cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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si_blit_shaders.h (5856B)


      1/*
      2 * Copyright 2011 Advanced Micro Devices, Inc.
      3 *
      4 * Permission is hereby granted, free of charge, to any person obtaining a
      5 * copy of this software and associated documentation files (the "Software"),
      6 * to deal in the Software without restriction, including without limitation
      7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8 * and/or sell copies of the Software, and to permit persons to whom the
      9 * Software is furnished to do so, subject to the following conditions:
     10 *
     11 * The above copyright notice and this permission notice (including the next
     12 * paragraph) shall be included in all copies or substantial portions of the
     13 * Software.
     14 *
     15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18 * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21 * DEALINGS IN THE SOFTWARE.
     22 *
     23 */
     24
     25#ifndef SI_BLIT_SHADERS_H
     26#define SI_BLIT_SHADERS_H
     27
     28static const u32 si_default_state[] = {
     29	0xc0066900,
     30	0x00000000,
     31	0x00000060, /* DB_RENDER_CONTROL */
     32	0x00000000, /* DB_COUNT_CONTROL */
     33	0x00000000, /* DB_DEPTH_VIEW */
     34	0x0000002a, /* DB_RENDER_OVERRIDE */
     35	0x00000000, /* DB_RENDER_OVERRIDE2 */
     36	0x00000000, /* DB_HTILE_DATA_BASE */
     37
     38	0xc0046900,
     39	0x00000008,
     40	0x00000000, /* DB_DEPTH_BOUNDS_MIN */
     41	0x00000000, /* DB_DEPTH_BOUNDS_MAX */
     42	0x00000000, /* DB_STENCIL_CLEAR */
     43	0x00000000, /* DB_DEPTH_CLEAR */
     44
     45	0xc0036900,
     46	0x0000000f,
     47	0x00000000, /* DB_DEPTH_INFO */
     48	0x00000000, /* DB_Z_INFO */
     49	0x00000000, /* DB_STENCIL_INFO */
     50
     51	0xc0016900,
     52	0x00000080,
     53	0x00000000, /* PA_SC_WINDOW_OFFSET */
     54
     55	0xc00d6900,
     56	0x00000083,
     57	0x0000ffff, /* PA_SC_CLIPRECT_RULE */
     58	0x00000000, /* PA_SC_CLIPRECT_0_TL */
     59	0x20002000, /* PA_SC_CLIPRECT_0_BR */
     60	0x00000000,
     61	0x20002000,
     62	0x00000000,
     63	0x20002000,
     64	0x00000000,
     65	0x20002000,
     66	0xaaaaaaaa, /* PA_SC_EDGERULE */
     67	0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
     68	0x0000000f, /* CB_TARGET_MASK */
     69	0x0000000f, /* CB_SHADER_MASK */
     70
     71	0xc0226900,
     72	0x00000094,
     73	0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
     74	0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
     75	0x80000000,
     76	0x20002000,
     77	0x80000000,
     78	0x20002000,
     79	0x80000000,
     80	0x20002000,
     81	0x80000000,
     82	0x20002000,
     83	0x80000000,
     84	0x20002000,
     85	0x80000000,
     86	0x20002000,
     87	0x80000000,
     88	0x20002000,
     89	0x80000000,
     90	0x20002000,
     91	0x80000000,
     92	0x20002000,
     93	0x80000000,
     94	0x20002000,
     95	0x80000000,
     96	0x20002000,
     97	0x80000000,
     98	0x20002000,
     99	0x80000000,
    100	0x20002000,
    101	0x80000000,
    102	0x20002000,
    103	0x80000000,
    104	0x20002000,
    105	0x00000000, /* PA_SC_VPORT_ZMIN_0 */
    106	0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
    107
    108	0xc0026900,
    109	0x000000d9,
    110	0x00000000, /* CP_RINGID */
    111	0x00000000, /* CP_VMID */
    112
    113	0xc0046900,
    114	0x00000100,
    115	0xffffffff, /* VGT_MAX_VTX_INDX */
    116	0x00000000, /* VGT_MIN_VTX_INDX */
    117	0x00000000, /* VGT_INDX_OFFSET */
    118	0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
    119
    120	0xc0046900,
    121	0x00000105,
    122	0x00000000, /* CB_BLEND_RED */
    123	0x00000000, /* CB_BLEND_GREEN */
    124	0x00000000, /* CB_BLEND_BLUE */
    125	0x00000000, /* CB_BLEND_ALPHA */
    126
    127	0xc0016900,
    128	0x000001e0,
    129	0x00000000, /* CB_BLEND0_CONTROL */
    130
    131	0xc00e6900,
    132	0x00000200,
    133	0x00000000, /* DB_DEPTH_CONTROL */
    134	0x00000000, /* DB_EQAA */
    135	0x00cc0010, /* CB_COLOR_CONTROL */
    136	0x00000210, /* DB_SHADER_CONTROL */
    137	0x00010000, /* PA_CL_CLIP_CNTL */
    138	0x00000004, /* PA_SU_SC_MODE_CNTL */
    139	0x00000100, /* PA_CL_VTE_CNTL */
    140	0x00000000, /* PA_CL_VS_OUT_CNTL */
    141	0x00000000, /* PA_CL_NANINF_CNTL */
    142	0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
    143	0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
    144	0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
    145	0x00000000, /*  */
    146	0x00000000, /*  */
    147
    148	0xc0116900,
    149	0x00000280,
    150	0x00000000, /* PA_SU_POINT_SIZE */
    151	0x00000000, /* PA_SU_POINT_MINMAX */
    152	0x00000008, /* PA_SU_LINE_CNTL */
    153	0x00000000, /* PA_SC_LINE_STIPPLE */
    154	0x00000000, /* VGT_OUTPUT_PATH_CNTL */
    155	0x00000000, /* VGT_HOS_CNTL */
    156	0x00000000,
    157	0x00000000,
    158	0x00000000,
    159	0x00000000,
    160	0x00000000,
    161	0x00000000,
    162	0x00000000,
    163	0x00000000,
    164	0x00000000,
    165	0x00000000,
    166	0x00000000, /* VGT_GS_MODE */
    167
    168	0xc0026900,
    169	0x00000292,
    170	0x00000000, /* PA_SC_MODE_CNTL_0 */
    171	0x00000000, /* PA_SC_MODE_CNTL_1 */
    172
    173	0xc0016900,
    174	0x000002a1,
    175	0x00000000, /* VGT_PRIMITIVEID_EN */
    176
    177	0xc0016900,
    178	0x000002a5,
    179	0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
    180
    181	0xc0026900,
    182	0x000002a8,
    183	0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
    184	0x00000000,
    185
    186	0xc0026900,
    187	0x000002ad,
    188	0x00000000, /* VGT_REUSE_OFF */
    189	0x00000000,
    190
    191	0xc0016900,
    192	0x000002d5,
    193	0x00000000, /* VGT_SHADER_STAGES_EN */
    194
    195	0xc0016900,
    196	0x000002dc,
    197	0x0000aa00, /* DB_ALPHA_TO_MASK */
    198
    199	0xc0066900,
    200	0x000002de,
    201	0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
    202	0x00000000,
    203	0x00000000,
    204	0x00000000,
    205	0x00000000,
    206	0x00000000,
    207
    208	0xc0026900,
    209	0x000002e5,
    210	0x00000000, /* VGT_STRMOUT_CONFIG */
    211	0x00000000,
    212
    213	0xc01b6900,
    214	0x000002f5,
    215	0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
    216	0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
    217	0x00000000, /* PA_SC_LINE_CNTL */
    218	0x00000000, /* PA_SC_AA_CONFIG */
    219	0x00000005, /* PA_SU_VTX_CNTL */
    220	0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
    221	0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
    222	0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
    223	0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
    224	0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
    225	0x00000000,
    226	0x00000000,
    227	0x00000000,
    228	0x00000000,
    229	0x00000000,
    230	0x00000000,
    231	0x00000000,
    232	0x00000000,
    233	0x00000000,
    234	0x00000000,
    235	0x00000000,
    236	0x00000000,
    237	0x00000000,
    238	0x00000000,
    239	0x00000000,
    240	0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
    241	0xffffffff,
    242
    243	0xc0026900,
    244	0x00000316,
    245	0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
    246	0x00000010, /*  */
    247};
    248
    249static const u32 si_default_size = ARRAY_SIZE(si_default_state);
    250
    251#endif