checksum_64.h (5164B)
1/* SPDX-License-Identifier: GPL-2.0 */ 2#ifndef _ASM_X86_CHECKSUM_64_H 3#define _ASM_X86_CHECKSUM_64_H 4 5/* 6 * Checksums for x86-64 7 * Copyright 2002 by Andi Kleen, SuSE Labs 8 * with some code from asm-x86/checksum.h 9 */ 10 11#include <linux/compiler.h> 12#include <linux/uaccess.h> 13#include <asm/byteorder.h> 14 15/** 16 * csum_fold - Fold and invert a 32bit checksum. 17 * sum: 32bit unfolded sum 18 * 19 * Fold a 32bit running checksum to 16bit and invert it. This is usually 20 * the last step before putting a checksum into a packet. 21 * Make sure not to mix with 64bit checksums. 22 */ 23static inline __sum16 csum_fold(__wsum sum) 24{ 25 asm(" addl %1,%0\n" 26 " adcl $0xffff,%0" 27 : "=r" (sum) 28 : "r" ((__force u32)sum << 16), 29 "0" ((__force u32)sum & 0xffff0000)); 30 return (__force __sum16)(~(__force u32)sum >> 16); 31} 32 33/* 34 * This is a version of ip_compute_csum() optimized for IP headers, 35 * which always checksum on 4 octet boundaries. 36 * 37 * By Jorge Cwik <jorge@laser.satlink.net>, adapted for linux by 38 * Arnt Gulbrandsen. 39 */ 40 41/** 42 * ip_fast_csum - Compute the IPv4 header checksum efficiently. 43 * iph: ipv4 header 44 * ihl: length of header / 4 45 */ 46static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl) 47{ 48 unsigned int sum; 49 50 asm(" movl (%1), %0\n" 51 " subl $4, %2\n" 52 " jbe 2f\n" 53 " addl 4(%1), %0\n" 54 " adcl 8(%1), %0\n" 55 " adcl 12(%1), %0\n" 56 "1: adcl 16(%1), %0\n" 57 " lea 4(%1), %1\n" 58 " decl %2\n" 59 " jne 1b\n" 60 " adcl $0, %0\n" 61 " movl %0, %2\n" 62 " shrl $16, %0\n" 63 " addw %w2, %w0\n" 64 " adcl $0, %0\n" 65 " notl %0\n" 66 "2:" 67 /* Since the input registers which are loaded with iph and ihl 68 are modified, we must also specify them as outputs, or gcc 69 will assume they contain their original values. */ 70 : "=r" (sum), "=r" (iph), "=r" (ihl) 71 : "1" (iph), "2" (ihl) 72 : "memory"); 73 return (__force __sum16)sum; 74} 75 76/** 77 * csum_tcpup_nofold - Compute an IPv4 pseudo header checksum. 78 * @saddr: source address 79 * @daddr: destination address 80 * @len: length of packet 81 * @proto: ip protocol of packet 82 * @sum: initial sum to be added in (32bit unfolded) 83 * 84 * Returns the pseudo header checksum the input data. Result is 85 * 32bit unfolded. 86 */ 87static inline __wsum 88csum_tcpudp_nofold(__be32 saddr, __be32 daddr, __u32 len, 89 __u8 proto, __wsum sum) 90{ 91 asm(" addl %1, %0\n" 92 " adcl %2, %0\n" 93 " adcl %3, %0\n" 94 " adcl $0, %0\n" 95 : "=r" (sum) 96 : "g" (daddr), "g" (saddr), 97 "g" ((len + proto)<<8), "0" (sum)); 98 return sum; 99} 100 101 102/** 103 * csum_tcpup_magic - Compute an IPv4 pseudo header checksum. 104 * @saddr: source address 105 * @daddr: destination address 106 * @len: length of packet 107 * @proto: ip protocol of packet 108 * @sum: initial sum to be added in (32bit unfolded) 109 * 110 * Returns the 16bit pseudo header checksum the input data already 111 * complemented and ready to be filled in. 112 */ 113static inline __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr, 114 __u32 len, __u8 proto, 115 __wsum sum) 116{ 117 return csum_fold(csum_tcpudp_nofold(saddr, daddr, len, proto, sum)); 118} 119 120/** 121 * csum_partial - Compute an internet checksum. 122 * @buff: buffer to be checksummed 123 * @len: length of buffer. 124 * @sum: initial sum to be added in (32bit unfolded) 125 * 126 * Returns the 32bit unfolded internet checksum of the buffer. 127 * Before filling it in it needs to be csum_fold()'ed. 128 * buff should be aligned to a 64bit boundary if possible. 129 */ 130extern __wsum csum_partial(const void *buff, int len, __wsum sum); 131 132/* Do not call this directly. Use the wrappers below */ 133extern __visible __wsum csum_partial_copy_generic(const void *src, void *dst, int len); 134 135extern __wsum csum_and_copy_from_user(const void __user *src, void *dst, int len); 136extern __wsum csum_and_copy_to_user(const void *src, void __user *dst, int len); 137extern __wsum csum_partial_copy_nocheck(const void *src, void *dst, int len); 138 139/** 140 * ip_compute_csum - Compute an 16bit IP checksum. 141 * @buff: buffer address. 142 * @len: length of buffer. 143 * 144 * Returns the 16bit folded/inverted checksum of the passed buffer. 145 * Ready to fill in. 146 */ 147extern __sum16 ip_compute_csum(const void *buff, int len); 148 149/** 150 * csum_ipv6_magic - Compute checksum of an IPv6 pseudo header. 151 * @saddr: source address 152 * @daddr: destination address 153 * @len: length of packet 154 * @proto: protocol of packet 155 * @sum: initial sum (32bit unfolded) to be added in 156 * 157 * Computes an IPv6 pseudo header checksum. This sum is added the checksum 158 * into UDP/TCP packets and contains some link layer information. 159 * Returns the unfolded 32bit checksum. 160 */ 161 162struct in6_addr; 163 164#define _HAVE_ARCH_IPV6_CSUM 1 165extern __sum16 166csum_ipv6_magic(const struct in6_addr *saddr, const struct in6_addr *daddr, 167 __u32 len, __u8 proto, __wsum sum); 168 169static inline unsigned add32_with_carry(unsigned a, unsigned b) 170{ 171 asm("addl %2,%0\n\t" 172 "adcl $0,%0" 173 : "=r" (a) 174 : "0" (a), "rm" (b)); 175 return a; 176} 177 178#define HAVE_ARCH_CSUM_ADD 179static inline __wsum csum_add(__wsum csum, __wsum addend) 180{ 181 return (__force __wsum)add32_with_carry((__force unsigned)csum, 182 (__force unsigned)addend); 183} 184 185#endif /* _ASM_X86_CHECKSUM_64_H */