stable interface to user
    140  space, the internal kernel API is in constant flux.  The lack of a stable
    141  internal interface is a deliberate design decision; it allows fundamental
    142  improvements to be made at any time and results in higher-quality code.
    143  But one result of that policy is that any out-of-tree code requires
    144  constant upkeep if it is to work with new kernels.  Maintaining
    145  out-of-tree code requires significant amounts of work just to keep that
    146  code working.
    147
    148  Code which is in the mainline, instead, does not require this work as the
    149  result of a simple rule requiring any developer who makes an API change
    150  to also fix any code that breaks as the result of that change.  So code
    151  which has been merged into the mainline has significantly lower
    152  maintenance costs.
    153
    154- Beyond that, code which is in the kernel will often be improved by other
    155  developers.  Surprising results can come from empowering your user
    156  community and customers to improve your product.
    157
    158- Kernel code is subjected to review, both before and after merging into
    159  the mainline.  No matter how strong the original developer's skills are,
    160  this review process invariably finds ways in which the code can be
    161  improved.  Often review finds severe bugs and security problems.  This is
    162  especially true for code which has been developed in a closed
    163  environment; such code benefits strongly from review by outside
    164  developers.  Out-of-tree code is lower-quality code.
    165
    166- Participation in the development process is your way to influence the
    167  direction of kernel development.  Users who complain from the sidelines
    168  are heard, but active developers have a stronger voice - and the ability
    169  to implement changes which make the kernel work better for their needs.
    170
    171- When code is maintained separately, the possibility that a third party
    172  will contribute a different implementation of a similar feature always
    173  exists.  Should that happen, getting your code merged will become much
    174  harder - to the point of impossibility.  Then you will be faced with the
    175  unpleasant alternatives of either (1) maintaining a nonstandard feature
    176  out of tree indefinitely, or (2) abandoning your code and migrating your
    177  users over to the in-tree version.
    178
    179- Contribution of code is the fundamental action which makes the whole
    180  process work.  By contributing your code you can add new functionality to
    181  the kernel and provide capabilities and examples which are of use to
    182  other kernel developers.  If you have developed code for Linux (or are
    183  thinking about doing so), you clearly have an interest in the continued
    184  success of this platform; contributing code is one of the best ways to
    185  help ensure that success.
    186
    187All of the reasoning above applies to any out-of-tree kernel code,
    188including code which is distributed in proprietary, binary-only form.
    189There are, however, additional factors which should be taken into account
    190before considering any sort of binary-only kernel code distribution.  These
    191include:
    192
    193- The legal issues around the distribution of proprietary kernel modules
    194  are cloudy at best; quite a few kernel copyright holders believe that
    195  most binary-only modules are derived products of the kernel and that, as
    196  a result, their distribution is a violation of the GNU General Public
    197  license (about which more will be said below).  Your author is not a
    198  lawyer, and nothing in this document can possibly be considered to be
    199  legal advice.  The true legal status of closed-source modules can only be
    200  determined by the courts.  But the uncertainty which haunts those modules
    201  is there regardless.
    202
    203- Binary modules greatly increase the difficulty of debugging kernel
    204  problems, to the point that most kernel developers will not even try.  So
    205  the distribution of binary-only modules will make it harder for your
    206  users to get support from the community.
    207
    208- Support is also harder for distributors of binary-only modules, who must
    209  provide a version of the module for every distribution and every kernel
    210  version they wish to support.  Dozens of builds of a single module can
    211  be required to provide reasonably comprehensive coverage, and your users
    212  will have to upgrade your module separately every time they upgrade their
    213  kernel.
    214
    215- Everything that was said above about code review applies doubly to
    216  closed-source code.  Since this code is not available at all, it cannot
    217  have been reviewed by the community and will, beyond doubt, have serious
    218  problems.
    219
    220Makers of embedded systems, in particular, may be tempted to disregard much
    221of what has been said in this section in the belief that they are shipping
    222a self-contained product which uses a frozen kernel version and requires no
    223more development after its release.  This argument misses the value of
    224widespread code review and the value of allowing your users to add
    225capabilities to your product.  But these products, too, have a limited
    226commercial life, after which a new version must be released.  At that
    227point, vendors whose code is in the mainline and well maintained will be
    228much better positioned to get the new product ready for market quickly.
    229
    230Licensing
    231---------
    232
    233Code is contributed to the Linux kernel under a number of licenses, but all
    234code must be compatible with version 2 of the GNU General Public License
    235(GPLv2), which is the license covering the kernel distribution as a whole.
    236In practice, that means that all code contributions are covered either by
    237GPLv2 (with, optionally, language allowing distribution under later
    238versions of the GPL) or the three-clause BSD license.  Any contributions
    239which are not covered by a compatible license will not be accepted into the
    240kernel.
    241
    242Copyright assignments are not required (or requested) for code contributed
    243to the kernel.  All code merged into the mainline kernel retains its
    244original ownership; as a result, the kernel now has thousands of owners.
    245
    246One implication of this ownership structure is that any attempt to change
    247the licensing of the kernel is doomed to almost certain failure.  There are
    248few practical scenarios where the agreement of all copyright holders could
    249be obtained (or their code removed from the kernel).  So, in particular,
    250there is no prospect of a migration to version 3 of the GPL in the
    251foreseeable future.
    252
    253It is imperative that all code contributed to the kernel be legitimately
    254free software.  For that reason, code from anonymous (or pseudonymous)
    255contributors will not be accepted.  All contributors are required to "sign
    256off" on their code, stating that the code can be distributed with the
    257kernel under the GPL.  Code which has not been licensed as free software by
    258its owner, or which risks creating copyright-related problems for the
    259kernel (such as code which derives from reverse-engineering efforts lacking
    260proper safeguards) cannot be contributed.
    261
    262Questions about copyright-related issues are common on Linux development
    263mailing lists.  Such questions will normally receive no shortage of
    264answers, but one should bear in mind that the people answering those
    265questions are not lawyers and cannot provide legal advice.  If you have
    266legal questions relating to Linux source code, there is no substitute for
    267talking with a lawyer who understands this field.  Relying on answers
    268obtained on technical mailing lists is a risky affair.