cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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4.Coding.rst (21653B)


      1.. _development_coding:
      2
      3Getting the code right
      4======================
      5
      6While there is much to be said for a solid and community-oriented design
      7process, the proof of any kernel development project is in the resulting
      8code.  It is the code which will be examined by other developers and merged
      9(or not) into the mainline tree.  So it is the quality of this code which
     10will determine the ultimate success of the project.
     11
     12This section will examine the coding process.  We'll start with a look at a
     13number of ways in which kernel developers can go wrong.  Then the focus
     14will shift toward doing things right and the tools which can help in that
     15quest.
     16
     17
     18Pitfalls
     19---------
     20
     21Coding style
     22************
     23
     24The kernel has long had a standard coding style, described in
     25:ref:`Documentation/process/coding-style.rst <codingstyle>`.  For much of
     26that time, the policies described in that file were taken as being, at most,
     27advisory.  As a result, there is a substantial amount of code in the kernel
     28which does not meet the coding style guidelines.  The presence of that code
     29leads to two independent hazards for kernel developers.
     30
     31The first of these is to believe that the kernel coding standards do not
     32matter and are not enforced.  The truth of the matter is that adding new
     33code to the kernel is very difficult if that code is not coded according to
     34the standard; many developers will request that the code be reformatted
     35before they will even review it.  A code base as large as the kernel
     36requires some uniformity of code to make it possible for developers to
     37quickly understand any part of it.  So there is no longer room for
     38strangely-formatted code.
     39
     40Occasionally, the kernel's coding style will run into conflict with an
     41employer's mandated style.  In such cases, the kernel's style will have to
     42win before the code can be merged.  Putting code into the kernel means
     43giving up a degree of control in a number of ways - including control over
     44how the code is formatted.
     45
     46The other trap is to assume that code which is already in the kernel is
     47urgently in need of coding style fixes.  Developers may start to generate
     48reformatting patches as a way of gaining familiarity with the process, or
     49as a way of getting their name into the kernel changelogs - or both.  But
     50pure coding style fixes are seen as noise by the development community;
     51they tend to get a chilly reception.  So this type of patch is best
     52avoided.  It is natural to fix the style of a piece of code while working
     53on it for other reasons, but coding style changes should not be made for
     54their own sake.
     55
     56The coding style document also should not be read as an absolute law which
     57can never be transgressed.  If there is a good reason to go against the
     58style (a line which becomes far less readable if split to fit within the
     5980-column limit, for example), just do it.
     60
     61Note that you can also use the ``clang-format`` tool to help you with
     62these rules, to quickly re-format parts of your code automatically,
     63and to review full files in order to spot coding style mistakes,
     64typos and possible improvements. It is also handy for sorting ``#includes``,
     65for aligning variables/macros, for reflowing text and other similar tasks.
     66See the file :ref:`Documentation/process/clang-format.rst <clangformat>`
     67for more details.
     68
     69
     70Abstraction layers
     71******************
     72
     73Computer Science professors teach students to make extensive use of
     74abstraction layers in the name of flexibility and information hiding.
     75Certainly the kernel makes extensive use of abstraction; no project
     76involving several million lines of code could do otherwise and survive.
     77But experience has shown that excessive or premature abstraction can be
     78just as harmful as premature optimization.  Abstraction should be used to
     79the level required and no further.
     80
     81At a simple level, consider a function which has an argument which is
     82always passed as zero by all callers.  One could retain that argument just
     83in case somebody eventually needs to use the extra flexibility that it
     84provides.  By that time, though, chances are good that the code which
     85implements this extra argument has been broken in some subtle way which was
     86never noticed - because it has never been used.  Or, when the need for
     87extra flexibility arises, it does not do so in a way which matches the
     88programmer's early expectation.  Kernel developers will routinely submit
     89patches to remove unused arguments; they should, in general, not be added
     90in the first place.
     91
     92Abstraction layers which hide access to hardware - often to allow the bulk
     93of a driver to be used with multiple operating systems - are especially
     94frowned upon.  Such layers obscure the code and may impose a performance
     95penalty; they do not belong in the Linux kernel.
     96
     97On the other hand, if you find yourself copying significant amounts of code
     98from another kernel subsystem, it is time to ask whether it would, in fact,
     99make sense to pull out some of that code into a separate library or to
    100implement that functionality at a higher level.  There is no value in
    101replicating the same code throughout the kernel.
    102
    103
    104#ifdef and preprocessor use in general
    105**************************************
    106
    107The C preprocessor seems to present a powerful temptation to some C
    108programmers, who see it as a way to efficiently encode a great deal of
    109flexibility into a source file.  But the preprocessor is not C, and heavy
    110use of it results in code which is much harder for others to read and
    111harder for the compiler to check for correctness.  Heavy preprocessor use
    112is almost always a sign of code which needs some cleanup work.
    113
    114Conditional compilation with #ifdef is, indeed, a powerful feature, and it
    115is used within the kernel.  But there is little desire to see code which is
    116sprinkled liberally with #ifdef blocks.  As a general rule, #ifdef use
    117should be confined to header files whenever possible.
    118Conditionally-compiled code can be confined to functions which, if the code
    119is not to be present, simply become empty.  The compiler will then quietly
    120optimize out the call to the empty function.  The result is far cleaner
    121code which is easier to follow.
    122
    123C preprocessor macros present a number of hazards, including possible
    124multiple evaluation of expressions with side effects and no type safety.
    125If you are tempted to define a macro, consider creating an inline function
    126instead.  The code which results will be the same, but inline functions are
    127easier to read, do not evaluate their arguments multiple times, and allow
    128the compiler to perform type checking on the arguments and return value.
    129
    130
    131Inline functions
    132****************
    133
    134Inline functions present a hazard of their own, though.  Programmers can
    135become enamored of the perceived efficiency inherent in avoiding a function
    136call and fill a source file with inline functions.  Those functions,
    137however, can actually reduce performance.  Since their code is replicated
    138at each call site, they end up bloating the size of the compiled kernel.
    139That, in turn, creates pressure on the processor's memory caches, which can
    140slow execution dramatically.  Inline functions, as a rule, should be quite
    141small and relatively rare.  The cost of a function call, after all, is not
    142that high; the creation of large numbers of inline functions is a classic
    143example of premature optimization.
    144
    145In general, kernel programmers ignore cache effects at their peril.  The
    146classic time/space tradeoff taught in beginning data structures classes
    147often does not apply to contemporary hardware.  Space *is* time, in that a
    148larger program will run slower than one which is more compact.
    149
    150More recent compilers take an increasingly active role in deciding whether
    151a given function should actually be inlined or not.  So the liberal
    152placement of "inline" keywords may not just be excessive; it could also be
    153irrelevant.
    154
    155
    156Locking
    157*******
    158
    159In May, 2006, the "Devicescape" networking stack was, with great
    160fanfare, released under the GPL and made available for inclusion in the
    161mainline kernel.  This donation was welcome news; support for wireless
    162networking in Linux was considered substandard at best, and the Devicescape
    163stack offered the promise of fixing that situation.  Yet, this code did not
    164actually make it into the mainline until June, 2007 (2.6.22).  What
    165happened?
    166
    167This code showed a number of signs of having been developed behind
    168corporate doors.  But one large problem in particular was that it was not
    169designed to work on multiprocessor systems.  Before this networking stack
    170(now called mac80211) could be merged, a locking scheme needed to be
    171retrofitted onto it.
    172
    173Once upon a time, Linux kernel code could be developed without thinking
    174about the concurrency issues presented by multiprocessor systems.  Now,
    175however, this document is being written on a dual-core laptop.  Even on
    176single-processor systems, work being done to improve responsiveness will
    177raise the level of concurrency within the kernel.  The days when kernel
    178code could be written without thinking about locking are long past.
    179
    180Any resource (data structures, hardware registers, etc.) which could be
    181accessed concurrently by more than one thread must be protected by a lock.
    182New code should be written with this requirement in mind; retrofitting
    183locking after the fact is a rather more difficult task.  Kernel developers
    184should take the time to understand the available locking primitives well
    185enough to pick the right tool for the job.  Code which shows a lack of
    186attention to concurrency will have a difficult path into the mainline.
    187
    188
    189Regressions
    190***********
    191
    192One final hazard worth mentioning is this: it can be tempting to make a
    193change (which may bring big improvements) which causes something to break
    194for existing users.  This kind of change is called a "regression," and
    195regressions have become most unwelcome in the mainline kernel.  With few
    196exceptions, changes which cause regressions will be backed out if the
    197regression cannot be fixed in a timely manner.  Far better to avoid the
    198regression in the first place.
    199
    200It is often argued that a regression can be justified if it causes things
    201to work for more people than it creates problems for.  Why not make a
    202change if it brings new functionality to ten systems for each one it
    203breaks?  The best answer to this question was expressed by Linus in July,
    2042007:
    205
    206::
    207
    208	So we don't fix bugs by introducing new problems.  That way lies
    209	madness, and nobody ever knows if you actually make any real
    210	progress at all. Is it two steps forwards, one step back, or one
    211	step forward and two steps back?
    212
    213(https://lwn.net/Articles/243460/).
    214
    215An especially unwelcome type of regression is any sort of change to the
    216user-space ABI.  Once an interface has been exported to user space, it must
    217be supported indefinitely.  This fact makes the creation of user-space
    218interfaces particularly challenging: since they cannot be changed in
    219incompatible ways, they must be done right the first time.  For this
    220reason, a great deal of thought, clear documentation, and wide review for
    221user-space interfaces is always required.
    222
    223
    224Code checking tools
    225-------------------
    226
    227For now, at least, the writing of error-free code remains an ideal that few
    228of us can reach.  What we can hope to do, though, is to catch and fix as
    229many of those errors as possible before our code goes into the mainline
    230kernel.  To that end, the kernel developers have put together an impressive
    231array of tools which can catch a wide variety of obscure problems in an
    232automated way.  Any problem caught by the computer is a problem which will
    233not afflict a user later on, so it stands to reason that the automated
    234tools should be used whenever possible.
    235
    236The first step is simply to heed the warnings produced by the compiler.
    237Contemporary versions of gcc can detect (and warn about) a large number of
    238potential errors.  Quite often, these warnings point to real problems.
    239Code submitted for review should, as a rule, not produce any compiler
    240warnings.  When silencing warnings, take care to understand the real cause
    241and try to avoid "fixes" which make the warning go away without addressing
    242its cause.
    243
    244Note that not all compiler warnings are enabled by default.  Build the
    245kernel with "make KCFLAGS=-W" to get the full set.
    246
    247The kernel provides several configuration options which turn on debugging
    248features; most of these are found in the "kernel hacking" submenu.  Several
    249of these options should be turned on for any kernel used for development or
    250testing purposes.  In particular, you should turn on:
    251
    252 - FRAME_WARN to get warnings for stack frames larger than a given amount.
    253   The output generated can be verbose, but one need not worry about
    254   warnings from other parts of the kernel.
    255
    256 - DEBUG_OBJECTS will add code to track the lifetime of various objects
    257   created by the kernel and warn when things are done out of order.  If
    258   you are adding a subsystem which creates (and exports) complex objects
    259   of its own, consider adding support for the object debugging
    260   infrastructure.
    261
    262 - DEBUG_SLAB can find a variety of memory allocation and use errors; it
    263   should be used on most development kernels.
    264
    265 - DEBUG_SPINLOCK, DEBUG_ATOMIC_SLEEP, and DEBUG_MUTEXES will find a
    266   number of common locking errors.
    267
    268There are quite a few other debugging options, some of which will be
    269discussed below.  Some of them have a significant performance impact and
    270should not be used all of the time.  But some time spent learning the
    271available options will likely be paid back many times over in short order.
    272
    273One of the heavier debugging tools is the locking checker, or "lockdep."
    274This tool will track the acquisition and release of every lock (spinlock or
    275mutex) in the system, the order in which locks are acquired relative to
    276each other, the current interrupt environment, and more.  It can then
    277ensure that locks are always acquired in the same order, that the same
    278interrupt assumptions apply in all situations, and so on.  In other words,
    279lockdep can find a number of scenarios in which the system could, on rare
    280occasion, deadlock.  This kind of problem can be painful (for both
    281developers and users) in a deployed system; lockdep allows them to be found
    282in an automated manner ahead of time.  Code with any sort of non-trivial
    283locking should be run with lockdep enabled before being submitted for
    284inclusion.
    285
    286As a diligent kernel programmer, you will, beyond doubt, check the return
    287status of any operation (such as a memory allocation) which can fail.  The
    288fact of the matter, though, is that the resulting failure recovery paths
    289are, probably, completely untested.  Untested code tends to be broken code;
    290you could be much more confident of your code if all those error-handling
    291paths had been exercised a few times.
    292
    293The kernel provides a fault injection framework which can do exactly that,
    294especially where memory allocations are involved.  With fault injection
    295enabled, a configurable percentage of memory allocations will be made to
    296fail; these failures can be restricted to a specific range of code.
    297Running with fault injection enabled allows the programmer to see how the
    298code responds when things go badly.  See
    299Documentation/fault-injection/fault-injection.rst for more information on
    300how to use this facility.
    301
    302Other kinds of errors can be found with the "sparse" static analysis tool.
    303With sparse, the programmer can be warned about confusion between
    304user-space and kernel-space addresses, mixture of big-endian and
    305small-endian quantities, the passing of integer values where a set of bit
    306flags is expected, and so on.  Sparse must be installed separately (it can
    307be found at https://sparse.wiki.kernel.org/index.php/Main_Page if your
    308distributor does not package it); it can then be run on the code by adding
    309"C=1" to your make command.
    310
    311The "Coccinelle" tool (http://coccinelle.lip6.fr/) is able to find a wide
    312variety of potential coding problems; it can also propose fixes for those
    313problems.  Quite a few "semantic patches" for the kernel have been packaged
    314under the scripts/coccinelle directory; running "make coccicheck" will run
    315through those semantic patches and report on any problems found.  See
    316:ref:`Documentation/dev-tools/coccinelle.rst <devtools_coccinelle>`
    317for more information.
    318
    319Other kinds of portability errors are best found by compiling your code for
    320other architectures.  If you do not happen to have an S/390 system or a
    321Blackfin development board handy, you can still perform the compilation
    322step.  A large set of cross compilers for x86 systems can be found at
    323
    324	https://www.kernel.org/pub/tools/crosstool/
    325
    326Some time spent installing and using these compilers will help avoid
    327embarrassment later.
    328
    329
    330Documentation
    331-------------
    332
    333Documentation has often been more the exception than the rule with kernel
    334development.  Even so, adequate documentation will help to ease the merging
    335of new code into the kernel, make life easier for other developers, and
    336will be helpful for your users.  In many cases, the addition of
    337documentation has become essentially mandatory.
    338
    339The first piece of documentation for any patch is its associated
    340changelog.  Log entries should describe the problem being solved, the form
    341of the solution, the people who worked on the patch, any relevant
    342effects on performance, and anything else that might be needed to
    343understand the patch.  Be sure that the changelog says *why* the patch is
    344worth applying; a surprising number of developers fail to provide that
    345information.
    346
    347Any code which adds a new user-space interface - including new sysfs or
    348/proc files - should include documentation of that interface which enables
    349user-space developers to know what they are working with.  See
    350Documentation/ABI/README for a description of how this documentation should
    351be formatted and what information needs to be provided.
    352
    353The file :ref:`Documentation/admin-guide/kernel-parameters.rst
    354<kernelparameters>` describes all of the kernel's boot-time parameters.
    355Any patch which adds new parameters should add the appropriate entries to
    356this file.
    357
    358Any new configuration options must be accompanied by help text which
    359clearly explains the options and when the user might want to select them.
    360
    361Internal API information for many subsystems is documented by way of
    362specially-formatted comments; these comments can be extracted and formatted
    363in a number of ways by the "kernel-doc" script.  If you are working within
    364a subsystem which has kerneldoc comments, you should maintain them and add
    365them, as appropriate, for externally-available functions.  Even in areas
    366which have not been so documented, there is no harm in adding kerneldoc
    367comments for the future; indeed, this can be a useful activity for
    368beginning kernel developers.  The format of these comments, along with some
    369information on how to create kerneldoc templates can be found at
    370:ref:`Documentation/doc-guide/ <doc_guide>`.
    371
    372Anybody who reads through a significant amount of existing kernel code will
    373note that, often, comments are most notable by their absence.  Once again,
    374the expectations for new code are higher than they were in the past;
    375merging uncommented code will be harder.  That said, there is little desire
    376for verbosely-commented code.  The code should, itself, be readable, with
    377comments explaining the more subtle aspects.
    378
    379Certain things should always be commented.  Uses of memory barriers should
    380be accompanied by a line explaining why the barrier is necessary.  The
    381locking rules for data structures generally need to be explained somewhere.
    382Major data structures need comprehensive documentation in general.
    383Non-obvious dependencies between separate bits of code should be pointed
    384out.  Anything which might tempt a code janitor to make an incorrect
    385"cleanup" needs a comment saying why it is done the way it is.  And so on.
    386
    387
    388Internal API changes
    389--------------------
    390
    391The binary interface provided by the kernel to user space cannot be broken
    392except under the most severe circumstances.  The kernel's internal
    393programming interfaces, instead, are highly fluid and can be changed when
    394the need arises.  If you find yourself having to work around a kernel API,
    395or simply not using a specific functionality because it does not meet your
    396needs, that may be a sign that the API needs to change.  As a kernel
    397developer, you are empowered to make such changes.
    398
    399There are, of course, some catches.  API changes can be made, but they need
    400to be well justified.  So any patch making an internal API change should be
    401accompanied by a description of what the change is and why it is
    402necessary.  This kind of change should also be broken out into a separate
    403patch, rather than buried within a larger patch.
    404
    405The other catch is that a developer who changes an internal API is
    406generally charged with the task of fixing any code within the kernel tree
    407which is broken by the change.  For a widely-used function, this duty can
    408lead to literally hundreds or thousands of changes - many of which are
    409likely to conflict with work being done by other developers.  Needless to
    410say, this can be a large job, so it is best to be sure that the
    411justification is solid.  Note that the Coccinelle tool can help with
    412wide-ranging API changes.
    413
    414When making an incompatible API change, one should, whenever possible,
    415ensure that code which has not been updated is caught by the compiler.
    416This will help you to be sure that you have found all in-tree uses of that
    417interface.  It will also alert developers of out-of-tree code that there is
    418a change that they need to respond to.  Supporting out-of-tree code is not
    419something that kernel developers need to be worried about, but we also do
    420not have to make life harder for out-of-tree developers than it needs to
    421be.