cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
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bfq-wf2q.c (53616B)


      1// SPDX-License-Identifier: GPL-2.0-or-later
      2/*
      3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
      4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
      5 * scheduler schedules generic entities. The latter can represent
      6 * either single bfq queues (associated with processes) or groups of
      7 * bfq queues (associated with cgroups).
      8 */
      9#include "bfq-iosched.h"
     10
     11/**
     12 * bfq_gt - compare two timestamps.
     13 * @a: first ts.
     14 * @b: second ts.
     15 *
     16 * Return @a > @b, dealing with wrapping correctly.
     17 */
     18static int bfq_gt(u64 a, u64 b)
     19{
     20	return (s64)(a - b) > 0;
     21}
     22
     23static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
     24{
     25	struct rb_node *node = tree->rb_node;
     26
     27	return rb_entry(node, struct bfq_entity, rb_node);
     28}
     29
     30static unsigned int bfq_class_idx(struct bfq_entity *entity)
     31{
     32	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
     33
     34	return bfqq ? bfqq->ioprio_class - 1 :
     35		BFQ_DEFAULT_GRP_CLASS - 1;
     36}
     37
     38unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd)
     39{
     40	return bfqd->busy_queues[0] + bfqd->busy_queues[1] +
     41		bfqd->busy_queues[2];
     42}
     43
     44static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
     45						 bool expiration);
     46
     47static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
     48
     49/**
     50 * bfq_update_next_in_service - update sd->next_in_service
     51 * @sd: sched_data for which to perform the update.
     52 * @new_entity: if not NULL, pointer to the entity whose activation,
     53 *		requeueing or repositioning triggered the invocation of
     54 *		this function.
     55 * @expiration: id true, this function is being invoked after the
     56 *             expiration of the in-service entity
     57 *
     58 * This function is called to update sd->next_in_service, which, in
     59 * its turn, may change as a consequence of the insertion or
     60 * extraction of an entity into/from one of the active trees of
     61 * sd. These insertions/extractions occur as a consequence of
     62 * activations/deactivations of entities, with some activations being
     63 * 'true' activations, and other activations being requeueings (i.e.,
     64 * implementing the second, requeueing phase of the mechanism used to
     65 * reposition an entity in its active tree; see comments on
     66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
     67 * both the last two activation sub-cases, new_entity points to the
     68 * just activated or requeued entity.
     69 *
     70 * Returns true if sd->next_in_service changes in such a way that
     71 * entity->parent may become the next_in_service for its parent
     72 * entity.
     73 */
     74static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
     75				       struct bfq_entity *new_entity,
     76				       bool expiration)
     77{
     78	struct bfq_entity *next_in_service = sd->next_in_service;
     79	bool parent_sched_may_change = false;
     80	bool change_without_lookup = false;
     81
     82	/*
     83	 * If this update is triggered by the activation, requeueing
     84	 * or repositioning of an entity that does not coincide with
     85	 * sd->next_in_service, then a full lookup in the active tree
     86	 * can be avoided. In fact, it is enough to check whether the
     87	 * just-modified entity has the same priority as
     88	 * sd->next_in_service, is eligible and has a lower virtual
     89	 * finish time than sd->next_in_service. If this compound
     90	 * condition holds, then the new entity becomes the new
     91	 * next_in_service. Otherwise no change is needed.
     92	 */
     93	if (new_entity && new_entity != sd->next_in_service) {
     94		/*
     95		 * Flag used to decide whether to replace
     96		 * sd->next_in_service with new_entity. Tentatively
     97		 * set to true, and left as true if
     98		 * sd->next_in_service is NULL.
     99		 */
    100		change_without_lookup = true;
    101
    102		/*
    103		 * If there is already a next_in_service candidate
    104		 * entity, then compare timestamps to decide whether
    105		 * to replace sd->service_tree with new_entity.
    106		 */
    107		if (next_in_service) {
    108			unsigned int new_entity_class_idx =
    109				bfq_class_idx(new_entity);
    110			struct bfq_service_tree *st =
    111				sd->service_tree + new_entity_class_idx;
    112
    113			change_without_lookup =
    114				(new_entity_class_idx ==
    115				 bfq_class_idx(next_in_service)
    116				 &&
    117				 !bfq_gt(new_entity->start, st->vtime)
    118				 &&
    119				 bfq_gt(next_in_service->finish,
    120					new_entity->finish));
    121		}
    122
    123		if (change_without_lookup)
    124			next_in_service = new_entity;
    125	}
    126
    127	if (!change_without_lookup) /* lookup needed */
    128		next_in_service = bfq_lookup_next_entity(sd, expiration);
    129
    130	if (next_in_service) {
    131		bool new_budget_triggers_change =
    132			bfq_update_parent_budget(next_in_service);
    133
    134		parent_sched_may_change = !sd->next_in_service ||
    135			new_budget_triggers_change;
    136	}
    137
    138	sd->next_in_service = next_in_service;
    139
    140	return parent_sched_may_change;
    141}
    142
    143#ifdef CONFIG_BFQ_GROUP_IOSCHED
    144
    145/*
    146 * Returns true if this budget changes may let next_in_service->parent
    147 * become the next_in_service entity for its parent entity.
    148 */
    149static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
    150{
    151	struct bfq_entity *bfqg_entity;
    152	struct bfq_group *bfqg;
    153	struct bfq_sched_data *group_sd;
    154	bool ret = false;
    155
    156	group_sd = next_in_service->sched_data;
    157
    158	bfqg = container_of(group_sd, struct bfq_group, sched_data);
    159	/*
    160	 * bfq_group's my_entity field is not NULL only if the group
    161	 * is not the root group. We must not touch the root entity
    162	 * as it must never become an in-service entity.
    163	 */
    164	bfqg_entity = bfqg->my_entity;
    165	if (bfqg_entity) {
    166		if (bfqg_entity->budget > next_in_service->budget)
    167			ret = true;
    168		bfqg_entity->budget = next_in_service->budget;
    169	}
    170
    171	return ret;
    172}
    173
    174/*
    175 * This function tells whether entity stops being a candidate for next
    176 * service, according to the restrictive definition of the field
    177 * next_in_service. In particular, this function is invoked for an
    178 * entity that is about to be set in service.
    179 *
    180 * If entity is a queue, then the entity is no longer a candidate for
    181 * next service according to the that definition, because entity is
    182 * about to become the in-service queue. This function then returns
    183 * true if entity is a queue.
    184 *
    185 * In contrast, entity could still be a candidate for next service if
    186 * it is not a queue, and has more than one active child. In fact,
    187 * even if one of its children is about to be set in service, other
    188 * active children may still be the next to serve, for the parent
    189 * entity, even according to the above definition. As a consequence, a
    190 * non-queue entity is not a candidate for next-service only if it has
    191 * only one active child. And only if this condition holds, then this
    192 * function returns true for a non-queue entity.
    193 */
    194static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
    195{
    196	struct bfq_group *bfqg;
    197
    198	if (bfq_entity_to_bfqq(entity))
    199		return true;
    200
    201	bfqg = container_of(entity, struct bfq_group, entity);
    202
    203	/*
    204	 * The field active_entities does not always contain the
    205	 * actual number of active children entities: it happens to
    206	 * not account for the in-service entity in case the latter is
    207	 * removed from its active tree (which may get done after
    208	 * invoking the function bfq_no_longer_next_in_service in
    209	 * bfq_get_next_queue). Fortunately, here, i.e., while
    210	 * bfq_no_longer_next_in_service is not yet completed in
    211	 * bfq_get_next_queue, bfq_active_extract has not yet been
    212	 * invoked, and thus active_entities still coincides with the
    213	 * actual number of active entities.
    214	 */
    215	if (bfqg->active_entities == 1)
    216		return true;
    217
    218	return false;
    219}
    220
    221#else /* CONFIG_BFQ_GROUP_IOSCHED */
    222
    223static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
    224{
    225	return false;
    226}
    227
    228static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
    229{
    230	return true;
    231}
    232
    233#endif /* CONFIG_BFQ_GROUP_IOSCHED */
    234
    235/*
    236 * Shift for timestamp calculations.  This actually limits the maximum
    237 * service allowed in one timestamp delta (small shift values increase it),
    238 * the maximum total weight that can be used for the queues in the system
    239 * (big shift values increase it), and the period of virtual time
    240 * wraparounds.
    241 */
    242#define WFQ_SERVICE_SHIFT	22
    243
    244struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
    245{
    246	struct bfq_queue *bfqq = NULL;
    247
    248	if (!entity->my_sched_data)
    249		bfqq = container_of(entity, struct bfq_queue, entity);
    250
    251	return bfqq;
    252}
    253
    254
    255/**
    256 * bfq_delta - map service into the virtual time domain.
    257 * @service: amount of service.
    258 * @weight: scale factor (weight of an entity or weight sum).
    259 */
    260static u64 bfq_delta(unsigned long service, unsigned long weight)
    261{
    262	return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight);
    263}
    264
    265/**
    266 * bfq_calc_finish - assign the finish time to an entity.
    267 * @entity: the entity to act upon.
    268 * @service: the service to be charged to the entity.
    269 */
    270static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
    271{
    272	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    273
    274	entity->finish = entity->start +
    275		bfq_delta(service, entity->weight);
    276
    277	if (bfqq) {
    278		bfq_log_bfqq(bfqq->bfqd, bfqq,
    279			"calc_finish: serv %lu, w %d",
    280			service, entity->weight);
    281		bfq_log_bfqq(bfqq->bfqd, bfqq,
    282			"calc_finish: start %llu, finish %llu, delta %llu",
    283			entity->start, entity->finish,
    284			bfq_delta(service, entity->weight));
    285	}
    286}
    287
    288/**
    289 * bfq_entity_of - get an entity from a node.
    290 * @node: the node field of the entity.
    291 *
    292 * Convert a node pointer to the relative entity.  This is used only
    293 * to simplify the logic of some functions and not as the generic
    294 * conversion mechanism because, e.g., in the tree walking functions,
    295 * the check for a %NULL value would be redundant.
    296 */
    297struct bfq_entity *bfq_entity_of(struct rb_node *node)
    298{
    299	struct bfq_entity *entity = NULL;
    300
    301	if (node)
    302		entity = rb_entry(node, struct bfq_entity, rb_node);
    303
    304	return entity;
    305}
    306
    307/**
    308 * bfq_extract - remove an entity from a tree.
    309 * @root: the tree root.
    310 * @entity: the entity to remove.
    311 */
    312static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
    313{
    314	entity->tree = NULL;
    315	rb_erase(&entity->rb_node, root);
    316}
    317
    318/**
    319 * bfq_idle_extract - extract an entity from the idle tree.
    320 * @st: the service tree of the owning @entity.
    321 * @entity: the entity being removed.
    322 */
    323static void bfq_idle_extract(struct bfq_service_tree *st,
    324			     struct bfq_entity *entity)
    325{
    326	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    327	struct rb_node *next;
    328
    329	if (entity == st->first_idle) {
    330		next = rb_next(&entity->rb_node);
    331		st->first_idle = bfq_entity_of(next);
    332	}
    333
    334	if (entity == st->last_idle) {
    335		next = rb_prev(&entity->rb_node);
    336		st->last_idle = bfq_entity_of(next);
    337	}
    338
    339	bfq_extract(&st->idle, entity);
    340
    341	if (bfqq)
    342		list_del(&bfqq->bfqq_list);
    343}
    344
    345/**
    346 * bfq_insert - generic tree insertion.
    347 * @root: tree root.
    348 * @entity: entity to insert.
    349 *
    350 * This is used for the idle and the active tree, since they are both
    351 * ordered by finish time.
    352 */
    353static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
    354{
    355	struct bfq_entity *entry;
    356	struct rb_node **node = &root->rb_node;
    357	struct rb_node *parent = NULL;
    358
    359	while (*node) {
    360		parent = *node;
    361		entry = rb_entry(parent, struct bfq_entity, rb_node);
    362
    363		if (bfq_gt(entry->finish, entity->finish))
    364			node = &parent->rb_left;
    365		else
    366			node = &parent->rb_right;
    367	}
    368
    369	rb_link_node(&entity->rb_node, parent, node);
    370	rb_insert_color(&entity->rb_node, root);
    371
    372	entity->tree = root;
    373}
    374
    375/**
    376 * bfq_update_min - update the min_start field of a entity.
    377 * @entity: the entity to update.
    378 * @node: one of its children.
    379 *
    380 * This function is called when @entity may store an invalid value for
    381 * min_start due to updates to the active tree.  The function  assumes
    382 * that the subtree rooted at @node (which may be its left or its right
    383 * child) has a valid min_start value.
    384 */
    385static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
    386{
    387	struct bfq_entity *child;
    388
    389	if (node) {
    390		child = rb_entry(node, struct bfq_entity, rb_node);
    391		if (bfq_gt(entity->min_start, child->min_start))
    392			entity->min_start = child->min_start;
    393	}
    394}
    395
    396/**
    397 * bfq_update_active_node - recalculate min_start.
    398 * @node: the node to update.
    399 *
    400 * @node may have changed position or one of its children may have moved,
    401 * this function updates its min_start value.  The left and right subtrees
    402 * are assumed to hold a correct min_start value.
    403 */
    404static void bfq_update_active_node(struct rb_node *node)
    405{
    406	struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
    407
    408	entity->min_start = entity->start;
    409	bfq_update_min(entity, node->rb_right);
    410	bfq_update_min(entity, node->rb_left);
    411}
    412
    413/**
    414 * bfq_update_active_tree - update min_start for the whole active tree.
    415 * @node: the starting node.
    416 *
    417 * @node must be the deepest modified node after an update.  This function
    418 * updates its min_start using the values held by its children, assuming
    419 * that they did not change, and then updates all the nodes that may have
    420 * changed in the path to the root.  The only nodes that may have changed
    421 * are the ones in the path or their siblings.
    422 */
    423static void bfq_update_active_tree(struct rb_node *node)
    424{
    425	struct rb_node *parent;
    426
    427up:
    428	bfq_update_active_node(node);
    429
    430	parent = rb_parent(node);
    431	if (!parent)
    432		return;
    433
    434	if (node == parent->rb_left && parent->rb_right)
    435		bfq_update_active_node(parent->rb_right);
    436	else if (parent->rb_left)
    437		bfq_update_active_node(parent->rb_left);
    438
    439	node = parent;
    440	goto up;
    441}
    442
    443/**
    444 * bfq_active_insert - insert an entity in the active tree of its
    445 *                     group/device.
    446 * @st: the service tree of the entity.
    447 * @entity: the entity being inserted.
    448 *
    449 * The active tree is ordered by finish time, but an extra key is kept
    450 * per each node, containing the minimum value for the start times of
    451 * its children (and the node itself), so it's possible to search for
    452 * the eligible node with the lowest finish time in logarithmic time.
    453 */
    454static void bfq_active_insert(struct bfq_service_tree *st,
    455			      struct bfq_entity *entity)
    456{
    457	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    458	struct rb_node *node = &entity->rb_node;
    459#ifdef CONFIG_BFQ_GROUP_IOSCHED
    460	struct bfq_sched_data *sd = NULL;
    461	struct bfq_group *bfqg = NULL;
    462	struct bfq_data *bfqd = NULL;
    463#endif
    464
    465	bfq_insert(&st->active, entity);
    466
    467	if (node->rb_left)
    468		node = node->rb_left;
    469	else if (node->rb_right)
    470		node = node->rb_right;
    471
    472	bfq_update_active_tree(node);
    473
    474#ifdef CONFIG_BFQ_GROUP_IOSCHED
    475	sd = entity->sched_data;
    476	bfqg = container_of(sd, struct bfq_group, sched_data);
    477	bfqd = (struct bfq_data *)bfqg->bfqd;
    478#endif
    479	if (bfqq)
    480		list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
    481#ifdef CONFIG_BFQ_GROUP_IOSCHED
    482	if (bfqg != bfqd->root_group)
    483		bfqg->active_entities++;
    484#endif
    485}
    486
    487/**
    488 * bfq_ioprio_to_weight - calc a weight from an ioprio.
    489 * @ioprio: the ioprio value to convert.
    490 */
    491unsigned short bfq_ioprio_to_weight(int ioprio)
    492{
    493	return (IOPRIO_NR_LEVELS - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
    494}
    495
    496/**
    497 * bfq_weight_to_ioprio - calc an ioprio from a weight.
    498 * @weight: the weight value to convert.
    499 *
    500 * To preserve as much as possible the old only-ioprio user interface,
    501 * 0 is used as an escape ioprio value for weights (numerically) equal or
    502 * larger than IOPRIO_NR_LEVELS * BFQ_WEIGHT_CONVERSION_COEFF.
    503 */
    504static unsigned short bfq_weight_to_ioprio(int weight)
    505{
    506	return max_t(int, 0,
    507		     IOPRIO_NR_LEVELS - weight / BFQ_WEIGHT_CONVERSION_COEFF);
    508}
    509
    510static void bfq_get_entity(struct bfq_entity *entity)
    511{
    512	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    513
    514	if (bfqq) {
    515		bfqq->ref++;
    516		bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
    517			     bfqq, bfqq->ref);
    518	}
    519}
    520
    521/**
    522 * bfq_find_deepest - find the deepest node that an extraction can modify.
    523 * @node: the node being removed.
    524 *
    525 * Do the first step of an extraction in an rb tree, looking for the
    526 * node that will replace @node, and returning the deepest node that
    527 * the following modifications to the tree can touch.  If @node is the
    528 * last node in the tree return %NULL.
    529 */
    530static struct rb_node *bfq_find_deepest(struct rb_node *node)
    531{
    532	struct rb_node *deepest;
    533
    534	if (!node->rb_right && !node->rb_left)
    535		deepest = rb_parent(node);
    536	else if (!node->rb_right)
    537		deepest = node->rb_left;
    538	else if (!node->rb_left)
    539		deepest = node->rb_right;
    540	else {
    541		deepest = rb_next(node);
    542		if (deepest->rb_right)
    543			deepest = deepest->rb_right;
    544		else if (rb_parent(deepest) != node)
    545			deepest = rb_parent(deepest);
    546	}
    547
    548	return deepest;
    549}
    550
    551/**
    552 * bfq_active_extract - remove an entity from the active tree.
    553 * @st: the service_tree containing the tree.
    554 * @entity: the entity being removed.
    555 */
    556static void bfq_active_extract(struct bfq_service_tree *st,
    557			       struct bfq_entity *entity)
    558{
    559	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    560	struct rb_node *node;
    561#ifdef CONFIG_BFQ_GROUP_IOSCHED
    562	struct bfq_sched_data *sd = NULL;
    563	struct bfq_group *bfqg = NULL;
    564	struct bfq_data *bfqd = NULL;
    565#endif
    566
    567	node = bfq_find_deepest(&entity->rb_node);
    568	bfq_extract(&st->active, entity);
    569
    570	if (node)
    571		bfq_update_active_tree(node);
    572
    573#ifdef CONFIG_BFQ_GROUP_IOSCHED
    574	sd = entity->sched_data;
    575	bfqg = container_of(sd, struct bfq_group, sched_data);
    576	bfqd = (struct bfq_data *)bfqg->bfqd;
    577#endif
    578	if (bfqq)
    579		list_del(&bfqq->bfqq_list);
    580#ifdef CONFIG_BFQ_GROUP_IOSCHED
    581	if (bfqg != bfqd->root_group)
    582		bfqg->active_entities--;
    583#endif
    584}
    585
    586/**
    587 * bfq_idle_insert - insert an entity into the idle tree.
    588 * @st: the service tree containing the tree.
    589 * @entity: the entity to insert.
    590 */
    591static void bfq_idle_insert(struct bfq_service_tree *st,
    592			    struct bfq_entity *entity)
    593{
    594	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    595	struct bfq_entity *first_idle = st->first_idle;
    596	struct bfq_entity *last_idle = st->last_idle;
    597
    598	if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
    599		st->first_idle = entity;
    600	if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
    601		st->last_idle = entity;
    602
    603	bfq_insert(&st->idle, entity);
    604
    605	if (bfqq)
    606		list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
    607}
    608
    609/**
    610 * bfq_forget_entity - do not consider entity any longer for scheduling
    611 * @st: the service tree.
    612 * @entity: the entity being removed.
    613 * @is_in_service: true if entity is currently the in-service entity.
    614 *
    615 * Forget everything about @entity. In addition, if entity represents
    616 * a queue, and the latter is not in service, then release the service
    617 * reference to the queue (the one taken through bfq_get_entity). In
    618 * fact, in this case, there is really no more service reference to
    619 * the queue, as the latter is also outside any service tree. If,
    620 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
    621 * will take care of putting the reference when the queue finally
    622 * stops being served.
    623 */
    624static void bfq_forget_entity(struct bfq_service_tree *st,
    625			      struct bfq_entity *entity,
    626			      bool is_in_service)
    627{
    628	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    629
    630	entity->on_st_or_in_serv = false;
    631	st->wsum -= entity->weight;
    632	if (bfqq && !is_in_service)
    633		bfq_put_queue(bfqq);
    634}
    635
    636/**
    637 * bfq_put_idle_entity - release the idle tree ref of an entity.
    638 * @st: service tree for the entity.
    639 * @entity: the entity being released.
    640 */
    641void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
    642{
    643	bfq_idle_extract(st, entity);
    644	bfq_forget_entity(st, entity,
    645			  entity == entity->sched_data->in_service_entity);
    646}
    647
    648/**
    649 * bfq_forget_idle - update the idle tree if necessary.
    650 * @st: the service tree to act upon.
    651 *
    652 * To preserve the global O(log N) complexity we only remove one entry here;
    653 * as the idle tree will not grow indefinitely this can be done safely.
    654 */
    655static void bfq_forget_idle(struct bfq_service_tree *st)
    656{
    657	struct bfq_entity *first_idle = st->first_idle;
    658	struct bfq_entity *last_idle = st->last_idle;
    659
    660	if (RB_EMPTY_ROOT(&st->active) && last_idle &&
    661	    !bfq_gt(last_idle->finish, st->vtime)) {
    662		/*
    663		 * Forget the whole idle tree, increasing the vtime past
    664		 * the last finish time of idle entities.
    665		 */
    666		st->vtime = last_idle->finish;
    667	}
    668
    669	if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
    670		bfq_put_idle_entity(st, first_idle);
    671}
    672
    673struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
    674{
    675	struct bfq_sched_data *sched_data = entity->sched_data;
    676	unsigned int idx = bfq_class_idx(entity);
    677
    678	return sched_data->service_tree + idx;
    679}
    680
    681/*
    682 * Update weight and priority of entity. If update_class_too is true,
    683 * then update the ioprio_class of entity too.
    684 *
    685 * The reason why the update of ioprio_class is controlled through the
    686 * last parameter is as follows. Changing the ioprio class of an
    687 * entity implies changing the destination service trees for that
    688 * entity. If such a change occurred when the entity is already on one
    689 * of the service trees for its previous class, then the state of the
    690 * entity would become more complex: none of the new possible service
    691 * trees for the entity, according to bfq_entity_service_tree(), would
    692 * match any of the possible service trees on which the entity
    693 * is. Complex operations involving these trees, such as entity
    694 * activations and deactivations, should take into account this
    695 * additional complexity.  To avoid this issue, this function is
    696 * invoked with update_class_too unset in the points in the code where
    697 * entity may happen to be on some tree.
    698 */
    699struct bfq_service_tree *
    700__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
    701				struct bfq_entity *entity,
    702				bool update_class_too)
    703{
    704	struct bfq_service_tree *new_st = old_st;
    705
    706	if (entity->prio_changed) {
    707		struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    708		unsigned int prev_weight, new_weight;
    709		struct bfq_data *bfqd = NULL;
    710		struct rb_root_cached *root;
    711#ifdef CONFIG_BFQ_GROUP_IOSCHED
    712		struct bfq_sched_data *sd;
    713		struct bfq_group *bfqg;
    714#endif
    715
    716		if (bfqq)
    717			bfqd = bfqq->bfqd;
    718#ifdef CONFIG_BFQ_GROUP_IOSCHED
    719		else {
    720			sd = entity->my_sched_data;
    721			bfqg = container_of(sd, struct bfq_group, sched_data);
    722			bfqd = (struct bfq_data *)bfqg->bfqd;
    723		}
    724#endif
    725
    726		/* Matches the smp_wmb() in bfq_group_set_weight. */
    727		smp_rmb();
    728		old_st->wsum -= entity->weight;
    729
    730		if (entity->new_weight != entity->orig_weight) {
    731			if (entity->new_weight < BFQ_MIN_WEIGHT ||
    732			    entity->new_weight > BFQ_MAX_WEIGHT) {
    733				pr_crit("update_weight_prio: new_weight %d\n",
    734					entity->new_weight);
    735				if (entity->new_weight < BFQ_MIN_WEIGHT)
    736					entity->new_weight = BFQ_MIN_WEIGHT;
    737				else
    738					entity->new_weight = BFQ_MAX_WEIGHT;
    739			}
    740			entity->orig_weight = entity->new_weight;
    741			if (bfqq)
    742				bfqq->ioprio =
    743				  bfq_weight_to_ioprio(entity->orig_weight);
    744		}
    745
    746		if (bfqq && update_class_too)
    747			bfqq->ioprio_class = bfqq->new_ioprio_class;
    748
    749		/*
    750		 * Reset prio_changed only if the ioprio_class change
    751		 * is not pending any longer.
    752		 */
    753		if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
    754			entity->prio_changed = 0;
    755
    756		/*
    757		 * NOTE: here we may be changing the weight too early,
    758		 * this will cause unfairness.  The correct approach
    759		 * would have required additional complexity to defer
    760		 * weight changes to the proper time instants (i.e.,
    761		 * when entity->finish <= old_st->vtime).
    762		 */
    763		new_st = bfq_entity_service_tree(entity);
    764
    765		prev_weight = entity->weight;
    766		new_weight = entity->orig_weight *
    767			     (bfqq ? bfqq->wr_coeff : 1);
    768		/*
    769		 * If the weight of the entity changes, and the entity is a
    770		 * queue, remove the entity from its old weight counter (if
    771		 * there is a counter associated with the entity).
    772		 */
    773		if (prev_weight != new_weight && bfqq) {
    774			root = &bfqd->queue_weights_tree;
    775			__bfq_weights_tree_remove(bfqd, bfqq, root);
    776		}
    777		entity->weight = new_weight;
    778		/*
    779		 * Add the entity, if it is not a weight-raised queue,
    780		 * to the counter associated with its new weight.
    781		 */
    782		if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) {
    783			/* If we get here, root has been initialized. */
    784			bfq_weights_tree_add(bfqd, bfqq, root);
    785		}
    786
    787		new_st->wsum += entity->weight;
    788
    789		if (new_st != old_st)
    790			entity->start = new_st->vtime;
    791	}
    792
    793	return new_st;
    794}
    795
    796/**
    797 * bfq_bfqq_served - update the scheduler status after selection for
    798 *                   service.
    799 * @bfqq: the queue being served.
    800 * @served: bytes to transfer.
    801 *
    802 * NOTE: this can be optimized, as the timestamps of upper level entities
    803 * are synchronized every time a new bfqq is selected for service.  By now,
    804 * we keep it to better check consistency.
    805 */
    806void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
    807{
    808	struct bfq_entity *entity = &bfqq->entity;
    809	struct bfq_service_tree *st;
    810
    811	if (!bfqq->service_from_backlogged)
    812		bfqq->first_IO_time = jiffies;
    813
    814	if (bfqq->wr_coeff > 1)
    815		bfqq->service_from_wr += served;
    816
    817	bfqq->service_from_backlogged += served;
    818	for_each_entity(entity) {
    819		st = bfq_entity_service_tree(entity);
    820
    821		entity->service += served;
    822
    823		st->vtime += bfq_delta(served, st->wsum);
    824		bfq_forget_idle(st);
    825	}
    826	bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
    827}
    828
    829/**
    830 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
    831 *			  of the time interval during which bfqq has been in
    832 *			  service.
    833 * @bfqd: the device
    834 * @bfqq: the queue that needs a service update.
    835 * @time_ms: the amount of time during which the queue has received service
    836 *
    837 * If a queue does not consume its budget fast enough, then providing
    838 * the queue with service fairness may impair throughput, more or less
    839 * severely. For this reason, queues that consume their budget slowly
    840 * are provided with time fairness instead of service fairness. This
    841 * goal is achieved through the BFQ scheduling engine, even if such an
    842 * engine works in the service, and not in the time domain. The trick
    843 * is charging these queues with an inflated amount of service, equal
    844 * to the amount of service that they would have received during their
    845 * service slot if they had been fast, i.e., if their requests had
    846 * been dispatched at a rate equal to the estimated peak rate.
    847 *
    848 * It is worth noting that time fairness can cause important
    849 * distortions in terms of bandwidth distribution, on devices with
    850 * internal queueing. The reason is that I/O requests dispatched
    851 * during the service slot of a queue may be served after that service
    852 * slot is finished, and may have a total processing time loosely
    853 * correlated with the duration of the service slot. This is
    854 * especially true for short service slots.
    855 */
    856void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
    857			  unsigned long time_ms)
    858{
    859	struct bfq_entity *entity = &bfqq->entity;
    860	unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
    861	unsigned long bounded_time_ms = min(time_ms, timeout_ms);
    862	int serv_to_charge_for_time =
    863		(bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
    864	int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
    865
    866	/* Increase budget to avoid inconsistencies */
    867	if (tot_serv_to_charge > entity->budget)
    868		entity->budget = tot_serv_to_charge;
    869
    870	bfq_bfqq_served(bfqq,
    871			max_t(int, 0, tot_serv_to_charge - entity->service));
    872}
    873
    874static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
    875					struct bfq_service_tree *st,
    876					bool backshifted)
    877{
    878	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
    879
    880	/*
    881	 * When this function is invoked, entity is not in any service
    882	 * tree, then it is safe to invoke next function with the last
    883	 * parameter set (see the comments on the function).
    884	 */
    885	st = __bfq_entity_update_weight_prio(st, entity, true);
    886	bfq_calc_finish(entity, entity->budget);
    887
    888	/*
    889	 * If some queues enjoy backshifting for a while, then their
    890	 * (virtual) finish timestamps may happen to become lower and
    891	 * lower than the system virtual time.	In particular, if
    892	 * these queues often happen to be idle for short time
    893	 * periods, and during such time periods other queues with
    894	 * higher timestamps happen to be busy, then the backshifted
    895	 * timestamps of the former queues can become much lower than
    896	 * the system virtual time. In fact, to serve the queues with
    897	 * higher timestamps while the ones with lower timestamps are
    898	 * idle, the system virtual time may be pushed-up to much
    899	 * higher values than the finish timestamps of the idle
    900	 * queues. As a consequence, the finish timestamps of all new
    901	 * or newly activated queues may end up being much larger than
    902	 * those of lucky queues with backshifted timestamps. The
    903	 * latter queues may then monopolize the device for a lot of
    904	 * time. This would simply break service guarantees.
    905	 *
    906	 * To reduce this problem, push up a little bit the
    907	 * backshifted timestamps of the queue associated with this
    908	 * entity (only a queue can happen to have the backshifted
    909	 * flag set): just enough to let the finish timestamp of the
    910	 * queue be equal to the current value of the system virtual
    911	 * time. This may introduce a little unfairness among queues
    912	 * with backshifted timestamps, but it does not break
    913	 * worst-case fairness guarantees.
    914	 *
    915	 * As a special case, if bfqq is weight-raised, push up
    916	 * timestamps much less, to keep very low the probability that
    917	 * this push up causes the backshifted finish timestamps of
    918	 * weight-raised queues to become higher than the backshifted
    919	 * finish timestamps of non weight-raised queues.
    920	 */
    921	if (backshifted && bfq_gt(st->vtime, entity->finish)) {
    922		unsigned long delta = st->vtime - entity->finish;
    923
    924		if (bfqq)
    925			delta /= bfqq->wr_coeff;
    926
    927		entity->start += delta;
    928		entity->finish += delta;
    929	}
    930
    931	bfq_active_insert(st, entity);
    932}
    933
    934/**
    935 * __bfq_activate_entity - handle activation of entity.
    936 * @entity: the entity being activated.
    937 * @non_blocking_wait_rq: true if entity was waiting for a request
    938 *
    939 * Called for a 'true' activation, i.e., if entity is not active and
    940 * one of its children receives a new request.
    941 *
    942 * Basically, this function updates the timestamps of entity and
    943 * inserts entity into its active tree, after possibly extracting it
    944 * from its idle tree.
    945 */
    946static void __bfq_activate_entity(struct bfq_entity *entity,
    947				  bool non_blocking_wait_rq)
    948{
    949	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
    950	bool backshifted = false;
    951	unsigned long long min_vstart;
    952
    953	/* See comments on bfq_fqq_update_budg_for_activation */
    954	if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
    955		backshifted = true;
    956		min_vstart = entity->finish;
    957	} else
    958		min_vstart = st->vtime;
    959
    960	if (entity->tree == &st->idle) {
    961		/*
    962		 * Must be on the idle tree, bfq_idle_extract() will
    963		 * check for that.
    964		 */
    965		bfq_idle_extract(st, entity);
    966		entity->start = bfq_gt(min_vstart, entity->finish) ?
    967			min_vstart : entity->finish;
    968	} else {
    969		/*
    970		 * The finish time of the entity may be invalid, and
    971		 * it is in the past for sure, otherwise the queue
    972		 * would have been on the idle tree.
    973		 */
    974		entity->start = min_vstart;
    975		st->wsum += entity->weight;
    976		/*
    977		 * entity is about to be inserted into a service tree,
    978		 * and then set in service: get a reference to make
    979		 * sure entity does not disappear until it is no
    980		 * longer in service or scheduled for service.
    981		 */
    982		bfq_get_entity(entity);
    983
    984		entity->on_st_or_in_serv = true;
    985	}
    986
    987#ifdef CONFIG_BFQ_GROUP_IOSCHED
    988	if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */
    989		struct bfq_group *bfqg =
    990			container_of(entity, struct bfq_group, entity);
    991		struct bfq_data *bfqd = bfqg->bfqd;
    992
    993		if (!entity->in_groups_with_pending_reqs) {
    994			entity->in_groups_with_pending_reqs = true;
    995			bfqd->num_groups_with_pending_reqs++;
    996		}
    997	}
    998#endif
    999
   1000	bfq_update_fin_time_enqueue(entity, st, backshifted);
   1001}
   1002
   1003/**
   1004 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
   1005 * @entity: the entity being requeued or repositioned.
   1006 *
   1007 * Requeueing is needed if this entity stops being served, which
   1008 * happens if a leaf descendant entity has expired. On the other hand,
   1009 * repositioning is needed if the next_inservice_entity for the child
   1010 * entity has changed. See the comments inside the function for
   1011 * details.
   1012 *
   1013 * Basically, this function: 1) removes entity from its active tree if
   1014 * present there, 2) updates the timestamps of entity and 3) inserts
   1015 * entity back into its active tree (in the new, right position for
   1016 * the new values of the timestamps).
   1017 */
   1018static void __bfq_requeue_entity(struct bfq_entity *entity)
   1019{
   1020	struct bfq_sched_data *sd = entity->sched_data;
   1021	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
   1022
   1023	if (entity == sd->in_service_entity) {
   1024		/*
   1025		 * We are requeueing the current in-service entity,
   1026		 * which may have to be done for one of the following
   1027		 * reasons:
   1028		 * - entity represents the in-service queue, and the
   1029		 *   in-service queue is being requeued after an
   1030		 *   expiration;
   1031		 * - entity represents a group, and its budget has
   1032		 *   changed because one of its child entities has
   1033		 *   just been either activated or requeued for some
   1034		 *   reason; the timestamps of the entity need then to
   1035		 *   be updated, and the entity needs to be enqueued
   1036		 *   or repositioned accordingly.
   1037		 *
   1038		 * In particular, before requeueing, the start time of
   1039		 * the entity must be moved forward to account for the
   1040		 * service that the entity has received while in
   1041		 * service. This is done by the next instructions. The
   1042		 * finish time will then be updated according to this
   1043		 * new value of the start time, and to the budget of
   1044		 * the entity.
   1045		 */
   1046		bfq_calc_finish(entity, entity->service);
   1047		entity->start = entity->finish;
   1048		/*
   1049		 * In addition, if the entity had more than one child
   1050		 * when set in service, then it was not extracted from
   1051		 * the active tree. This implies that the position of
   1052		 * the entity in the active tree may need to be
   1053		 * changed now, because we have just updated the start
   1054		 * time of the entity, and we will update its finish
   1055		 * time in a moment (the requeueing is then, more
   1056		 * precisely, a repositioning in this case). To
   1057		 * implement this repositioning, we: 1) dequeue the
   1058		 * entity here, 2) update the finish time and requeue
   1059		 * the entity according to the new timestamps below.
   1060		 */
   1061		if (entity->tree)
   1062			bfq_active_extract(st, entity);
   1063	} else { /* The entity is already active, and not in service */
   1064		/*
   1065		 * In this case, this function gets called only if the
   1066		 * next_in_service entity below this entity has
   1067		 * changed, and this change has caused the budget of
   1068		 * this entity to change, which, finally implies that
   1069		 * the finish time of this entity must be
   1070		 * updated. Such an update may cause the scheduling,
   1071		 * i.e., the position in the active tree, of this
   1072		 * entity to change. We handle this change by: 1)
   1073		 * dequeueing the entity here, 2) updating the finish
   1074		 * time and requeueing the entity according to the new
   1075		 * timestamps below. This is the same approach as the
   1076		 * non-extracted-entity sub-case above.
   1077		 */
   1078		bfq_active_extract(st, entity);
   1079	}
   1080
   1081	bfq_update_fin_time_enqueue(entity, st, false);
   1082}
   1083
   1084static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
   1085					  struct bfq_sched_data *sd,
   1086					  bool non_blocking_wait_rq)
   1087{
   1088	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
   1089
   1090	if (sd->in_service_entity == entity || entity->tree == &st->active)
   1091		 /*
   1092		  * in service or already queued on the active tree,
   1093		  * requeue or reposition
   1094		  */
   1095		__bfq_requeue_entity(entity);
   1096	else
   1097		/*
   1098		 * Not in service and not queued on its active tree:
   1099		 * the activity is idle and this is a true activation.
   1100		 */
   1101		__bfq_activate_entity(entity, non_blocking_wait_rq);
   1102}
   1103
   1104
   1105/**
   1106 * bfq_activate_requeue_entity - activate or requeue an entity representing a
   1107 *				 bfq_queue, and activate, requeue or reposition
   1108 *				 all ancestors for which such an update becomes
   1109 *				 necessary.
   1110 * @entity: the entity to activate.
   1111 * @non_blocking_wait_rq: true if this entity was waiting for a request
   1112 * @requeue: true if this is a requeue, which implies that bfqq is
   1113 *	     being expired; thus ALL its ancestors stop being served and must
   1114 *	     therefore be requeued
   1115 * @expiration: true if this function is being invoked in the expiration path
   1116 *             of the in-service queue
   1117 */
   1118static void bfq_activate_requeue_entity(struct bfq_entity *entity,
   1119					bool non_blocking_wait_rq,
   1120					bool requeue, bool expiration)
   1121{
   1122	struct bfq_sched_data *sd;
   1123
   1124	for_each_entity(entity) {
   1125		sd = entity->sched_data;
   1126		__bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
   1127
   1128		if (!bfq_update_next_in_service(sd, entity, expiration) &&
   1129		    !requeue)
   1130			break;
   1131	}
   1132}
   1133
   1134/**
   1135 * __bfq_deactivate_entity - update sched_data and service trees for
   1136 * entity, so as to represent entity as inactive
   1137 * @entity: the entity being deactivated.
   1138 * @ins_into_idle_tree: if false, the entity will not be put into the
   1139 *			idle tree.
   1140 *
   1141 * If necessary and allowed, puts entity into the idle tree. NOTE:
   1142 * entity may be on no tree if in service.
   1143 */
   1144bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
   1145{
   1146	struct bfq_sched_data *sd = entity->sched_data;
   1147	struct bfq_service_tree *st;
   1148	bool is_in_service;
   1149
   1150	if (!entity->on_st_or_in_serv) /*
   1151					* entity never activated, or
   1152					* already inactive
   1153					*/
   1154		return false;
   1155
   1156	/*
   1157	 * If we get here, then entity is active, which implies that
   1158	 * bfq_group_set_parent has already been invoked for the group
   1159	 * represented by entity. Therefore, the field
   1160	 * entity->sched_data has been set, and we can safely use it.
   1161	 */
   1162	st = bfq_entity_service_tree(entity);
   1163	is_in_service = entity == sd->in_service_entity;
   1164
   1165	bfq_calc_finish(entity, entity->service);
   1166
   1167	if (is_in_service)
   1168		sd->in_service_entity = NULL;
   1169	else
   1170		/*
   1171		 * Non in-service entity: nobody will take care of
   1172		 * resetting its service counter on expiration. Do it
   1173		 * now.
   1174		 */
   1175		entity->service = 0;
   1176
   1177	if (entity->tree == &st->active)
   1178		bfq_active_extract(st, entity);
   1179	else if (!is_in_service && entity->tree == &st->idle)
   1180		bfq_idle_extract(st, entity);
   1181
   1182	if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
   1183		bfq_forget_entity(st, entity, is_in_service);
   1184	else
   1185		bfq_idle_insert(st, entity);
   1186
   1187	return true;
   1188}
   1189
   1190/**
   1191 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
   1192 * @entity: the entity to deactivate.
   1193 * @ins_into_idle_tree: true if the entity can be put into the idle tree
   1194 * @expiration: true if this function is being invoked in the expiration path
   1195 *             of the in-service queue
   1196 */
   1197static void bfq_deactivate_entity(struct bfq_entity *entity,
   1198				  bool ins_into_idle_tree,
   1199				  bool expiration)
   1200{
   1201	struct bfq_sched_data *sd;
   1202	struct bfq_entity *parent = NULL;
   1203
   1204	for_each_entity_safe(entity, parent) {
   1205		sd = entity->sched_data;
   1206
   1207		if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
   1208			/*
   1209			 * entity is not in any tree any more, so
   1210			 * this deactivation is a no-op, and there is
   1211			 * nothing to change for upper-level entities
   1212			 * (in case of expiration, this can never
   1213			 * happen).
   1214			 */
   1215			return;
   1216		}
   1217
   1218		if (sd->next_in_service == entity)
   1219			/*
   1220			 * entity was the next_in_service entity,
   1221			 * then, since entity has just been
   1222			 * deactivated, a new one must be found.
   1223			 */
   1224			bfq_update_next_in_service(sd, NULL, expiration);
   1225
   1226		if (sd->next_in_service || sd->in_service_entity) {
   1227			/*
   1228			 * The parent entity is still active, because
   1229			 * either next_in_service or in_service_entity
   1230			 * is not NULL. So, no further upwards
   1231			 * deactivation must be performed.  Yet,
   1232			 * next_in_service has changed.	Then the
   1233			 * schedule does need to be updated upwards.
   1234			 *
   1235			 * NOTE If in_service_entity is not NULL, then
   1236			 * next_in_service may happen to be NULL,
   1237			 * although the parent entity is evidently
   1238			 * active. This happens if 1) the entity
   1239			 * pointed by in_service_entity is the only
   1240			 * active entity in the parent entity, and 2)
   1241			 * according to the definition of
   1242			 * next_in_service, the in_service_entity
   1243			 * cannot be considered as
   1244			 * next_in_service. See the comments on the
   1245			 * definition of next_in_service for details.
   1246			 */
   1247			break;
   1248		}
   1249
   1250		/*
   1251		 * If we get here, then the parent is no more
   1252		 * backlogged and we need to propagate the
   1253		 * deactivation upwards. Thus let the loop go on.
   1254		 */
   1255
   1256		/*
   1257		 * Also let parent be queued into the idle tree on
   1258		 * deactivation, to preserve service guarantees, and
   1259		 * assuming that who invoked this function does not
   1260		 * need parent entities too to be removed completely.
   1261		 */
   1262		ins_into_idle_tree = true;
   1263	}
   1264
   1265	/*
   1266	 * If the deactivation loop is fully executed, then there are
   1267	 * no more entities to touch and next loop is not executed at
   1268	 * all. Otherwise, requeue remaining entities if they are
   1269	 * about to stop receiving service, or reposition them if this
   1270	 * is not the case.
   1271	 */
   1272	entity = parent;
   1273	for_each_entity(entity) {
   1274		/*
   1275		 * Invoke __bfq_requeue_entity on entity, even if
   1276		 * already active, to requeue/reposition it in the
   1277		 * active tree (because sd->next_in_service has
   1278		 * changed)
   1279		 */
   1280		__bfq_requeue_entity(entity);
   1281
   1282		sd = entity->sched_data;
   1283		if (!bfq_update_next_in_service(sd, entity, expiration) &&
   1284		    !expiration)
   1285			/*
   1286			 * next_in_service unchanged or not causing
   1287			 * any change in entity->parent->sd, and no
   1288			 * requeueing needed for expiration: stop
   1289			 * here.
   1290			 */
   1291			break;
   1292	}
   1293}
   1294
   1295/**
   1296 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
   1297 *                       if needed, to have at least one entity eligible.
   1298 * @st: the service tree to act upon.
   1299 *
   1300 * Assumes that st is not empty.
   1301 */
   1302static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
   1303{
   1304	struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
   1305
   1306	if (bfq_gt(root_entity->min_start, st->vtime))
   1307		return root_entity->min_start;
   1308
   1309	return st->vtime;
   1310}
   1311
   1312static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
   1313{
   1314	if (new_value > st->vtime) {
   1315		st->vtime = new_value;
   1316		bfq_forget_idle(st);
   1317	}
   1318}
   1319
   1320/**
   1321 * bfq_first_active_entity - find the eligible entity with
   1322 *                           the smallest finish time
   1323 * @st: the service tree to select from.
   1324 * @vtime: the system virtual to use as a reference for eligibility
   1325 *
   1326 * This function searches the first schedulable entity, starting from the
   1327 * root of the tree and going on the left every time on this side there is
   1328 * a subtree with at least one eligible (start <= vtime) entity. The path on
   1329 * the right is followed only if a) the left subtree contains no eligible
   1330 * entities and b) no eligible entity has been found yet.
   1331 */
   1332static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
   1333						  u64 vtime)
   1334{
   1335	struct bfq_entity *entry, *first = NULL;
   1336	struct rb_node *node = st->active.rb_node;
   1337
   1338	while (node) {
   1339		entry = rb_entry(node, struct bfq_entity, rb_node);
   1340left:
   1341		if (!bfq_gt(entry->start, vtime))
   1342			first = entry;
   1343
   1344		if (node->rb_left) {
   1345			entry = rb_entry(node->rb_left,
   1346					 struct bfq_entity, rb_node);
   1347			if (!bfq_gt(entry->min_start, vtime)) {
   1348				node = node->rb_left;
   1349				goto left;
   1350			}
   1351		}
   1352		if (first)
   1353			break;
   1354		node = node->rb_right;
   1355	}
   1356
   1357	return first;
   1358}
   1359
   1360/**
   1361 * __bfq_lookup_next_entity - return the first eligible entity in @st.
   1362 * @st: the service tree.
   1363 *
   1364 * If there is no in-service entity for the sched_data st belongs to,
   1365 * then return the entity that will be set in service if:
   1366 * 1) the parent entity this st belongs to is set in service;
   1367 * 2) no entity belonging to such parent entity undergoes a state change
   1368 * that would influence the timestamps of the entity (e.g., becomes idle,
   1369 * becomes backlogged, changes its budget, ...).
   1370 *
   1371 * In this first case, update the virtual time in @st too (see the
   1372 * comments on this update inside the function).
   1373 *
   1374 * In contrast, if there is an in-service entity, then return the
   1375 * entity that would be set in service if not only the above
   1376 * conditions, but also the next one held true: the currently
   1377 * in-service entity, on expiration,
   1378 * 1) gets a finish time equal to the current one, or
   1379 * 2) is not eligible any more, or
   1380 * 3) is idle.
   1381 */
   1382static struct bfq_entity *
   1383__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
   1384{
   1385	struct bfq_entity *entity;
   1386	u64 new_vtime;
   1387
   1388	if (RB_EMPTY_ROOT(&st->active))
   1389		return NULL;
   1390
   1391	/*
   1392	 * Get the value of the system virtual time for which at
   1393	 * least one entity is eligible.
   1394	 */
   1395	new_vtime = bfq_calc_vtime_jump(st);
   1396
   1397	/*
   1398	 * If there is no in-service entity for the sched_data this
   1399	 * active tree belongs to, then push the system virtual time
   1400	 * up to the value that guarantees that at least one entity is
   1401	 * eligible. If, instead, there is an in-service entity, then
   1402	 * do not make any such update, because there is already an
   1403	 * eligible entity, namely the in-service one (even if the
   1404	 * entity is not on st, because it was extracted when set in
   1405	 * service).
   1406	 */
   1407	if (!in_service)
   1408		bfq_update_vtime(st, new_vtime);
   1409
   1410	entity = bfq_first_active_entity(st, new_vtime);
   1411
   1412	return entity;
   1413}
   1414
   1415/**
   1416 * bfq_lookup_next_entity - return the first eligible entity in @sd.
   1417 * @sd: the sched_data.
   1418 * @expiration: true if we are on the expiration path of the in-service queue
   1419 *
   1420 * This function is invoked when there has been a change in the trees
   1421 * for sd, and we need to know what is the new next entity to serve
   1422 * after this change.
   1423 */
   1424static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
   1425						 bool expiration)
   1426{
   1427	struct bfq_service_tree *st = sd->service_tree;
   1428	struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
   1429	struct bfq_entity *entity = NULL;
   1430	int class_idx = 0;
   1431
   1432	/*
   1433	 * Choose from idle class, if needed to guarantee a minimum
   1434	 * bandwidth to this class (and if there is some active entity
   1435	 * in idle class). This should also mitigate
   1436	 * priority-inversion problems in case a low priority task is
   1437	 * holding file system resources.
   1438	 */
   1439	if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
   1440				   BFQ_CL_IDLE_TIMEOUT)) {
   1441		if (!RB_EMPTY_ROOT(&idle_class_st->active))
   1442			class_idx = BFQ_IOPRIO_CLASSES - 1;
   1443		/* About to be served if backlogged, or not yet backlogged */
   1444		sd->bfq_class_idle_last_service = jiffies;
   1445	}
   1446
   1447	/*
   1448	 * Find the next entity to serve for the highest-priority
   1449	 * class, unless the idle class needs to be served.
   1450	 */
   1451	for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
   1452		/*
   1453		 * If expiration is true, then bfq_lookup_next_entity
   1454		 * is being invoked as a part of the expiration path
   1455		 * of the in-service queue. In this case, even if
   1456		 * sd->in_service_entity is not NULL,
   1457		 * sd->in_service_entity at this point is actually not
   1458		 * in service any more, and, if needed, has already
   1459		 * been properly queued or requeued into the right
   1460		 * tree. The reason why sd->in_service_entity is still
   1461		 * not NULL here, even if expiration is true, is that
   1462		 * sd->in_service_entity is reset as a last step in the
   1463		 * expiration path. So, if expiration is true, tell
   1464		 * __bfq_lookup_next_entity that there is no
   1465		 * sd->in_service_entity.
   1466		 */
   1467		entity = __bfq_lookup_next_entity(st + class_idx,
   1468						  sd->in_service_entity &&
   1469						  !expiration);
   1470
   1471		if (entity)
   1472			break;
   1473	}
   1474
   1475	if (!entity)
   1476		return NULL;
   1477
   1478	return entity;
   1479}
   1480
   1481bool next_queue_may_preempt(struct bfq_data *bfqd)
   1482{
   1483	struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
   1484
   1485	return sd->next_in_service != sd->in_service_entity;
   1486}
   1487
   1488/*
   1489 * Get next queue for service.
   1490 */
   1491struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
   1492{
   1493	struct bfq_entity *entity = NULL;
   1494	struct bfq_sched_data *sd;
   1495	struct bfq_queue *bfqq;
   1496
   1497	if (bfq_tot_busy_queues(bfqd) == 0)
   1498		return NULL;
   1499
   1500	/*
   1501	 * Traverse the path from the root to the leaf entity to
   1502	 * serve. Set in service all the entities visited along the
   1503	 * way.
   1504	 */
   1505	sd = &bfqd->root_group->sched_data;
   1506	for (; sd ; sd = entity->my_sched_data) {
   1507		/*
   1508		 * WARNING. We are about to set the in-service entity
   1509		 * to sd->next_in_service, i.e., to the (cached) value
   1510		 * returned by bfq_lookup_next_entity(sd) the last
   1511		 * time it was invoked, i.e., the last time when the
   1512		 * service order in sd changed as a consequence of the
   1513		 * activation or deactivation of an entity. In this
   1514		 * respect, if we execute bfq_lookup_next_entity(sd)
   1515		 * in this very moment, it may, although with low
   1516		 * probability, yield a different entity than that
   1517		 * pointed to by sd->next_in_service. This rare event
   1518		 * happens in case there was no CLASS_IDLE entity to
   1519		 * serve for sd when bfq_lookup_next_entity(sd) was
   1520		 * invoked for the last time, while there is now one
   1521		 * such entity.
   1522		 *
   1523		 * If the above event happens, then the scheduling of
   1524		 * such entity in CLASS_IDLE is postponed until the
   1525		 * service of the sd->next_in_service entity
   1526		 * finishes. In fact, when the latter is expired,
   1527		 * bfq_lookup_next_entity(sd) gets called again,
   1528		 * exactly to update sd->next_in_service.
   1529		 */
   1530
   1531		/* Make next_in_service entity become in_service_entity */
   1532		entity = sd->next_in_service;
   1533		sd->in_service_entity = entity;
   1534
   1535		/*
   1536		 * If entity is no longer a candidate for next
   1537		 * service, then it must be extracted from its active
   1538		 * tree, so as to make sure that it won't be
   1539		 * considered when computing next_in_service. See the
   1540		 * comments on the function
   1541		 * bfq_no_longer_next_in_service() for details.
   1542		 */
   1543		if (bfq_no_longer_next_in_service(entity))
   1544			bfq_active_extract(bfq_entity_service_tree(entity),
   1545					   entity);
   1546
   1547		/*
   1548		 * Even if entity is not to be extracted according to
   1549		 * the above check, a descendant entity may get
   1550		 * extracted in one of the next iterations of this
   1551		 * loop. Such an event could cause a change in
   1552		 * next_in_service for the level of the descendant
   1553		 * entity, and thus possibly back to this level.
   1554		 *
   1555		 * However, we cannot perform the resulting needed
   1556		 * update of next_in_service for this level before the
   1557		 * end of the whole loop, because, to know which is
   1558		 * the correct next-to-serve candidate entity for each
   1559		 * level, we need first to find the leaf entity to set
   1560		 * in service. In fact, only after we know which is
   1561		 * the next-to-serve leaf entity, we can discover
   1562		 * whether the parent entity of the leaf entity
   1563		 * becomes the next-to-serve, and so on.
   1564		 */
   1565	}
   1566
   1567	bfqq = bfq_entity_to_bfqq(entity);
   1568
   1569	/*
   1570	 * We can finally update all next-to-serve entities along the
   1571	 * path from the leaf entity just set in service to the root.
   1572	 */
   1573	for_each_entity(entity) {
   1574		struct bfq_sched_data *sd = entity->sched_data;
   1575
   1576		if (!bfq_update_next_in_service(sd, NULL, false))
   1577			break;
   1578	}
   1579
   1580	return bfqq;
   1581}
   1582
   1583/* returns true if the in-service queue gets freed */
   1584bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
   1585{
   1586	struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
   1587	struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
   1588	struct bfq_entity *entity = in_serv_entity;
   1589
   1590	bfq_clear_bfqq_wait_request(in_serv_bfqq);
   1591	hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
   1592	bfqd->in_service_queue = NULL;
   1593
   1594	/*
   1595	 * When this function is called, all in-service entities have
   1596	 * been properly deactivated or requeued, so we can safely
   1597	 * execute the final step: reset in_service_entity along the
   1598	 * path from entity to the root.
   1599	 */
   1600	for_each_entity(entity)
   1601		entity->sched_data->in_service_entity = NULL;
   1602
   1603	/*
   1604	 * in_serv_entity is no longer in service, so, if it is in no
   1605	 * service tree either, then release the service reference to
   1606	 * the queue it represents (taken with bfq_get_entity).
   1607	 */
   1608	if (!in_serv_entity->on_st_or_in_serv) {
   1609		/*
   1610		 * If no process is referencing in_serv_bfqq any
   1611		 * longer, then the service reference may be the only
   1612		 * reference to the queue. If this is the case, then
   1613		 * bfqq gets freed here.
   1614		 */
   1615		int ref = in_serv_bfqq->ref;
   1616		bfq_put_queue(in_serv_bfqq);
   1617		if (ref == 1)
   1618			return true;
   1619	}
   1620
   1621	return false;
   1622}
   1623
   1624void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
   1625			 bool ins_into_idle_tree, bool expiration)
   1626{
   1627	struct bfq_entity *entity = &bfqq->entity;
   1628
   1629	bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
   1630}
   1631
   1632void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
   1633{
   1634	struct bfq_entity *entity = &bfqq->entity;
   1635
   1636	bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
   1637				    false, false);
   1638	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
   1639}
   1640
   1641void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
   1642		      bool expiration)
   1643{
   1644	struct bfq_entity *entity = &bfqq->entity;
   1645
   1646	bfq_activate_requeue_entity(entity, false,
   1647				    bfqq == bfqd->in_service_queue, expiration);
   1648}
   1649
   1650/*
   1651 * Called when the bfqq no longer has requests pending, remove it from
   1652 * the service tree. As a special case, it can be invoked during an
   1653 * expiration.
   1654 */
   1655void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
   1656		       bool expiration)
   1657{
   1658	bfq_log_bfqq(bfqd, bfqq, "del from busy");
   1659
   1660	bfq_clear_bfqq_busy(bfqq);
   1661
   1662	bfqd->busy_queues[bfqq->ioprio_class - 1]--;
   1663
   1664	if (bfqq->wr_coeff > 1)
   1665		bfqd->wr_busy_queues--;
   1666
   1667	bfqg_stats_update_dequeue(bfqq_group(bfqq));
   1668
   1669	bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
   1670
   1671	if (!bfqq->dispatched)
   1672		bfq_weights_tree_remove(bfqd, bfqq);
   1673}
   1674
   1675/*
   1676 * Called when an inactive queue receives a new request.
   1677 */
   1678void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
   1679{
   1680	bfq_log_bfqq(bfqd, bfqq, "add to busy");
   1681
   1682	bfq_activate_bfqq(bfqd, bfqq);
   1683
   1684	bfq_mark_bfqq_busy(bfqq);
   1685	bfqd->busy_queues[bfqq->ioprio_class - 1]++;
   1686
   1687	if (!bfqq->dispatched)
   1688		if (bfqq->wr_coeff == 1)
   1689			bfq_weights_tree_add(bfqd, bfqq,
   1690					     &bfqd->queue_weights_tree);
   1691
   1692	if (bfqq->wr_coeff > 1)
   1693		bfqd->wr_busy_queues++;
   1694
   1695	/* Move bfqq to the head of the woken list of its waker */
   1696	if (!hlist_unhashed(&bfqq->woken_list_node) &&
   1697	    &bfqq->woken_list_node != bfqq->waker_bfqq->woken_list.first) {
   1698		hlist_del_init(&bfqq->woken_list_node);
   1699		hlist_add_head(&bfqq->woken_list_node,
   1700			       &bfqq->waker_bfqq->woken_list);
   1701	}
   1702}