cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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v3d_bo.c (5874B)


      1// SPDX-License-Identifier: GPL-2.0+
      2/* Copyright (C) 2015-2018 Broadcom */
      3
      4/**
      5 * DOC: V3D GEM BO management support
      6 *
      7 * Compared to VC4 (V3D 2.x), V3D 3.3 introduces an MMU between the
      8 * GPU and the bus, allowing us to use shmem objects for our storage
      9 * instead of CMA.
     10 *
     11 * Physically contiguous objects may still be imported to V3D, but the
     12 * driver doesn't allocate physically contiguous objects on its own.
     13 * Display engines requiring physically contiguous allocations should
     14 * look into Mesa's "renderonly" support (as used by the Mesa pl111
     15 * driver) for an example of how to integrate with V3D.
     16 *
     17 * Long term, we should support evicting pages from the MMU when under
     18 * memory pressure (thus the v3d_bo_get_pages() refcounting), but
     19 * that's not a high priority since our systems tend to not have swap.
     20 */
     21
     22#include <linux/dma-buf.h>
     23#include <linux/pfn_t.h>
     24
     25#include "v3d_drv.h"
     26#include "uapi/drm/v3d_drm.h"
     27
     28/* Called DRM core on the last userspace/kernel unreference of the
     29 * BO.
     30 */
     31void v3d_free_object(struct drm_gem_object *obj)
     32{
     33	struct v3d_dev *v3d = to_v3d_dev(obj->dev);
     34	struct v3d_bo *bo = to_v3d_bo(obj);
     35
     36	v3d_mmu_remove_ptes(bo);
     37
     38	mutex_lock(&v3d->bo_lock);
     39	v3d->bo_stats.num_allocated--;
     40	v3d->bo_stats.pages_allocated -= obj->size >> PAGE_SHIFT;
     41	mutex_unlock(&v3d->bo_lock);
     42
     43	spin_lock(&v3d->mm_lock);
     44	drm_mm_remove_node(&bo->node);
     45	spin_unlock(&v3d->mm_lock);
     46
     47	/* GPU execution may have dirtied any pages in the BO. */
     48	bo->base.pages_mark_dirty_on_put = true;
     49
     50	drm_gem_shmem_free(&bo->base);
     51}
     52
     53static const struct drm_gem_object_funcs v3d_gem_funcs = {
     54	.free = v3d_free_object,
     55	.print_info = drm_gem_shmem_object_print_info,
     56	.pin = drm_gem_shmem_object_pin,
     57	.unpin = drm_gem_shmem_object_unpin,
     58	.get_sg_table = drm_gem_shmem_object_get_sg_table,
     59	.vmap = drm_gem_shmem_object_vmap,
     60	.vunmap = drm_gem_shmem_object_vunmap,
     61	.mmap = drm_gem_shmem_object_mmap,
     62	.vm_ops = &drm_gem_shmem_vm_ops,
     63};
     64
     65/* gem_create_object function for allocating a BO struct and doing
     66 * early setup.
     67 */
     68struct drm_gem_object *v3d_create_object(struct drm_device *dev, size_t size)
     69{
     70	struct v3d_bo *bo;
     71	struct drm_gem_object *obj;
     72
     73	if (size == 0)
     74		return ERR_PTR(-EINVAL);
     75
     76	bo = kzalloc(sizeof(*bo), GFP_KERNEL);
     77	if (!bo)
     78		return ERR_PTR(-ENOMEM);
     79	obj = &bo->base.base;
     80
     81	obj->funcs = &v3d_gem_funcs;
     82	bo->base.map_wc = true;
     83	INIT_LIST_HEAD(&bo->unref_head);
     84
     85	return &bo->base.base;
     86}
     87
     88static int
     89v3d_bo_create_finish(struct drm_gem_object *obj)
     90{
     91	struct v3d_dev *v3d = to_v3d_dev(obj->dev);
     92	struct v3d_bo *bo = to_v3d_bo(obj);
     93	struct sg_table *sgt;
     94	int ret;
     95
     96	/* So far we pin the BO in the MMU for its lifetime, so use
     97	 * shmem's helper for getting a lifetime sgt.
     98	 */
     99	sgt = drm_gem_shmem_get_pages_sgt(&bo->base);
    100	if (IS_ERR(sgt))
    101		return PTR_ERR(sgt);
    102
    103	spin_lock(&v3d->mm_lock);
    104	/* Allocate the object's space in the GPU's page tables.
    105	 * Inserting PTEs will happen later, but the offset is for the
    106	 * lifetime of the BO.
    107	 */
    108	ret = drm_mm_insert_node_generic(&v3d->mm, &bo->node,
    109					 obj->size >> PAGE_SHIFT,
    110					 GMP_GRANULARITY >> PAGE_SHIFT, 0, 0);
    111	spin_unlock(&v3d->mm_lock);
    112	if (ret)
    113		return ret;
    114
    115	/* Track stats for /debug/dri/n/bo_stats. */
    116	mutex_lock(&v3d->bo_lock);
    117	v3d->bo_stats.num_allocated++;
    118	v3d->bo_stats.pages_allocated += obj->size >> PAGE_SHIFT;
    119	mutex_unlock(&v3d->bo_lock);
    120
    121	v3d_mmu_insert_ptes(bo);
    122
    123	return 0;
    124}
    125
    126struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
    127			     size_t unaligned_size)
    128{
    129	struct drm_gem_shmem_object *shmem_obj;
    130	struct v3d_bo *bo;
    131	int ret;
    132
    133	shmem_obj = drm_gem_shmem_create(dev, unaligned_size);
    134	if (IS_ERR(shmem_obj))
    135		return ERR_CAST(shmem_obj);
    136	bo = to_v3d_bo(&shmem_obj->base);
    137
    138	ret = v3d_bo_create_finish(&shmem_obj->base);
    139	if (ret)
    140		goto free_obj;
    141
    142	return bo;
    143
    144free_obj:
    145	drm_gem_shmem_free(shmem_obj);
    146	return ERR_PTR(ret);
    147}
    148
    149struct drm_gem_object *
    150v3d_prime_import_sg_table(struct drm_device *dev,
    151			  struct dma_buf_attachment *attach,
    152			  struct sg_table *sgt)
    153{
    154	struct drm_gem_object *obj;
    155	int ret;
    156
    157	obj = drm_gem_shmem_prime_import_sg_table(dev, attach, sgt);
    158	if (IS_ERR(obj))
    159		return obj;
    160
    161	ret = v3d_bo_create_finish(obj);
    162	if (ret) {
    163		drm_gem_shmem_free(&to_v3d_bo(obj)->base);
    164		return ERR_PTR(ret);
    165	}
    166
    167	return obj;
    168}
    169
    170int v3d_create_bo_ioctl(struct drm_device *dev, void *data,
    171			struct drm_file *file_priv)
    172{
    173	struct drm_v3d_create_bo *args = data;
    174	struct v3d_bo *bo = NULL;
    175	int ret;
    176
    177	if (args->flags != 0) {
    178		DRM_INFO("unknown create_bo flags: %d\n", args->flags);
    179		return -EINVAL;
    180	}
    181
    182	bo = v3d_bo_create(dev, file_priv, PAGE_ALIGN(args->size));
    183	if (IS_ERR(bo))
    184		return PTR_ERR(bo);
    185
    186	args->offset = bo->node.start << PAGE_SHIFT;
    187
    188	ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
    189	drm_gem_object_put(&bo->base.base);
    190
    191	return ret;
    192}
    193
    194int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
    195		      struct drm_file *file_priv)
    196{
    197	struct drm_v3d_mmap_bo *args = data;
    198	struct drm_gem_object *gem_obj;
    199
    200	if (args->flags != 0) {
    201		DRM_INFO("unknown mmap_bo flags: %d\n", args->flags);
    202		return -EINVAL;
    203	}
    204
    205	gem_obj = drm_gem_object_lookup(file_priv, args->handle);
    206	if (!gem_obj) {
    207		DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
    208		return -ENOENT;
    209	}
    210
    211	args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
    212	drm_gem_object_put(gem_obj);
    213
    214	return 0;
    215}
    216
    217int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
    218			    struct drm_file *file_priv)
    219{
    220	struct drm_v3d_get_bo_offset *args = data;
    221	struct drm_gem_object *gem_obj;
    222	struct v3d_bo *bo;
    223
    224	gem_obj = drm_gem_object_lookup(file_priv, args->handle);
    225	if (!gem_obj) {
    226		DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
    227		return -ENOENT;
    228	}
    229	bo = to_v3d_bo(gem_obj);
    230
    231	args->offset = bo->node.start << PAGE_SHIFT;
    232
    233	drm_gem_object_put(gem_obj);
    234	return 0;
    235}