new-machine.rst (10278B)
1.. SPDX-License-Identifier: GPL-2.0 2 3============================= 4Adding a new board to LinuxSH 5============================= 6 7 Paul Mundt <lethal@linux-sh.org> 8 9This document attempts to outline what steps are necessary to add support 10for new boards to the LinuxSH port under the new 2.5 and 2.6 kernels. This 11also attempts to outline some of the noticeable changes between the 2.4 12and the 2.5/2.6 SH backend. 13 141. New Directory Structure 15========================== 16 17The first thing to note is the new directory structure. Under 2.4, most 18of the board-specific code (with the exception of stboards) ended up 19in arch/sh/kernel/ directly, with board-specific headers ending up in 20include/asm-sh/. For the new kernel, things are broken out by board type, 21companion chip type, and CPU type. Looking at a tree view of this directory 22hierarchy looks like the following: 23 24Board-specific code:: 25 26 . 27 |-- arch 28 | `-- sh 29 | `-- boards 30 | |-- adx 31 | | `-- board-specific files 32 | |-- bigsur 33 | | `-- board-specific files 34 | | 35 | ... more boards here ... 36 | 37 `-- include 38 `-- asm-sh 39 |-- adx 40 | `-- board-specific headers 41 |-- bigsur 42 | `-- board-specific headers 43 | 44 .. more boards here ... 45 46Next, for companion chips:: 47 48 . 49 `-- arch 50 `-- sh 51 `-- cchips 52 `-- hd6446x 53 `-- hd64461 54 `-- cchip-specific files 55 56... and so on. Headers for the companion chips are treated the same way as 57board-specific headers. Thus, include/asm-sh/hd64461 is home to all of the 58hd64461-specific headers. 59 60Finally, CPU family support is also abstracted:: 61 62 . 63 |-- arch 64 | `-- sh 65 | |-- kernel 66 | | `-- cpu 67 | | |-- sh2 68 | | | `-- SH-2 generic files 69 | | |-- sh3 70 | | | `-- SH-3 generic files 71 | | `-- sh4 72 | | `-- SH-4 generic files 73 | `-- mm 74 | `-- This is also broken out per CPU family, so each family can 75 | have their own set of cache/tlb functions. 76 | 77 `-- include 78 `-- asm-sh 79 |-- cpu-sh2 80 | `-- SH-2 specific headers 81 |-- cpu-sh3 82 | `-- SH-3 specific headers 83 `-- cpu-sh4 84 `-- SH-4 specific headers 85 86It should be noted that CPU subtypes are _not_ abstracted. Thus, these still 87need to be dealt with by the CPU family specific code. 88 892. Adding a New Board 90===================== 91 92The first thing to determine is whether the board you are adding will be 93isolated, or whether it will be part of a family of boards that can mostly 94share the same board-specific code with minor differences. 95 96In the first case, this is just a matter of making a directory for your 97board in arch/sh/boards/ and adding rules to hook your board in with the 98build system (more on this in the next section). However, for board families 99it makes more sense to have a common top-level arch/sh/boards/ directory 100and then populate that with sub-directories for each member of the family. 101Both the Solution Engine and the hp6xx boards are an example of this. 102 103After you have setup your new arch/sh/boards/ directory, remember that you 104should also add a directory in include/asm-sh for headers localized to this 105board (if there are going to be more than one). In order to interoperate 106seamlessly with the build system, it's best to have this directory the same 107as the arch/sh/boards/ directory name, though if your board is again part of 108a family, the build system has ways of dealing with this (via incdir-y 109overloading), and you can feel free to name the directory after the family 110member itself. 111 112There are a few things that each board is required to have, both in the 113arch/sh/boards and the include/asm-sh/ hierarchy. In order to better 114explain this, we use some examples for adding an imaginary board. For 115setup code, we're required at the very least to provide definitions for 116get_system_type() and platform_setup(). For our imaginary board, this 117might look something like:: 118 119 /* 120 * arch/sh/boards/vapor/setup.c - Setup code for imaginary board 121 */ 122 #include <linux/init.h> 123 124 const char *get_system_type(void) 125 { 126 return "FooTech Vaporboard"; 127 } 128 129 int __init platform_setup(void) 130 { 131 /* 132 * If our hardware actually existed, we would do real 133 * setup here. Though it's also sane to leave this empty 134 * if there's no real init work that has to be done for 135 * this board. 136 */ 137 138 /* Start-up imaginary PCI ... */ 139 140 /* And whatever else ... */ 141 142 return 0; 143 } 144 145Our new imaginary board will also have to tie into the machvec in order for it 146to be of any use. 147 148machvec functions fall into a number of categories: 149 150 - I/O functions to IO memory (inb etc) and PCI/main memory (readb etc). 151 - I/O mapping functions (ioport_map, ioport_unmap, etc). 152 - a 'heartbeat' function. 153 - PCI and IRQ initialization routines. 154 - Consistent allocators (for boards that need special allocators, 155 particularly for allocating out of some board-specific SRAM for DMA 156 handles). 157 158There are machvec functions added and removed over time, so always be sure to 159consult include/asm-sh/machvec.h for the current state of the machvec. 160 161The kernel will automatically wrap in generic routines for undefined function 162pointers in the machvec at boot time, as machvec functions are referenced 163unconditionally throughout most of the tree. Some boards have incredibly 164sparse machvecs (such as the dreamcast and sh03), whereas others must define 165virtually everything (rts7751r2d). 166 167Adding a new machine is relatively trivial (using vapor as an example): 168 169If the board-specific definitions are quite minimalistic, as is the case for 170the vast majority of boards, simply having a single board-specific header is 171sufficient. 172 173 - add a new file include/asm-sh/vapor.h which contains prototypes for 174 any machine specific IO functions prefixed with the machine name, for 175 example vapor_inb. These will be needed when filling out the machine 176 vector. 177 178 Note that these prototypes are generated automatically by setting 179 __IO_PREFIX to something sensible. A typical example would be:: 180 181 #define __IO_PREFIX vapor 182 #include <asm/io_generic.h> 183 184 somewhere in the board-specific header. Any boards being ported that still 185 have a legacy io.h should remove it entirely and switch to the new model. 186 187 - Add machine vector definitions to the board's setup.c. At a bare minimum, 188 this must be defined as something like:: 189 190 struct sh_machine_vector mv_vapor __initmv = { 191 .mv_name = "vapor", 192 }; 193 ALIAS_MV(vapor) 194 195 - finally add a file arch/sh/boards/vapor/io.c, which contains definitions of 196 the machine specific io functions (if there are enough to warrant it). 197 1983. Hooking into the Build System 199================================ 200 201Now that we have the corresponding directories setup, and all of the 202board-specific code is in place, it's time to look at how to get the 203whole mess to fit into the build system. 204 205Large portions of the build system are now entirely dynamic, and merely 206require the proper entry here and there in order to get things done. 207 208The first thing to do is to add an entry to arch/sh/Kconfig, under the 209"System type" menu:: 210 211 config SH_VAPOR 212 bool "Vapor" 213 help 214 select Vapor if configuring for a FooTech Vaporboard. 215 216next, this has to be added into arch/sh/Makefile. All boards require a 217machdir-y entry in order to be built. This entry needs to be the name of 218the board directory as it appears in arch/sh/boards, even if it is in a 219sub-directory (in which case, all parent directories below arch/sh/boards/ 220need to be listed). For our new board, this entry can look like:: 221 222 machdir-$(CONFIG_SH_VAPOR) += vapor 223 224provided that we've placed everything in the arch/sh/boards/vapor/ directory. 225 226Next, the build system assumes that your include/asm-sh directory will also 227be named the same. If this is not the case (as is the case with multiple 228boards belonging to a common family), then the directory name needs to be 229implicitly appended to incdir-y. The existing code manages this for the 230Solution Engine and hp6xx boards, so see these for an example. 231 232Once that is taken care of, it's time to add an entry for the mach type. 233This is done by adding an entry to the end of the arch/sh/tools/mach-types 234list. The method for doing this is self explanatory, and so we won't waste 235space restating it here. After this is done, you will be able to use 236implicit checks for your board if you need this somewhere throughout the 237common code, such as:: 238 239 /* Make sure we're on the FooTech Vaporboard */ 240 if (!mach_is_vapor()) 241 return -ENODEV; 242 243also note that the mach_is_boardname() check will be implicitly forced to 244lowercase, regardless of the fact that the mach-types entries are all 245uppercase. You can read the script if you really care, but it's pretty ugly, 246so you probably don't want to do that. 247 248Now all that's left to do is providing a defconfig for your new board. This 249way, other people who end up with this board can simply use this config 250for reference instead of trying to guess what settings are supposed to be 251used on it. 252 253Also, as soon as you have copied over a sample .config for your new board 254(assume arch/sh/configs/vapor_defconfig), you can also use this directly as a 255build target, and it will be implicitly listed as such in the help text. 256 257Looking at the 'make help' output, you should now see something like: 258 259Architecture specific targets (sh): 260 261 ======================= ============================================= 262 zImage Compressed kernel image (arch/sh/boot/zImage) 263 adx_defconfig Build for adx 264 cqreek_defconfig Build for cqreek 265 dreamcast_defconfig Build for dreamcast 266 ... 267 vapor_defconfig Build for vapor 268 ======================= ============================================= 269 270which then allows you to do:: 271 272 $ make ARCH=sh CROSS_COMPILE=sh4-linux- vapor_defconfig vmlinux 273 274which will in turn copy the defconfig for this board, run it through 275oldconfig (prompting you for any new options since the time of creation), 276and start you on your way to having a functional kernel for your new 277board.