cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
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radeon_fence.c (31260B)


      1/*
      2 * Copyright 2009 Jerome Glisse.
      3 * All Rights Reserved.
      4 *
      5 * Permission is hereby granted, free of charge, to any person obtaining a
      6 * copy of this software and associated documentation files (the
      7 * "Software"), to deal in the Software without restriction, including
      8 * without limitation the rights to use, copy, modify, merge, publish,
      9 * distribute, sub license, and/or sell copies of the Software, and to
     10 * permit persons to whom the Software is furnished to do so, subject to
     11 * the following conditions:
     12 *
     13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
     17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
     20 *
     21 * The above copyright notice and this permission notice (including the
     22 * next paragraph) shall be included in all copies or substantial portions
     23 * of the Software.
     24 *
     25 */
     26/*
     27 * Authors:
     28 *    Jerome Glisse <glisse@freedesktop.org>
     29 *    Dave Airlie
     30 */
     31
     32#include <linux/atomic.h>
     33#include <linux/firmware.h>
     34#include <linux/kref.h>
     35#include <linux/sched/signal.h>
     36#include <linux/seq_file.h>
     37#include <linux/slab.h>
     38#include <linux/wait.h>
     39
     40#include <drm/drm_device.h>
     41#include <drm/drm_file.h>
     42
     43#include "radeon.h"
     44#include "radeon_reg.h"
     45#include "radeon_trace.h"
     46
     47/*
     48 * Fences
     49 * Fences mark an event in the GPUs pipeline and are used
     50 * for GPU/CPU synchronization.  When the fence is written,
     51 * it is expected that all buffers associated with that fence
     52 * are no longer in use by the associated ring on the GPU and
     53 * that the relevant GPU caches have been flushed.  Whether
     54 * we use a scratch register or memory location depends on the asic
     55 * and whether writeback is enabled.
     56 */
     57
     58/**
     59 * radeon_fence_write - write a fence value
     60 *
     61 * @rdev: radeon_device pointer
     62 * @seq: sequence number to write
     63 * @ring: ring index the fence is associated with
     64 *
     65 * Writes a fence value to memory or a scratch register (all asics).
     66 */
     67static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
     68{
     69	struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
     70	if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
     71		if (drv->cpu_addr) {
     72			*drv->cpu_addr = cpu_to_le32(seq);
     73		}
     74	} else {
     75		WREG32(drv->scratch_reg, seq);
     76	}
     77}
     78
     79/**
     80 * radeon_fence_read - read a fence value
     81 *
     82 * @rdev: radeon_device pointer
     83 * @ring: ring index the fence is associated with
     84 *
     85 * Reads a fence value from memory or a scratch register (all asics).
     86 * Returns the value of the fence read from memory or register.
     87 */
     88static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
     89{
     90	struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
     91	u32 seq = 0;
     92
     93	if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
     94		if (drv->cpu_addr) {
     95			seq = le32_to_cpu(*drv->cpu_addr);
     96		} else {
     97			seq = lower_32_bits(atomic64_read(&drv->last_seq));
     98		}
     99	} else {
    100		seq = RREG32(drv->scratch_reg);
    101	}
    102	return seq;
    103}
    104
    105/**
    106 * radeon_fence_schedule_check - schedule lockup check
    107 *
    108 * @rdev: radeon_device pointer
    109 * @ring: ring index we should work with
    110 *
    111 * Queues a delayed work item to check for lockups.
    112 */
    113static void radeon_fence_schedule_check(struct radeon_device *rdev, int ring)
    114{
    115	/*
    116	 * Do not reset the timer here with mod_delayed_work,
    117	 * this can livelock in an interaction with TTM delayed destroy.
    118	 */
    119	queue_delayed_work(system_power_efficient_wq,
    120			   &rdev->fence_drv[ring].lockup_work,
    121			   RADEON_FENCE_JIFFIES_TIMEOUT);
    122}
    123
    124/**
    125 * radeon_fence_emit - emit a fence on the requested ring
    126 *
    127 * @rdev: radeon_device pointer
    128 * @fence: radeon fence object
    129 * @ring: ring index the fence is associated with
    130 *
    131 * Emits a fence command on the requested ring (all asics).
    132 * Returns 0 on success, -ENOMEM on failure.
    133 */
    134int radeon_fence_emit(struct radeon_device *rdev,
    135		      struct radeon_fence **fence,
    136		      int ring)
    137{
    138	u64 seq;
    139
    140	/* we are protected by the ring emission mutex */
    141	*fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
    142	if ((*fence) == NULL) {
    143		return -ENOMEM;
    144	}
    145	(*fence)->rdev = rdev;
    146	(*fence)->seq = seq = ++rdev->fence_drv[ring].sync_seq[ring];
    147	(*fence)->ring = ring;
    148	(*fence)->is_vm_update = false;
    149	dma_fence_init(&(*fence)->base, &radeon_fence_ops,
    150		       &rdev->fence_queue.lock,
    151		       rdev->fence_context + ring,
    152		       seq);
    153	radeon_fence_ring_emit(rdev, ring, *fence);
    154	trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq);
    155	radeon_fence_schedule_check(rdev, ring);
    156	return 0;
    157}
    158
    159/*
    160 * radeon_fence_check_signaled - callback from fence_queue
    161 *
    162 * this function is called with fence_queue lock held, which is also used
    163 * for the fence locking itself, so unlocked variants are used for
    164 * fence_signal, and remove_wait_queue.
    165 */
    166static int radeon_fence_check_signaled(wait_queue_entry_t *wait, unsigned mode, int flags, void *key)
    167{
    168	struct radeon_fence *fence;
    169	u64 seq;
    170
    171	fence = container_of(wait, struct radeon_fence, fence_wake);
    172
    173	/*
    174	 * We cannot use radeon_fence_process here because we're already
    175	 * in the waitqueue, in a call from wake_up_all.
    176	 */
    177	seq = atomic64_read(&fence->rdev->fence_drv[fence->ring].last_seq);
    178	if (seq >= fence->seq) {
    179		dma_fence_signal_locked(&fence->base);
    180		radeon_irq_kms_sw_irq_put(fence->rdev, fence->ring);
    181		__remove_wait_queue(&fence->rdev->fence_queue, &fence->fence_wake);
    182		dma_fence_put(&fence->base);
    183	}
    184	return 0;
    185}
    186
    187/**
    188 * radeon_fence_activity - check for fence activity
    189 *
    190 * @rdev: radeon_device pointer
    191 * @ring: ring index the fence is associated with
    192 *
    193 * Checks the current fence value and calculates the last
    194 * signalled fence value. Returns true if activity occured
    195 * on the ring, and the fence_queue should be waken up.
    196 */
    197static bool radeon_fence_activity(struct radeon_device *rdev, int ring)
    198{
    199	uint64_t seq, last_seq, last_emitted;
    200	unsigned count_loop = 0;
    201	bool wake = false;
    202
    203	/* Note there is a scenario here for an infinite loop but it's
    204	 * very unlikely to happen. For it to happen, the current polling
    205	 * process need to be interrupted by another process and another
    206	 * process needs to update the last_seq btw the atomic read and
    207	 * xchg of the current process.
    208	 *
    209	 * More over for this to go in infinite loop there need to be
    210	 * continuously new fence signaled ie radeon_fence_read needs
    211	 * to return a different value each time for both the currently
    212	 * polling process and the other process that xchg the last_seq
    213	 * btw atomic read and xchg of the current process. And the
    214	 * value the other process set as last seq must be higher than
    215	 * the seq value we just read. Which means that current process
    216	 * need to be interrupted after radeon_fence_read and before
    217	 * atomic xchg.
    218	 *
    219	 * To be even more safe we count the number of time we loop and
    220	 * we bail after 10 loop just accepting the fact that we might
    221	 * have temporarly set the last_seq not to the true real last
    222	 * seq but to an older one.
    223	 */
    224	last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
    225	do {
    226		last_emitted = rdev->fence_drv[ring].sync_seq[ring];
    227		seq = radeon_fence_read(rdev, ring);
    228		seq |= last_seq & 0xffffffff00000000LL;
    229		if (seq < last_seq) {
    230			seq &= 0xffffffff;
    231			seq |= last_emitted & 0xffffffff00000000LL;
    232		}
    233
    234		if (seq <= last_seq || seq > last_emitted) {
    235			break;
    236		}
    237		/* If we loop over we don't want to return without
    238		 * checking if a fence is signaled as it means that the
    239		 * seq we just read is different from the previous on.
    240		 */
    241		wake = true;
    242		last_seq = seq;
    243		if ((count_loop++) > 10) {
    244			/* We looped over too many time leave with the
    245			 * fact that we might have set an older fence
    246			 * seq then the current real last seq as signaled
    247			 * by the hw.
    248			 */
    249			break;
    250		}
    251	} while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
    252
    253	if (seq < last_emitted)
    254		radeon_fence_schedule_check(rdev, ring);
    255
    256	return wake;
    257}
    258
    259/**
    260 * radeon_fence_check_lockup - check for hardware lockup
    261 *
    262 * @work: delayed work item
    263 *
    264 * Checks for fence activity and if there is none probe
    265 * the hardware if a lockup occured.
    266 */
    267static void radeon_fence_check_lockup(struct work_struct *work)
    268{
    269	struct radeon_fence_driver *fence_drv;
    270	struct radeon_device *rdev;
    271	int ring;
    272
    273	fence_drv = container_of(work, struct radeon_fence_driver,
    274				 lockup_work.work);
    275	rdev = fence_drv->rdev;
    276	ring = fence_drv - &rdev->fence_drv[0];
    277
    278	if (!down_read_trylock(&rdev->exclusive_lock)) {
    279		/* just reschedule the check if a reset is going on */
    280		radeon_fence_schedule_check(rdev, ring);
    281		return;
    282	}
    283
    284	if (fence_drv->delayed_irq && rdev->irq.installed) {
    285		unsigned long irqflags;
    286
    287		fence_drv->delayed_irq = false;
    288		spin_lock_irqsave(&rdev->irq.lock, irqflags);
    289		radeon_irq_set(rdev);
    290		spin_unlock_irqrestore(&rdev->irq.lock, irqflags);
    291	}
    292
    293	if (radeon_fence_activity(rdev, ring))
    294		wake_up_all(&rdev->fence_queue);
    295
    296	else if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
    297
    298		/* good news we believe it's a lockup */
    299		dev_warn(rdev->dev, "GPU lockup (current fence id "
    300			 "0x%016llx last fence id 0x%016llx on ring %d)\n",
    301			 (uint64_t)atomic64_read(&fence_drv->last_seq),
    302			 fence_drv->sync_seq[ring], ring);
    303
    304		/* remember that we need an reset */
    305		rdev->needs_reset = true;
    306		wake_up_all(&rdev->fence_queue);
    307	}
    308	up_read(&rdev->exclusive_lock);
    309}
    310
    311/**
    312 * radeon_fence_process - process a fence
    313 *
    314 * @rdev: radeon_device pointer
    315 * @ring: ring index the fence is associated with
    316 *
    317 * Checks the current fence value and wakes the fence queue
    318 * if the sequence number has increased (all asics).
    319 */
    320void radeon_fence_process(struct radeon_device *rdev, int ring)
    321{
    322	if (radeon_fence_activity(rdev, ring))
    323		wake_up_all(&rdev->fence_queue);
    324}
    325
    326/**
    327 * radeon_fence_seq_signaled - check if a fence sequence number has signaled
    328 *
    329 * @rdev: radeon device pointer
    330 * @seq: sequence number
    331 * @ring: ring index the fence is associated with
    332 *
    333 * Check if the last signaled fence sequnce number is >= the requested
    334 * sequence number (all asics).
    335 * Returns true if the fence has signaled (current fence value
    336 * is >= requested value) or false if it has not (current fence
    337 * value is < the requested value.  Helper function for
    338 * radeon_fence_signaled().
    339 */
    340static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
    341				      u64 seq, unsigned ring)
    342{
    343	if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
    344		return true;
    345	}
    346	/* poll new last sequence at least once */
    347	radeon_fence_process(rdev, ring);
    348	if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
    349		return true;
    350	}
    351	return false;
    352}
    353
    354static bool radeon_fence_is_signaled(struct dma_fence *f)
    355{
    356	struct radeon_fence *fence = to_radeon_fence(f);
    357	struct radeon_device *rdev = fence->rdev;
    358	unsigned ring = fence->ring;
    359	u64 seq = fence->seq;
    360
    361	if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
    362		return true;
    363	}
    364
    365	if (down_read_trylock(&rdev->exclusive_lock)) {
    366		radeon_fence_process(rdev, ring);
    367		up_read(&rdev->exclusive_lock);
    368
    369		if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
    370			return true;
    371		}
    372	}
    373	return false;
    374}
    375
    376/**
    377 * radeon_fence_enable_signaling - enable signalling on fence
    378 * @f: fence
    379 *
    380 * This function is called with fence_queue lock held, and adds a callback
    381 * to fence_queue that checks if this fence is signaled, and if so it
    382 * signals the fence and removes itself.
    383 */
    384static bool radeon_fence_enable_signaling(struct dma_fence *f)
    385{
    386	struct radeon_fence *fence = to_radeon_fence(f);
    387	struct radeon_device *rdev = fence->rdev;
    388
    389	if (atomic64_read(&rdev->fence_drv[fence->ring].last_seq) >= fence->seq)
    390		return false;
    391
    392	if (down_read_trylock(&rdev->exclusive_lock)) {
    393		radeon_irq_kms_sw_irq_get(rdev, fence->ring);
    394
    395		if (radeon_fence_activity(rdev, fence->ring))
    396			wake_up_all_locked(&rdev->fence_queue);
    397
    398		/* did fence get signaled after we enabled the sw irq? */
    399		if (atomic64_read(&rdev->fence_drv[fence->ring].last_seq) >= fence->seq) {
    400			radeon_irq_kms_sw_irq_put(rdev, fence->ring);
    401			up_read(&rdev->exclusive_lock);
    402			return false;
    403		}
    404
    405		up_read(&rdev->exclusive_lock);
    406	} else {
    407		/* we're probably in a lockup, lets not fiddle too much */
    408		if (radeon_irq_kms_sw_irq_get_delayed(rdev, fence->ring))
    409			rdev->fence_drv[fence->ring].delayed_irq = true;
    410		radeon_fence_schedule_check(rdev, fence->ring);
    411	}
    412
    413	fence->fence_wake.flags = 0;
    414	fence->fence_wake.private = NULL;
    415	fence->fence_wake.func = radeon_fence_check_signaled;
    416	__add_wait_queue(&rdev->fence_queue, &fence->fence_wake);
    417	dma_fence_get(f);
    418	return true;
    419}
    420
    421/**
    422 * radeon_fence_signaled - check if a fence has signaled
    423 *
    424 * @fence: radeon fence object
    425 *
    426 * Check if the requested fence has signaled (all asics).
    427 * Returns true if the fence has signaled or false if it has not.
    428 */
    429bool radeon_fence_signaled(struct radeon_fence *fence)
    430{
    431	if (!fence)
    432		return true;
    433
    434	if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
    435		dma_fence_signal(&fence->base);
    436		return true;
    437	}
    438	return false;
    439}
    440
    441/**
    442 * radeon_fence_any_seq_signaled - check if any sequence number is signaled
    443 *
    444 * @rdev: radeon device pointer
    445 * @seq: sequence numbers
    446 *
    447 * Check if the last signaled fence sequnce number is >= the requested
    448 * sequence number (all asics).
    449 * Returns true if any has signaled (current value is >= requested value)
    450 * or false if it has not. Helper function for radeon_fence_wait_seq.
    451 */
    452static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
    453{
    454	unsigned i;
    455
    456	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
    457		if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i))
    458			return true;
    459	}
    460	return false;
    461}
    462
    463/**
    464 * radeon_fence_wait_seq_timeout - wait for a specific sequence numbers
    465 *
    466 * @rdev: radeon device pointer
    467 * @target_seq: sequence number(s) we want to wait for
    468 * @intr: use interruptable sleep
    469 * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
    470 *
    471 * Wait for the requested sequence number(s) to be written by any ring
    472 * (all asics).  Sequnce number array is indexed by ring id.
    473 * @intr selects whether to use interruptable (true) or non-interruptable
    474 * (false) sleep when waiting for the sequence number.  Helper function
    475 * for radeon_fence_wait_*().
    476 * Returns remaining time if the sequence number has passed, 0 when
    477 * the wait timeout, or an error for all other cases.
    478 * -EDEADLK is returned when a GPU lockup has been detected.
    479 */
    480static long radeon_fence_wait_seq_timeout(struct radeon_device *rdev,
    481					  u64 *target_seq, bool intr,
    482					  long timeout)
    483{
    484	long r;
    485	int i;
    486
    487	if (radeon_fence_any_seq_signaled(rdev, target_seq))
    488		return timeout;
    489
    490	/* enable IRQs and tracing */
    491	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
    492		if (!target_seq[i])
    493			continue;
    494
    495		trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]);
    496		radeon_irq_kms_sw_irq_get(rdev, i);
    497	}
    498
    499	if (intr) {
    500		r = wait_event_interruptible_timeout(rdev->fence_queue, (
    501			radeon_fence_any_seq_signaled(rdev, target_seq)
    502			 || rdev->needs_reset), timeout);
    503	} else {
    504		r = wait_event_timeout(rdev->fence_queue, (
    505			radeon_fence_any_seq_signaled(rdev, target_seq)
    506			 || rdev->needs_reset), timeout);
    507	}
    508
    509	if (rdev->needs_reset)
    510		r = -EDEADLK;
    511
    512	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
    513		if (!target_seq[i])
    514			continue;
    515
    516		radeon_irq_kms_sw_irq_put(rdev, i);
    517		trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
    518	}
    519
    520	return r;
    521}
    522
    523/**
    524 * radeon_fence_wait_timeout - wait for a fence to signal with timeout
    525 *
    526 * @fence: radeon fence object
    527 * @intr: use interruptible sleep
    528 *
    529 * Wait for the requested fence to signal (all asics).
    530 * @intr selects whether to use interruptable (true) or non-interruptable
    531 * (false) sleep when waiting for the fence.
    532 * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
    533 * Returns remaining time if the sequence number has passed, 0 when
    534 * the wait timeout, or an error for all other cases.
    535 */
    536long radeon_fence_wait_timeout(struct radeon_fence *fence, bool intr, long timeout)
    537{
    538	uint64_t seq[RADEON_NUM_RINGS] = {};
    539	long r;
    540
    541	/*
    542	 * This function should not be called on !radeon fences.
    543	 * If this is the case, it would mean this function can
    544	 * also be called on radeon fences belonging to another card.
    545	 * exclusive_lock is not held in that case.
    546	 */
    547	if (WARN_ON_ONCE(!to_radeon_fence(&fence->base)))
    548		return dma_fence_wait(&fence->base, intr);
    549
    550	seq[fence->ring] = fence->seq;
    551	r = radeon_fence_wait_seq_timeout(fence->rdev, seq, intr, timeout);
    552	if (r <= 0) {
    553		return r;
    554	}
    555
    556	dma_fence_signal(&fence->base);
    557	return r;
    558}
    559
    560/**
    561 * radeon_fence_wait - wait for a fence to signal
    562 *
    563 * @fence: radeon fence object
    564 * @intr: use interruptible sleep
    565 *
    566 * Wait for the requested fence to signal (all asics).
    567 * @intr selects whether to use interruptable (true) or non-interruptable
    568 * (false) sleep when waiting for the fence.
    569 * Returns 0 if the fence has passed, error for all other cases.
    570 */
    571int radeon_fence_wait(struct radeon_fence *fence, bool intr)
    572{
    573	long r = radeon_fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT);
    574	if (r > 0) {
    575		return 0;
    576	} else {
    577		return r;
    578	}
    579}
    580
    581/**
    582 * radeon_fence_wait_any - wait for a fence to signal on any ring
    583 *
    584 * @rdev: radeon device pointer
    585 * @fences: radeon fence object(s)
    586 * @intr: use interruptable sleep
    587 *
    588 * Wait for any requested fence to signal (all asics).  Fence
    589 * array is indexed by ring id.  @intr selects whether to use
    590 * interruptable (true) or non-interruptable (false) sleep when
    591 * waiting for the fences. Used by the suballocator.
    592 * Returns 0 if any fence has passed, error for all other cases.
    593 */
    594int radeon_fence_wait_any(struct radeon_device *rdev,
    595			  struct radeon_fence **fences,
    596			  bool intr)
    597{
    598	uint64_t seq[RADEON_NUM_RINGS];
    599	unsigned i, num_rings = 0;
    600	long r;
    601
    602	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
    603		seq[i] = 0;
    604
    605		if (!fences[i]) {
    606			continue;
    607		}
    608
    609		seq[i] = fences[i]->seq;
    610		++num_rings;
    611	}
    612
    613	/* nothing to wait for ? */
    614	if (num_rings == 0)
    615		return -ENOENT;
    616
    617	r = radeon_fence_wait_seq_timeout(rdev, seq, intr, MAX_SCHEDULE_TIMEOUT);
    618	if (r < 0) {
    619		return r;
    620	}
    621	return 0;
    622}
    623
    624/**
    625 * radeon_fence_wait_next - wait for the next fence to signal
    626 *
    627 * @rdev: radeon device pointer
    628 * @ring: ring index the fence is associated with
    629 *
    630 * Wait for the next fence on the requested ring to signal (all asics).
    631 * Returns 0 if the next fence has passed, error for all other cases.
    632 * Caller must hold ring lock.
    633 */
    634int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
    635{
    636	uint64_t seq[RADEON_NUM_RINGS] = {};
    637	long r;
    638
    639	seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
    640	if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) {
    641		/* nothing to wait for, last_seq is
    642		   already the last emited fence */
    643		return -ENOENT;
    644	}
    645	r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT);
    646	if (r < 0)
    647		return r;
    648	return 0;
    649}
    650
    651/**
    652 * radeon_fence_wait_empty - wait for all fences to signal
    653 *
    654 * @rdev: radeon device pointer
    655 * @ring: ring index the fence is associated with
    656 *
    657 * Wait for all fences on the requested ring to signal (all asics).
    658 * Returns 0 if the fences have passed, error for all other cases.
    659 * Caller must hold ring lock.
    660 */
    661int radeon_fence_wait_empty(struct radeon_device *rdev, int ring)
    662{
    663	uint64_t seq[RADEON_NUM_RINGS] = {};
    664	long r;
    665
    666	seq[ring] = rdev->fence_drv[ring].sync_seq[ring];
    667	if (!seq[ring])
    668		return 0;
    669
    670	r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT);
    671	if (r < 0) {
    672		if (r == -EDEADLK)
    673			return -EDEADLK;
    674
    675		dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
    676			ring, r);
    677	}
    678	return 0;
    679}
    680
    681/**
    682 * radeon_fence_ref - take a ref on a fence
    683 *
    684 * @fence: radeon fence object
    685 *
    686 * Take a reference on a fence (all asics).
    687 * Returns the fence.
    688 */
    689struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
    690{
    691	dma_fence_get(&fence->base);
    692	return fence;
    693}
    694
    695/**
    696 * radeon_fence_unref - remove a ref on a fence
    697 *
    698 * @fence: radeon fence object
    699 *
    700 * Remove a reference on a fence (all asics).
    701 */
    702void radeon_fence_unref(struct radeon_fence **fence)
    703{
    704	struct radeon_fence *tmp = *fence;
    705
    706	*fence = NULL;
    707	if (tmp) {
    708		dma_fence_put(&tmp->base);
    709	}
    710}
    711
    712/**
    713 * radeon_fence_count_emitted - get the count of emitted fences
    714 *
    715 * @rdev: radeon device pointer
    716 * @ring: ring index the fence is associated with
    717 *
    718 * Get the number of fences emitted on the requested ring (all asics).
    719 * Returns the number of emitted fences on the ring.  Used by the
    720 * dynpm code to ring track activity.
    721 */
    722unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
    723{
    724	uint64_t emitted;
    725
    726	/* We are not protected by ring lock when reading the last sequence
    727	 * but it's ok to report slightly wrong fence count here.
    728	 */
    729	radeon_fence_process(rdev, ring);
    730	emitted = rdev->fence_drv[ring].sync_seq[ring]
    731		- atomic64_read(&rdev->fence_drv[ring].last_seq);
    732	/* to avoid 32bits warp around */
    733	if (emitted > 0x10000000) {
    734		emitted = 0x10000000;
    735	}
    736	return (unsigned)emitted;
    737}
    738
    739/**
    740 * radeon_fence_need_sync - do we need a semaphore
    741 *
    742 * @fence: radeon fence object
    743 * @dst_ring: which ring to check against
    744 *
    745 * Check if the fence needs to be synced against another ring
    746 * (all asics).  If so, we need to emit a semaphore.
    747 * Returns true if we need to sync with another ring, false if
    748 * not.
    749 */
    750bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
    751{
    752	struct radeon_fence_driver *fdrv;
    753
    754	if (!fence) {
    755		return false;
    756	}
    757
    758	if (fence->ring == dst_ring) {
    759		return false;
    760	}
    761
    762	/* we are protected by the ring mutex */
    763	fdrv = &fence->rdev->fence_drv[dst_ring];
    764	if (fence->seq <= fdrv->sync_seq[fence->ring]) {
    765		return false;
    766	}
    767
    768	return true;
    769}
    770
    771/**
    772 * radeon_fence_note_sync - record the sync point
    773 *
    774 * @fence: radeon fence object
    775 * @dst_ring: which ring to check against
    776 *
    777 * Note the sequence number at which point the fence will
    778 * be synced with the requested ring (all asics).
    779 */
    780void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
    781{
    782	struct radeon_fence_driver *dst, *src;
    783	unsigned i;
    784
    785	if (!fence) {
    786		return;
    787	}
    788
    789	if (fence->ring == dst_ring) {
    790		return;
    791	}
    792
    793	/* we are protected by the ring mutex */
    794	src = &fence->rdev->fence_drv[fence->ring];
    795	dst = &fence->rdev->fence_drv[dst_ring];
    796	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
    797		if (i == dst_ring) {
    798			continue;
    799		}
    800		dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
    801	}
    802}
    803
    804/**
    805 * radeon_fence_driver_start_ring - make the fence driver
    806 * ready for use on the requested ring.
    807 *
    808 * @rdev: radeon device pointer
    809 * @ring: ring index to start the fence driver on
    810 *
    811 * Make the fence driver ready for processing (all asics).
    812 * Not all asics have all rings, so each asic will only
    813 * start the fence driver on the rings it has.
    814 * Returns 0 for success, errors for failure.
    815 */
    816int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
    817{
    818	uint64_t index;
    819	int r;
    820
    821	radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
    822	if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
    823		rdev->fence_drv[ring].scratch_reg = 0;
    824		if (ring != R600_RING_TYPE_UVD_INDEX) {
    825			index = R600_WB_EVENT_OFFSET + ring * 4;
    826			rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
    827			rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr +
    828							 index;
    829
    830		} else {
    831			/* put fence directly behind firmware */
    832			index = ALIGN(rdev->uvd_fw->size, 8);
    833			rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index;
    834			rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index;
    835		}
    836
    837	} else {
    838		r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
    839		if (r) {
    840			dev_err(rdev->dev, "fence failed to get scratch register\n");
    841			return r;
    842		}
    843		index = RADEON_WB_SCRATCH_OFFSET +
    844			rdev->fence_drv[ring].scratch_reg -
    845			rdev->scratch.reg_base;
    846		rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
    847		rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
    848	}
    849	radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
    850	rdev->fence_drv[ring].initialized = true;
    851	dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx\n",
    852		 ring, rdev->fence_drv[ring].gpu_addr);
    853	return 0;
    854}
    855
    856/**
    857 * radeon_fence_driver_init_ring - init the fence driver
    858 * for the requested ring.
    859 *
    860 * @rdev: radeon device pointer
    861 * @ring: ring index to start the fence driver on
    862 *
    863 * Init the fence driver for the requested ring (all asics).
    864 * Helper function for radeon_fence_driver_init().
    865 */
    866static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
    867{
    868	int i;
    869
    870	rdev->fence_drv[ring].scratch_reg = -1;
    871	rdev->fence_drv[ring].cpu_addr = NULL;
    872	rdev->fence_drv[ring].gpu_addr = 0;
    873	for (i = 0; i < RADEON_NUM_RINGS; ++i)
    874		rdev->fence_drv[ring].sync_seq[i] = 0;
    875	atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
    876	rdev->fence_drv[ring].initialized = false;
    877	INIT_DELAYED_WORK(&rdev->fence_drv[ring].lockup_work,
    878			  radeon_fence_check_lockup);
    879	rdev->fence_drv[ring].rdev = rdev;
    880}
    881
    882/**
    883 * radeon_fence_driver_init - init the fence driver
    884 * for all possible rings.
    885 *
    886 * @rdev: radeon device pointer
    887 *
    888 * Init the fence driver for all possible rings (all asics).
    889 * Not all asics have all rings, so each asic will only
    890 * start the fence driver on the rings it has using
    891 * radeon_fence_driver_start_ring().
    892 */
    893void radeon_fence_driver_init(struct radeon_device *rdev)
    894{
    895	int ring;
    896
    897	init_waitqueue_head(&rdev->fence_queue);
    898	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
    899		radeon_fence_driver_init_ring(rdev, ring);
    900	}
    901
    902	radeon_debugfs_fence_init(rdev);
    903}
    904
    905/**
    906 * radeon_fence_driver_fini - tear down the fence driver
    907 * for all possible rings.
    908 *
    909 * @rdev: radeon device pointer
    910 *
    911 * Tear down the fence driver for all possible rings (all asics).
    912 */
    913void radeon_fence_driver_fini(struct radeon_device *rdev)
    914{
    915	int ring, r;
    916
    917	mutex_lock(&rdev->ring_lock);
    918	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
    919		if (!rdev->fence_drv[ring].initialized)
    920			continue;
    921		r = radeon_fence_wait_empty(rdev, ring);
    922		if (r) {
    923			/* no need to trigger GPU reset as we are unloading */
    924			radeon_fence_driver_force_completion(rdev, ring);
    925		}
    926		cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work);
    927		wake_up_all(&rdev->fence_queue);
    928		radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
    929		rdev->fence_drv[ring].initialized = false;
    930	}
    931	mutex_unlock(&rdev->ring_lock);
    932}
    933
    934/**
    935 * radeon_fence_driver_force_completion - force all fence waiter to complete
    936 *
    937 * @rdev: radeon device pointer
    938 * @ring: the ring to complete
    939 *
    940 * In case of GPU reset failure make sure no process keep waiting on fence
    941 * that will never complete.
    942 */
    943void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring)
    944{
    945	if (rdev->fence_drv[ring].initialized) {
    946		radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
    947		cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work);
    948	}
    949}
    950
    951
    952/*
    953 * Fence debugfs
    954 */
    955#if defined(CONFIG_DEBUG_FS)
    956static int radeon_debugfs_fence_info_show(struct seq_file *m, void *data)
    957{
    958	struct radeon_device *rdev = (struct radeon_device *)m->private;
    959	int i, j;
    960
    961	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
    962		if (!rdev->fence_drv[i].initialized)
    963			continue;
    964
    965		radeon_fence_process(rdev, i);
    966
    967		seq_printf(m, "--- ring %d ---\n", i);
    968		seq_printf(m, "Last signaled fence 0x%016llx\n",
    969			   (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
    970		seq_printf(m, "Last emitted        0x%016llx\n",
    971			   rdev->fence_drv[i].sync_seq[i]);
    972
    973		for (j = 0; j < RADEON_NUM_RINGS; ++j) {
    974			if (i != j && rdev->fence_drv[j].initialized)
    975				seq_printf(m, "Last sync to ring %d 0x%016llx\n",
    976					   j, rdev->fence_drv[i].sync_seq[j]);
    977		}
    978	}
    979	return 0;
    980}
    981
    982/*
    983 * radeon_debugfs_gpu_reset - manually trigger a gpu reset
    984 *
    985 * Manually trigger a gpu reset at the next fence wait.
    986 */
    987static int radeon_debugfs_gpu_reset(void *data, u64 *val)
    988{
    989	struct radeon_device *rdev = (struct radeon_device *)data;
    990
    991	down_read(&rdev->exclusive_lock);
    992	*val = rdev->needs_reset;
    993	rdev->needs_reset = true;
    994	wake_up_all(&rdev->fence_queue);
    995	up_read(&rdev->exclusive_lock);
    996
    997	return 0;
    998}
    999DEFINE_SHOW_ATTRIBUTE(radeon_debugfs_fence_info);
   1000DEFINE_DEBUGFS_ATTRIBUTE(radeon_debugfs_gpu_reset_fops,
   1001			 radeon_debugfs_gpu_reset, NULL, "%lld\n");
   1002#endif
   1003
   1004void radeon_debugfs_fence_init(struct radeon_device *rdev)
   1005{
   1006#if defined(CONFIG_DEBUG_FS)
   1007	struct dentry *root = rdev->ddev->primary->debugfs_root;
   1008
   1009	debugfs_create_file("radeon_gpu_reset", 0444, root, rdev,
   1010			    &radeon_debugfs_gpu_reset_fops);
   1011	debugfs_create_file("radeon_fence_info", 0444, root, rdev,
   1012			    &radeon_debugfs_fence_info_fops);
   1013
   1014
   1015#endif
   1016}
   1017
   1018static const char *radeon_fence_get_driver_name(struct dma_fence *fence)
   1019{
   1020	return "radeon";
   1021}
   1022
   1023static const char *radeon_fence_get_timeline_name(struct dma_fence *f)
   1024{
   1025	struct radeon_fence *fence = to_radeon_fence(f);
   1026	switch (fence->ring) {
   1027	case RADEON_RING_TYPE_GFX_INDEX: return "radeon.gfx";
   1028	case CAYMAN_RING_TYPE_CP1_INDEX: return "radeon.cp1";
   1029	case CAYMAN_RING_TYPE_CP2_INDEX: return "radeon.cp2";
   1030	case R600_RING_TYPE_DMA_INDEX: return "radeon.dma";
   1031	case CAYMAN_RING_TYPE_DMA1_INDEX: return "radeon.dma1";
   1032	case R600_RING_TYPE_UVD_INDEX: return "radeon.uvd";
   1033	case TN_RING_TYPE_VCE1_INDEX: return "radeon.vce1";
   1034	case TN_RING_TYPE_VCE2_INDEX: return "radeon.vce2";
   1035	default: WARN_ON_ONCE(1); return "radeon.unk";
   1036	}
   1037}
   1038
   1039static inline bool radeon_test_signaled(struct radeon_fence *fence)
   1040{
   1041	return test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
   1042}
   1043
   1044struct radeon_wait_cb {
   1045	struct dma_fence_cb base;
   1046	struct task_struct *task;
   1047};
   1048
   1049static void
   1050radeon_fence_wait_cb(struct dma_fence *fence, struct dma_fence_cb *cb)
   1051{
   1052	struct radeon_wait_cb *wait =
   1053		container_of(cb, struct radeon_wait_cb, base);
   1054
   1055	wake_up_process(wait->task);
   1056}
   1057
   1058static signed long radeon_fence_default_wait(struct dma_fence *f, bool intr,
   1059					     signed long t)
   1060{
   1061	struct radeon_fence *fence = to_radeon_fence(f);
   1062	struct radeon_device *rdev = fence->rdev;
   1063	struct radeon_wait_cb cb;
   1064
   1065	cb.task = current;
   1066
   1067	if (dma_fence_add_callback(f, &cb.base, radeon_fence_wait_cb))
   1068		return t;
   1069
   1070	while (t > 0) {
   1071		if (intr)
   1072			set_current_state(TASK_INTERRUPTIBLE);
   1073		else
   1074			set_current_state(TASK_UNINTERRUPTIBLE);
   1075
   1076		/*
   1077		 * radeon_test_signaled must be called after
   1078		 * set_current_state to prevent a race with wake_up_process
   1079		 */
   1080		if (radeon_test_signaled(fence))
   1081			break;
   1082
   1083		if (rdev->needs_reset) {
   1084			t = -EDEADLK;
   1085			break;
   1086		}
   1087
   1088		t = schedule_timeout(t);
   1089
   1090		if (t > 0 && intr && signal_pending(current))
   1091			t = -ERESTARTSYS;
   1092	}
   1093
   1094	__set_current_state(TASK_RUNNING);
   1095	dma_fence_remove_callback(f, &cb.base);
   1096
   1097	return t;
   1098}
   1099
   1100const struct dma_fence_ops radeon_fence_ops = {
   1101	.get_driver_name = radeon_fence_get_driver_name,
   1102	.get_timeline_name = radeon_fence_get_timeline_name,
   1103	.enable_signaling = radeon_fence_enable_signaling,
   1104	.signaled = radeon_fence_is_signaled,
   1105	.wait = radeon_fence_default_wait,
   1106	.release = NULL,
   1107};