cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
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vc4_packet.h (16206B)


      1/*
      2 * Copyright © 2014 Broadcom
      3 *
      4 * Permission is hereby granted, free of charge, to any person obtaining a
      5 * copy of this software and associated documentation files (the "Software"),
      6 * to deal in the Software without restriction, including without limitation
      7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8 * and/or sell copies of the Software, and to permit persons to whom the
      9 * Software is furnished to do so, subject to the following conditions:
     10 *
     11 * The above copyright notice and this permission notice (including the next
     12 * paragraph) shall be included in all copies or substantial portions of the
     13 * Software.
     14 *
     15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21 * IN THE SOFTWARE.
     22 */
     23
     24#ifndef VC4_PACKET_H
     25#define VC4_PACKET_H
     26
     27#include "vc4_regs.h" /* for VC4_MASK, VC4_GET_FIELD, VC4_SET_FIELD */
     28
     29enum vc4_packet {
     30	VC4_PACKET_HALT = 0,
     31	VC4_PACKET_NOP = 1,
     32
     33	VC4_PACKET_FLUSH = 4,
     34	VC4_PACKET_FLUSH_ALL = 5,
     35	VC4_PACKET_START_TILE_BINNING = 6,
     36	VC4_PACKET_INCREMENT_SEMAPHORE = 7,
     37	VC4_PACKET_WAIT_ON_SEMAPHORE = 8,
     38
     39	VC4_PACKET_BRANCH = 16,
     40	VC4_PACKET_BRANCH_TO_SUB_LIST = 17,
     41
     42	VC4_PACKET_STORE_MS_TILE_BUFFER = 24,
     43	VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25,
     44	VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26,
     45	VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27,
     46	VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28,
     47	VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29,
     48
     49	VC4_PACKET_GL_INDEXED_PRIMITIVE = 32,
     50	VC4_PACKET_GL_ARRAY_PRIMITIVE = 33,
     51
     52	VC4_PACKET_COMPRESSED_PRIMITIVE = 48,
     53	VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49,
     54
     55	VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56,
     56
     57	VC4_PACKET_GL_SHADER_STATE = 64,
     58	VC4_PACKET_NV_SHADER_STATE = 65,
     59	VC4_PACKET_VG_SHADER_STATE = 66,
     60
     61	VC4_PACKET_CONFIGURATION_BITS = 96,
     62	VC4_PACKET_FLAT_SHADE_FLAGS = 97,
     63	VC4_PACKET_POINT_SIZE = 98,
     64	VC4_PACKET_LINE_WIDTH = 99,
     65	VC4_PACKET_RHT_X_BOUNDARY = 100,
     66	VC4_PACKET_DEPTH_OFFSET = 101,
     67	VC4_PACKET_CLIP_WINDOW = 102,
     68	VC4_PACKET_VIEWPORT_OFFSET = 103,
     69	VC4_PACKET_Z_CLIPPING = 104,
     70	VC4_PACKET_CLIPPER_XY_SCALING = 105,
     71	VC4_PACKET_CLIPPER_Z_SCALING = 106,
     72
     73	VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112,
     74	VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113,
     75	VC4_PACKET_CLEAR_COLORS = 114,
     76	VC4_PACKET_TILE_COORDINATES = 115,
     77
     78	/* Not an actual hardware packet -- this is what we use to put
     79	 * references to GEM bos in the command stream, since we need the u32
     80	 * int the actual address packet in order to store the offset from the
     81	 * start of the BO.
     82	 */
     83	VC4_PACKET_GEM_HANDLES = 254,
     84} __attribute__ ((__packed__));
     85
     86#define VC4_PACKET_HALT_SIZE						1
     87#define VC4_PACKET_NOP_SIZE						1
     88#define VC4_PACKET_FLUSH_SIZE						1
     89#define VC4_PACKET_FLUSH_ALL_SIZE					1
     90#define VC4_PACKET_START_TILE_BINNING_SIZE				1
     91#define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE				1
     92#define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE				1
     93#define VC4_PACKET_BRANCH_SIZE						5
     94#define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE				5
     95#define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE				1
     96#define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE			1
     97#define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE			5
     98#define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE			5
     99#define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE			7
    100#define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE			7
    101#define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE				14
    102#define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE				10
    103#define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE				1
    104#define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE			1
    105#define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE				2
    106#define VC4_PACKET_GL_SHADER_STATE_SIZE					5
    107#define VC4_PACKET_NV_SHADER_STATE_SIZE					5
    108#define VC4_PACKET_VG_SHADER_STATE_SIZE					5
    109#define VC4_PACKET_CONFIGURATION_BITS_SIZE				4
    110#define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE				5
    111#define VC4_PACKET_POINT_SIZE_SIZE					5
    112#define VC4_PACKET_LINE_WIDTH_SIZE					5
    113#define VC4_PACKET_RHT_X_BOUNDARY_SIZE					3
    114#define VC4_PACKET_DEPTH_OFFSET_SIZE					5
    115#define VC4_PACKET_CLIP_WINDOW_SIZE					9
    116#define VC4_PACKET_VIEWPORT_OFFSET_SIZE					5
    117#define VC4_PACKET_Z_CLIPPING_SIZE					9
    118#define VC4_PACKET_CLIPPER_XY_SCALING_SIZE				9
    119#define VC4_PACKET_CLIPPER_Z_SCALING_SIZE				9
    120#define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE			16
    121#define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE			11
    122#define VC4_PACKET_CLEAR_COLORS_SIZE					14
    123#define VC4_PACKET_TILE_COORDINATES_SIZE				3
    124#define VC4_PACKET_GEM_HANDLES_SIZE					9
    125
    126/* Number of multisamples supported. */
    127#define VC4_MAX_SAMPLES							4
    128/* Size of a full resolution color or Z tile buffer load/store. */
    129#define VC4_TILE_BUFFER_SIZE			(64 * 64 * 4)
    130
    131/** @{
    132 * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
    133 * VC4_PACKET_TILE_RENDERING_MODE_CONFIG.
    134*/
    135#define VC4_TILING_FORMAT_LINEAR    0
    136#define VC4_TILING_FORMAT_T         1
    137#define VC4_TILING_FORMAT_LT        2
    138/** @} */
    139
    140/** @{
    141 *
    142 * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
    143 * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
    144 */
    145#define VC4_LOADSTORE_FULL_RES_EOF                     BIT(3)
    146#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       BIT(2)
    147#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              BIT(1)
    148#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           BIT(0)
    149
    150/** @{
    151 *
    152 * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
    153 * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
    154 */
    155#define VC4_LOADSTORE_FULL_RES_EOF                     BIT(3)
    156#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       BIT(2)
    157#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              BIT(1)
    158#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           BIT(0)
    159
    160/** @{
    161 *
    162 * byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
    163 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address)
    164 */
    165
    166#define VC4_LOADSTORE_TILE_BUFFER_EOF                  BIT(3)
    167#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK BIT(2)
    168#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS      BIT(1)
    169#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR   BIT(0)
    170
    171/** @} */
    172
    173/** @{
    174 *
    175 * byte 0-1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
    176 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
    177 */
    178#define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR BIT(15)
    179#define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR     BIT(14)
    180#define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR  BIT(13)
    181#define VC4_STORE_TILE_BUFFER_DISABLE_SWAP         BIT(12)
    182
    183#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK      VC4_MASK(9, 8)
    184#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT     8
    185#define VC4_LOADSTORE_TILE_BUFFER_RGBA8888         0
    186#define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER    1
    187#define VC4_LOADSTORE_TILE_BUFFER_BGR565           2
    188/** @} */
    189
    190/** @{
    191 *
    192 * byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
    193 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
    194 */
    195#define VC4_STORE_TILE_BUFFER_MODE_MASK            VC4_MASK(7, 6)
    196#define VC4_STORE_TILE_BUFFER_MODE_SHIFT           6
    197#define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0         (0 << 6)
    198#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4     (1 << 6)
    199#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16    (2 << 6)
    200
    201/** The values of the field are VC4_TILING_FORMAT_* */
    202#define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK      VC4_MASK(5, 4)
    203#define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT     4
    204
    205#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK      VC4_MASK(2, 0)
    206#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT     0
    207#define VC4_LOADSTORE_TILE_BUFFER_NONE             0
    208#define VC4_LOADSTORE_TILE_BUFFER_COLOR            1
    209#define VC4_LOADSTORE_TILE_BUFFER_ZS               2
    210#define VC4_LOADSTORE_TILE_BUFFER_Z                3
    211#define VC4_LOADSTORE_TILE_BUFFER_VG_MASK          4
    212#define VC4_LOADSTORE_TILE_BUFFER_FULL             5
    213/** @} */
    214
    215#define VC4_INDEX_BUFFER_U8                        (0 << 4)
    216#define VC4_INDEX_BUFFER_U16                       (1 << 4)
    217
    218/* This flag is only present in NV shader state. */
    219#define VC4_SHADER_FLAG_SHADED_CLIP_COORDS         BIT(3)
    220#define VC4_SHADER_FLAG_ENABLE_CLIPPING            BIT(2)
    221#define VC4_SHADER_FLAG_VS_POINT_SIZE              BIT(1)
    222#define VC4_SHADER_FLAG_FS_SINGLE_THREAD           BIT(0)
    223
    224/** @{ byte 2 of config bits. */
    225#define VC4_CONFIG_BITS_EARLY_Z_UPDATE             BIT(1)
    226#define VC4_CONFIG_BITS_EARLY_Z                    BIT(0)
    227/** @} */
    228
    229/** @{ byte 1 of config bits. */
    230#define VC4_CONFIG_BITS_Z_UPDATE                   BIT(7)
    231/** same values in this 3-bit field as PIPE_FUNC_* */
    232#define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT           4
    233#define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE        BIT(3)
    234
    235#define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO    (0 << 1)
    236#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD        (1 << 1)
    237#define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR         (2 << 1)
    238#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO       (3 << 1)
    239
    240#define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT       BIT(0)
    241/** @} */
    242
    243/** @{ byte 0 of config bits. */
    244#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6)
    245#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X   (1 << 6)
    246#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X  (2 << 6)
    247
    248#define VC4_CONFIG_BITS_AA_POINTS_AND_LINES        BIT(4)
    249#define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET        BIT(3)
    250#define VC4_CONFIG_BITS_CW_PRIMITIVES              BIT(2)
    251#define VC4_CONFIG_BITS_ENABLE_PRIM_BACK           BIT(1)
    252#define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT          BIT(0)
    253/** @} */
    254
    255/** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */
    256#define VC4_BIN_CONFIG_DB_NON_MS                   BIT(7)
    257
    258#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK       VC4_MASK(6, 5)
    259#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT      5
    260#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32         0
    261#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64         1
    262#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128        2
    263#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256        3
    264
    265#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK  VC4_MASK(4, 3)
    266#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3
    267#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32    0
    268#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64    1
    269#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128   2
    270#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256   3
    271
    272#define VC4_BIN_CONFIG_AUTO_INIT_TSDA              BIT(2)
    273#define VC4_BIN_CONFIG_TILE_BUFFER_64BIT           BIT(1)
    274#define VC4_BIN_CONFIG_MS_MODE_4X                  BIT(0)
    275/** @} */
    276
    277/** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */
    278#define VC4_RENDER_CONFIG_DB_NON_MS                BIT(12)
    279#define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE BIT(11)
    280#define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G      BIT(10)
    281#define VC4_RENDER_CONFIG_COVERAGE_MODE            BIT(9)
    282#define VC4_RENDER_CONFIG_ENABLE_VG_MASK           BIT(8)
    283
    284/** The values of the field are VC4_TILING_FORMAT_* */
    285#define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK       VC4_MASK(7, 6)
    286#define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT      6
    287
    288#define VC4_RENDER_CONFIG_DECIMATE_MODE_1X         (0 << 4)
    289#define VC4_RENDER_CONFIG_DECIMATE_MODE_4X         (1 << 4)
    290#define VC4_RENDER_CONFIG_DECIMATE_MODE_16X        (2 << 4)
    291
    292#define VC4_RENDER_CONFIG_FORMAT_MASK              VC4_MASK(3, 2)
    293#define VC4_RENDER_CONFIG_FORMAT_SHIFT             2
    294#define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED   0
    295#define VC4_RENDER_CONFIG_FORMAT_RGBA8888          1
    296#define VC4_RENDER_CONFIG_FORMAT_BGR565            2
    297
    298#define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT        BIT(1)
    299#define VC4_RENDER_CONFIG_MS_MODE_4X               BIT(0)
    300
    301#define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX         (1 << 4)
    302#define VC4_PRIMITIVE_LIST_FORMAT_32_XY            (3 << 4)
    303#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS      (0 << 0)
    304#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES       (1 << 0)
    305#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES   (2 << 0)
    306#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT         (3 << 0)
    307
    308enum vc4_texture_data_type {
    309	VC4_TEXTURE_TYPE_RGBA8888 = 0,
    310	VC4_TEXTURE_TYPE_RGBX8888 = 1,
    311	VC4_TEXTURE_TYPE_RGBA4444 = 2,
    312	VC4_TEXTURE_TYPE_RGBA5551 = 3,
    313	VC4_TEXTURE_TYPE_RGB565 = 4,
    314	VC4_TEXTURE_TYPE_LUMINANCE = 5,
    315	VC4_TEXTURE_TYPE_ALPHA = 6,
    316	VC4_TEXTURE_TYPE_LUMALPHA = 7,
    317	VC4_TEXTURE_TYPE_ETC1 = 8,
    318	VC4_TEXTURE_TYPE_S16F = 9,
    319	VC4_TEXTURE_TYPE_S8 = 10,
    320	VC4_TEXTURE_TYPE_S16 = 11,
    321	VC4_TEXTURE_TYPE_BW1 = 12,
    322	VC4_TEXTURE_TYPE_A4 = 13,
    323	VC4_TEXTURE_TYPE_A1 = 14,
    324	VC4_TEXTURE_TYPE_RGBA64 = 15,
    325	VC4_TEXTURE_TYPE_RGBA32R = 16,
    326	VC4_TEXTURE_TYPE_YUV422R = 17,
    327};
    328
    329#define VC4_TEX_P0_OFFSET_MASK                     VC4_MASK(31, 12)
    330#define VC4_TEX_P0_OFFSET_SHIFT                    12
    331#define VC4_TEX_P0_CSWIZ_MASK                      VC4_MASK(11, 10)
    332#define VC4_TEX_P0_CSWIZ_SHIFT                     10
    333#define VC4_TEX_P0_CMMODE_MASK                     VC4_MASK(9, 9)
    334#define VC4_TEX_P0_CMMODE_SHIFT                    9
    335#define VC4_TEX_P0_FLIPY_MASK                      VC4_MASK(8, 8)
    336#define VC4_TEX_P0_FLIPY_SHIFT                     8
    337#define VC4_TEX_P0_TYPE_MASK                       VC4_MASK(7, 4)
    338#define VC4_TEX_P0_TYPE_SHIFT                      4
    339#define VC4_TEX_P0_MIPLVLS_MASK                    VC4_MASK(3, 0)
    340#define VC4_TEX_P0_MIPLVLS_SHIFT                   0
    341
    342#define VC4_TEX_P1_TYPE4_MASK                      VC4_MASK(31, 31)
    343#define VC4_TEX_P1_TYPE4_SHIFT                     31
    344#define VC4_TEX_P1_HEIGHT_MASK                     VC4_MASK(30, 20)
    345#define VC4_TEX_P1_HEIGHT_SHIFT                    20
    346#define VC4_TEX_P1_ETCFLIP_MASK                    VC4_MASK(19, 19)
    347#define VC4_TEX_P1_ETCFLIP_SHIFT                   19
    348#define VC4_TEX_P1_WIDTH_MASK                      VC4_MASK(18, 8)
    349#define VC4_TEX_P1_WIDTH_SHIFT                     8
    350
    351#define VC4_TEX_P1_MAGFILT_MASK                    VC4_MASK(7, 7)
    352#define VC4_TEX_P1_MAGFILT_SHIFT                   7
    353# define VC4_TEX_P1_MAGFILT_LINEAR                 0
    354# define VC4_TEX_P1_MAGFILT_NEAREST                1
    355
    356#define VC4_TEX_P1_MINFILT_MASK                    VC4_MASK(6, 4)
    357#define VC4_TEX_P1_MINFILT_SHIFT                   4
    358# define VC4_TEX_P1_MINFILT_LINEAR                 0
    359# define VC4_TEX_P1_MINFILT_NEAREST                1
    360# define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR          2
    361# define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN           3
    362# define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR           4
    363# define VC4_TEX_P1_MINFILT_LIN_MIP_LIN            5
    364
    365#define VC4_TEX_P1_WRAP_T_MASK                     VC4_MASK(3, 2)
    366#define VC4_TEX_P1_WRAP_T_SHIFT                    2
    367#define VC4_TEX_P1_WRAP_S_MASK                     VC4_MASK(1, 0)
    368#define VC4_TEX_P1_WRAP_S_SHIFT                    0
    369# define VC4_TEX_P1_WRAP_REPEAT                    0
    370# define VC4_TEX_P1_WRAP_CLAMP                     1
    371# define VC4_TEX_P1_WRAP_MIRROR                    2
    372# define VC4_TEX_P1_WRAP_BORDER                    3
    373
    374#define VC4_TEX_P2_PTYPE_MASK                      VC4_MASK(31, 30)
    375#define VC4_TEX_P2_PTYPE_SHIFT                     30
    376# define VC4_TEX_P2_PTYPE_IGNORED                  0
    377# define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE          1
    378# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS   2
    379# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS      3
    380
    381/* VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE bits */
    382#define VC4_TEX_P2_CMST_MASK                       VC4_MASK(29, 12)
    383#define VC4_TEX_P2_CMST_SHIFT                      12
    384#define VC4_TEX_P2_BSLOD_MASK                      VC4_MASK(0, 0)
    385#define VC4_TEX_P2_BSLOD_SHIFT                     0
    386
    387/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS */
    388#define VC4_TEX_P2_CHEIGHT_MASK                    VC4_MASK(22, 12)
    389#define VC4_TEX_P2_CHEIGHT_SHIFT                   12
    390#define VC4_TEX_P2_CWIDTH_MASK                     VC4_MASK(10, 0)
    391#define VC4_TEX_P2_CWIDTH_SHIFT                    0
    392
    393/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS */
    394#define VC4_TEX_P2_CYOFF_MASK                      VC4_MASK(22, 12)
    395#define VC4_TEX_P2_CYOFF_SHIFT                     12
    396#define VC4_TEX_P2_CXOFF_MASK                      VC4_MASK(10, 0)
    397#define VC4_TEX_P2_CXOFF_SHIFT                     0
    398
    399#endif /* VC4_PACKET_H */