signal.c (15243B)
1// SPDX-License-Identifier: GPL-2.0 2/* 3 * FPU signal frame handling routines. 4 */ 5 6#include <linux/compat.h> 7#include <linux/cpu.h> 8#include <linux/pagemap.h> 9 10#include <asm/fpu/signal.h> 11#include <asm/fpu/regset.h> 12#include <asm/fpu/xstate.h> 13 14#include <asm/sigframe.h> 15#include <asm/trapnr.h> 16#include <asm/trace/fpu.h> 17 18#include "context.h" 19#include "internal.h" 20#include "legacy.h" 21#include "xstate.h" 22 23/* 24 * Check for the presence of extended state information in the 25 * user fpstate pointer in the sigcontext. 26 */ 27static inline bool check_xstate_in_sigframe(struct fxregs_state __user *fxbuf, 28 struct _fpx_sw_bytes *fx_sw) 29{ 30 int min_xstate_size = sizeof(struct fxregs_state) + 31 sizeof(struct xstate_header); 32 void __user *fpstate = fxbuf; 33 unsigned int magic2; 34 35 if (__copy_from_user(fx_sw, &fxbuf->sw_reserved[0], sizeof(*fx_sw))) 36 return false; 37 38 /* Check for the first magic field and other error scenarios. */ 39 if (fx_sw->magic1 != FP_XSTATE_MAGIC1 || 40 fx_sw->xstate_size < min_xstate_size || 41 fx_sw->xstate_size > current->thread.fpu.fpstate->user_size || 42 fx_sw->xstate_size > fx_sw->extended_size) 43 goto setfx; 44 45 /* 46 * Check for the presence of second magic word at the end of memory 47 * layout. This detects the case where the user just copied the legacy 48 * fpstate layout with out copying the extended state information 49 * in the memory layout. 50 */ 51 if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))) 52 return false; 53 54 if (likely(magic2 == FP_XSTATE_MAGIC2)) 55 return true; 56setfx: 57 trace_x86_fpu_xstate_check_failed(¤t->thread.fpu); 58 59 /* Set the parameters for fx only state */ 60 fx_sw->magic1 = 0; 61 fx_sw->xstate_size = sizeof(struct fxregs_state); 62 fx_sw->xfeatures = XFEATURE_MASK_FPSSE; 63 return true; 64} 65 66/* 67 * Signal frame handlers. 68 */ 69static inline bool save_fsave_header(struct task_struct *tsk, void __user *buf) 70{ 71 if (use_fxsr()) { 72 struct xregs_state *xsave = &tsk->thread.fpu.fpstate->regs.xsave; 73 struct user_i387_ia32_struct env; 74 struct _fpstate_32 __user *fp = buf; 75 76 fpregs_lock(); 77 if (!test_thread_flag(TIF_NEED_FPU_LOAD)) 78 fxsave(&tsk->thread.fpu.fpstate->regs.fxsave); 79 fpregs_unlock(); 80 81 convert_from_fxsr(&env, tsk); 82 83 if (__copy_to_user(buf, &env, sizeof(env)) || 84 __put_user(xsave->i387.swd, &fp->status) || 85 __put_user(X86_FXSR_MAGIC, &fp->magic)) 86 return false; 87 } else { 88 struct fregs_state __user *fp = buf; 89 u32 swd; 90 91 if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status)) 92 return false; 93 } 94 95 return true; 96} 97 98/* 99 * Prepare the SW reserved portion of the fxsave memory layout, indicating 100 * the presence of the extended state information in the memory layout 101 * pointed to by the fpstate pointer in the sigcontext. 102 * This is saved when ever the FP and extended state context is 103 * saved on the user stack during the signal handler delivery to the user. 104 */ 105static inline void save_sw_bytes(struct _fpx_sw_bytes *sw_bytes, bool ia32_frame, 106 struct fpstate *fpstate) 107{ 108 sw_bytes->magic1 = FP_XSTATE_MAGIC1; 109 sw_bytes->extended_size = fpstate->user_size + FP_XSTATE_MAGIC2_SIZE; 110 sw_bytes->xfeatures = fpstate->user_xfeatures; 111 sw_bytes->xstate_size = fpstate->user_size; 112 113 if (ia32_frame) 114 sw_bytes->extended_size += sizeof(struct fregs_state); 115} 116 117static inline bool save_xstate_epilog(void __user *buf, int ia32_frame, 118 struct fpstate *fpstate) 119{ 120 struct xregs_state __user *x = buf; 121 struct _fpx_sw_bytes sw_bytes = {}; 122 u32 xfeatures; 123 int err; 124 125 /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ 126 save_sw_bytes(&sw_bytes, ia32_frame, fpstate); 127 err = __copy_to_user(&x->i387.sw_reserved, &sw_bytes, sizeof(sw_bytes)); 128 129 if (!use_xsave()) 130 return !err; 131 132 err |= __put_user(FP_XSTATE_MAGIC2, 133 (__u32 __user *)(buf + fpstate->user_size)); 134 135 /* 136 * Read the xfeatures which we copied (directly from the cpu or 137 * from the state in task struct) to the user buffers. 138 */ 139 err |= __get_user(xfeatures, (__u32 __user *)&x->header.xfeatures); 140 141 /* 142 * For legacy compatible, we always set FP/SSE bits in the bit 143 * vector while saving the state to the user context. This will 144 * enable us capturing any changes(during sigreturn) to 145 * the FP/SSE bits by the legacy applications which don't touch 146 * xfeatures in the xsave header. 147 * 148 * xsave aware apps can change the xfeatures in the xsave 149 * header as well as change any contents in the memory layout. 150 * xrestore as part of sigreturn will capture all the changes. 151 */ 152 xfeatures |= XFEATURE_MASK_FPSSE; 153 154 err |= __put_user(xfeatures, (__u32 __user *)&x->header.xfeatures); 155 156 return !err; 157} 158 159static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf) 160{ 161 if (use_xsave()) 162 return xsave_to_user_sigframe(buf); 163 if (use_fxsr()) 164 return fxsave_to_user_sigframe((struct fxregs_state __user *) buf); 165 else 166 return fnsave_to_user_sigframe((struct fregs_state __user *) buf); 167} 168 169/* 170 * Save the fpu, extended register state to the user signal frame. 171 * 172 * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save 173 * state is copied. 174 * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'. 175 * 176 * buf == buf_fx for 64-bit frames and 32-bit fsave frame. 177 * buf != buf_fx for 32-bit frames with fxstate. 178 * 179 * Save it directly to the user frame with disabled page fault handler. If 180 * that faults, try to clear the frame which handles the page fault. 181 * 182 * If this is a 32-bit frame with fxstate, put a fsave header before 183 * the aligned state at 'buf_fx'. 184 * 185 * For [f]xsave state, update the SW reserved fields in the [f]xsave frame 186 * indicating the absence/presence of the extended state to the user. 187 */ 188bool copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size) 189{ 190 struct task_struct *tsk = current; 191 struct fpstate *fpstate = tsk->thread.fpu.fpstate; 192 bool ia32_fxstate = (buf != buf_fx); 193 int ret; 194 195 ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) || 196 IS_ENABLED(CONFIG_IA32_EMULATION)); 197 198 if (!static_cpu_has(X86_FEATURE_FPU)) { 199 struct user_i387_ia32_struct fp; 200 201 fpregs_soft_get(current, NULL, (struct membuf){.p = &fp, 202 .left = sizeof(fp)}); 203 return !copy_to_user(buf, &fp, sizeof(fp)); 204 } 205 206 if (!access_ok(buf, size)) 207 return false; 208 209 if (use_xsave()) { 210 struct xregs_state __user *xbuf = buf_fx; 211 212 /* 213 * Clear the xsave header first, so that reserved fields are 214 * initialized to zero. 215 */ 216 if (__clear_user(&xbuf->header, sizeof(xbuf->header))) 217 return false; 218 } 219retry: 220 /* 221 * Load the FPU registers if they are not valid for the current task. 222 * With a valid FPU state we can attempt to save the state directly to 223 * userland's stack frame which will likely succeed. If it does not, 224 * resolve the fault in the user memory and try again. 225 */ 226 fpregs_lock(); 227 if (test_thread_flag(TIF_NEED_FPU_LOAD)) 228 fpregs_restore_userregs(); 229 230 pagefault_disable(); 231 ret = copy_fpregs_to_sigframe(buf_fx); 232 pagefault_enable(); 233 fpregs_unlock(); 234 235 if (ret) { 236 if (!__clear_user(buf_fx, fpstate->user_size)) 237 goto retry; 238 return false; 239 } 240 241 /* Save the fsave header for the 32-bit frames. */ 242 if ((ia32_fxstate || !use_fxsr()) && !save_fsave_header(tsk, buf)) 243 return false; 244 245 if (use_fxsr() && !save_xstate_epilog(buf_fx, ia32_fxstate, fpstate)) 246 return false; 247 248 return true; 249} 250 251static int __restore_fpregs_from_user(void __user *buf, u64 ufeatures, 252 u64 xrestore, bool fx_only) 253{ 254 if (use_xsave()) { 255 u64 init_bv = ufeatures & ~xrestore; 256 int ret; 257 258 if (likely(!fx_only)) 259 ret = xrstor_from_user_sigframe(buf, xrestore); 260 else 261 ret = fxrstor_from_user_sigframe(buf); 262 263 if (!ret && unlikely(init_bv)) 264 os_xrstor(&init_fpstate, init_bv); 265 return ret; 266 } else if (use_fxsr()) { 267 return fxrstor_from_user_sigframe(buf); 268 } else { 269 return frstor_from_user_sigframe(buf); 270 } 271} 272 273/* 274 * Attempt to restore the FPU registers directly from user memory. 275 * Pagefaults are handled and any errors returned are fatal. 276 */ 277static bool restore_fpregs_from_user(void __user *buf, u64 xrestore, 278 bool fx_only, unsigned int size) 279{ 280 struct fpu *fpu = ¤t->thread.fpu; 281 int ret; 282 283retry: 284 fpregs_lock(); 285 /* Ensure that XFD is up to date */ 286 xfd_update_state(fpu->fpstate); 287 pagefault_disable(); 288 ret = __restore_fpregs_from_user(buf, fpu->fpstate->user_xfeatures, 289 xrestore, fx_only); 290 pagefault_enable(); 291 292 if (unlikely(ret)) { 293 /* 294 * The above did an FPU restore operation, restricted to 295 * the user portion of the registers, and failed, but the 296 * microcode might have modified the FPU registers 297 * nevertheless. 298 * 299 * If the FPU registers do not belong to current, then 300 * invalidate the FPU register state otherwise the task 301 * might preempt current and return to user space with 302 * corrupted FPU registers. 303 */ 304 if (test_thread_flag(TIF_NEED_FPU_LOAD)) 305 __cpu_invalidate_fpregs_state(); 306 fpregs_unlock(); 307 308 /* Try to handle #PF, but anything else is fatal. */ 309 if (ret != X86_TRAP_PF) 310 return false; 311 312 if (!fault_in_readable(buf, size)) 313 goto retry; 314 return false; 315 } 316 317 /* 318 * Restore supervisor states: previous context switch etc has done 319 * XSAVES and saved the supervisor states in the kernel buffer from 320 * which they can be restored now. 321 * 322 * It would be optimal to handle this with a single XRSTORS, but 323 * this does not work because the rest of the FPU registers have 324 * been restored from a user buffer directly. 325 */ 326 if (test_thread_flag(TIF_NEED_FPU_LOAD) && xfeatures_mask_supervisor()) 327 os_xrstor_supervisor(fpu->fpstate); 328 329 fpregs_mark_activate(); 330 fpregs_unlock(); 331 return true; 332} 333 334static bool __fpu_restore_sig(void __user *buf, void __user *buf_fx, 335 bool ia32_fxstate) 336{ 337 struct task_struct *tsk = current; 338 struct fpu *fpu = &tsk->thread.fpu; 339 struct user_i387_ia32_struct env; 340 bool success, fx_only = false; 341 union fpregs_state *fpregs; 342 unsigned int state_size; 343 u64 user_xfeatures = 0; 344 345 if (use_xsave()) { 346 struct _fpx_sw_bytes fx_sw_user; 347 348 if (!check_xstate_in_sigframe(buf_fx, &fx_sw_user)) 349 return false; 350 351 fx_only = !fx_sw_user.magic1; 352 state_size = fx_sw_user.xstate_size; 353 user_xfeatures = fx_sw_user.xfeatures; 354 } else { 355 user_xfeatures = XFEATURE_MASK_FPSSE; 356 state_size = fpu->fpstate->user_size; 357 } 358 359 if (likely(!ia32_fxstate)) { 360 /* Restore the FPU registers directly from user memory. */ 361 return restore_fpregs_from_user(buf_fx, user_xfeatures, fx_only, 362 state_size); 363 } 364 365 /* 366 * Copy the legacy state because the FP portion of the FX frame has 367 * to be ignored for histerical raisins. The legacy state is folded 368 * in once the larger state has been copied. 369 */ 370 if (__copy_from_user(&env, buf, sizeof(env))) 371 return false; 372 373 /* 374 * By setting TIF_NEED_FPU_LOAD it is ensured that our xstate is 375 * not modified on context switch and that the xstate is considered 376 * to be loaded again on return to userland (overriding last_cpu avoids 377 * the optimisation). 378 */ 379 fpregs_lock(); 380 if (!test_thread_flag(TIF_NEED_FPU_LOAD)) { 381 /* 382 * If supervisor states are available then save the 383 * hardware state in current's fpstate so that the 384 * supervisor state is preserved. Save the full state for 385 * simplicity. There is no point in optimizing this by only 386 * saving the supervisor states and then shuffle them to 387 * the right place in memory. It's ia32 mode. Shrug. 388 */ 389 if (xfeatures_mask_supervisor()) 390 os_xsave(fpu->fpstate); 391 set_thread_flag(TIF_NEED_FPU_LOAD); 392 } 393 __fpu_invalidate_fpregs_state(fpu); 394 __cpu_invalidate_fpregs_state(); 395 fpregs_unlock(); 396 397 fpregs = &fpu->fpstate->regs; 398 if (use_xsave() && !fx_only) { 399 if (copy_sigframe_from_user_to_xstate(fpu->fpstate, buf_fx)) 400 return false; 401 } else { 402 if (__copy_from_user(&fpregs->fxsave, buf_fx, 403 sizeof(fpregs->fxsave))) 404 return false; 405 406 if (IS_ENABLED(CONFIG_X86_64)) { 407 /* Reject invalid MXCSR values. */ 408 if (fpregs->fxsave.mxcsr & ~mxcsr_feature_mask) 409 return false; 410 } else { 411 /* Mask invalid bits out for historical reasons (broken hardware). */ 412 fpregs->fxsave.mxcsr &= mxcsr_feature_mask; 413 } 414 415 /* Enforce XFEATURE_MASK_FPSSE when XSAVE is enabled */ 416 if (use_xsave()) 417 fpregs->xsave.header.xfeatures |= XFEATURE_MASK_FPSSE; 418 } 419 420 /* Fold the legacy FP storage */ 421 convert_to_fxsr(&fpregs->fxsave, &env); 422 423 fpregs_lock(); 424 if (use_xsave()) { 425 /* 426 * Remove all UABI feature bits not set in user_xfeatures 427 * from the memory xstate header which makes the full 428 * restore below bring them into init state. This works for 429 * fx_only mode as well because that has only FP and SSE 430 * set in user_xfeatures. 431 * 432 * Preserve supervisor states! 433 */ 434 u64 mask = user_xfeatures | xfeatures_mask_supervisor(); 435 436 fpregs->xsave.header.xfeatures &= mask; 437 success = !os_xrstor_safe(fpu->fpstate, 438 fpu_kernel_cfg.max_features); 439 } else { 440 success = !fxrstor_safe(&fpregs->fxsave); 441 } 442 443 if (likely(success)) 444 fpregs_mark_activate(); 445 446 fpregs_unlock(); 447 return success; 448} 449 450static inline unsigned int xstate_sigframe_size(struct fpstate *fpstate) 451{ 452 unsigned int size = fpstate->user_size; 453 454 return use_xsave() ? size + FP_XSTATE_MAGIC2_SIZE : size; 455} 456 457/* 458 * Restore FPU state from a sigframe: 459 */ 460bool fpu__restore_sig(void __user *buf, int ia32_frame) 461{ 462 struct fpu *fpu = ¤t->thread.fpu; 463 void __user *buf_fx = buf; 464 bool ia32_fxstate = false; 465 bool success = false; 466 unsigned int size; 467 468 if (unlikely(!buf)) { 469 fpu__clear_user_states(fpu); 470 return true; 471 } 472 473 size = xstate_sigframe_size(fpu->fpstate); 474 475 ia32_frame &= (IS_ENABLED(CONFIG_X86_32) || 476 IS_ENABLED(CONFIG_IA32_EMULATION)); 477 478 /* 479 * Only FXSR enabled systems need the FX state quirk. 480 * FRSTOR does not need it and can use the fast path. 481 */ 482 if (ia32_frame && use_fxsr()) { 483 buf_fx = buf + sizeof(struct fregs_state); 484 size += sizeof(struct fregs_state); 485 ia32_fxstate = true; 486 } 487 488 if (!access_ok(buf, size)) 489 goto out; 490 491 if (!IS_ENABLED(CONFIG_X86_64) && !cpu_feature_enabled(X86_FEATURE_FPU)) { 492 success = !fpregs_soft_set(current, NULL, 0, 493 sizeof(struct user_i387_ia32_struct), 494 NULL, buf); 495 } else { 496 success = __fpu_restore_sig(buf, buf_fx, ia32_fxstate); 497 } 498 499out: 500 if (unlikely(!success)) 501 fpu__clear_user_states(fpu); 502 return success; 503} 504 505unsigned long 506fpu__alloc_mathframe(unsigned long sp, int ia32_frame, 507 unsigned long *buf_fx, unsigned long *size) 508{ 509 unsigned long frame_size = xstate_sigframe_size(current->thread.fpu.fpstate); 510 511 *buf_fx = sp = round_down(sp - frame_size, 64); 512 if (ia32_frame && use_fxsr()) { 513 frame_size += sizeof(struct fregs_state); 514 sp -= sizeof(struct fregs_state); 515 } 516 517 *size = frame_size; 518 519 return sp; 520} 521 522unsigned long __init fpu__get_fpstate_size(void) 523{ 524 unsigned long ret = fpu_user_cfg.max_size; 525 526 if (use_xsave()) 527 ret += FP_XSTATE_MAGIC2_SIZE; 528 529 /* 530 * This space is needed on (most) 32-bit kernels, or when a 32-bit 531 * app is running on a 64-bit kernel. To keep things simple, just 532 * assume the worst case and always include space for 'freg_state', 533 * even for 64-bit apps on 64-bit kernels. This wastes a bit of 534 * space, but keeps the code simple. 535 */ 536 if ((IS_ENABLED(CONFIG_IA32_EMULATION) || 537 IS_ENABLED(CONFIG_X86_32)) && use_fxsr()) 538 ret += sizeof(struct fregs_state); 539 540 return ret; 541} 542