bfq-wf2q.c (53616B)
1// SPDX-License-Identifier: GPL-2.0-or-later 2/* 3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 5 * scheduler schedules generic entities. The latter can represent 6 * either single bfq queues (associated with processes) or groups of 7 * bfq queues (associated with cgroups). 8 */ 9#include "bfq-iosched.h" 10 11/** 12 * bfq_gt - compare two timestamps. 13 * @a: first ts. 14 * @b: second ts. 15 * 16 * Return @a > @b, dealing with wrapping correctly. 17 */ 18static int bfq_gt(u64 a, u64 b) 19{ 20 return (s64)(a - b) > 0; 21} 22 23static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 24{ 25 struct rb_node *node = tree->rb_node; 26 27 return rb_entry(node, struct bfq_entity, rb_node); 28} 29 30static unsigned int bfq_class_idx(struct bfq_entity *entity) 31{ 32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 33 34 return bfqq ? bfqq->ioprio_class - 1 : 35 BFQ_DEFAULT_GRP_CLASS - 1; 36} 37 38unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd) 39{ 40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] + 41 bfqd->busy_queues[2]; 42} 43 44static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 45 bool expiration); 46 47static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 48 49/** 50 * bfq_update_next_in_service - update sd->next_in_service 51 * @sd: sched_data for which to perform the update. 52 * @new_entity: if not NULL, pointer to the entity whose activation, 53 * requeueing or repositioning triggered the invocation of 54 * this function. 55 * @expiration: id true, this function is being invoked after the 56 * expiration of the in-service entity 57 * 58 * This function is called to update sd->next_in_service, which, in 59 * its turn, may change as a consequence of the insertion or 60 * extraction of an entity into/from one of the active trees of 61 * sd. These insertions/extractions occur as a consequence of 62 * activations/deactivations of entities, with some activations being 63 * 'true' activations, and other activations being requeueings (i.e., 64 * implementing the second, requeueing phase of the mechanism used to 65 * reposition an entity in its active tree; see comments on 66 * __bfq_activate_entity and __bfq_requeue_entity for details). In 67 * both the last two activation sub-cases, new_entity points to the 68 * just activated or requeued entity. 69 * 70 * Returns true if sd->next_in_service changes in such a way that 71 * entity->parent may become the next_in_service for its parent 72 * entity. 73 */ 74static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 75 struct bfq_entity *new_entity, 76 bool expiration) 77{ 78 struct bfq_entity *next_in_service = sd->next_in_service; 79 bool parent_sched_may_change = false; 80 bool change_without_lookup = false; 81 82 /* 83 * If this update is triggered by the activation, requeueing 84 * or repositioning of an entity that does not coincide with 85 * sd->next_in_service, then a full lookup in the active tree 86 * can be avoided. In fact, it is enough to check whether the 87 * just-modified entity has the same priority as 88 * sd->next_in_service, is eligible and has a lower virtual 89 * finish time than sd->next_in_service. If this compound 90 * condition holds, then the new entity becomes the new 91 * next_in_service. Otherwise no change is needed. 92 */ 93 if (new_entity && new_entity != sd->next_in_service) { 94 /* 95 * Flag used to decide whether to replace 96 * sd->next_in_service with new_entity. Tentatively 97 * set to true, and left as true if 98 * sd->next_in_service is NULL. 99 */ 100 change_without_lookup = true; 101 102 /* 103 * If there is already a next_in_service candidate 104 * entity, then compare timestamps to decide whether 105 * to replace sd->service_tree with new_entity. 106 */ 107 if (next_in_service) { 108 unsigned int new_entity_class_idx = 109 bfq_class_idx(new_entity); 110 struct bfq_service_tree *st = 111 sd->service_tree + new_entity_class_idx; 112 113 change_without_lookup = 114 (new_entity_class_idx == 115 bfq_class_idx(next_in_service) 116 && 117 !bfq_gt(new_entity->start, st->vtime) 118 && 119 bfq_gt(next_in_service->finish, 120 new_entity->finish)); 121 } 122 123 if (change_without_lookup) 124 next_in_service = new_entity; 125 } 126 127 if (!change_without_lookup) /* lookup needed */ 128 next_in_service = bfq_lookup_next_entity(sd, expiration); 129 130 if (next_in_service) { 131 bool new_budget_triggers_change = 132 bfq_update_parent_budget(next_in_service); 133 134 parent_sched_may_change = !sd->next_in_service || 135 new_budget_triggers_change; 136 } 137 138 sd->next_in_service = next_in_service; 139 140 return parent_sched_may_change; 141} 142 143#ifdef CONFIG_BFQ_GROUP_IOSCHED 144 145/* 146 * Returns true if this budget changes may let next_in_service->parent 147 * become the next_in_service entity for its parent entity. 148 */ 149static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 150{ 151 struct bfq_entity *bfqg_entity; 152 struct bfq_group *bfqg; 153 struct bfq_sched_data *group_sd; 154 bool ret = false; 155 156 group_sd = next_in_service->sched_data; 157 158 bfqg = container_of(group_sd, struct bfq_group, sched_data); 159 /* 160 * bfq_group's my_entity field is not NULL only if the group 161 * is not the root group. We must not touch the root entity 162 * as it must never become an in-service entity. 163 */ 164 bfqg_entity = bfqg->my_entity; 165 if (bfqg_entity) { 166 if (bfqg_entity->budget > next_in_service->budget) 167 ret = true; 168 bfqg_entity->budget = next_in_service->budget; 169 } 170 171 return ret; 172} 173 174/* 175 * This function tells whether entity stops being a candidate for next 176 * service, according to the restrictive definition of the field 177 * next_in_service. In particular, this function is invoked for an 178 * entity that is about to be set in service. 179 * 180 * If entity is a queue, then the entity is no longer a candidate for 181 * next service according to the that definition, because entity is 182 * about to become the in-service queue. This function then returns 183 * true if entity is a queue. 184 * 185 * In contrast, entity could still be a candidate for next service if 186 * it is not a queue, and has more than one active child. In fact, 187 * even if one of its children is about to be set in service, other 188 * active children may still be the next to serve, for the parent 189 * entity, even according to the above definition. As a consequence, a 190 * non-queue entity is not a candidate for next-service only if it has 191 * only one active child. And only if this condition holds, then this 192 * function returns true for a non-queue entity. 193 */ 194static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 195{ 196 struct bfq_group *bfqg; 197 198 if (bfq_entity_to_bfqq(entity)) 199 return true; 200 201 bfqg = container_of(entity, struct bfq_group, entity); 202 203 /* 204 * The field active_entities does not always contain the 205 * actual number of active children entities: it happens to 206 * not account for the in-service entity in case the latter is 207 * removed from its active tree (which may get done after 208 * invoking the function bfq_no_longer_next_in_service in 209 * bfq_get_next_queue). Fortunately, here, i.e., while 210 * bfq_no_longer_next_in_service is not yet completed in 211 * bfq_get_next_queue, bfq_active_extract has not yet been 212 * invoked, and thus active_entities still coincides with the 213 * actual number of active entities. 214 */ 215 if (bfqg->active_entities == 1) 216 return true; 217 218 return false; 219} 220 221#else /* CONFIG_BFQ_GROUP_IOSCHED */ 222 223static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 224{ 225 return false; 226} 227 228static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 229{ 230 return true; 231} 232 233#endif /* CONFIG_BFQ_GROUP_IOSCHED */ 234 235/* 236 * Shift for timestamp calculations. This actually limits the maximum 237 * service allowed in one timestamp delta (small shift values increase it), 238 * the maximum total weight that can be used for the queues in the system 239 * (big shift values increase it), and the period of virtual time 240 * wraparounds. 241 */ 242#define WFQ_SERVICE_SHIFT 22 243 244struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 245{ 246 struct bfq_queue *bfqq = NULL; 247 248 if (!entity->my_sched_data) 249 bfqq = container_of(entity, struct bfq_queue, entity); 250 251 return bfqq; 252} 253 254 255/** 256 * bfq_delta - map service into the virtual time domain. 257 * @service: amount of service. 258 * @weight: scale factor (weight of an entity or weight sum). 259 */ 260static u64 bfq_delta(unsigned long service, unsigned long weight) 261{ 262 return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight); 263} 264 265/** 266 * bfq_calc_finish - assign the finish time to an entity. 267 * @entity: the entity to act upon. 268 * @service: the service to be charged to the entity. 269 */ 270static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 271{ 272 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 273 274 entity->finish = entity->start + 275 bfq_delta(service, entity->weight); 276 277 if (bfqq) { 278 bfq_log_bfqq(bfqq->bfqd, bfqq, 279 "calc_finish: serv %lu, w %d", 280 service, entity->weight); 281 bfq_log_bfqq(bfqq->bfqd, bfqq, 282 "calc_finish: start %llu, finish %llu, delta %llu", 283 entity->start, entity->finish, 284 bfq_delta(service, entity->weight)); 285 } 286} 287 288/** 289 * bfq_entity_of - get an entity from a node. 290 * @node: the node field of the entity. 291 * 292 * Convert a node pointer to the relative entity. This is used only 293 * to simplify the logic of some functions and not as the generic 294 * conversion mechanism because, e.g., in the tree walking functions, 295 * the check for a %NULL value would be redundant. 296 */ 297struct bfq_entity *bfq_entity_of(struct rb_node *node) 298{ 299 struct bfq_entity *entity = NULL; 300 301 if (node) 302 entity = rb_entry(node, struct bfq_entity, rb_node); 303 304 return entity; 305} 306 307/** 308 * bfq_extract - remove an entity from a tree. 309 * @root: the tree root. 310 * @entity: the entity to remove. 311 */ 312static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 313{ 314 entity->tree = NULL; 315 rb_erase(&entity->rb_node, root); 316} 317 318/** 319 * bfq_idle_extract - extract an entity from the idle tree. 320 * @st: the service tree of the owning @entity. 321 * @entity: the entity being removed. 322 */ 323static void bfq_idle_extract(struct bfq_service_tree *st, 324 struct bfq_entity *entity) 325{ 326 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 327 struct rb_node *next; 328 329 if (entity == st->first_idle) { 330 next = rb_next(&entity->rb_node); 331 st->first_idle = bfq_entity_of(next); 332 } 333 334 if (entity == st->last_idle) { 335 next = rb_prev(&entity->rb_node); 336 st->last_idle = bfq_entity_of(next); 337 } 338 339 bfq_extract(&st->idle, entity); 340 341 if (bfqq) 342 list_del(&bfqq->bfqq_list); 343} 344 345/** 346 * bfq_insert - generic tree insertion. 347 * @root: tree root. 348 * @entity: entity to insert. 349 * 350 * This is used for the idle and the active tree, since they are both 351 * ordered by finish time. 352 */ 353static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 354{ 355 struct bfq_entity *entry; 356 struct rb_node **node = &root->rb_node; 357 struct rb_node *parent = NULL; 358 359 while (*node) { 360 parent = *node; 361 entry = rb_entry(parent, struct bfq_entity, rb_node); 362 363 if (bfq_gt(entry->finish, entity->finish)) 364 node = &parent->rb_left; 365 else 366 node = &parent->rb_right; 367 } 368 369 rb_link_node(&entity->rb_node, parent, node); 370 rb_insert_color(&entity->rb_node, root); 371 372 entity->tree = root; 373} 374 375/** 376 * bfq_update_min - update the min_start field of a entity. 377 * @entity: the entity to update. 378 * @node: one of its children. 379 * 380 * This function is called when @entity may store an invalid value for 381 * min_start due to updates to the active tree. The function assumes 382 * that the subtree rooted at @node (which may be its left or its right 383 * child) has a valid min_start value. 384 */ 385static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 386{ 387 struct bfq_entity *child; 388 389 if (node) { 390 child = rb_entry(node, struct bfq_entity, rb_node); 391 if (bfq_gt(entity->min_start, child->min_start)) 392 entity->min_start = child->min_start; 393 } 394} 395 396/** 397 * bfq_update_active_node - recalculate min_start. 398 * @node: the node to update. 399 * 400 * @node may have changed position or one of its children may have moved, 401 * this function updates its min_start value. The left and right subtrees 402 * are assumed to hold a correct min_start value. 403 */ 404static void bfq_update_active_node(struct rb_node *node) 405{ 406 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 407 408 entity->min_start = entity->start; 409 bfq_update_min(entity, node->rb_right); 410 bfq_update_min(entity, node->rb_left); 411} 412 413/** 414 * bfq_update_active_tree - update min_start for the whole active tree. 415 * @node: the starting node. 416 * 417 * @node must be the deepest modified node after an update. This function 418 * updates its min_start using the values held by its children, assuming 419 * that they did not change, and then updates all the nodes that may have 420 * changed in the path to the root. The only nodes that may have changed 421 * are the ones in the path or their siblings. 422 */ 423static void bfq_update_active_tree(struct rb_node *node) 424{ 425 struct rb_node *parent; 426 427up: 428 bfq_update_active_node(node); 429 430 parent = rb_parent(node); 431 if (!parent) 432 return; 433 434 if (node == parent->rb_left && parent->rb_right) 435 bfq_update_active_node(parent->rb_right); 436 else if (parent->rb_left) 437 bfq_update_active_node(parent->rb_left); 438 439 node = parent; 440 goto up; 441} 442 443/** 444 * bfq_active_insert - insert an entity in the active tree of its 445 * group/device. 446 * @st: the service tree of the entity. 447 * @entity: the entity being inserted. 448 * 449 * The active tree is ordered by finish time, but an extra key is kept 450 * per each node, containing the minimum value for the start times of 451 * its children (and the node itself), so it's possible to search for 452 * the eligible node with the lowest finish time in logarithmic time. 453 */ 454static void bfq_active_insert(struct bfq_service_tree *st, 455 struct bfq_entity *entity) 456{ 457 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 458 struct rb_node *node = &entity->rb_node; 459#ifdef CONFIG_BFQ_GROUP_IOSCHED 460 struct bfq_sched_data *sd = NULL; 461 struct bfq_group *bfqg = NULL; 462 struct bfq_data *bfqd = NULL; 463#endif 464 465 bfq_insert(&st->active, entity); 466 467 if (node->rb_left) 468 node = node->rb_left; 469 else if (node->rb_right) 470 node = node->rb_right; 471 472 bfq_update_active_tree(node); 473 474#ifdef CONFIG_BFQ_GROUP_IOSCHED 475 sd = entity->sched_data; 476 bfqg = container_of(sd, struct bfq_group, sched_data); 477 bfqd = (struct bfq_data *)bfqg->bfqd; 478#endif 479 if (bfqq) 480 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 481#ifdef CONFIG_BFQ_GROUP_IOSCHED 482 if (bfqg != bfqd->root_group) 483 bfqg->active_entities++; 484#endif 485} 486 487/** 488 * bfq_ioprio_to_weight - calc a weight from an ioprio. 489 * @ioprio: the ioprio value to convert. 490 */ 491unsigned short bfq_ioprio_to_weight(int ioprio) 492{ 493 return (IOPRIO_NR_LEVELS - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 494} 495 496/** 497 * bfq_weight_to_ioprio - calc an ioprio from a weight. 498 * @weight: the weight value to convert. 499 * 500 * To preserve as much as possible the old only-ioprio user interface, 501 * 0 is used as an escape ioprio value for weights (numerically) equal or 502 * larger than IOPRIO_NR_LEVELS * BFQ_WEIGHT_CONVERSION_COEFF. 503 */ 504static unsigned short bfq_weight_to_ioprio(int weight) 505{ 506 return max_t(int, 0, 507 IOPRIO_NR_LEVELS - weight / BFQ_WEIGHT_CONVERSION_COEFF); 508} 509 510static void bfq_get_entity(struct bfq_entity *entity) 511{ 512 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 513 514 if (bfqq) { 515 bfqq->ref++; 516 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 517 bfqq, bfqq->ref); 518 } 519} 520 521/** 522 * bfq_find_deepest - find the deepest node that an extraction can modify. 523 * @node: the node being removed. 524 * 525 * Do the first step of an extraction in an rb tree, looking for the 526 * node that will replace @node, and returning the deepest node that 527 * the following modifications to the tree can touch. If @node is the 528 * last node in the tree return %NULL. 529 */ 530static struct rb_node *bfq_find_deepest(struct rb_node *node) 531{ 532 struct rb_node *deepest; 533 534 if (!node->rb_right && !node->rb_left) 535 deepest = rb_parent(node); 536 else if (!node->rb_right) 537 deepest = node->rb_left; 538 else if (!node->rb_left) 539 deepest = node->rb_right; 540 else { 541 deepest = rb_next(node); 542 if (deepest->rb_right) 543 deepest = deepest->rb_right; 544 else if (rb_parent(deepest) != node) 545 deepest = rb_parent(deepest); 546 } 547 548 return deepest; 549} 550 551/** 552 * bfq_active_extract - remove an entity from the active tree. 553 * @st: the service_tree containing the tree. 554 * @entity: the entity being removed. 555 */ 556static void bfq_active_extract(struct bfq_service_tree *st, 557 struct bfq_entity *entity) 558{ 559 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 560 struct rb_node *node; 561#ifdef CONFIG_BFQ_GROUP_IOSCHED 562 struct bfq_sched_data *sd = NULL; 563 struct bfq_group *bfqg = NULL; 564 struct bfq_data *bfqd = NULL; 565#endif 566 567 node = bfq_find_deepest(&entity->rb_node); 568 bfq_extract(&st->active, entity); 569 570 if (node) 571 bfq_update_active_tree(node); 572 573#ifdef CONFIG_BFQ_GROUP_IOSCHED 574 sd = entity->sched_data; 575 bfqg = container_of(sd, struct bfq_group, sched_data); 576 bfqd = (struct bfq_data *)bfqg->bfqd; 577#endif 578 if (bfqq) 579 list_del(&bfqq->bfqq_list); 580#ifdef CONFIG_BFQ_GROUP_IOSCHED 581 if (bfqg != bfqd->root_group) 582 bfqg->active_entities--; 583#endif 584} 585 586/** 587 * bfq_idle_insert - insert an entity into the idle tree. 588 * @st: the service tree containing the tree. 589 * @entity: the entity to insert. 590 */ 591static void bfq_idle_insert(struct bfq_service_tree *st, 592 struct bfq_entity *entity) 593{ 594 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 595 struct bfq_entity *first_idle = st->first_idle; 596 struct bfq_entity *last_idle = st->last_idle; 597 598 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 599 st->first_idle = entity; 600 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 601 st->last_idle = entity; 602 603 bfq_insert(&st->idle, entity); 604 605 if (bfqq) 606 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 607} 608 609/** 610 * bfq_forget_entity - do not consider entity any longer for scheduling 611 * @st: the service tree. 612 * @entity: the entity being removed. 613 * @is_in_service: true if entity is currently the in-service entity. 614 * 615 * Forget everything about @entity. In addition, if entity represents 616 * a queue, and the latter is not in service, then release the service 617 * reference to the queue (the one taken through bfq_get_entity). In 618 * fact, in this case, there is really no more service reference to 619 * the queue, as the latter is also outside any service tree. If, 620 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 621 * will take care of putting the reference when the queue finally 622 * stops being served. 623 */ 624static void bfq_forget_entity(struct bfq_service_tree *st, 625 struct bfq_entity *entity, 626 bool is_in_service) 627{ 628 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 629 630 entity->on_st_or_in_serv = false; 631 st->wsum -= entity->weight; 632 if (bfqq && !is_in_service) 633 bfq_put_queue(bfqq); 634} 635 636/** 637 * bfq_put_idle_entity - release the idle tree ref of an entity. 638 * @st: service tree for the entity. 639 * @entity: the entity being released. 640 */ 641void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 642{ 643 bfq_idle_extract(st, entity); 644 bfq_forget_entity(st, entity, 645 entity == entity->sched_data->in_service_entity); 646} 647 648/** 649 * bfq_forget_idle - update the idle tree if necessary. 650 * @st: the service tree to act upon. 651 * 652 * To preserve the global O(log N) complexity we only remove one entry here; 653 * as the idle tree will not grow indefinitely this can be done safely. 654 */ 655static void bfq_forget_idle(struct bfq_service_tree *st) 656{ 657 struct bfq_entity *first_idle = st->first_idle; 658 struct bfq_entity *last_idle = st->last_idle; 659 660 if (RB_EMPTY_ROOT(&st->active) && last_idle && 661 !bfq_gt(last_idle->finish, st->vtime)) { 662 /* 663 * Forget the whole idle tree, increasing the vtime past 664 * the last finish time of idle entities. 665 */ 666 st->vtime = last_idle->finish; 667 } 668 669 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 670 bfq_put_idle_entity(st, first_idle); 671} 672 673struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 674{ 675 struct bfq_sched_data *sched_data = entity->sched_data; 676 unsigned int idx = bfq_class_idx(entity); 677 678 return sched_data->service_tree + idx; 679} 680 681/* 682 * Update weight and priority of entity. If update_class_too is true, 683 * then update the ioprio_class of entity too. 684 * 685 * The reason why the update of ioprio_class is controlled through the 686 * last parameter is as follows. Changing the ioprio class of an 687 * entity implies changing the destination service trees for that 688 * entity. If such a change occurred when the entity is already on one 689 * of the service trees for its previous class, then the state of the 690 * entity would become more complex: none of the new possible service 691 * trees for the entity, according to bfq_entity_service_tree(), would 692 * match any of the possible service trees on which the entity 693 * is. Complex operations involving these trees, such as entity 694 * activations and deactivations, should take into account this 695 * additional complexity. To avoid this issue, this function is 696 * invoked with update_class_too unset in the points in the code where 697 * entity may happen to be on some tree. 698 */ 699struct bfq_service_tree * 700__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 701 struct bfq_entity *entity, 702 bool update_class_too) 703{ 704 struct bfq_service_tree *new_st = old_st; 705 706 if (entity->prio_changed) { 707 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 708 unsigned int prev_weight, new_weight; 709 struct bfq_data *bfqd = NULL; 710 struct rb_root_cached *root; 711#ifdef CONFIG_BFQ_GROUP_IOSCHED 712 struct bfq_sched_data *sd; 713 struct bfq_group *bfqg; 714#endif 715 716 if (bfqq) 717 bfqd = bfqq->bfqd; 718#ifdef CONFIG_BFQ_GROUP_IOSCHED 719 else { 720 sd = entity->my_sched_data; 721 bfqg = container_of(sd, struct bfq_group, sched_data); 722 bfqd = (struct bfq_data *)bfqg->bfqd; 723 } 724#endif 725 726 /* Matches the smp_wmb() in bfq_group_set_weight. */ 727 smp_rmb(); 728 old_st->wsum -= entity->weight; 729 730 if (entity->new_weight != entity->orig_weight) { 731 if (entity->new_weight < BFQ_MIN_WEIGHT || 732 entity->new_weight > BFQ_MAX_WEIGHT) { 733 pr_crit("update_weight_prio: new_weight %d\n", 734 entity->new_weight); 735 if (entity->new_weight < BFQ_MIN_WEIGHT) 736 entity->new_weight = BFQ_MIN_WEIGHT; 737 else 738 entity->new_weight = BFQ_MAX_WEIGHT; 739 } 740 entity->orig_weight = entity->new_weight; 741 if (bfqq) 742 bfqq->ioprio = 743 bfq_weight_to_ioprio(entity->orig_weight); 744 } 745 746 if (bfqq && update_class_too) 747 bfqq->ioprio_class = bfqq->new_ioprio_class; 748 749 /* 750 * Reset prio_changed only if the ioprio_class change 751 * is not pending any longer. 752 */ 753 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 754 entity->prio_changed = 0; 755 756 /* 757 * NOTE: here we may be changing the weight too early, 758 * this will cause unfairness. The correct approach 759 * would have required additional complexity to defer 760 * weight changes to the proper time instants (i.e., 761 * when entity->finish <= old_st->vtime). 762 */ 763 new_st = bfq_entity_service_tree(entity); 764 765 prev_weight = entity->weight; 766 new_weight = entity->orig_weight * 767 (bfqq ? bfqq->wr_coeff : 1); 768 /* 769 * If the weight of the entity changes, and the entity is a 770 * queue, remove the entity from its old weight counter (if 771 * there is a counter associated with the entity). 772 */ 773 if (prev_weight != new_weight && bfqq) { 774 root = &bfqd->queue_weights_tree; 775 __bfq_weights_tree_remove(bfqd, bfqq, root); 776 } 777 entity->weight = new_weight; 778 /* 779 * Add the entity, if it is not a weight-raised queue, 780 * to the counter associated with its new weight. 781 */ 782 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) { 783 /* If we get here, root has been initialized. */ 784 bfq_weights_tree_add(bfqd, bfqq, root); 785 } 786 787 new_st->wsum += entity->weight; 788 789 if (new_st != old_st) 790 entity->start = new_st->vtime; 791 } 792 793 return new_st; 794} 795 796/** 797 * bfq_bfqq_served - update the scheduler status after selection for 798 * service. 799 * @bfqq: the queue being served. 800 * @served: bytes to transfer. 801 * 802 * NOTE: this can be optimized, as the timestamps of upper level entities 803 * are synchronized every time a new bfqq is selected for service. By now, 804 * we keep it to better check consistency. 805 */ 806void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 807{ 808 struct bfq_entity *entity = &bfqq->entity; 809 struct bfq_service_tree *st; 810 811 if (!bfqq->service_from_backlogged) 812 bfqq->first_IO_time = jiffies; 813 814 if (bfqq->wr_coeff > 1) 815 bfqq->service_from_wr += served; 816 817 bfqq->service_from_backlogged += served; 818 for_each_entity(entity) { 819 st = bfq_entity_service_tree(entity); 820 821 entity->service += served; 822 823 st->vtime += bfq_delta(served, st->wsum); 824 bfq_forget_idle(st); 825 } 826 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 827} 828 829/** 830 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 831 * of the time interval during which bfqq has been in 832 * service. 833 * @bfqd: the device 834 * @bfqq: the queue that needs a service update. 835 * @time_ms: the amount of time during which the queue has received service 836 * 837 * If a queue does not consume its budget fast enough, then providing 838 * the queue with service fairness may impair throughput, more or less 839 * severely. For this reason, queues that consume their budget slowly 840 * are provided with time fairness instead of service fairness. This 841 * goal is achieved through the BFQ scheduling engine, even if such an 842 * engine works in the service, and not in the time domain. The trick 843 * is charging these queues with an inflated amount of service, equal 844 * to the amount of service that they would have received during their 845 * service slot if they had been fast, i.e., if their requests had 846 * been dispatched at a rate equal to the estimated peak rate. 847 * 848 * It is worth noting that time fairness can cause important 849 * distortions in terms of bandwidth distribution, on devices with 850 * internal queueing. The reason is that I/O requests dispatched 851 * during the service slot of a queue may be served after that service 852 * slot is finished, and may have a total processing time loosely 853 * correlated with the duration of the service slot. This is 854 * especially true for short service slots. 855 */ 856void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 857 unsigned long time_ms) 858{ 859 struct bfq_entity *entity = &bfqq->entity; 860 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 861 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 862 int serv_to_charge_for_time = 863 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 864 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 865 866 /* Increase budget to avoid inconsistencies */ 867 if (tot_serv_to_charge > entity->budget) 868 entity->budget = tot_serv_to_charge; 869 870 bfq_bfqq_served(bfqq, 871 max_t(int, 0, tot_serv_to_charge - entity->service)); 872} 873 874static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 875 struct bfq_service_tree *st, 876 bool backshifted) 877{ 878 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 879 880 /* 881 * When this function is invoked, entity is not in any service 882 * tree, then it is safe to invoke next function with the last 883 * parameter set (see the comments on the function). 884 */ 885 st = __bfq_entity_update_weight_prio(st, entity, true); 886 bfq_calc_finish(entity, entity->budget); 887 888 /* 889 * If some queues enjoy backshifting for a while, then their 890 * (virtual) finish timestamps may happen to become lower and 891 * lower than the system virtual time. In particular, if 892 * these queues often happen to be idle for short time 893 * periods, and during such time periods other queues with 894 * higher timestamps happen to be busy, then the backshifted 895 * timestamps of the former queues can become much lower than 896 * the system virtual time. In fact, to serve the queues with 897 * higher timestamps while the ones with lower timestamps are 898 * idle, the system virtual time may be pushed-up to much 899 * higher values than the finish timestamps of the idle 900 * queues. As a consequence, the finish timestamps of all new 901 * or newly activated queues may end up being much larger than 902 * those of lucky queues with backshifted timestamps. The 903 * latter queues may then monopolize the device for a lot of 904 * time. This would simply break service guarantees. 905 * 906 * To reduce this problem, push up a little bit the 907 * backshifted timestamps of the queue associated with this 908 * entity (only a queue can happen to have the backshifted 909 * flag set): just enough to let the finish timestamp of the 910 * queue be equal to the current value of the system virtual 911 * time. This may introduce a little unfairness among queues 912 * with backshifted timestamps, but it does not break 913 * worst-case fairness guarantees. 914 * 915 * As a special case, if bfqq is weight-raised, push up 916 * timestamps much less, to keep very low the probability that 917 * this push up causes the backshifted finish timestamps of 918 * weight-raised queues to become higher than the backshifted 919 * finish timestamps of non weight-raised queues. 920 */ 921 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 922 unsigned long delta = st->vtime - entity->finish; 923 924 if (bfqq) 925 delta /= bfqq->wr_coeff; 926 927 entity->start += delta; 928 entity->finish += delta; 929 } 930 931 bfq_active_insert(st, entity); 932} 933 934/** 935 * __bfq_activate_entity - handle activation of entity. 936 * @entity: the entity being activated. 937 * @non_blocking_wait_rq: true if entity was waiting for a request 938 * 939 * Called for a 'true' activation, i.e., if entity is not active and 940 * one of its children receives a new request. 941 * 942 * Basically, this function updates the timestamps of entity and 943 * inserts entity into its active tree, after possibly extracting it 944 * from its idle tree. 945 */ 946static void __bfq_activate_entity(struct bfq_entity *entity, 947 bool non_blocking_wait_rq) 948{ 949 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 950 bool backshifted = false; 951 unsigned long long min_vstart; 952 953 /* See comments on bfq_fqq_update_budg_for_activation */ 954 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 955 backshifted = true; 956 min_vstart = entity->finish; 957 } else 958 min_vstart = st->vtime; 959 960 if (entity->tree == &st->idle) { 961 /* 962 * Must be on the idle tree, bfq_idle_extract() will 963 * check for that. 964 */ 965 bfq_idle_extract(st, entity); 966 entity->start = bfq_gt(min_vstart, entity->finish) ? 967 min_vstart : entity->finish; 968 } else { 969 /* 970 * The finish time of the entity may be invalid, and 971 * it is in the past for sure, otherwise the queue 972 * would have been on the idle tree. 973 */ 974 entity->start = min_vstart; 975 st->wsum += entity->weight; 976 /* 977 * entity is about to be inserted into a service tree, 978 * and then set in service: get a reference to make 979 * sure entity does not disappear until it is no 980 * longer in service or scheduled for service. 981 */ 982 bfq_get_entity(entity); 983 984 entity->on_st_or_in_serv = true; 985 } 986 987#ifdef CONFIG_BFQ_GROUP_IOSCHED 988 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ 989 struct bfq_group *bfqg = 990 container_of(entity, struct bfq_group, entity); 991 struct bfq_data *bfqd = bfqg->bfqd; 992 993 if (!entity->in_groups_with_pending_reqs) { 994 entity->in_groups_with_pending_reqs = true; 995 bfqd->num_groups_with_pending_reqs++; 996 } 997 } 998#endif 999 1000 bfq_update_fin_time_enqueue(entity, st, backshifted); 1001} 1002 1003/** 1004 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1005 * @entity: the entity being requeued or repositioned. 1006 * 1007 * Requeueing is needed if this entity stops being served, which 1008 * happens if a leaf descendant entity has expired. On the other hand, 1009 * repositioning is needed if the next_inservice_entity for the child 1010 * entity has changed. See the comments inside the function for 1011 * details. 1012 * 1013 * Basically, this function: 1) removes entity from its active tree if 1014 * present there, 2) updates the timestamps of entity and 3) inserts 1015 * entity back into its active tree (in the new, right position for 1016 * the new values of the timestamps). 1017 */ 1018static void __bfq_requeue_entity(struct bfq_entity *entity) 1019{ 1020 struct bfq_sched_data *sd = entity->sched_data; 1021 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1022 1023 if (entity == sd->in_service_entity) { 1024 /* 1025 * We are requeueing the current in-service entity, 1026 * which may have to be done for one of the following 1027 * reasons: 1028 * - entity represents the in-service queue, and the 1029 * in-service queue is being requeued after an 1030 * expiration; 1031 * - entity represents a group, and its budget has 1032 * changed because one of its child entities has 1033 * just been either activated or requeued for some 1034 * reason; the timestamps of the entity need then to 1035 * be updated, and the entity needs to be enqueued 1036 * or repositioned accordingly. 1037 * 1038 * In particular, before requeueing, the start time of 1039 * the entity must be moved forward to account for the 1040 * service that the entity has received while in 1041 * service. This is done by the next instructions. The 1042 * finish time will then be updated according to this 1043 * new value of the start time, and to the budget of 1044 * the entity. 1045 */ 1046 bfq_calc_finish(entity, entity->service); 1047 entity->start = entity->finish; 1048 /* 1049 * In addition, if the entity had more than one child 1050 * when set in service, then it was not extracted from 1051 * the active tree. This implies that the position of 1052 * the entity in the active tree may need to be 1053 * changed now, because we have just updated the start 1054 * time of the entity, and we will update its finish 1055 * time in a moment (the requeueing is then, more 1056 * precisely, a repositioning in this case). To 1057 * implement this repositioning, we: 1) dequeue the 1058 * entity here, 2) update the finish time and requeue 1059 * the entity according to the new timestamps below. 1060 */ 1061 if (entity->tree) 1062 bfq_active_extract(st, entity); 1063 } else { /* The entity is already active, and not in service */ 1064 /* 1065 * In this case, this function gets called only if the 1066 * next_in_service entity below this entity has 1067 * changed, and this change has caused the budget of 1068 * this entity to change, which, finally implies that 1069 * the finish time of this entity must be 1070 * updated. Such an update may cause the scheduling, 1071 * i.e., the position in the active tree, of this 1072 * entity to change. We handle this change by: 1) 1073 * dequeueing the entity here, 2) updating the finish 1074 * time and requeueing the entity according to the new 1075 * timestamps below. This is the same approach as the 1076 * non-extracted-entity sub-case above. 1077 */ 1078 bfq_active_extract(st, entity); 1079 } 1080 1081 bfq_update_fin_time_enqueue(entity, st, false); 1082} 1083 1084static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1085 struct bfq_sched_data *sd, 1086 bool non_blocking_wait_rq) 1087{ 1088 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1089 1090 if (sd->in_service_entity == entity || entity->tree == &st->active) 1091 /* 1092 * in service or already queued on the active tree, 1093 * requeue or reposition 1094 */ 1095 __bfq_requeue_entity(entity); 1096 else 1097 /* 1098 * Not in service and not queued on its active tree: 1099 * the activity is idle and this is a true activation. 1100 */ 1101 __bfq_activate_entity(entity, non_blocking_wait_rq); 1102} 1103 1104 1105/** 1106 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1107 * bfq_queue, and activate, requeue or reposition 1108 * all ancestors for which such an update becomes 1109 * necessary. 1110 * @entity: the entity to activate. 1111 * @non_blocking_wait_rq: true if this entity was waiting for a request 1112 * @requeue: true if this is a requeue, which implies that bfqq is 1113 * being expired; thus ALL its ancestors stop being served and must 1114 * therefore be requeued 1115 * @expiration: true if this function is being invoked in the expiration path 1116 * of the in-service queue 1117 */ 1118static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1119 bool non_blocking_wait_rq, 1120 bool requeue, bool expiration) 1121{ 1122 struct bfq_sched_data *sd; 1123 1124 for_each_entity(entity) { 1125 sd = entity->sched_data; 1126 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1127 1128 if (!bfq_update_next_in_service(sd, entity, expiration) && 1129 !requeue) 1130 break; 1131 } 1132} 1133 1134/** 1135 * __bfq_deactivate_entity - update sched_data and service trees for 1136 * entity, so as to represent entity as inactive 1137 * @entity: the entity being deactivated. 1138 * @ins_into_idle_tree: if false, the entity will not be put into the 1139 * idle tree. 1140 * 1141 * If necessary and allowed, puts entity into the idle tree. NOTE: 1142 * entity may be on no tree if in service. 1143 */ 1144bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1145{ 1146 struct bfq_sched_data *sd = entity->sched_data; 1147 struct bfq_service_tree *st; 1148 bool is_in_service; 1149 1150 if (!entity->on_st_or_in_serv) /* 1151 * entity never activated, or 1152 * already inactive 1153 */ 1154 return false; 1155 1156 /* 1157 * If we get here, then entity is active, which implies that 1158 * bfq_group_set_parent has already been invoked for the group 1159 * represented by entity. Therefore, the field 1160 * entity->sched_data has been set, and we can safely use it. 1161 */ 1162 st = bfq_entity_service_tree(entity); 1163 is_in_service = entity == sd->in_service_entity; 1164 1165 bfq_calc_finish(entity, entity->service); 1166 1167 if (is_in_service) 1168 sd->in_service_entity = NULL; 1169 else 1170 /* 1171 * Non in-service entity: nobody will take care of 1172 * resetting its service counter on expiration. Do it 1173 * now. 1174 */ 1175 entity->service = 0; 1176 1177 if (entity->tree == &st->active) 1178 bfq_active_extract(st, entity); 1179 else if (!is_in_service && entity->tree == &st->idle) 1180 bfq_idle_extract(st, entity); 1181 1182 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1183 bfq_forget_entity(st, entity, is_in_service); 1184 else 1185 bfq_idle_insert(st, entity); 1186 1187 return true; 1188} 1189 1190/** 1191 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1192 * @entity: the entity to deactivate. 1193 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1194 * @expiration: true if this function is being invoked in the expiration path 1195 * of the in-service queue 1196 */ 1197static void bfq_deactivate_entity(struct bfq_entity *entity, 1198 bool ins_into_idle_tree, 1199 bool expiration) 1200{ 1201 struct bfq_sched_data *sd; 1202 struct bfq_entity *parent = NULL; 1203 1204 for_each_entity_safe(entity, parent) { 1205 sd = entity->sched_data; 1206 1207 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1208 /* 1209 * entity is not in any tree any more, so 1210 * this deactivation is a no-op, and there is 1211 * nothing to change for upper-level entities 1212 * (in case of expiration, this can never 1213 * happen). 1214 */ 1215 return; 1216 } 1217 1218 if (sd->next_in_service == entity) 1219 /* 1220 * entity was the next_in_service entity, 1221 * then, since entity has just been 1222 * deactivated, a new one must be found. 1223 */ 1224 bfq_update_next_in_service(sd, NULL, expiration); 1225 1226 if (sd->next_in_service || sd->in_service_entity) { 1227 /* 1228 * The parent entity is still active, because 1229 * either next_in_service or in_service_entity 1230 * is not NULL. So, no further upwards 1231 * deactivation must be performed. Yet, 1232 * next_in_service has changed. Then the 1233 * schedule does need to be updated upwards. 1234 * 1235 * NOTE If in_service_entity is not NULL, then 1236 * next_in_service may happen to be NULL, 1237 * although the parent entity is evidently 1238 * active. This happens if 1) the entity 1239 * pointed by in_service_entity is the only 1240 * active entity in the parent entity, and 2) 1241 * according to the definition of 1242 * next_in_service, the in_service_entity 1243 * cannot be considered as 1244 * next_in_service. See the comments on the 1245 * definition of next_in_service for details. 1246 */ 1247 break; 1248 } 1249 1250 /* 1251 * If we get here, then the parent is no more 1252 * backlogged and we need to propagate the 1253 * deactivation upwards. Thus let the loop go on. 1254 */ 1255 1256 /* 1257 * Also let parent be queued into the idle tree on 1258 * deactivation, to preserve service guarantees, and 1259 * assuming that who invoked this function does not 1260 * need parent entities too to be removed completely. 1261 */ 1262 ins_into_idle_tree = true; 1263 } 1264 1265 /* 1266 * If the deactivation loop is fully executed, then there are 1267 * no more entities to touch and next loop is not executed at 1268 * all. Otherwise, requeue remaining entities if they are 1269 * about to stop receiving service, or reposition them if this 1270 * is not the case. 1271 */ 1272 entity = parent; 1273 for_each_entity(entity) { 1274 /* 1275 * Invoke __bfq_requeue_entity on entity, even if 1276 * already active, to requeue/reposition it in the 1277 * active tree (because sd->next_in_service has 1278 * changed) 1279 */ 1280 __bfq_requeue_entity(entity); 1281 1282 sd = entity->sched_data; 1283 if (!bfq_update_next_in_service(sd, entity, expiration) && 1284 !expiration) 1285 /* 1286 * next_in_service unchanged or not causing 1287 * any change in entity->parent->sd, and no 1288 * requeueing needed for expiration: stop 1289 * here. 1290 */ 1291 break; 1292 } 1293} 1294 1295/** 1296 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1297 * if needed, to have at least one entity eligible. 1298 * @st: the service tree to act upon. 1299 * 1300 * Assumes that st is not empty. 1301 */ 1302static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1303{ 1304 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1305 1306 if (bfq_gt(root_entity->min_start, st->vtime)) 1307 return root_entity->min_start; 1308 1309 return st->vtime; 1310} 1311 1312static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1313{ 1314 if (new_value > st->vtime) { 1315 st->vtime = new_value; 1316 bfq_forget_idle(st); 1317 } 1318} 1319 1320/** 1321 * bfq_first_active_entity - find the eligible entity with 1322 * the smallest finish time 1323 * @st: the service tree to select from. 1324 * @vtime: the system virtual to use as a reference for eligibility 1325 * 1326 * This function searches the first schedulable entity, starting from the 1327 * root of the tree and going on the left every time on this side there is 1328 * a subtree with at least one eligible (start <= vtime) entity. The path on 1329 * the right is followed only if a) the left subtree contains no eligible 1330 * entities and b) no eligible entity has been found yet. 1331 */ 1332static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1333 u64 vtime) 1334{ 1335 struct bfq_entity *entry, *first = NULL; 1336 struct rb_node *node = st->active.rb_node; 1337 1338 while (node) { 1339 entry = rb_entry(node, struct bfq_entity, rb_node); 1340left: 1341 if (!bfq_gt(entry->start, vtime)) 1342 first = entry; 1343 1344 if (node->rb_left) { 1345 entry = rb_entry(node->rb_left, 1346 struct bfq_entity, rb_node); 1347 if (!bfq_gt(entry->min_start, vtime)) { 1348 node = node->rb_left; 1349 goto left; 1350 } 1351 } 1352 if (first) 1353 break; 1354 node = node->rb_right; 1355 } 1356 1357 return first; 1358} 1359 1360/** 1361 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1362 * @st: the service tree. 1363 * 1364 * If there is no in-service entity for the sched_data st belongs to, 1365 * then return the entity that will be set in service if: 1366 * 1) the parent entity this st belongs to is set in service; 1367 * 2) no entity belonging to such parent entity undergoes a state change 1368 * that would influence the timestamps of the entity (e.g., becomes idle, 1369 * becomes backlogged, changes its budget, ...). 1370 * 1371 * In this first case, update the virtual time in @st too (see the 1372 * comments on this update inside the function). 1373 * 1374 * In contrast, if there is an in-service entity, then return the 1375 * entity that would be set in service if not only the above 1376 * conditions, but also the next one held true: the currently 1377 * in-service entity, on expiration, 1378 * 1) gets a finish time equal to the current one, or 1379 * 2) is not eligible any more, or 1380 * 3) is idle. 1381 */ 1382static struct bfq_entity * 1383__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1384{ 1385 struct bfq_entity *entity; 1386 u64 new_vtime; 1387 1388 if (RB_EMPTY_ROOT(&st->active)) 1389 return NULL; 1390 1391 /* 1392 * Get the value of the system virtual time for which at 1393 * least one entity is eligible. 1394 */ 1395 new_vtime = bfq_calc_vtime_jump(st); 1396 1397 /* 1398 * If there is no in-service entity for the sched_data this 1399 * active tree belongs to, then push the system virtual time 1400 * up to the value that guarantees that at least one entity is 1401 * eligible. If, instead, there is an in-service entity, then 1402 * do not make any such update, because there is already an 1403 * eligible entity, namely the in-service one (even if the 1404 * entity is not on st, because it was extracted when set in 1405 * service). 1406 */ 1407 if (!in_service) 1408 bfq_update_vtime(st, new_vtime); 1409 1410 entity = bfq_first_active_entity(st, new_vtime); 1411 1412 return entity; 1413} 1414 1415/** 1416 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1417 * @sd: the sched_data. 1418 * @expiration: true if we are on the expiration path of the in-service queue 1419 * 1420 * This function is invoked when there has been a change in the trees 1421 * for sd, and we need to know what is the new next entity to serve 1422 * after this change. 1423 */ 1424static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1425 bool expiration) 1426{ 1427 struct bfq_service_tree *st = sd->service_tree; 1428 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1429 struct bfq_entity *entity = NULL; 1430 int class_idx = 0; 1431 1432 /* 1433 * Choose from idle class, if needed to guarantee a minimum 1434 * bandwidth to this class (and if there is some active entity 1435 * in idle class). This should also mitigate 1436 * priority-inversion problems in case a low priority task is 1437 * holding file system resources. 1438 */ 1439 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1440 BFQ_CL_IDLE_TIMEOUT)) { 1441 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1442 class_idx = BFQ_IOPRIO_CLASSES - 1; 1443 /* About to be served if backlogged, or not yet backlogged */ 1444 sd->bfq_class_idle_last_service = jiffies; 1445 } 1446 1447 /* 1448 * Find the next entity to serve for the highest-priority 1449 * class, unless the idle class needs to be served. 1450 */ 1451 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1452 /* 1453 * If expiration is true, then bfq_lookup_next_entity 1454 * is being invoked as a part of the expiration path 1455 * of the in-service queue. In this case, even if 1456 * sd->in_service_entity is not NULL, 1457 * sd->in_service_entity at this point is actually not 1458 * in service any more, and, if needed, has already 1459 * been properly queued or requeued into the right 1460 * tree. The reason why sd->in_service_entity is still 1461 * not NULL here, even if expiration is true, is that 1462 * sd->in_service_entity is reset as a last step in the 1463 * expiration path. So, if expiration is true, tell 1464 * __bfq_lookup_next_entity that there is no 1465 * sd->in_service_entity. 1466 */ 1467 entity = __bfq_lookup_next_entity(st + class_idx, 1468 sd->in_service_entity && 1469 !expiration); 1470 1471 if (entity) 1472 break; 1473 } 1474 1475 if (!entity) 1476 return NULL; 1477 1478 return entity; 1479} 1480 1481bool next_queue_may_preempt(struct bfq_data *bfqd) 1482{ 1483 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1484 1485 return sd->next_in_service != sd->in_service_entity; 1486} 1487 1488/* 1489 * Get next queue for service. 1490 */ 1491struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1492{ 1493 struct bfq_entity *entity = NULL; 1494 struct bfq_sched_data *sd; 1495 struct bfq_queue *bfqq; 1496 1497 if (bfq_tot_busy_queues(bfqd) == 0) 1498 return NULL; 1499 1500 /* 1501 * Traverse the path from the root to the leaf entity to 1502 * serve. Set in service all the entities visited along the 1503 * way. 1504 */ 1505 sd = &bfqd->root_group->sched_data; 1506 for (; sd ; sd = entity->my_sched_data) { 1507 /* 1508 * WARNING. We are about to set the in-service entity 1509 * to sd->next_in_service, i.e., to the (cached) value 1510 * returned by bfq_lookup_next_entity(sd) the last 1511 * time it was invoked, i.e., the last time when the 1512 * service order in sd changed as a consequence of the 1513 * activation or deactivation of an entity. In this 1514 * respect, if we execute bfq_lookup_next_entity(sd) 1515 * in this very moment, it may, although with low 1516 * probability, yield a different entity than that 1517 * pointed to by sd->next_in_service. This rare event 1518 * happens in case there was no CLASS_IDLE entity to 1519 * serve for sd when bfq_lookup_next_entity(sd) was 1520 * invoked for the last time, while there is now one 1521 * such entity. 1522 * 1523 * If the above event happens, then the scheduling of 1524 * such entity in CLASS_IDLE is postponed until the 1525 * service of the sd->next_in_service entity 1526 * finishes. In fact, when the latter is expired, 1527 * bfq_lookup_next_entity(sd) gets called again, 1528 * exactly to update sd->next_in_service. 1529 */ 1530 1531 /* Make next_in_service entity become in_service_entity */ 1532 entity = sd->next_in_service; 1533 sd->in_service_entity = entity; 1534 1535 /* 1536 * If entity is no longer a candidate for next 1537 * service, then it must be extracted from its active 1538 * tree, so as to make sure that it won't be 1539 * considered when computing next_in_service. See the 1540 * comments on the function 1541 * bfq_no_longer_next_in_service() for details. 1542 */ 1543 if (bfq_no_longer_next_in_service(entity)) 1544 bfq_active_extract(bfq_entity_service_tree(entity), 1545 entity); 1546 1547 /* 1548 * Even if entity is not to be extracted according to 1549 * the above check, a descendant entity may get 1550 * extracted in one of the next iterations of this 1551 * loop. Such an event could cause a change in 1552 * next_in_service for the level of the descendant 1553 * entity, and thus possibly back to this level. 1554 * 1555 * However, we cannot perform the resulting needed 1556 * update of next_in_service for this level before the 1557 * end of the whole loop, because, to know which is 1558 * the correct next-to-serve candidate entity for each 1559 * level, we need first to find the leaf entity to set 1560 * in service. In fact, only after we know which is 1561 * the next-to-serve leaf entity, we can discover 1562 * whether the parent entity of the leaf entity 1563 * becomes the next-to-serve, and so on. 1564 */ 1565 } 1566 1567 bfqq = bfq_entity_to_bfqq(entity); 1568 1569 /* 1570 * We can finally update all next-to-serve entities along the 1571 * path from the leaf entity just set in service to the root. 1572 */ 1573 for_each_entity(entity) { 1574 struct bfq_sched_data *sd = entity->sched_data; 1575 1576 if (!bfq_update_next_in_service(sd, NULL, false)) 1577 break; 1578 } 1579 1580 return bfqq; 1581} 1582 1583/* returns true if the in-service queue gets freed */ 1584bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1585{ 1586 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1587 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1588 struct bfq_entity *entity = in_serv_entity; 1589 1590 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1591 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1592 bfqd->in_service_queue = NULL; 1593 1594 /* 1595 * When this function is called, all in-service entities have 1596 * been properly deactivated or requeued, so we can safely 1597 * execute the final step: reset in_service_entity along the 1598 * path from entity to the root. 1599 */ 1600 for_each_entity(entity) 1601 entity->sched_data->in_service_entity = NULL; 1602 1603 /* 1604 * in_serv_entity is no longer in service, so, if it is in no 1605 * service tree either, then release the service reference to 1606 * the queue it represents (taken with bfq_get_entity). 1607 */ 1608 if (!in_serv_entity->on_st_or_in_serv) { 1609 /* 1610 * If no process is referencing in_serv_bfqq any 1611 * longer, then the service reference may be the only 1612 * reference to the queue. If this is the case, then 1613 * bfqq gets freed here. 1614 */ 1615 int ref = in_serv_bfqq->ref; 1616 bfq_put_queue(in_serv_bfqq); 1617 if (ref == 1) 1618 return true; 1619 } 1620 1621 return false; 1622} 1623 1624void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1625 bool ins_into_idle_tree, bool expiration) 1626{ 1627 struct bfq_entity *entity = &bfqq->entity; 1628 1629 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1630} 1631 1632void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1633{ 1634 struct bfq_entity *entity = &bfqq->entity; 1635 1636 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1637 false, false); 1638 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1639} 1640 1641void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1642 bool expiration) 1643{ 1644 struct bfq_entity *entity = &bfqq->entity; 1645 1646 bfq_activate_requeue_entity(entity, false, 1647 bfqq == bfqd->in_service_queue, expiration); 1648} 1649 1650/* 1651 * Called when the bfqq no longer has requests pending, remove it from 1652 * the service tree. As a special case, it can be invoked during an 1653 * expiration. 1654 */ 1655void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1656 bool expiration) 1657{ 1658 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1659 1660 bfq_clear_bfqq_busy(bfqq); 1661 1662 bfqd->busy_queues[bfqq->ioprio_class - 1]--; 1663 1664 if (bfqq->wr_coeff > 1) 1665 bfqd->wr_busy_queues--; 1666 1667 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1668 1669 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1670 1671 if (!bfqq->dispatched) 1672 bfq_weights_tree_remove(bfqd, bfqq); 1673} 1674 1675/* 1676 * Called when an inactive queue receives a new request. 1677 */ 1678void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1679{ 1680 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1681 1682 bfq_activate_bfqq(bfqd, bfqq); 1683 1684 bfq_mark_bfqq_busy(bfqq); 1685 bfqd->busy_queues[bfqq->ioprio_class - 1]++; 1686 1687 if (!bfqq->dispatched) 1688 if (bfqq->wr_coeff == 1) 1689 bfq_weights_tree_add(bfqd, bfqq, 1690 &bfqd->queue_weights_tree); 1691 1692 if (bfqq->wr_coeff > 1) 1693 bfqd->wr_busy_queues++; 1694 1695 /* Move bfqq to the head of the woken list of its waker */ 1696 if (!hlist_unhashed(&bfqq->woken_list_node) && 1697 &bfqq->woken_list_node != bfqq->waker_bfqq->woken_list.first) { 1698 hlist_del_init(&bfqq->woken_list_node); 1699 hlist_add_head(&bfqq->woken_list_node, 1700 &bfqq->waker_bfqq->woken_list); 1701 } 1702}