sprd_dpu.h (2512B)
1/* SPDX-License-Identifier: GPL-2.0 */ 2/* 3 * Copyright (C) 2020 Unisoc Inc. 4 */ 5 6#ifndef __SPRD_DPU_H__ 7#define __SPRD_DPU_H__ 8 9#include <linux/bug.h> 10#include <linux/delay.h> 11#include <linux/device.h> 12#include <linux/kernel.h> 13#include <linux/platform_device.h> 14#include <linux/string.h> 15#include <video/videomode.h> 16 17#include <drm/drm_crtc.h> 18#include <drm/drm_fourcc.h> 19#include <drm/drm_print.h> 20#include <drm/drm_vblank.h> 21#include <uapi/drm/drm_mode.h> 22 23/* DPU Layer registers offset */ 24#define DPU_LAY_REG_OFFSET 0x30 25 26enum { 27 SPRD_DPU_IF_DPI, 28 SPRD_DPU_IF_EDPI, 29 SPRD_DPU_IF_LIMIT 30}; 31 32/** 33 * Sprd DPU context structure 34 * 35 * @base: DPU controller base address 36 * @irq: IRQ number to install the handler for 37 * @if_type: The type of DPI interface, default is DPI mode. 38 * @vm: videomode structure to use for DPU and DPI initialization 39 * @stopped: indicates whether DPU are stopped 40 * @wait_queue: wait queue, used to wait for DPU shadow register update done and 41 * DPU stop register done interrupt signal. 42 * @evt_update: wait queue condition for DPU shadow register 43 * @evt_stop: wait queue condition for DPU stop register 44 */ 45struct dpu_context { 46 void __iomem *base; 47 int irq; 48 u8 if_type; 49 struct videomode vm; 50 bool stopped; 51 wait_queue_head_t wait_queue; 52 bool evt_update; 53 bool evt_stop; 54}; 55 56/** 57 * Sprd DPU device structure 58 * 59 * @crtc: crtc object 60 * @drm: A point to drm device 61 * @ctx: DPU's implementation specific context object 62 */ 63struct sprd_dpu { 64 struct drm_crtc base; 65 struct drm_device *drm; 66 struct dpu_context ctx; 67}; 68 69static inline struct sprd_dpu *to_sprd_crtc(struct drm_crtc *crtc) 70{ 71 return container_of(crtc, struct sprd_dpu, base); 72} 73 74static inline void 75dpu_reg_set(struct dpu_context *ctx, u32 offset, u32 set_bits) 76{ 77 u32 bits = readl_relaxed(ctx->base + offset); 78 79 writel(bits | set_bits, ctx->base + offset); 80} 81 82static inline void 83dpu_reg_clr(struct dpu_context *ctx, u32 offset, u32 clr_bits) 84{ 85 u32 bits = readl_relaxed(ctx->base + offset); 86 87 writel(bits & ~clr_bits, ctx->base + offset); 88} 89 90static inline u32 91layer_reg_rd(struct dpu_context *ctx, u32 offset, int index) 92{ 93 u32 layer_offset = offset + index * DPU_LAY_REG_OFFSET; 94 95 return readl(ctx->base + layer_offset); 96} 97 98static inline void 99layer_reg_wr(struct dpu_context *ctx, u32 offset, u32 cfg_bits, int index) 100{ 101 u32 layer_offset = offset + index * DPU_LAY_REG_OFFSET; 102 103 writel(cfg_bits, ctx->base + layer_offset); 104} 105 106void sprd_dpu_run(struct sprd_dpu *dpu); 107void sprd_dpu_stop(struct sprd_dpu *dpu); 108 109#endif