vmwgfx_so.c (18411B)
1// SPDX-License-Identifier: GPL-2.0 OR MIT 2/************************************************************************** 3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 23 * USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27#include "vmwgfx_drv.h" 28#include "vmwgfx_resource_priv.h" 29#include "vmwgfx_so.h" 30#include "vmwgfx_binding.h" 31 32/* 33 * The currently only reason we need to keep track of views is that if we 34 * destroy a hardware surface, all views pointing to it must also be destroyed, 35 * otherwise the device will error. 36 * So in particular if a surface is evicted, we must destroy all views pointing 37 * to it, and all context bindings of that view. Similarly we must restore 38 * the view bindings, views and surfaces pointed to by the views when a 39 * context is referenced in the command stream. 40 */ 41 42/** 43 * struct vmw_view - view metadata 44 * 45 * @rcu: RCU callback head 46 * @res: The struct vmw_resource we derive from 47 * @ctx: Non-refcounted pointer to the context this view belongs to. 48 * @srf: Refcounted pointer to the surface pointed to by this view. 49 * @cotable: Refcounted pointer to the cotable holding this view. 50 * @srf_head: List head for the surface-to-view list. 51 * @cotable_head: List head for the cotable-to_view list. 52 * @view_type: View type. 53 * @view_id: User-space per context view id. Currently used also as per 54 * context device view id. 55 * @cmd_size: Size of the SVGA3D define view command that we've copied from the 56 * command stream. 57 * @committed: Whether the view is actually created or pending creation at the 58 * device level. 59 * @cmd: The SVGA3D define view command copied from the command stream. 60 */ 61struct vmw_view { 62 struct rcu_head rcu; 63 struct vmw_resource res; 64 struct vmw_resource *ctx; /* Immutable */ 65 struct vmw_resource *srf; /* Immutable */ 66 struct vmw_resource *cotable; /* Immutable */ 67 struct list_head srf_head; /* Protected by binding_mutex */ 68 struct list_head cotable_head; /* Protected by binding_mutex */ 69 unsigned view_type; /* Immutable */ 70 unsigned view_id; /* Immutable */ 71 u32 cmd_size; /* Immutable */ 72 bool committed; /* Protected by binding_mutex */ 73 u32 cmd[1]; /* Immutable */ 74}; 75 76static int vmw_view_create(struct vmw_resource *res); 77static int vmw_view_destroy(struct vmw_resource *res); 78static void vmw_hw_view_destroy(struct vmw_resource *res); 79static void vmw_view_commit_notify(struct vmw_resource *res, 80 enum vmw_cmdbuf_res_state state); 81 82static const struct vmw_res_func vmw_view_func = { 83 .res_type = vmw_res_view, 84 .needs_backup = false, 85 .may_evict = false, 86 .type_name = "DX view", 87 .backup_placement = NULL, 88 .create = vmw_view_create, 89 .commit_notify = vmw_view_commit_notify, 90}; 91 92/** 93 * struct vmw_view_define - view define command body stub 94 * 95 * @view_id: The device id of the view being defined 96 * @sid: The surface id of the view being defined 97 * 98 * This generic struct is used by the code to change @view_id and @sid of a 99 * saved view define command. 100 */ 101struct vmw_view_define { 102 uint32 view_id; 103 uint32 sid; 104}; 105 106/** 107 * vmw_view - Convert a struct vmw_resource to a struct vmw_view 108 * 109 * @res: Pointer to the resource to convert. 110 * 111 * Returns a pointer to a struct vmw_view. 112 */ 113static struct vmw_view *vmw_view(struct vmw_resource *res) 114{ 115 return container_of(res, struct vmw_view, res); 116} 117 118/** 119 * vmw_view_commit_notify - Notify that a view operation has been committed to 120 * hardware from a user-supplied command stream. 121 * 122 * @res: Pointer to the view resource. 123 * @state: Indicating whether a creation or removal has been committed. 124 * 125 */ 126static void vmw_view_commit_notify(struct vmw_resource *res, 127 enum vmw_cmdbuf_res_state state) 128{ 129 struct vmw_view *view = vmw_view(res); 130 struct vmw_private *dev_priv = res->dev_priv; 131 132 mutex_lock(&dev_priv->binding_mutex); 133 if (state == VMW_CMDBUF_RES_ADD) { 134 struct vmw_surface *srf = vmw_res_to_srf(view->srf); 135 136 list_add_tail(&view->srf_head, &srf->view_list); 137 vmw_cotable_add_resource(view->cotable, &view->cotable_head); 138 view->committed = true; 139 res->id = view->view_id; 140 141 } else { 142 list_del_init(&view->cotable_head); 143 list_del_init(&view->srf_head); 144 view->committed = false; 145 res->id = -1; 146 } 147 mutex_unlock(&dev_priv->binding_mutex); 148} 149 150/** 151 * vmw_view_create - Create a hardware view. 152 * 153 * @res: Pointer to the view resource. 154 * 155 * Create a hardware view. Typically used if that view has previously been 156 * destroyed by an eviction operation. 157 */ 158static int vmw_view_create(struct vmw_resource *res) 159{ 160 struct vmw_view *view = vmw_view(res); 161 struct vmw_surface *srf = vmw_res_to_srf(view->srf); 162 struct vmw_private *dev_priv = res->dev_priv; 163 struct { 164 SVGA3dCmdHeader header; 165 struct vmw_view_define body; 166 } *cmd; 167 168 mutex_lock(&dev_priv->binding_mutex); 169 if (!view->committed) { 170 mutex_unlock(&dev_priv->binding_mutex); 171 return 0; 172 } 173 174 cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id); 175 if (!cmd) { 176 mutex_unlock(&dev_priv->binding_mutex); 177 return -ENOMEM; 178 } 179 180 memcpy(cmd, &view->cmd, view->cmd_size); 181 WARN_ON(cmd->body.view_id != view->view_id); 182 /* Sid may have changed due to surface eviction. */ 183 WARN_ON(view->srf->id == SVGA3D_INVALID_ID); 184 cmd->body.sid = view->srf->id; 185 vmw_cmd_commit(res->dev_priv, view->cmd_size); 186 res->id = view->view_id; 187 list_add_tail(&view->srf_head, &srf->view_list); 188 vmw_cotable_add_resource(view->cotable, &view->cotable_head); 189 mutex_unlock(&dev_priv->binding_mutex); 190 191 return 0; 192} 193 194/** 195 * vmw_view_destroy - Destroy a hardware view. 196 * 197 * @res: Pointer to the view resource. 198 * 199 * Destroy a hardware view. Typically used on unexpected termination of the 200 * owning process or if the surface the view is pointing to is destroyed. 201 */ 202static int vmw_view_destroy(struct vmw_resource *res) 203{ 204 struct vmw_private *dev_priv = res->dev_priv; 205 struct vmw_view *view = vmw_view(res); 206 struct { 207 SVGA3dCmdHeader header; 208 union vmw_view_destroy body; 209 } *cmd; 210 211 lockdep_assert_held_once(&dev_priv->binding_mutex); 212 vmw_binding_res_list_scrub(&res->binding_head); 213 214 if (!view->committed || res->id == -1) 215 return 0; 216 217 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id); 218 if (!cmd) 219 return -ENOMEM; 220 221 cmd->header.id = vmw_view_destroy_cmds[view->view_type]; 222 cmd->header.size = sizeof(cmd->body); 223 cmd->body.view_id = view->view_id; 224 vmw_cmd_commit(dev_priv, sizeof(*cmd)); 225 res->id = -1; 226 list_del_init(&view->cotable_head); 227 list_del_init(&view->srf_head); 228 229 return 0; 230} 231 232/** 233 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup. 234 * 235 * @res: Pointer to the view resource. 236 * 237 * Destroy a hardware view if it's still present. 238 */ 239static void vmw_hw_view_destroy(struct vmw_resource *res) 240{ 241 struct vmw_private *dev_priv = res->dev_priv; 242 243 mutex_lock(&dev_priv->binding_mutex); 244 WARN_ON(vmw_view_destroy(res)); 245 res->id = -1; 246 mutex_unlock(&dev_priv->binding_mutex); 247} 248 249/** 250 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager 251 * 252 * @user_key: The user-space id used for the view. 253 * @view_type: The view type. 254 * 255 * Destroy a hardware view if it's still present. 256 */ 257static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type) 258{ 259 return user_key | (view_type << 20); 260} 261 262/** 263 * vmw_view_id_ok - Basic view id and type range checks. 264 * 265 * @user_key: The user-space id used for the view. 266 * @view_type: The view type. 267 * 268 * Checks that the view id and type (typically provided by user-space) is 269 * valid. 270 */ 271static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type) 272{ 273 return (user_key < SVGA_COTABLE_MAX_IDS && 274 view_type < vmw_view_max); 275} 276 277/** 278 * vmw_view_res_free - resource res_free callback for view resources 279 * 280 * @res: Pointer to a struct vmw_resource 281 * 282 * Frees memory held by the struct vmw_view. 283 */ 284static void vmw_view_res_free(struct vmw_resource *res) 285{ 286 struct vmw_view *view = vmw_view(res); 287 288 vmw_resource_unreference(&view->cotable); 289 vmw_resource_unreference(&view->srf); 290 kfree_rcu(view, rcu); 291} 292 293/** 294 * vmw_view_add - Create a view resource and stage it for addition 295 * as a command buffer managed resource. 296 * 297 * @man: Pointer to the compat shader manager identifying the shader namespace. 298 * @ctx: Pointer to a struct vmw_resource identifying the active context. 299 * @srf: Pointer to a struct vmw_resource identifying the surface the view 300 * points to. 301 * @view_type: The view type deduced from the view create command. 302 * @user_key: The key that is used to identify the shader. The key is 303 * unique to the view type and to the context. 304 * @cmd: Pointer to the view create command in the command stream. 305 * @cmd_size: Size of the view create command in the command stream. 306 * @list: Caller's list of staged command buffer resource actions. 307 */ 308int vmw_view_add(struct vmw_cmdbuf_res_manager *man, 309 struct vmw_resource *ctx, 310 struct vmw_resource *srf, 311 enum vmw_view_type view_type, 312 u32 user_key, 313 const void *cmd, 314 size_t cmd_size, 315 struct list_head *list) 316{ 317 static const size_t vmw_view_define_sizes[] = { 318 [vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView), 319 [vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView), 320 [vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView), 321 [vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView) 322 }; 323 324 struct vmw_private *dev_priv = ctx->dev_priv; 325 struct vmw_resource *res; 326 struct vmw_view *view; 327 size_t size; 328 int ret; 329 330 if (cmd_size != vmw_view_define_sizes[view_type] + 331 sizeof(SVGA3dCmdHeader)) { 332 VMW_DEBUG_USER("Illegal view create command size.\n"); 333 return -EINVAL; 334 } 335 336 if (!vmw_view_id_ok(user_key, view_type)) { 337 VMW_DEBUG_USER("Illegal view add view id.\n"); 338 return -EINVAL; 339 } 340 341 size = offsetof(struct vmw_view, cmd) + cmd_size; 342 343 view = kmalloc(size, GFP_KERNEL); 344 if (!view) { 345 return -ENOMEM; 346 } 347 348 res = &view->res; 349 view->ctx = ctx; 350 view->srf = vmw_resource_reference(srf); 351 view->cotable = vmw_resource_reference 352 (vmw_context_cotable(ctx, vmw_view_cotables[view_type])); 353 view->view_type = view_type; 354 view->view_id = user_key; 355 view->cmd_size = cmd_size; 356 view->committed = false; 357 INIT_LIST_HEAD(&view->srf_head); 358 INIT_LIST_HEAD(&view->cotable_head); 359 memcpy(&view->cmd, cmd, cmd_size); 360 ret = vmw_resource_init(dev_priv, res, true, 361 vmw_view_res_free, &vmw_view_func); 362 if (ret) 363 goto out_resource_init; 364 365 ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view, 366 vmw_view_key(user_key, view_type), 367 res, list); 368 if (ret) 369 goto out_resource_init; 370 371 res->id = view->view_id; 372 res->hw_destroy = vmw_hw_view_destroy; 373 374out_resource_init: 375 vmw_resource_unreference(&res); 376 377 return ret; 378} 379 380/** 381 * vmw_view_remove - Stage a view for removal. 382 * 383 * @man: Pointer to the view manager identifying the shader namespace. 384 * @user_key: The key that is used to identify the view. The key is 385 * unique to the view type. 386 * @view_type: View type 387 * @list: Caller's list of staged command buffer resource actions. 388 * @res_p: If the resource is in an already committed state, points to the 389 * struct vmw_resource on successful return. The pointer will be 390 * non ref-counted. 391 */ 392int vmw_view_remove(struct vmw_cmdbuf_res_manager *man, 393 u32 user_key, enum vmw_view_type view_type, 394 struct list_head *list, 395 struct vmw_resource **res_p) 396{ 397 if (!vmw_view_id_ok(user_key, view_type)) { 398 VMW_DEBUG_USER("Illegal view remove view id.\n"); 399 return -EINVAL; 400 } 401 402 return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view, 403 vmw_view_key(user_key, view_type), 404 list, res_p); 405} 406 407/** 408 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable. 409 * 410 * @dev_priv: Pointer to a device private struct. 411 * @list: List of views belonging to a cotable. 412 * @readback: Unused. Needed for function interface only. 413 * 414 * This function evicts all views belonging to a cotable. 415 * It must be called with the binding_mutex held, and the caller must hold 416 * a reference to the view resource. This is typically called before the 417 * cotable is paged out. 418 */ 419void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv, 420 struct list_head *list, 421 bool readback) 422{ 423 struct vmw_view *entry, *next; 424 425 lockdep_assert_held_once(&dev_priv->binding_mutex); 426 427 list_for_each_entry_safe(entry, next, list, cotable_head) 428 WARN_ON(vmw_view_destroy(&entry->res)); 429} 430 431/** 432 * vmw_view_surface_list_destroy - Evict all views pointing to a surface 433 * 434 * @dev_priv: Pointer to a device private struct. 435 * @list: List of views pointing to a surface. 436 * 437 * This function evicts all views pointing to a surface. This is typically 438 * called before the surface is evicted. 439 */ 440void vmw_view_surface_list_destroy(struct vmw_private *dev_priv, 441 struct list_head *list) 442{ 443 struct vmw_view *entry, *next; 444 445 lockdep_assert_held_once(&dev_priv->binding_mutex); 446 447 list_for_each_entry_safe(entry, next, list, srf_head) 448 WARN_ON(vmw_view_destroy(&entry->res)); 449} 450 451/** 452 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is 453 * pointing to. 454 * 455 * @res: pointer to a view resource. 456 * 457 * Note that the view itself is holding a reference, so as long 458 * the view resource is alive, the surface resource will be. 459 */ 460struct vmw_resource *vmw_view_srf(struct vmw_resource *res) 461{ 462 return vmw_view(res)->srf; 463} 464 465/** 466 * vmw_view_lookup - Look up a view. 467 * 468 * @man: The context's cmdbuf ref manager. 469 * @view_type: The view type. 470 * @user_key: The view user id. 471 * 472 * returns a refcounted pointer to a view or an error pointer if not found. 473 */ 474struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man, 475 enum vmw_view_type view_type, 476 u32 user_key) 477{ 478 return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view, 479 vmw_view_key(user_key, view_type)); 480} 481 482/** 483 * vmw_view_dirtying - Return whether a view type is dirtying its resource 484 * @res: Pointer to the view 485 * 486 * Each time a resource is put on the validation list as the result of a 487 * view pointing to it, we need to determine whether that resource will 488 * be dirtied (written to by the GPU) as a result of the corresponding 489 * GPU operation. Currently only rendertarget-, depth-stencil and unordered 490 * access views are capable of dirtying its resource. 491 * 492 * Return: Whether the view type of @res dirties the resource it points to. 493 */ 494u32 vmw_view_dirtying(struct vmw_resource *res) 495{ 496 static u32 view_is_dirtying[vmw_view_max] = { 497 [vmw_view_rt] = VMW_RES_DIRTY_SET, 498 [vmw_view_ds] = VMW_RES_DIRTY_SET, 499 [vmw_view_ua] = VMW_RES_DIRTY_SET, 500 }; 501 502 /* Update this function as we add more view types */ 503 BUILD_BUG_ON(vmw_view_max != 4); 504 return view_is_dirtying[vmw_view(res)->view_type]; 505} 506 507const u32 vmw_view_destroy_cmds[] = { 508 [vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 509 [vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 510 [vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 511 [vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW, 512}; 513 514const SVGACOTableType vmw_view_cotables[] = { 515 [vmw_view_sr] = SVGA_COTABLE_SRVIEW, 516 [vmw_view_rt] = SVGA_COTABLE_RTVIEW, 517 [vmw_view_ds] = SVGA_COTABLE_DSVIEW, 518 [vmw_view_ua] = SVGA_COTABLE_UAVIEW, 519}; 520 521const SVGACOTableType vmw_so_cotables[] = { 522 [vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT, 523 [vmw_so_bs] = SVGA_COTABLE_BLENDSTATE, 524 [vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL, 525 [vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE, 526 [vmw_so_ss] = SVGA_COTABLE_SAMPLER, 527 [vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT, 528 [vmw_so_max]= SVGA_COTABLE_MAX 529}; 530 531 532/* To remove unused function warning */ 533static void vmw_so_build_asserts(void) __attribute__((used)); 534 535 536/* 537 * This function is unused at run-time, and only used to dump various build 538 * asserts important for code optimization assumptions. 539 */ 540static void vmw_so_build_asserts(void) 541{ 542 /* Assert that our vmw_view_cmd_to_type() function is correct. */ 543 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW != 544 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1); 545 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW != 546 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2); 547 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW != 548 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3); 549 BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW != 550 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4); 551 BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW != 552 SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5); 553 554 /* Assert that our "one body fits all" assumption is valid */ 555 BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32)); 556 557 /* Assert that the view key space can hold all view ids. */ 558 BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1)); 559 560 /* 561 * Assert that the offset of sid in all view define commands 562 * is what we assume it to be. 563 */ 564 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 565 offsetof(SVGA3dCmdDXDefineShaderResourceView, sid)); 566 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 567 offsetof(SVGA3dCmdDXDefineRenderTargetView, sid)); 568 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 569 offsetof(SVGA3dCmdDXDefineDepthStencilView, sid)); 570 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 571 offsetof(SVGA3dCmdDXDefineUAView, sid)); 572 BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) != 573 offsetof(SVGA3dCmdDXDefineDepthStencilView_v2, sid)); 574}