gm20b.c (1661B)
1/* 2 * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20 * DEALINGS IN THE SOFTWARE. 21 */ 22#include "priv.h" 23#include "gf100.h" 24 25/* GM20B's FB is similar to GM200, but without the ability to allocate VRAM */ 26static const struct nvkm_fb_func 27gm20b_fb = { 28 .dtor = gf100_fb_dtor, 29 .oneinit = gf100_fb_oneinit, 30 .init = gm200_fb_init, 31 .init_page = gm200_fb_init_page, 32 .intr = gf100_fb_intr, 33 .default_bigpage = 0 /* per-instance. */, 34}; 35 36int 37gm20b_fb_new(struct nvkm_device *device, enum nvkm_subdev_type type, int inst, struct nvkm_fb **pfb) 38{ 39 return gf100_fb_new_(&gm20b_fb, device, type, inst, pfb); 40}