svga3d_cmd.h (34288B)
1/* SPDX-License-Identifier: GPL-2.0 OR MIT */ 2/* 3 * Copyright 2012-2021 VMware, Inc. 4 * 5 * Permission is hereby granted, free of charge, to any person 6 * obtaining a copy of this software and associated documentation 7 * files (the "Software"), to deal in the Software without 8 * restriction, including without limitation the rights to use, copy, 9 * modify, merge, publish, distribute, sublicense, and/or sell copies 10 * of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be 14 * included in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 17 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 19 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 20 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 21 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 */ 26 27/* 28 * svga3d_cmd.h -- 29 * 30 * SVGA 3d hardware cmd definitions 31 */ 32 33 34 35#ifndef _SVGA3D_CMD_H_ 36#define _SVGA3D_CMD_H_ 37 38#include "svga3d_types.h" 39#include "svga3d_limits.h" 40#include "svga_reg.h" 41 42typedef enum SVGAFifo3dCmdId { 43 SVGA_3D_CMD_LEGACY_BASE = 1000, 44 SVGA_3D_CMD_BASE = 1040, 45 46 SVGA_3D_CMD_SURFACE_DEFINE = 1040, 47 SVGA_3D_CMD_SURFACE_DESTROY = 1041, 48 SVGA_3D_CMD_SURFACE_COPY = 1042, 49 SVGA_3D_CMD_SURFACE_STRETCHBLT = 1043, 50 SVGA_3D_CMD_SURFACE_DMA = 1044, 51 SVGA_3D_CMD_CONTEXT_DEFINE = 1045, 52 SVGA_3D_CMD_CONTEXT_DESTROY = 1046, 53 SVGA_3D_CMD_SETTRANSFORM = 1047, 54 SVGA_3D_CMD_SETZRANGE = 1048, 55 SVGA_3D_CMD_SETRENDERSTATE = 1049, 56 SVGA_3D_CMD_SETRENDERTARGET = 1050, 57 SVGA_3D_CMD_SETTEXTURESTATE = 1051, 58 SVGA_3D_CMD_SETMATERIAL = 1052, 59 SVGA_3D_CMD_SETLIGHTDATA = 1053, 60 SVGA_3D_CMD_SETLIGHTENABLED = 1054, 61 SVGA_3D_CMD_SETVIEWPORT = 1055, 62 SVGA_3D_CMD_SETCLIPPLANE = 1056, 63 SVGA_3D_CMD_CLEAR = 1057, 64 SVGA_3D_CMD_PRESENT = 1058, 65 SVGA_3D_CMD_SHADER_DEFINE = 1059, 66 SVGA_3D_CMD_SHADER_DESTROY = 1060, 67 SVGA_3D_CMD_SET_SHADER = 1061, 68 SVGA_3D_CMD_SET_SHADER_CONST = 1062, 69 SVGA_3D_CMD_DRAW_PRIMITIVES = 1063, 70 SVGA_3D_CMD_SETSCISSORRECT = 1064, 71 SVGA_3D_CMD_BEGIN_QUERY = 1065, 72 SVGA_3D_CMD_END_QUERY = 1066, 73 SVGA_3D_CMD_WAIT_FOR_QUERY = 1067, 74 SVGA_3D_CMD_PRESENT_READBACK = 1068, 75 SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN = 1069, 76 SVGA_3D_CMD_SURFACE_DEFINE_V2 = 1070, 77 SVGA_3D_CMD_GENERATE_MIPMAPS = 1071, 78 SVGA_3D_CMD_DEAD4 = 1072, 79 SVGA_3D_CMD_DEAD5 = 1073, 80 SVGA_3D_CMD_DEAD6 = 1074, 81 SVGA_3D_CMD_DEAD7 = 1075, 82 SVGA_3D_CMD_DEAD8 = 1076, 83 SVGA_3D_CMD_DEAD9 = 1077, 84 SVGA_3D_CMD_DEAD10 = 1078, 85 SVGA_3D_CMD_DEAD11 = 1079, 86 SVGA_3D_CMD_ACTIVATE_SURFACE = 1080, 87 SVGA_3D_CMD_DEACTIVATE_SURFACE = 1081, 88 SVGA_3D_CMD_SCREEN_DMA = 1082, 89 SVGA_3D_CMD_DEAD1 = 1083, 90 SVGA_3D_CMD_DEAD2 = 1084, 91 92 SVGA_3D_CMD_DEAD12 = 1085, 93 SVGA_3D_CMD_DEAD13 = 1086, 94 SVGA_3D_CMD_DEAD14 = 1087, 95 SVGA_3D_CMD_DEAD15 = 1088, 96 SVGA_3D_CMD_DEAD16 = 1089, 97 SVGA_3D_CMD_DEAD17 = 1090, 98 99 SVGA_3D_CMD_SET_OTABLE_BASE = 1091, 100 SVGA_3D_CMD_READBACK_OTABLE = 1092, 101 102 SVGA_3D_CMD_DEFINE_GB_MOB = 1093, 103 SVGA_3D_CMD_DESTROY_GB_MOB = 1094, 104 SVGA_3D_CMD_DEAD3 = 1095, 105 SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING = 1096, 106 107 SVGA_3D_CMD_DEFINE_GB_SURFACE = 1097, 108 SVGA_3D_CMD_DESTROY_GB_SURFACE = 1098, 109 SVGA_3D_CMD_BIND_GB_SURFACE = 1099, 110 SVGA_3D_CMD_COND_BIND_GB_SURFACE = 1100, 111 SVGA_3D_CMD_UPDATE_GB_IMAGE = 1101, 112 SVGA_3D_CMD_UPDATE_GB_SURFACE = 1102, 113 SVGA_3D_CMD_READBACK_GB_IMAGE = 1103, 114 SVGA_3D_CMD_READBACK_GB_SURFACE = 1104, 115 SVGA_3D_CMD_INVALIDATE_GB_IMAGE = 1105, 116 SVGA_3D_CMD_INVALIDATE_GB_SURFACE = 1106, 117 118 SVGA_3D_CMD_DEFINE_GB_CONTEXT = 1107, 119 SVGA_3D_CMD_DESTROY_GB_CONTEXT = 1108, 120 SVGA_3D_CMD_BIND_GB_CONTEXT = 1109, 121 SVGA_3D_CMD_READBACK_GB_CONTEXT = 1110, 122 SVGA_3D_CMD_INVALIDATE_GB_CONTEXT = 1111, 123 124 SVGA_3D_CMD_DEFINE_GB_SHADER = 1112, 125 SVGA_3D_CMD_DESTROY_GB_SHADER = 1113, 126 SVGA_3D_CMD_BIND_GB_SHADER = 1114, 127 128 SVGA_3D_CMD_SET_OTABLE_BASE64 = 1115, 129 130 SVGA_3D_CMD_BEGIN_GB_QUERY = 1116, 131 SVGA_3D_CMD_END_GB_QUERY = 1117, 132 SVGA_3D_CMD_WAIT_FOR_GB_QUERY = 1118, 133 134 SVGA_3D_CMD_NOP = 1119, 135 136 SVGA_3D_CMD_ENABLE_GART = 1120, 137 SVGA_3D_CMD_DISABLE_GART = 1121, 138 SVGA_3D_CMD_MAP_MOB_INTO_GART = 1122, 139 SVGA_3D_CMD_UNMAP_GART_RANGE = 1123, 140 141 SVGA_3D_CMD_DEFINE_GB_SCREENTARGET = 1124, 142 SVGA_3D_CMD_DESTROY_GB_SCREENTARGET = 1125, 143 SVGA_3D_CMD_BIND_GB_SCREENTARGET = 1126, 144 SVGA_3D_CMD_UPDATE_GB_SCREENTARGET = 1127, 145 146 SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL = 1128, 147 SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL = 1129, 148 149 SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE = 1130, 150 151 SVGA_3D_CMD_GB_SCREEN_DMA = 1131, 152 SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH = 1132, 153 SVGA_3D_CMD_GB_MOB_FENCE = 1133, 154 SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 = 1134, 155 SVGA_3D_CMD_DEFINE_GB_MOB64 = 1135, 156 SVGA_3D_CMD_REDEFINE_GB_MOB64 = 1136, 157 SVGA_3D_CMD_NOP_ERROR = 1137, 158 159 SVGA_3D_CMD_SET_VERTEX_STREAMS = 1138, 160 SVGA_3D_CMD_SET_VERTEX_DECLS = 1139, 161 SVGA_3D_CMD_SET_VERTEX_DIVISORS = 1140, 162 SVGA_3D_CMD_DRAW = 1141, 163 SVGA_3D_CMD_DRAW_INDEXED = 1142, 164 165 SVGA_3D_CMD_DX_MIN = 1143, 166 SVGA_3D_CMD_DX_DEFINE_CONTEXT = 1143, 167 SVGA_3D_CMD_DX_DESTROY_CONTEXT = 1144, 168 SVGA_3D_CMD_DX_BIND_CONTEXT = 1145, 169 SVGA_3D_CMD_DX_READBACK_CONTEXT = 1146, 170 SVGA_3D_CMD_DX_INVALIDATE_CONTEXT = 1147, 171 SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER = 1148, 172 SVGA_3D_CMD_DX_SET_SHADER_RESOURCES = 1149, 173 SVGA_3D_CMD_DX_SET_SHADER = 1150, 174 SVGA_3D_CMD_DX_SET_SAMPLERS = 1151, 175 SVGA_3D_CMD_DX_DRAW = 1152, 176 SVGA_3D_CMD_DX_DRAW_INDEXED = 1153, 177 SVGA_3D_CMD_DX_DRAW_INSTANCED = 1154, 178 SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED = 1155, 179 SVGA_3D_CMD_DX_DRAW_AUTO = 1156, 180 SVGA_3D_CMD_DX_SET_INPUT_LAYOUT = 1157, 181 SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS = 1158, 182 SVGA_3D_CMD_DX_SET_INDEX_BUFFER = 1159, 183 SVGA_3D_CMD_DX_SET_TOPOLOGY = 1160, 184 SVGA_3D_CMD_DX_SET_RENDERTARGETS = 1161, 185 SVGA_3D_CMD_DX_SET_BLEND_STATE = 1162, 186 SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE = 1163, 187 SVGA_3D_CMD_DX_SET_RASTERIZER_STATE = 1164, 188 SVGA_3D_CMD_DX_DEFINE_QUERY = 1165, 189 SVGA_3D_CMD_DX_DESTROY_QUERY = 1166, 190 SVGA_3D_CMD_DX_BIND_QUERY = 1167, 191 SVGA_3D_CMD_DX_SET_QUERY_OFFSET = 1168, 192 SVGA_3D_CMD_DX_BEGIN_QUERY = 1169, 193 SVGA_3D_CMD_DX_END_QUERY = 1170, 194 SVGA_3D_CMD_DX_READBACK_QUERY = 1171, 195 SVGA_3D_CMD_DX_SET_PREDICATION = 1172, 196 SVGA_3D_CMD_DX_SET_SOTARGETS = 1173, 197 SVGA_3D_CMD_DX_SET_VIEWPORTS = 1174, 198 SVGA_3D_CMD_DX_SET_SCISSORRECTS = 1175, 199 SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW = 1176, 200 SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW = 1177, 201 SVGA_3D_CMD_DX_PRED_COPY_REGION = 1178, 202 SVGA_3D_CMD_DX_PRED_COPY = 1179, 203 SVGA_3D_CMD_DX_PRESENTBLT = 1180, 204 SVGA_3D_CMD_DX_GENMIPS = 1181, 205 SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE = 1182, 206 SVGA_3D_CMD_DX_READBACK_SUBRESOURCE = 1183, 207 SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE = 1184, 208 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW = 1185, 209 SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW = 1186, 210 SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW = 1187, 211 SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW = 1188, 212 SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW = 1189, 213 SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW = 1190, 214 SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT = 1191, 215 SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT = 1192, 216 SVGA_3D_CMD_DX_DEFINE_BLEND_STATE = 1193, 217 SVGA_3D_CMD_DX_DESTROY_BLEND_STATE = 1194, 218 SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE = 1195, 219 SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE = 1196, 220 SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE = 1197, 221 SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE = 1198, 222 SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE = 1199, 223 SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE = 1200, 224 SVGA_3D_CMD_DX_DEFINE_SHADER = 1201, 225 SVGA_3D_CMD_DX_DESTROY_SHADER = 1202, 226 SVGA_3D_CMD_DX_BIND_SHADER = 1203, 227 SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT = 1204, 228 SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT = 1205, 229 SVGA_3D_CMD_DX_SET_STREAMOUTPUT = 1206, 230 SVGA_3D_CMD_DX_SET_COTABLE = 1207, 231 SVGA_3D_CMD_DX_READBACK_COTABLE = 1208, 232 SVGA_3D_CMD_DX_BUFFER_COPY = 1209, 233 SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER = 1210, 234 SVGA_3D_CMD_DX_SURFACE_COPY_AND_READBACK = 1211, 235 SVGA_3D_CMD_DX_MOVE_QUERY = 1212, 236 SVGA_3D_CMD_DX_BIND_ALL_QUERY = 1213, 237 SVGA_3D_CMD_DX_READBACK_ALL_QUERY = 1214, 238 SVGA_3D_CMD_DX_PRED_TRANSFER_FROM_BUFFER = 1215, 239 SVGA_3D_CMD_DX_MOB_FENCE_64 = 1216, 240 SVGA_3D_CMD_DX_BIND_ALL_SHADER = 1217, 241 SVGA_3D_CMD_DX_HINT = 1218, 242 SVGA_3D_CMD_DX_BUFFER_UPDATE = 1219, 243 SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET = 1220, 244 SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET = 1221, 245 SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET = 1222, 246 SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET = 1223, 247 SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET = 1224, 248 SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET = 1225, 249 250 SVGA_3D_CMD_DX_COND_BIND_ALL_SHADER = 1226, 251 SVGA_3D_CMD_DX_MAX = 1227, 252 253 SVGA_3D_CMD_SCREEN_COPY = 1227, 254 255 SVGA_3D_CMD_RESERVED1 = 1228, 256 SVGA_3D_CMD_RESERVED2 = 1229, 257 SVGA_3D_CMD_RESERVED3 = 1230, 258 SVGA_3D_CMD_RESERVED4 = 1231, 259 SVGA_3D_CMD_RESERVED5 = 1232, 260 SVGA_3D_CMD_RESERVED6 = 1233, 261 SVGA_3D_CMD_RESERVED7 = 1234, 262 SVGA_3D_CMD_RESERVED8 = 1235, 263 264 SVGA_3D_CMD_GROW_OTABLE = 1236, 265 SVGA_3D_CMD_DX_GROW_COTABLE = 1237, 266 SVGA_3D_CMD_INTRA_SURFACE_COPY = 1238, 267 268 SVGA_3D_CMD_DEFINE_GB_SURFACE_V3 = 1239, 269 270 SVGA_3D_CMD_DX_RESOLVE_COPY = 1240, 271 SVGA_3D_CMD_DX_PRED_RESOLVE_COPY = 1241, 272 SVGA_3D_CMD_DX_PRED_CONVERT_REGION = 1242, 273 SVGA_3D_CMD_DX_PRED_CONVERT = 1243, 274 SVGA_3D_CMD_WHOLE_SURFACE_COPY = 1244, 275 276 SVGA_3D_CMD_DX_DEFINE_UA_VIEW = 1245, 277 SVGA_3D_CMD_DX_DESTROY_UA_VIEW = 1246, 278 SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT = 1247, 279 SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT = 1248, 280 SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT = 1249, 281 SVGA_3D_CMD_DX_SET_UA_VIEWS = 1250, 282 283 SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT = 1251, 284 SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT = 1252, 285 SVGA_3D_CMD_DX_DISPATCH = 1253, 286 SVGA_3D_CMD_DX_DISPATCH_INDIRECT = 1254, 287 288 SVGA_3D_CMD_WRITE_ZERO_SURFACE = 1255, 289 SVGA_3D_CMD_UPDATE_ZERO_SURFACE = 1256, 290 SVGA_3D_CMD_DX_TRANSFER_TO_BUFFER = 1257, 291 SVGA_3D_CMD_DX_SET_STRUCTURE_COUNT = 1258, 292 293 SVGA_3D_CMD_LOGICOPS_BITBLT = 1259, 294 SVGA_3D_CMD_LOGICOPS_TRANSBLT = 1260, 295 SVGA_3D_CMD_LOGICOPS_STRETCHBLT = 1261, 296 SVGA_3D_CMD_LOGICOPS_COLORFILL = 1262, 297 SVGA_3D_CMD_LOGICOPS_ALPHABLEND = 1263, 298 SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND = 1264, 299 300 SVGA_3D_CMD_DX_COPY_COTABLE_INTO_MOB = 1265, 301 302 SVGA_3D_CMD_UPDATE_GB_SCREENTARGET_V2 = 1266, 303 304 SVGA_3D_CMD_DEFINE_GB_SURFACE_V4 = 1267, 305 SVGA_3D_CMD_DX_SET_CS_UA_VIEWS = 1268, 306 SVGA_3D_CMD_DX_SET_MIN_LOD = 1269, 307 308 SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2 = 1272, 309 SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB = 1273, 310 SVGA_3D_CMD_DX_SET_SHADER_IFACE = 1274, 311 SVGA_3D_CMD_DX_BIND_STREAMOUTPUT = 1275, 312 SVGA_3D_CMD_SURFACE_STRETCHBLT_NON_MS_TO_MS = 1276, 313 SVGA_3D_CMD_DX_BIND_SHADER_IFACE = 1277, 314 315 SVGA_3D_CMD_UPDATE_GB_SCREENTARGET_MOVE = 1278, 316 317 SVGA_3D_CMD_DX_PRED_STAGING_COPY = 1281, 318 SVGA_3D_CMD_DX_STAGING_COPY = 1282, 319 SVGA_3D_CMD_DX_PRED_STAGING_COPY_REGION = 1283, 320 SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS_V2 = 1284, 321 SVGA_3D_CMD_DX_SET_INDEX_BUFFER_V2 = 1285, 322 SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS_OFFSET_AND_SIZE = 1286, 323 SVGA_3D_CMD_DX_SET_INDEX_BUFFER_OFFSET_AND_SIZE = 1287, 324 SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2 = 1288, 325 SVGA_3D_CMD_DX_PRED_STAGING_CONVERT_REGION = 1289, 326 SVGA_3D_CMD_DX_PRED_STAGING_CONVERT = 1290, 327 SVGA_3D_CMD_DX_STAGING_BUFFER_COPY = 1291, 328 329 SVGA_3D_CMD_MAX = 1303, 330 SVGA_3D_CMD_FUTURE_MAX = 3000 331} SVGAFifo3dCmdId; 332 333#define SVGA_NUM_3D_CMD (SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE) 334 335#pragma pack(push, 1) 336typedef struct { 337 uint32 id; 338 uint32 size; 339} SVGA3dCmdHeader; 340#pragma pack(pop) 341 342#pragma pack(push, 1) 343typedef struct { 344 uint32 numMipLevels; 345} SVGA3dSurfaceFace; 346#pragma pack(pop) 347 348#pragma pack(push, 1) 349typedef struct { 350 uint32 sid; 351 SVGA3dSurface1Flags surfaceFlags; 352 SVGA3dSurfaceFormat format; 353 354 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; 355 356} SVGA3dCmdDefineSurface; 357#pragma pack(pop) 358 359#pragma pack(push, 1) 360typedef struct { 361 uint32 sid; 362 SVGA3dSurface1Flags surfaceFlags; 363 SVGA3dSurfaceFormat format; 364 365 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; 366 uint32 multisampleCount; 367 SVGA3dTextureFilter autogenFilter; 368 369} SVGA3dCmdDefineSurface_v2; 370#pragma pack(pop) 371 372#pragma pack(push, 1) 373typedef struct { 374 uint32 sid; 375} SVGA3dCmdDestroySurface; 376#pragma pack(pop) 377 378#pragma pack(push, 1) 379typedef struct { 380 uint32 cid; 381} SVGA3dCmdDefineContext; 382#pragma pack(pop) 383 384#pragma pack(push, 1) 385typedef struct { 386 uint32 cid; 387} SVGA3dCmdDestroyContext; 388#pragma pack(pop) 389 390#pragma pack(push, 1) 391typedef struct { 392 uint32 cid; 393 SVGA3dClearFlag clearFlag; 394 uint32 color; 395 float depth; 396 uint32 stencil; 397 398} SVGA3dCmdClear; 399#pragma pack(pop) 400 401#pragma pack(push, 1) 402typedef struct { 403 SVGA3dLightType type; 404 SVGA3dBool inWorldSpace; 405 float diffuse[4]; 406 float specular[4]; 407 float ambient[4]; 408 float position[4]; 409 float direction[4]; 410 float range; 411 float falloff; 412 float attenuation0; 413 float attenuation1; 414 float attenuation2; 415 float theta; 416 float phi; 417} SVGA3dLightData; 418#pragma pack(pop) 419 420#pragma pack(push, 1) 421typedef struct { 422 uint32 sid; 423 424} SVGA3dCmdPresent; 425#pragma pack(pop) 426 427#pragma pack(push, 1) 428typedef struct { 429 SVGA3dRenderStateName state; 430 union { 431 uint32 uintValue; 432 float floatValue; 433 }; 434} SVGA3dRenderState; 435#pragma pack(pop) 436 437#pragma pack(push, 1) 438typedef struct { 439 uint32 cid; 440 441} SVGA3dCmdSetRenderState; 442#pragma pack(pop) 443 444#pragma pack(push, 1) 445typedef struct { 446 uint32 cid; 447 SVGA3dRenderTargetType type; 448 SVGA3dSurfaceImageId target; 449} SVGA3dCmdSetRenderTarget; 450#pragma pack(pop) 451 452#pragma pack(push, 1) 453typedef struct { 454 SVGA3dSurfaceImageId src; 455 SVGA3dSurfaceImageId dest; 456 457} SVGA3dCmdSurfaceCopy; 458#pragma pack(pop) 459 460#pragma pack(push, 1) 461typedef struct { 462 SVGA3dSurfaceImageId surface; 463 SVGA3dCopyBox box; 464} SVGA3dCmdIntraSurfaceCopy; 465#pragma pack(pop) 466 467#pragma pack(push, 1) 468typedef struct { 469 uint32 srcSid; 470 uint32 destSid; 471} SVGA3dCmdWholeSurfaceCopy; 472#pragma pack(pop) 473 474#pragma pack(push, 1) 475typedef struct { 476 SVGA3dSurfaceImageId src; 477 SVGA3dSurfaceImageId dest; 478 SVGA3dBox boxSrc; 479 SVGA3dBox boxDest; 480} SVGA3dCmdSurfaceStretchBltNonMSToMS; 481#pragma pack(pop) 482 483#pragma pack(push, 1) 484typedef struct { 485 SVGA3dSurfaceImageId src; 486 SVGA3dSurfaceImageId dest; 487 SVGA3dBox boxSrc; 488 SVGA3dBox boxDest; 489 SVGA3dStretchBltMode mode; 490} SVGA3dCmdSurfaceStretchBlt; 491#pragma pack(pop) 492 493#pragma pack(push, 1) 494typedef struct { 495 uint32 discard : 1; 496 497 uint32 unsynchronized : 1; 498 499 uint32 reserved : 30; 500} SVGA3dSurfaceDMAFlags; 501#pragma pack(pop) 502 503#pragma pack(push, 1) 504typedef struct { 505 SVGAGuestImage guest; 506 SVGA3dSurfaceImageId host; 507 SVGA3dTransferType transfer; 508 509} SVGA3dCmdSurfaceDMA; 510#pragma pack(pop) 511 512#pragma pack(push, 1) 513typedef struct { 514 uint32 suffixSize; 515 516 uint32 maximumOffset; 517 518 SVGA3dSurfaceDMAFlags flags; 519} SVGA3dCmdSurfaceDMASuffix; 520#pragma pack(pop) 521 522#pragma pack(push, 1) 523typedef struct { 524 uint32 first; 525 uint32 last; 526} SVGA3dArrayRangeHint; 527#pragma pack(pop) 528 529#pragma pack(push, 1) 530typedef struct { 531 uint32 surfaceId; 532 uint32 offset; 533 uint32 stride; 534} SVGA3dArray; 535#pragma pack(pop) 536 537#pragma pack(push, 1) 538typedef struct { 539 SVGA3dDeclType type; 540 SVGA3dDeclMethod method; 541 SVGA3dDeclUsage usage; 542 uint32 usageIndex; 543} SVGA3dVertexArrayIdentity; 544#pragma pack(pop) 545 546#pragma pack(push, 1) 547typedef struct SVGA3dVertexDecl { 548 SVGA3dVertexArrayIdentity identity; 549 SVGA3dArray array; 550 SVGA3dArrayRangeHint rangeHint; 551} SVGA3dVertexDecl; 552#pragma pack(pop) 553 554#pragma pack(push, 1) 555typedef struct SVGA3dPrimitiveRange { 556 SVGA3dPrimitiveType primType; 557 uint32 primitiveCount; 558 559 SVGA3dArray indexArray; 560 uint32 indexWidth; 561 562 int32 indexBias; 563} SVGA3dPrimitiveRange; 564#pragma pack(pop) 565 566#pragma pack(push, 1) 567typedef struct { 568 uint32 cid; 569 uint32 numVertexDecls; 570 uint32 numRanges; 571 572} SVGA3dCmdDrawPrimitives; 573#pragma pack(pop) 574 575#pragma pack(push, 1) 576typedef struct { 577 uint32 cid; 578 579 uint32 primitiveCount; 580 uint32 startVertexLocation; 581 582 uint8 primitiveType; 583 uint8 padding[3]; 584} SVGA3dCmdDraw; 585#pragma pack(pop) 586 587#pragma pack(push, 1) 588typedef struct { 589 uint32 cid; 590 591 uint8 primitiveType; 592 593 uint32 indexBufferSid; 594 uint32 indexBufferOffset; 595 596 uint8 indexBufferStride; 597 598 int32 baseVertexLocation; 599 600 uint32 primitiveCount; 601 uint32 pad0; 602 uint16 pad1; 603} SVGA3dCmdDrawIndexed; 604#pragma pack(pop) 605 606#pragma pack(push, 1) 607typedef struct { 608 uint16 streamOffset; 609 uint8 stream; 610 uint8 type; 611 uint8 method; 612 uint8 usage; 613 uint8 usageIndex; 614 uint8 padding; 615 616} SVGA3dVertexElement; 617#pragma pack(pop) 618 619#define SVGA3D_VERTEX_ELEMENT_RESPECT_STREAM (1 << 7) 620 621#pragma pack(push, 1) 622typedef struct { 623 uint32 cid; 624 625 uint32 numElements; 626 627} SVGA3dCmdSetVertexDecls; 628#pragma pack(pop) 629 630#pragma pack(push, 1) 631typedef struct { 632 uint32 sid; 633 uint32 stride; 634 uint32 offset; 635} SVGA3dVertexStream; 636#pragma pack(pop) 637 638#pragma pack(push, 1) 639typedef struct { 640 uint32 cid; 641 642 uint32 numStreams; 643 644} SVGA3dCmdSetVertexStreams; 645#pragma pack(pop) 646 647#pragma pack(push, 1) 648typedef struct { 649 uint32 cid; 650 uint32 numDivisors; 651} SVGA3dCmdSetVertexDivisors; 652#pragma pack(pop) 653 654#pragma pack(push, 1) 655typedef struct { 656 uint32 stage; 657 SVGA3dTextureStateName name; 658 union { 659 uint32 value; 660 float floatValue; 661 }; 662} SVGA3dTextureState; 663#pragma pack(pop) 664 665#pragma pack(push, 1) 666typedef struct { 667 uint32 cid; 668 669} SVGA3dCmdSetTextureState; 670#pragma pack(pop) 671 672#pragma pack(push, 1) 673typedef struct { 674 uint32 cid; 675 SVGA3dTransformType type; 676 float matrix[16]; 677} SVGA3dCmdSetTransform; 678#pragma pack(pop) 679 680#pragma pack(push, 1) 681typedef struct { 682 float min; 683 float max; 684} SVGA3dZRange; 685#pragma pack(pop) 686 687#pragma pack(push, 1) 688typedef struct { 689 uint32 cid; 690 SVGA3dZRange zRange; 691} SVGA3dCmdSetZRange; 692#pragma pack(pop) 693 694#pragma pack(push, 1) 695typedef struct { 696 float diffuse[4]; 697 float ambient[4]; 698 float specular[4]; 699 float emissive[4]; 700 float shininess; 701} SVGA3dMaterial; 702#pragma pack(pop) 703 704#pragma pack(push, 1) 705typedef struct { 706 uint32 cid; 707 SVGA3dFace face; 708 SVGA3dMaterial material; 709} SVGA3dCmdSetMaterial; 710#pragma pack(pop) 711 712#pragma pack(push, 1) 713typedef struct { 714 uint32 cid; 715 uint32 index; 716 SVGA3dLightData data; 717} SVGA3dCmdSetLightData; 718#pragma pack(pop) 719 720#pragma pack(push, 1) 721typedef struct { 722 uint32 cid; 723 uint32 index; 724 uint32 enabled; 725} SVGA3dCmdSetLightEnabled; 726#pragma pack(pop) 727 728#pragma pack(push, 1) 729typedef struct { 730 uint32 cid; 731 SVGA3dRect rect; 732} SVGA3dCmdSetViewport; 733#pragma pack(pop) 734 735#pragma pack(push, 1) 736typedef struct { 737 uint32 cid; 738 SVGA3dRect rect; 739} SVGA3dCmdSetScissorRect; 740#pragma pack(pop) 741 742#pragma pack(push, 1) 743typedef struct { 744 uint32 cid; 745 uint32 index; 746 float plane[4]; 747} SVGA3dCmdSetClipPlane; 748#pragma pack(pop) 749 750#pragma pack(push, 1) 751typedef struct { 752 uint32 cid; 753 uint32 shid; 754 SVGA3dShaderType type; 755 756} SVGA3dCmdDefineShader; 757#pragma pack(pop) 758 759#pragma pack(push, 1) 760typedef struct { 761 uint32 cid; 762 uint32 shid; 763 SVGA3dShaderType type; 764} SVGA3dCmdDestroyShader; 765#pragma pack(pop) 766 767#pragma pack(push, 1) 768typedef struct { 769 uint32 cid; 770 uint32 reg; 771 SVGA3dShaderType type; 772 SVGA3dShaderConstType ctype; 773 uint32 values[4]; 774 775} SVGA3dCmdSetShaderConst; 776#pragma pack(pop) 777 778#pragma pack(push, 1) 779typedef struct { 780 uint32 cid; 781 SVGA3dShaderType type; 782 uint32 shid; 783} SVGA3dCmdSetShader; 784#pragma pack(pop) 785 786#pragma pack(push, 1) 787typedef struct { 788 uint32 cid; 789 SVGA3dQueryType type; 790} SVGA3dCmdBeginQuery; 791#pragma pack(pop) 792 793#pragma pack(push, 1) 794typedef struct { 795 uint32 cid; 796 SVGA3dQueryType type; 797 SVGAGuestPtr guestResult; 798} SVGA3dCmdEndQuery; 799#pragma pack(pop) 800 801#pragma pack(push, 1) 802typedef struct { 803 uint32 cid; 804 SVGA3dQueryType type; 805 SVGAGuestPtr guestResult; 806} SVGA3dCmdWaitForQuery; 807#pragma pack(pop) 808 809#pragma pack(push, 1) 810typedef struct { 811 uint32 totalSize; 812 SVGA3dQueryState state; 813 union { 814 uint32 result32; 815 uint32 queryCookie; 816 }; 817} SVGA3dQueryResult; 818#pragma pack(pop) 819 820#pragma pack(push, 1) 821typedef struct { 822 SVGA3dSurfaceImageId srcImage; 823 SVGASignedRect srcRect; 824 uint32 destScreenId; 825 SVGASignedRect destRect; 826 827} SVGA3dCmdBlitSurfaceToScreen; 828#pragma pack(pop) 829 830#pragma pack(push, 1) 831typedef struct { 832 uint32 sid; 833 SVGA3dTextureFilter filter; 834} SVGA3dCmdGenerateMipmaps; 835#pragma pack(pop) 836 837#pragma pack(push, 1) 838typedef struct { 839 uint32 sid; 840} SVGA3dCmdActivateSurface; 841#pragma pack(pop) 842 843#pragma pack(push, 1) 844typedef struct { 845 uint32 sid; 846} SVGA3dCmdDeactivateSurface; 847#pragma pack(pop) 848 849#pragma pack(push, 1) 850typedef struct SVGA3dCmdScreenDMA { 851 uint32 screenId; 852 SVGAGuestImage refBuffer; 853 SVGAGuestImage destBuffer; 854 SVGAGuestImage changeMap; 855} SVGA3dCmdScreenDMA; 856#pragma pack(pop) 857 858#define SVGA3D_LOTRANSBLT_HONORALPHA (0x01) 859#define SVGA3D_LOSTRETCHBLT_MIRRORX (0x01) 860#define SVGA3D_LOSTRETCHBLT_MIRRORY (0x02) 861#define SVGA3D_LOALPHABLEND_SRCHASALPHA (0x01) 862 863#pragma pack(push, 1) 864typedef struct SVGA3dCmdLogicOpsBitBlt { 865 SVGA3dSurfaceImageId src; 866 SVGA3dSurfaceImageId dst; 867 SVGA3dLogicOp logicOp; 868 SVGA3dLogicOpRop3 logicOpRop3; 869 870} SVGA3dCmdLogicOpsBitBlt; 871#pragma pack(pop) 872 873#pragma pack(push, 1) 874typedef struct SVGA3dCmdLogicOpsTransBlt { 875 SVGA3dSurfaceImageId src; 876 SVGA3dSurfaceImageId dst; 877 uint32 color; 878 uint32 flags; 879 SVGA3dBox srcBox; 880 SVGA3dSignedBox dstBox; 881 SVGA3dBox clipBox; 882} SVGA3dCmdLogicOpsTransBlt; 883#pragma pack(pop) 884 885#pragma pack(push, 1) 886typedef struct SVGA3dCmdLogicOpsStretchBlt { 887 SVGA3dSurfaceImageId src; 888 SVGA3dSurfaceImageId dst; 889 uint16 mode; 890 uint16 flags; 891 SVGA3dBox srcBox; 892 SVGA3dSignedBox dstBox; 893 SVGA3dBox clipBox; 894} SVGA3dCmdLogicOpsStretchBlt; 895#pragma pack(pop) 896 897#pragma pack(push, 1) 898typedef struct SVGA3dCmdLogicOpsColorFill { 899 SVGA3dSurfaceImageId dst; 900 uint32 color; 901 SVGA3dLogicOp logicOp; 902 SVGA3dLogicOpRop3 logicOpRop3; 903 904} SVGA3dCmdLogicOpsColorFill; 905#pragma pack(pop) 906 907#pragma pack(push, 1) 908typedef struct SVGA3dCmdLogicOpsAlphaBlend { 909 SVGA3dSurfaceImageId src; 910 SVGA3dSurfaceImageId dst; 911 uint32 alphaVal; 912 uint32 flags; 913 SVGA3dBox srcBox; 914 SVGA3dSignedBox dstBox; 915 SVGA3dBox clipBox; 916} SVGA3dCmdLogicOpsAlphaBlend; 917#pragma pack(pop) 918 919#define SVGA3D_CLEARTYPE_INVALID_GAMMA_INDEX 0xFFFFFFFF 920 921#define SVGA3D_CLEARTYPE_GAMMA_WIDTH 512 922#define SVGA3D_CLEARTYPE_GAMMA_HEIGHT 16 923 924#pragma pack(push, 1) 925typedef struct SVGA3dCmdLogicOpsClearTypeBlend { 926 SVGA3dSurfaceImageId tmp; 927 SVGA3dSurfaceImageId dst; 928 SVGA3dSurfaceImageId gammaSurf; 929 SVGA3dSurfaceImageId alphaSurf; 930 uint32 gamma; 931 uint32 color; 932 uint32 color2; 933 int32 alphaOffsetX; 934 int32 alphaOffsetY; 935 936} SVGA3dCmdLogicOpsClearTypeBlend; 937#pragma pack(pop) 938 939#pragma pack(push, 1) 940typedef struct { 941 SVGAMobFormat ptDepth; 942 uint32 sizeInBytes; 943 PPN64 base; 944} SVGAOTableMobEntry; 945#pragma pack(pop) 946 947#pragma pack(push, 1) 948typedef struct { 949 SVGA3dSurfaceFormat format; 950 SVGA3dSurface1Flags surface1Flags; 951 uint32 numMipLevels; 952 uint32 multisampleCount; 953 SVGA3dTextureFilter autogenFilter; 954 SVGA3dSize size; 955 SVGAMobId mobid; 956 uint32 arraySize; 957 uint32 mobPitch; 958 SVGA3dSurface2Flags surface2Flags; 959 uint8 multisamplePattern; 960 uint8 qualityLevel; 961 uint16 bufferByteStride; 962 float minLOD; 963 uint32 pad0[2]; 964} SVGAOTableSurfaceEntry; 965#pragma pack(pop) 966 967#pragma pack(push, 1) 968typedef struct { 969 uint32 cid; 970 SVGAMobId mobid; 971} SVGAOTableContextEntry; 972#pragma pack(pop) 973 974#pragma pack(push, 1) 975typedef struct { 976 SVGA3dShaderType type; 977 uint32 sizeInBytes; 978 uint32 offsetInBytes; 979 SVGAMobId mobid; 980} SVGAOTableShaderEntry; 981#pragma pack(pop) 982 983#define SVGA_STFLAG_PRIMARY (1 << 0) 984#define SVGA_STFLAG_RESERVED (1 << 1) 985typedef uint32 SVGAScreenTargetFlags; 986 987#pragma pack(push, 1) 988typedef struct { 989 SVGA3dSurfaceImageId image; 990 uint32 width; 991 uint32 height; 992 int32 xRoot; 993 int32 yRoot; 994 SVGAScreenTargetFlags flags; 995 uint32 dpi; 996 uint32 pad[7]; 997} SVGAOTableScreenTargetEntry; 998#pragma pack(pop) 999 1000#pragma pack(push, 1) 1001typedef struct { 1002 float value[4]; 1003} SVGA3dShaderConstFloat; 1004#pragma pack(pop) 1005 1006#pragma pack(push, 1) 1007typedef struct { 1008 int32 value[4]; 1009} SVGA3dShaderConstInt; 1010#pragma pack(pop) 1011 1012#pragma pack(push, 1) 1013typedef struct { 1014 uint32 value; 1015} SVGA3dShaderConstBool; 1016#pragma pack(pop) 1017 1018#pragma pack(push, 1) 1019typedef struct { 1020 uint16 streamOffset; 1021 uint8 stream; 1022 uint8 type; 1023 uint8 methodUsage; 1024 uint8 usageIndex; 1025} SVGAGBVertexElement; 1026#pragma pack(pop) 1027 1028#pragma pack(push, 1) 1029typedef struct { 1030 uint32 sid; 1031 uint16 stride; 1032 uint32 offset; 1033} SVGAGBVertexStream; 1034#pragma pack(pop) 1035#pragma pack(push, 1) 1036typedef struct { 1037 SVGA3dRect viewport; 1038 SVGA3dRect scissorRect; 1039 SVGA3dZRange zRange; 1040 1041 SVGA3dSurfaceImageId renderTargets[SVGA3D_RT_MAX]; 1042 SVGAGBVertexElement decl1[4]; 1043 1044 uint32 renderStates[SVGA3D_RS_MAX]; 1045 SVGAGBVertexElement decl2[18]; 1046 uint32 pad0[2]; 1047 1048 struct { 1049 SVGA3dFace face; 1050 SVGA3dMaterial material; 1051 } material; 1052 1053 float clipPlanes[SVGA3D_MAX_CLIP_PLANES][4]; 1054 float matrices[SVGA3D_TRANSFORM_MAX][16]; 1055 1056 SVGA3dBool lightEnabled[SVGA3D_NUM_LIGHTS]; 1057 SVGA3dLightData lightData[SVGA3D_NUM_LIGHTS]; 1058 1059 uint32 shaders[SVGA3D_NUM_SHADERTYPE_PREDX]; 1060 SVGAGBVertexElement decl3[10]; 1061 uint32 pad1[3]; 1062 1063 uint32 occQueryActive; 1064 uint32 occQueryValue; 1065 1066 SVGA3dShaderConstInt pShaderIValues[SVGA3D_CONSTINTREG_MAX]; 1067 SVGA3dShaderConstInt vShaderIValues[SVGA3D_CONSTINTREG_MAX]; 1068 uint16 pShaderBValues; 1069 uint16 vShaderBValues; 1070 1071 SVGAGBVertexStream streams[SVGA3D_MAX_VERTEX_ARRAYS]; 1072 SVGA3dVertexDivisor divisors[SVGA3D_MAX_VERTEX_ARRAYS]; 1073 uint32 numVertexDecls; 1074 uint32 numVertexStreams; 1075 uint32 numVertexDivisors; 1076 uint32 pad2[30]; 1077 1078 uint32 tsColorKey[SVGA3D_NUM_TEXTURE_UNITS]; 1079 uint32 textureStages[SVGA3D_NUM_TEXTURE_UNITS][SVGA3D_TS_CONSTANT + 1]; 1080 uint32 tsColorKeyEnable[SVGA3D_NUM_TEXTURE_UNITS]; 1081 1082 SVGA3dShaderConstFloat pShaderFValues[SVGA3D_CONSTREG_MAX]; 1083 SVGA3dShaderConstFloat vShaderFValues[SVGA3D_CONSTREG_MAX]; 1084} SVGAGBContextData; 1085#pragma pack(pop) 1086 1087#pragma pack(push, 1) 1088typedef struct { 1089 SVGAOTableType type; 1090 PPN32 baseAddress; 1091 uint32 sizeInBytes; 1092 uint32 validSizeInBytes; 1093 SVGAMobFormat ptDepth; 1094} SVGA3dCmdSetOTableBase; 1095#pragma pack(pop) 1096 1097#pragma pack(push, 1) 1098typedef struct { 1099 SVGAOTableType type; 1100 PPN64 baseAddress; 1101 uint32 sizeInBytes; 1102 uint32 validSizeInBytes; 1103 SVGAMobFormat ptDepth; 1104} SVGA3dCmdSetOTableBase64; 1105#pragma pack(pop) 1106 1107#pragma pack(push, 1) 1108typedef struct { 1109 SVGAOTableType type; 1110 PPN64 baseAddress; 1111 uint32 sizeInBytes; 1112 uint32 validSizeInBytes; 1113 SVGAMobFormat ptDepth; 1114} SVGA3dCmdGrowOTable; 1115#pragma pack(pop) 1116 1117#pragma pack(push, 1) 1118typedef struct { 1119 SVGAOTableType type; 1120} SVGA3dCmdReadbackOTable; 1121#pragma pack(pop) 1122 1123#pragma pack(push, 1) 1124typedef struct SVGA3dCmdDefineGBMob { 1125 SVGAMobId mobid; 1126 SVGAMobFormat ptDepth; 1127 PPN32 base; 1128 uint32 sizeInBytes; 1129} SVGA3dCmdDefineGBMob; 1130#pragma pack(pop) 1131 1132#pragma pack(push, 1) 1133typedef struct SVGA3dCmdDestroyGBMob { 1134 SVGAMobId mobid; 1135} SVGA3dCmdDestroyGBMob; 1136#pragma pack(pop) 1137 1138#pragma pack(push, 1) 1139typedef struct SVGA3dCmdDefineGBMob64 { 1140 SVGAMobId mobid; 1141 SVGAMobFormat ptDepth; 1142 PPN64 base; 1143 uint32 sizeInBytes; 1144} SVGA3dCmdDefineGBMob64; 1145#pragma pack(pop) 1146 1147#pragma pack(push, 1) 1148typedef struct SVGA3dCmdRedefineGBMob64 { 1149 SVGAMobId mobid; 1150 SVGAMobFormat ptDepth; 1151 PPN64 base; 1152 uint32 sizeInBytes; 1153} SVGA3dCmdRedefineGBMob64; 1154#pragma pack(pop) 1155 1156#pragma pack(push, 1) 1157typedef struct SVGA3dCmdUpdateGBMobMapping { 1158 SVGAMobId mobid; 1159} SVGA3dCmdUpdateGBMobMapping; 1160#pragma pack(pop) 1161 1162#pragma pack(push, 1) 1163typedef struct SVGA3dCmdDefineGBSurface { 1164 uint32 sid; 1165 SVGA3dSurface1Flags surfaceFlags; 1166 SVGA3dSurfaceFormat format; 1167 uint32 numMipLevels; 1168 uint32 multisampleCount; 1169 SVGA3dTextureFilter autogenFilter; 1170 SVGA3dSize size; 1171} SVGA3dCmdDefineGBSurface; 1172#pragma pack(pop) 1173 1174#pragma pack(push, 1) 1175typedef struct SVGA3dCmdDefineGBSurface_v2 { 1176 uint32 sid; 1177 SVGA3dSurface1Flags surfaceFlags; 1178 SVGA3dSurfaceFormat format; 1179 uint32 numMipLevels; 1180 uint32 multisampleCount; 1181 SVGA3dTextureFilter autogenFilter; 1182 SVGA3dSize size; 1183 uint32 arraySize; 1184 uint32 pad; 1185} SVGA3dCmdDefineGBSurface_v2; 1186#pragma pack(pop) 1187 1188#pragma pack(push, 1) 1189typedef struct SVGA3dCmdDefineGBSurface_v3 { 1190 uint32 sid; 1191 SVGA3dSurfaceAllFlags surfaceFlags; 1192 SVGA3dSurfaceFormat format; 1193 uint32 numMipLevels; 1194 uint32 multisampleCount; 1195 SVGA3dMSPattern multisamplePattern; 1196 SVGA3dMSQualityLevel qualityLevel; 1197 SVGA3dTextureFilter autogenFilter; 1198 SVGA3dSize size; 1199 uint32 arraySize; 1200} SVGA3dCmdDefineGBSurface_v3; 1201#pragma pack(pop) 1202 1203#pragma pack(push, 1) 1204typedef struct SVGA3dCmdDefineGBSurface_v4 { 1205 uint32 sid; 1206 SVGA3dSurfaceAllFlags surfaceFlags; 1207 SVGA3dSurfaceFormat format; 1208 uint32 numMipLevels; 1209 uint32 multisampleCount; 1210 SVGA3dMSPattern multisamplePattern; 1211 SVGA3dMSQualityLevel qualityLevel; 1212 SVGA3dTextureFilter autogenFilter; 1213 SVGA3dSize size; 1214 uint32 arraySize; 1215 uint32 bufferByteStride; 1216} SVGA3dCmdDefineGBSurface_v4; 1217#pragma pack(pop) 1218 1219#pragma pack(push, 1) 1220typedef struct SVGA3dCmdDestroyGBSurface { 1221 uint32 sid; 1222} SVGA3dCmdDestroyGBSurface; 1223#pragma pack(pop) 1224 1225#pragma pack(push, 1) 1226typedef struct SVGA3dCmdBindGBSurface { 1227 uint32 sid; 1228 SVGAMobId mobid; 1229} SVGA3dCmdBindGBSurface; 1230#pragma pack(pop) 1231 1232#pragma pack(push, 1) 1233typedef struct SVGA3dCmdBindGBSurfaceWithPitch { 1234 uint32 sid; 1235 SVGAMobId mobid; 1236 uint32 baseLevelPitch; 1237} SVGA3dCmdBindGBSurfaceWithPitch; 1238#pragma pack(pop) 1239 1240#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0) 1241#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_UPDATE (1 << 1) 1242 1243#pragma pack(push, 1) 1244typedef struct SVGA3dCmdCondBindGBSurface { 1245 uint32 sid; 1246 SVGAMobId testMobid; 1247 SVGAMobId mobid; 1248 uint32 flags; 1249} SVGA3dCmdCondBindGBSurface; 1250#pragma pack(pop) 1251 1252#pragma pack(push, 1) 1253typedef struct SVGA3dCmdUpdateGBImage { 1254 SVGA3dSurfaceImageId image; 1255 SVGA3dBox box; 1256} SVGA3dCmdUpdateGBImage; 1257#pragma pack(pop) 1258 1259#pragma pack(push, 1) 1260typedef struct SVGA3dCmdUpdateGBSurface { 1261 uint32 sid; 1262} SVGA3dCmdUpdateGBSurface; 1263#pragma pack(pop) 1264 1265#pragma pack(push, 1) 1266typedef struct SVGA3dCmdReadbackGBImage { 1267 SVGA3dSurfaceImageId image; 1268} SVGA3dCmdReadbackGBImage; 1269#pragma pack(pop) 1270 1271#pragma pack(push, 1) 1272typedef struct SVGA3dCmdReadbackGBSurface { 1273 uint32 sid; 1274} SVGA3dCmdReadbackGBSurface; 1275#pragma pack(pop) 1276 1277#pragma pack(push, 1) 1278typedef struct SVGA3dCmdReadbackGBImagePartial { 1279 SVGA3dSurfaceImageId image; 1280 SVGA3dBox box; 1281 uint32 invertBox; 1282} SVGA3dCmdReadbackGBImagePartial; 1283#pragma pack(pop) 1284 1285#pragma pack(push, 1) 1286typedef struct SVGA3dCmdInvalidateGBImage { 1287 SVGA3dSurfaceImageId image; 1288} SVGA3dCmdInvalidateGBImage; 1289#pragma pack(pop) 1290 1291#pragma pack(push, 1) 1292typedef struct SVGA3dCmdInvalidateGBSurface { 1293 uint32 sid; 1294} SVGA3dCmdInvalidateGBSurface; 1295#pragma pack(pop) 1296 1297#pragma pack(push, 1) 1298typedef struct SVGA3dCmdInvalidateGBImagePartial { 1299 SVGA3dSurfaceImageId image; 1300 SVGA3dBox box; 1301 uint32 invertBox; 1302} SVGA3dCmdInvalidateGBImagePartial; 1303#pragma pack(pop) 1304 1305#pragma pack(push, 1) 1306typedef struct SVGA3dCmdDefineGBContext { 1307 uint32 cid; 1308} SVGA3dCmdDefineGBContext; 1309#pragma pack(pop) 1310 1311#pragma pack(push, 1) 1312typedef struct SVGA3dCmdDestroyGBContext { 1313 uint32 cid; 1314} SVGA3dCmdDestroyGBContext; 1315#pragma pack(pop) 1316 1317#pragma pack(push, 1) 1318typedef struct SVGA3dCmdBindGBContext { 1319 uint32 cid; 1320 SVGAMobId mobid; 1321 uint32 validContents; 1322} SVGA3dCmdBindGBContext; 1323#pragma pack(pop) 1324 1325#pragma pack(push, 1) 1326typedef struct SVGA3dCmdReadbackGBContext { 1327 uint32 cid; 1328} SVGA3dCmdReadbackGBContext; 1329#pragma pack(pop) 1330 1331#pragma pack(push, 1) 1332typedef struct SVGA3dCmdInvalidateGBContext { 1333 uint32 cid; 1334} SVGA3dCmdInvalidateGBContext; 1335#pragma pack(pop) 1336 1337#pragma pack(push, 1) 1338typedef struct SVGA3dCmdDefineGBShader { 1339 uint32 shid; 1340 SVGA3dShaderType type; 1341 uint32 sizeInBytes; 1342} SVGA3dCmdDefineGBShader; 1343#pragma pack(pop) 1344 1345#pragma pack(push, 1) 1346typedef struct SVGA3dCmdBindGBShader { 1347 uint32 shid; 1348 SVGAMobId mobid; 1349 uint32 offsetInBytes; 1350} SVGA3dCmdBindGBShader; 1351#pragma pack(pop) 1352 1353#pragma pack(push, 1) 1354typedef struct SVGA3dCmdDestroyGBShader { 1355 uint32 shid; 1356} SVGA3dCmdDestroyGBShader; 1357#pragma pack(pop) 1358 1359#pragma pack(push, 1) 1360typedef struct { 1361 uint32 cid; 1362 uint32 regStart; 1363 SVGA3dShaderType shaderType; 1364 SVGA3dShaderConstType constType; 1365 1366} SVGA3dCmdSetGBShaderConstInline; 1367#pragma pack(pop) 1368 1369#pragma pack(push, 1) 1370typedef struct { 1371 uint32 cid; 1372 SVGA3dQueryType type; 1373} SVGA3dCmdBeginGBQuery; 1374#pragma pack(pop) 1375 1376#pragma pack(push, 1) 1377typedef struct { 1378 uint32 cid; 1379 SVGA3dQueryType type; 1380 SVGAMobId mobid; 1381 uint32 offset; 1382} SVGA3dCmdEndGBQuery; 1383#pragma pack(pop) 1384 1385#pragma pack(push, 1) 1386typedef struct { 1387 uint32 cid; 1388 SVGA3dQueryType type; 1389 SVGAMobId mobid; 1390 uint32 offset; 1391} SVGA3dCmdWaitForGBQuery; 1392#pragma pack(pop) 1393 1394#pragma pack(push, 1) 1395typedef struct { 1396 SVGAMobId mobid; 1397 uint32 mustBeZero; 1398 uint32 initialized; 1399} SVGA3dCmdEnableGart; 1400#pragma pack(pop) 1401 1402#pragma pack(push, 1) 1403typedef struct { 1404 SVGAMobId mobid; 1405 uint32 gartOffset; 1406} SVGA3dCmdMapMobIntoGart; 1407#pragma pack(pop) 1408 1409#pragma pack(push, 1) 1410typedef struct { 1411 uint32 gartOffset; 1412 uint32 numPages; 1413} SVGA3dCmdUnmapGartRange; 1414#pragma pack(pop) 1415 1416#pragma pack(push, 1) 1417typedef struct { 1418 uint32 stid; 1419 uint32 width; 1420 uint32 height; 1421 int32 xRoot; 1422 int32 yRoot; 1423 SVGAScreenTargetFlags flags; 1424 1425 uint32 dpi; 1426} SVGA3dCmdDefineGBScreenTarget; 1427#pragma pack(pop) 1428 1429#pragma pack(push, 1) 1430typedef struct { 1431 uint32 stid; 1432} SVGA3dCmdDestroyGBScreenTarget; 1433#pragma pack(pop) 1434 1435#pragma pack(push, 1) 1436typedef struct { 1437 uint32 stid; 1438 SVGA3dSurfaceImageId image; 1439} SVGA3dCmdBindGBScreenTarget; 1440#pragma pack(pop) 1441 1442#pragma pack(push, 1) 1443typedef struct { 1444 uint32 stid; 1445 SVGA3dRect rect; 1446} SVGA3dCmdUpdateGBScreenTarget; 1447#pragma pack(pop) 1448 1449#pragma pack(push, 1) 1450typedef struct { 1451 uint32 stid; 1452 SVGA3dRect rect; 1453 SVGA3dFrameUpdateType type; 1454} SVGA3dCmdUpdateGBScreenTarget_v2; 1455#pragma pack(pop) 1456 1457#pragma pack(push, 1) 1458typedef struct { 1459 uint32 stid; 1460 SVGA3dRect rect; 1461 SVGA3dFrameUpdateType type; 1462 SVGAUnsignedPoint srcPoint; 1463} SVGA3dCmdUpdateGBScreenTargetMove; 1464#pragma pack(pop) 1465 1466#pragma pack(push, 1) 1467typedef struct SVGA3dCmdGBScreenDMA { 1468 uint32 screenId; 1469 uint32 dead; 1470 SVGAMobId destMobID; 1471 uint32 destPitch; 1472 SVGAMobId changeMapMobID; 1473} SVGA3dCmdGBScreenDMA; 1474#pragma pack(pop) 1475 1476#pragma pack(push, 1) 1477typedef struct { 1478 uint32 value; 1479 uint32 mobId; 1480 uint32 mobOffset; 1481} SVGA3dCmdGBMobFence; 1482#pragma pack(pop) 1483 1484#pragma pack(push, 1) 1485typedef struct { 1486 uint32 stid; 1487 SVGA3dSurfaceImageId dest; 1488 1489 uint32 statusMobId; 1490 uint32 statusMobOffset; 1491 1492 uint32 mustBeInvalidId; 1493 uint32 mustBeZero; 1494} SVGA3dCmdScreenCopy; 1495#pragma pack(pop) 1496 1497#define SVGA_SCREEN_COPY_STATUS_FAILURE 0x00 1498#define SVGA_SCREEN_COPY_STATUS_SUCCESS 0x01 1499#define SVGA_SCREEN_COPY_STATUS_INVALID 0xFFFFFFFF 1500 1501#pragma pack(push, 1) 1502typedef struct { 1503 uint32 sid; 1504} SVGA3dCmdWriteZeroSurface; 1505#pragma pack(pop) 1506 1507#pragma pack(push, 1) 1508typedef struct { 1509 uint32 sid; 1510} SVGA3dCmdUpdateZeroSurface; 1511#pragma pack(pop) 1512 1513#endif