cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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hid-steam.c (32720B)


      1// SPDX-License-Identifier: GPL-2.0+
      2/*
      3 * HID driver for Valve Steam Controller
      4 *
      5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
      6 *
      7 * Supports both the wired and wireless interfaces.
      8 *
      9 * This controller has a builtin emulation of mouse and keyboard: the right pad
     10 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
     11 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
     12 * HID interfaces.
     13 *
     14 * This is known as the "lizard mode", because apparently lizards like to use
     15 * the computer from the coach, without a proper mouse and keyboard.
     16 *
     17 * This driver will disable the lizard mode when the input device is opened
     18 * and re-enable it when the input device is closed, so as not to break user
     19 * mode behaviour. The lizard_mode parameter can be used to change that.
     20 *
     21 * There are a few user space applications (notably Steam Client) that use
     22 * the hidraw interface directly to create input devices (XTest, uinput...).
     23 * In order to avoid breaking them this driver creates a layered hidraw device,
     24 * so it can detect when the client is running and then:
     25 *  - it will not send any command to the controller.
     26 *  - this input device will be removed, to avoid double input of the same
     27 *    user action.
     28 * When the client is closed, this input device will be created again.
     29 *
     30 * For additional functions, such as changing the right-pad margin or switching
     31 * the led, you can use the user-space tool at:
     32 *
     33 *   https://github.com/rodrigorc/steamctrl
     34 */
     35
     36#include <linux/device.h>
     37#include <linux/input.h>
     38#include <linux/hid.h>
     39#include <linux/module.h>
     40#include <linux/workqueue.h>
     41#include <linux/mutex.h>
     42#include <linux/rcupdate.h>
     43#include <linux/delay.h>
     44#include <linux/power_supply.h>
     45#include "hid-ids.h"
     46
     47MODULE_LICENSE("GPL");
     48MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
     49
     50static bool lizard_mode = true;
     51
     52static DEFINE_MUTEX(steam_devices_lock);
     53static LIST_HEAD(steam_devices);
     54
     55#define STEAM_QUIRK_WIRELESS		BIT(0)
     56
     57/* Touch pads are 40 mm in diameter and 65535 units */
     58#define STEAM_PAD_RESOLUTION 1638
     59/* Trigger runs are about 5 mm and 256 units */
     60#define STEAM_TRIGGER_RESOLUTION 51
     61/* Joystick runs are about 5 mm and 256 units */
     62#define STEAM_JOYSTICK_RESOLUTION 51
     63
     64#define STEAM_PAD_FUZZ 256
     65
     66/*
     67 * Commands that can be sent in a feature report.
     68 * Thanks to Valve for some valuable hints.
     69 */
     70#define STEAM_CMD_SET_MAPPINGS		0x80
     71#define STEAM_CMD_CLEAR_MAPPINGS	0x81
     72#define STEAM_CMD_GET_MAPPINGS		0x82
     73#define STEAM_CMD_GET_ATTRIB		0x83
     74#define STEAM_CMD_GET_ATTRIB_LABEL	0x84
     75#define STEAM_CMD_DEFAULT_MAPPINGS	0x85
     76#define STEAM_CMD_FACTORY_RESET		0x86
     77#define STEAM_CMD_WRITE_REGISTER	0x87
     78#define STEAM_CMD_CLEAR_REGISTER	0x88
     79#define STEAM_CMD_READ_REGISTER		0x89
     80#define STEAM_CMD_GET_REGISTER_LABEL	0x8a
     81#define STEAM_CMD_GET_REGISTER_MAX	0x8b
     82#define STEAM_CMD_GET_REGISTER_DEFAULT	0x8c
     83#define STEAM_CMD_SET_MODE		0x8d
     84#define STEAM_CMD_DEFAULT_MOUSE		0x8e
     85#define STEAM_CMD_FORCEFEEDBAK		0x8f
     86#define STEAM_CMD_REQUEST_COMM_STATUS	0xb4
     87#define STEAM_CMD_GET_SERIAL		0xae
     88
     89/* Some useful register ids */
     90#define STEAM_REG_LPAD_MODE		0x07
     91#define STEAM_REG_RPAD_MODE		0x08
     92#define STEAM_REG_RPAD_MARGIN		0x18
     93#define STEAM_REG_LED			0x2d
     94#define STEAM_REG_GYRO_MODE		0x30
     95
     96/* Raw event identifiers */
     97#define STEAM_EV_INPUT_DATA		0x01
     98#define STEAM_EV_CONNECT		0x03
     99#define STEAM_EV_BATTERY		0x04
    100
    101/* Values for GYRO_MODE (bitmask) */
    102#define STEAM_GYRO_MODE_OFF		0x0000
    103#define STEAM_GYRO_MODE_STEERING	0x0001
    104#define STEAM_GYRO_MODE_TILT		0x0002
    105#define STEAM_GYRO_MODE_SEND_ORIENTATION	0x0004
    106#define STEAM_GYRO_MODE_SEND_RAW_ACCEL		0x0008
    107#define STEAM_GYRO_MODE_SEND_RAW_GYRO		0x0010
    108
    109/* Other random constants */
    110#define STEAM_SERIAL_LEN 10
    111
    112struct steam_device {
    113	struct list_head list;
    114	spinlock_t lock;
    115	struct hid_device *hdev, *client_hdev;
    116	struct mutex mutex;
    117	bool client_opened;
    118	struct input_dev __rcu *input;
    119	unsigned long quirks;
    120	struct work_struct work_connect;
    121	bool connected;
    122	char serial_no[STEAM_SERIAL_LEN + 1];
    123	struct power_supply_desc battery_desc;
    124	struct power_supply __rcu *battery;
    125	u8 battery_charge;
    126	u16 voltage;
    127};
    128
    129static int steam_recv_report(struct steam_device *steam,
    130		u8 *data, int size)
    131{
    132	struct hid_report *r;
    133	u8 *buf;
    134	int ret;
    135
    136	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
    137	if (hid_report_len(r) < 64)
    138		return -EINVAL;
    139
    140	buf = hid_alloc_report_buf(r, GFP_KERNEL);
    141	if (!buf)
    142		return -ENOMEM;
    143
    144	/*
    145	 * The report ID is always 0, so strip the first byte from the output.
    146	 * hid_report_len() is not counting the report ID, so +1 to the length
    147	 * or else we get a EOVERFLOW. We are safe from a buffer overflow
    148	 * because hid_alloc_report_buf() allocates +7 bytes.
    149	 */
    150	ret = hid_hw_raw_request(steam->hdev, 0x00,
    151			buf, hid_report_len(r) + 1,
    152			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
    153	if (ret > 0)
    154		memcpy(data, buf + 1, min(size, ret - 1));
    155	kfree(buf);
    156	return ret;
    157}
    158
    159static int steam_send_report(struct steam_device *steam,
    160		u8 *cmd, int size)
    161{
    162	struct hid_report *r;
    163	u8 *buf;
    164	unsigned int retries = 50;
    165	int ret;
    166
    167	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
    168	if (hid_report_len(r) < 64)
    169		return -EINVAL;
    170
    171	buf = hid_alloc_report_buf(r, GFP_KERNEL);
    172	if (!buf)
    173		return -ENOMEM;
    174
    175	/* The report ID is always 0 */
    176	memcpy(buf + 1, cmd, size);
    177
    178	/*
    179	 * Sometimes the wireless controller fails with EPIPE
    180	 * when sending a feature report.
    181	 * Doing a HID_REQ_GET_REPORT and waiting for a while
    182	 * seems to fix that.
    183	 */
    184	do {
    185		ret = hid_hw_raw_request(steam->hdev, 0,
    186				buf, size + 1,
    187				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
    188		if (ret != -EPIPE)
    189			break;
    190		msleep(20);
    191	} while (--retries);
    192
    193	kfree(buf);
    194	if (ret < 0)
    195		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
    196				ret, size, cmd);
    197	return ret;
    198}
    199
    200static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
    201{
    202	return steam_send_report(steam, &cmd, 1);
    203}
    204
    205static int steam_write_registers(struct steam_device *steam,
    206		/* u8 reg, u16 val */...)
    207{
    208	/* Send: 0x87 len (reg valLo valHi)* */
    209	u8 reg;
    210	u16 val;
    211	u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
    212	va_list args;
    213
    214	va_start(args, steam);
    215	for (;;) {
    216		reg = va_arg(args, int);
    217		if (reg == 0)
    218			break;
    219		val = va_arg(args, int);
    220		cmd[cmd[1] + 2] = reg;
    221		cmd[cmd[1] + 3] = val & 0xff;
    222		cmd[cmd[1] + 4] = val >> 8;
    223		cmd[1] += 3;
    224	}
    225	va_end(args);
    226
    227	return steam_send_report(steam, cmd, 2 + cmd[1]);
    228}
    229
    230static int steam_get_serial(struct steam_device *steam)
    231{
    232	/*
    233	 * Send: 0xae 0x15 0x01
    234	 * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
    235	 */
    236	int ret;
    237	u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
    238	u8 reply[3 + STEAM_SERIAL_LEN + 1];
    239
    240	ret = steam_send_report(steam, cmd, sizeof(cmd));
    241	if (ret < 0)
    242		return ret;
    243	ret = steam_recv_report(steam, reply, sizeof(reply));
    244	if (ret < 0)
    245		return ret;
    246	if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
    247		return -EIO;
    248	reply[3 + STEAM_SERIAL_LEN] = 0;
    249	strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
    250	return 0;
    251}
    252
    253/*
    254 * This command requests the wireless adaptor to post an event
    255 * with the connection status. Useful if this driver is loaded when
    256 * the controller is already connected.
    257 */
    258static inline int steam_request_conn_status(struct steam_device *steam)
    259{
    260	return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
    261}
    262
    263static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
    264{
    265	if (enable) {
    266		/* enable esc, enter, cursors */
    267		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
    268		/* enable mouse */
    269		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
    270		steam_write_registers(steam,
    271			STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
    272			0);
    273	} else {
    274		/* disable esc, enter, cursor */
    275		steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
    276		steam_write_registers(steam,
    277			STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
    278			STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
    279			0);
    280	}
    281}
    282
    283static int steam_input_open(struct input_dev *dev)
    284{
    285	struct steam_device *steam = input_get_drvdata(dev);
    286
    287	mutex_lock(&steam->mutex);
    288	if (!steam->client_opened && lizard_mode)
    289		steam_set_lizard_mode(steam, false);
    290	mutex_unlock(&steam->mutex);
    291	return 0;
    292}
    293
    294static void steam_input_close(struct input_dev *dev)
    295{
    296	struct steam_device *steam = input_get_drvdata(dev);
    297
    298	mutex_lock(&steam->mutex);
    299	if (!steam->client_opened && lizard_mode)
    300		steam_set_lizard_mode(steam, true);
    301	mutex_unlock(&steam->mutex);
    302}
    303
    304static enum power_supply_property steam_battery_props[] = {
    305	POWER_SUPPLY_PROP_PRESENT,
    306	POWER_SUPPLY_PROP_SCOPE,
    307	POWER_SUPPLY_PROP_VOLTAGE_NOW,
    308	POWER_SUPPLY_PROP_CAPACITY,
    309};
    310
    311static int steam_battery_get_property(struct power_supply *psy,
    312				enum power_supply_property psp,
    313				union power_supply_propval *val)
    314{
    315	struct steam_device *steam = power_supply_get_drvdata(psy);
    316	unsigned long flags;
    317	s16 volts;
    318	u8 batt;
    319	int ret = 0;
    320
    321	spin_lock_irqsave(&steam->lock, flags);
    322	volts = steam->voltage;
    323	batt = steam->battery_charge;
    324	spin_unlock_irqrestore(&steam->lock, flags);
    325
    326	switch (psp) {
    327	case POWER_SUPPLY_PROP_PRESENT:
    328		val->intval = 1;
    329		break;
    330	case POWER_SUPPLY_PROP_SCOPE:
    331		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
    332		break;
    333	case POWER_SUPPLY_PROP_VOLTAGE_NOW:
    334		val->intval = volts * 1000; /* mV -> uV */
    335		break;
    336	case POWER_SUPPLY_PROP_CAPACITY:
    337		val->intval = batt;
    338		break;
    339	default:
    340		ret = -EINVAL;
    341		break;
    342	}
    343	return ret;
    344}
    345
    346static int steam_battery_register(struct steam_device *steam)
    347{
    348	struct power_supply *battery;
    349	struct power_supply_config battery_cfg = { .drv_data = steam, };
    350	unsigned long flags;
    351	int ret;
    352
    353	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
    354	steam->battery_desc.properties = steam_battery_props;
    355	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
    356	steam->battery_desc.get_property = steam_battery_get_property;
    357	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
    358			GFP_KERNEL, "steam-controller-%s-battery",
    359			steam->serial_no);
    360	if (!steam->battery_desc.name)
    361		return -ENOMEM;
    362
    363	/* avoid the warning of 0% battery while waiting for the first info */
    364	spin_lock_irqsave(&steam->lock, flags);
    365	steam->voltage = 3000;
    366	steam->battery_charge = 100;
    367	spin_unlock_irqrestore(&steam->lock, flags);
    368
    369	battery = power_supply_register(&steam->hdev->dev,
    370			&steam->battery_desc, &battery_cfg);
    371	if (IS_ERR(battery)) {
    372		ret = PTR_ERR(battery);
    373		hid_err(steam->hdev,
    374				"%s:power_supply_register failed with error %d\n",
    375				__func__, ret);
    376		return ret;
    377	}
    378	rcu_assign_pointer(steam->battery, battery);
    379	power_supply_powers(battery, &steam->hdev->dev);
    380	return 0;
    381}
    382
    383static int steam_input_register(struct steam_device *steam)
    384{
    385	struct hid_device *hdev = steam->hdev;
    386	struct input_dev *input;
    387	int ret;
    388
    389	rcu_read_lock();
    390	input = rcu_dereference(steam->input);
    391	rcu_read_unlock();
    392	if (input) {
    393		dbg_hid("%s: already connected\n", __func__);
    394		return 0;
    395	}
    396
    397	input = input_allocate_device();
    398	if (!input)
    399		return -ENOMEM;
    400
    401	input_set_drvdata(input, steam);
    402	input->dev.parent = &hdev->dev;
    403	input->open = steam_input_open;
    404	input->close = steam_input_close;
    405
    406	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
    407		"Wireless Steam Controller" :
    408		"Steam Controller";
    409	input->phys = hdev->phys;
    410	input->uniq = steam->serial_no;
    411	input->id.bustype = hdev->bus;
    412	input->id.vendor = hdev->vendor;
    413	input->id.product = hdev->product;
    414	input->id.version = hdev->version;
    415
    416	input_set_capability(input, EV_KEY, BTN_TR2);
    417	input_set_capability(input, EV_KEY, BTN_TL2);
    418	input_set_capability(input, EV_KEY, BTN_TR);
    419	input_set_capability(input, EV_KEY, BTN_TL);
    420	input_set_capability(input, EV_KEY, BTN_Y);
    421	input_set_capability(input, EV_KEY, BTN_B);
    422	input_set_capability(input, EV_KEY, BTN_X);
    423	input_set_capability(input, EV_KEY, BTN_A);
    424	input_set_capability(input, EV_KEY, BTN_DPAD_UP);
    425	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
    426	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
    427	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
    428	input_set_capability(input, EV_KEY, BTN_SELECT);
    429	input_set_capability(input, EV_KEY, BTN_MODE);
    430	input_set_capability(input, EV_KEY, BTN_START);
    431	input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
    432	input_set_capability(input, EV_KEY, BTN_GEAR_UP);
    433	input_set_capability(input, EV_KEY, BTN_THUMBR);
    434	input_set_capability(input, EV_KEY, BTN_THUMBL);
    435	input_set_capability(input, EV_KEY, BTN_THUMB);
    436	input_set_capability(input, EV_KEY, BTN_THUMB2);
    437
    438	input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
    439	input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
    440	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
    441	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
    442	input_set_abs_params(input, ABS_RX, -32767, 32767,
    443			STEAM_PAD_FUZZ, 0);
    444	input_set_abs_params(input, ABS_RY, -32767, 32767,
    445			STEAM_PAD_FUZZ, 0);
    446	input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
    447			STEAM_PAD_FUZZ, 0);
    448	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
    449			STEAM_PAD_FUZZ, 0);
    450	input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
    451	input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
    452	input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
    453	input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
    454	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
    455	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
    456	input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
    457	input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
    458
    459	ret = input_register_device(input);
    460	if (ret)
    461		goto input_register_fail;
    462
    463	rcu_assign_pointer(steam->input, input);
    464	return 0;
    465
    466input_register_fail:
    467	input_free_device(input);
    468	return ret;
    469}
    470
    471static void steam_input_unregister(struct steam_device *steam)
    472{
    473	struct input_dev *input;
    474	rcu_read_lock();
    475	input = rcu_dereference(steam->input);
    476	rcu_read_unlock();
    477	if (!input)
    478		return;
    479	RCU_INIT_POINTER(steam->input, NULL);
    480	synchronize_rcu();
    481	input_unregister_device(input);
    482}
    483
    484static void steam_battery_unregister(struct steam_device *steam)
    485{
    486	struct power_supply *battery;
    487
    488	rcu_read_lock();
    489	battery = rcu_dereference(steam->battery);
    490	rcu_read_unlock();
    491
    492	if (!battery)
    493		return;
    494	RCU_INIT_POINTER(steam->battery, NULL);
    495	synchronize_rcu();
    496	power_supply_unregister(battery);
    497}
    498
    499static int steam_register(struct steam_device *steam)
    500{
    501	int ret;
    502	bool client_opened;
    503
    504	/*
    505	 * This function can be called several times in a row with the
    506	 * wireless adaptor, without steam_unregister() between them, because
    507	 * another client send a get_connection_status command, for example.
    508	 * The battery and serial number are set just once per device.
    509	 */
    510	if (!steam->serial_no[0]) {
    511		/*
    512		 * Unlikely, but getting the serial could fail, and it is not so
    513		 * important, so make up a serial number and go on.
    514		 */
    515		mutex_lock(&steam->mutex);
    516		if (steam_get_serial(steam) < 0)
    517			strlcpy(steam->serial_no, "XXXXXXXXXX",
    518					sizeof(steam->serial_no));
    519		mutex_unlock(&steam->mutex);
    520
    521		hid_info(steam->hdev, "Steam Controller '%s' connected",
    522				steam->serial_no);
    523
    524		/* ignore battery errors, we can live without it */
    525		if (steam->quirks & STEAM_QUIRK_WIRELESS)
    526			steam_battery_register(steam);
    527
    528		mutex_lock(&steam_devices_lock);
    529		if (list_empty(&steam->list))
    530			list_add(&steam->list, &steam_devices);
    531		mutex_unlock(&steam_devices_lock);
    532	}
    533
    534	mutex_lock(&steam->mutex);
    535	client_opened = steam->client_opened;
    536	if (!client_opened)
    537		steam_set_lizard_mode(steam, lizard_mode);
    538	mutex_unlock(&steam->mutex);
    539
    540	if (!client_opened)
    541		ret = steam_input_register(steam);
    542	else
    543		ret = 0;
    544
    545	return ret;
    546}
    547
    548static void steam_unregister(struct steam_device *steam)
    549{
    550	steam_battery_unregister(steam);
    551	steam_input_unregister(steam);
    552	if (steam->serial_no[0]) {
    553		hid_info(steam->hdev, "Steam Controller '%s' disconnected",
    554				steam->serial_no);
    555		mutex_lock(&steam_devices_lock);
    556		list_del_init(&steam->list);
    557		mutex_unlock(&steam_devices_lock);
    558		steam->serial_no[0] = 0;
    559	}
    560}
    561
    562static void steam_work_connect_cb(struct work_struct *work)
    563{
    564	struct steam_device *steam = container_of(work, struct steam_device,
    565							work_connect);
    566	unsigned long flags;
    567	bool connected;
    568	int ret;
    569
    570	spin_lock_irqsave(&steam->lock, flags);
    571	connected = steam->connected;
    572	spin_unlock_irqrestore(&steam->lock, flags);
    573
    574	if (connected) {
    575		ret = steam_register(steam);
    576		if (ret) {
    577			hid_err(steam->hdev,
    578				"%s:steam_register failed with error %d\n",
    579				__func__, ret);
    580		}
    581	} else {
    582		steam_unregister(steam);
    583	}
    584}
    585
    586static bool steam_is_valve_interface(struct hid_device *hdev)
    587{
    588	struct hid_report_enum *rep_enum;
    589
    590	/*
    591	 * The wired device creates 3 interfaces:
    592	 *  0: emulated mouse.
    593	 *  1: emulated keyboard.
    594	 *  2: the real game pad.
    595	 * The wireless device creates 5 interfaces:
    596	 *  0: emulated keyboard.
    597	 *  1-4: slots where up to 4 real game pads will be connected to.
    598	 * We know which one is the real gamepad interface because they are the
    599	 * only ones with a feature report.
    600	 */
    601	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
    602	return !list_empty(&rep_enum->report_list);
    603}
    604
    605static int steam_client_ll_parse(struct hid_device *hdev)
    606{
    607	struct steam_device *steam = hdev->driver_data;
    608
    609	return hid_parse_report(hdev, steam->hdev->dev_rdesc,
    610			steam->hdev->dev_rsize);
    611}
    612
    613static int steam_client_ll_start(struct hid_device *hdev)
    614{
    615	return 0;
    616}
    617
    618static void steam_client_ll_stop(struct hid_device *hdev)
    619{
    620}
    621
    622static int steam_client_ll_open(struct hid_device *hdev)
    623{
    624	struct steam_device *steam = hdev->driver_data;
    625
    626	mutex_lock(&steam->mutex);
    627	steam->client_opened = true;
    628	mutex_unlock(&steam->mutex);
    629
    630	steam_input_unregister(steam);
    631
    632	return 0;
    633}
    634
    635static void steam_client_ll_close(struct hid_device *hdev)
    636{
    637	struct steam_device *steam = hdev->driver_data;
    638
    639	unsigned long flags;
    640	bool connected;
    641
    642	spin_lock_irqsave(&steam->lock, flags);
    643	connected = steam->connected;
    644	spin_unlock_irqrestore(&steam->lock, flags);
    645
    646	mutex_lock(&steam->mutex);
    647	steam->client_opened = false;
    648	if (connected)
    649		steam_set_lizard_mode(steam, lizard_mode);
    650	mutex_unlock(&steam->mutex);
    651
    652	if (connected)
    653		steam_input_register(steam);
    654}
    655
    656static int steam_client_ll_raw_request(struct hid_device *hdev,
    657				unsigned char reportnum, u8 *buf,
    658				size_t count, unsigned char report_type,
    659				int reqtype)
    660{
    661	struct steam_device *steam = hdev->driver_data;
    662
    663	return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
    664			report_type, reqtype);
    665}
    666
    667static struct hid_ll_driver steam_client_ll_driver = {
    668	.parse = steam_client_ll_parse,
    669	.start = steam_client_ll_start,
    670	.stop = steam_client_ll_stop,
    671	.open = steam_client_ll_open,
    672	.close = steam_client_ll_close,
    673	.raw_request = steam_client_ll_raw_request,
    674};
    675
    676static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
    677{
    678	struct hid_device *client_hdev;
    679
    680	client_hdev = hid_allocate_device();
    681	if (IS_ERR(client_hdev))
    682		return client_hdev;
    683
    684	client_hdev->ll_driver = &steam_client_ll_driver;
    685	client_hdev->dev.parent = hdev->dev.parent;
    686	client_hdev->bus = hdev->bus;
    687	client_hdev->vendor = hdev->vendor;
    688	client_hdev->product = hdev->product;
    689	client_hdev->version = hdev->version;
    690	client_hdev->type = hdev->type;
    691	client_hdev->country = hdev->country;
    692	strlcpy(client_hdev->name, hdev->name,
    693			sizeof(client_hdev->name));
    694	strlcpy(client_hdev->phys, hdev->phys,
    695			sizeof(client_hdev->phys));
    696	/*
    697	 * Since we use the same device info than the real interface to
    698	 * trick userspace, we will be calling steam_probe recursively.
    699	 * We need to recognize the client interface somehow.
    700	 */
    701	client_hdev->group = HID_GROUP_STEAM;
    702	return client_hdev;
    703}
    704
    705static int steam_probe(struct hid_device *hdev,
    706				const struct hid_device_id *id)
    707{
    708	struct steam_device *steam;
    709	int ret;
    710
    711	ret = hid_parse(hdev);
    712	if (ret) {
    713		hid_err(hdev,
    714			"%s:parse of hid interface failed\n", __func__);
    715		return ret;
    716	}
    717
    718	/*
    719	 * The virtual client_dev is only used for hidraw.
    720	 * Also avoid the recursive probe.
    721	 */
    722	if (hdev->group == HID_GROUP_STEAM)
    723		return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
    724	/*
    725	 * The non-valve interfaces (mouse and keyboard emulation) are
    726	 * connected without changes.
    727	 */
    728	if (!steam_is_valve_interface(hdev))
    729		return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
    730
    731	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
    732	if (!steam) {
    733		ret = -ENOMEM;
    734		goto steam_alloc_fail;
    735	}
    736	steam->hdev = hdev;
    737	hid_set_drvdata(hdev, steam);
    738	spin_lock_init(&steam->lock);
    739	mutex_init(&steam->mutex);
    740	steam->quirks = id->driver_data;
    741	INIT_WORK(&steam->work_connect, steam_work_connect_cb);
    742	INIT_LIST_HEAD(&steam->list);
    743
    744	steam->client_hdev = steam_create_client_hid(hdev);
    745	if (IS_ERR(steam->client_hdev)) {
    746		ret = PTR_ERR(steam->client_hdev);
    747		goto client_hdev_fail;
    748	}
    749	steam->client_hdev->driver_data = steam;
    750
    751	/*
    752	 * With the real steam controller interface, do not connect hidraw.
    753	 * Instead, create the client_hid and connect that.
    754	 */
    755	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
    756	if (ret)
    757		goto hid_hw_start_fail;
    758
    759	ret = hid_add_device(steam->client_hdev);
    760	if (ret)
    761		goto client_hdev_add_fail;
    762
    763	ret = hid_hw_open(hdev);
    764	if (ret) {
    765		hid_err(hdev,
    766			"%s:hid_hw_open\n",
    767			__func__);
    768		goto hid_hw_open_fail;
    769	}
    770
    771	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
    772		hid_info(hdev, "Steam wireless receiver connected");
    773		/* If using a wireless adaptor ask for connection status */
    774		steam->connected = false;
    775		steam_request_conn_status(steam);
    776	} else {
    777		/* A wired connection is always present */
    778		steam->connected = true;
    779		ret = steam_register(steam);
    780		if (ret) {
    781			hid_err(hdev,
    782				"%s:steam_register failed with error %d\n",
    783				__func__, ret);
    784			goto input_register_fail;
    785		}
    786	}
    787
    788	return 0;
    789
    790input_register_fail:
    791hid_hw_open_fail:
    792client_hdev_add_fail:
    793	hid_hw_stop(hdev);
    794hid_hw_start_fail:
    795	hid_destroy_device(steam->client_hdev);
    796client_hdev_fail:
    797	cancel_work_sync(&steam->work_connect);
    798steam_alloc_fail:
    799	hid_err(hdev, "%s: failed with error %d\n",
    800			__func__, ret);
    801	return ret;
    802}
    803
    804static void steam_remove(struct hid_device *hdev)
    805{
    806	struct steam_device *steam = hid_get_drvdata(hdev);
    807
    808	if (!steam || hdev->group == HID_GROUP_STEAM) {
    809		hid_hw_stop(hdev);
    810		return;
    811	}
    812
    813	hid_destroy_device(steam->client_hdev);
    814	steam->client_opened = false;
    815	cancel_work_sync(&steam->work_connect);
    816	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
    817		hid_info(hdev, "Steam wireless receiver disconnected");
    818	}
    819	hid_hw_close(hdev);
    820	hid_hw_stop(hdev);
    821	steam_unregister(steam);
    822}
    823
    824static void steam_do_connect_event(struct steam_device *steam, bool connected)
    825{
    826	unsigned long flags;
    827	bool changed;
    828
    829	spin_lock_irqsave(&steam->lock, flags);
    830	changed = steam->connected != connected;
    831	steam->connected = connected;
    832	spin_unlock_irqrestore(&steam->lock, flags);
    833
    834	if (changed && schedule_work(&steam->work_connect) == 0)
    835		dbg_hid("%s: connected=%d event already queued\n",
    836				__func__, connected);
    837}
    838
    839/*
    840 * Some input data in the protocol has the opposite sign.
    841 * Clamp the values to 32767..-32767 so that the range is
    842 * symmetrical and can be negated safely.
    843 */
    844static inline s16 steam_le16(u8 *data)
    845{
    846	s16 x = (s16) le16_to_cpup((__le16 *)data);
    847
    848	return x == -32768 ? -32767 : x;
    849}
    850
    851/*
    852 * The size for this message payload is 60.
    853 * The known values are:
    854 *  (* values are not sent through wireless)
    855 *  (* accelerator/gyro is disabled by default)
    856 *  Offset| Type  | Mapped to |Meaning
    857 * -------+-------+-----------+--------------------------
    858 *  4-7   | u32   | --        | sequence number
    859 *  8-10  | 24bit | see below | buttons
    860 *  11    | u8    | ABS_HAT2Y | left trigger
    861 *  12    | u8    | ABS_HAT2X | right trigger
    862 *  13-15 | --    | --        | always 0
    863 *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
    864 *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
    865 *  20-21 | s16   | ABS_RX    | right-pad X value
    866 *  22-23 | s16   | ABS_RY    | right-pad Y value
    867 *  24-25 | s16   | --        | * left trigger
    868 *  26-27 | s16   | --        | * right trigger
    869 *  28-29 | s16   | --        | * accelerometer X value
    870 *  30-31 | s16   | --        | * accelerometer Y value
    871 *  32-33 | s16   | --        | * accelerometer Z value
    872 *  34-35 | s16   | --        | gyro X value
    873 *  36-36 | s16   | --        | gyro Y value
    874 *  38-39 | s16   | --        | gyro Z value
    875 *  40-41 | s16   | --        | quaternion W value
    876 *  42-43 | s16   | --        | quaternion X value
    877 *  44-45 | s16   | --        | quaternion Y value
    878 *  46-47 | s16   | --        | quaternion Z value
    879 *  48-49 | --    | --        | always 0
    880 *  50-51 | s16   | --        | * left trigger (uncalibrated)
    881 *  52-53 | s16   | --        | * right trigger (uncalibrated)
    882 *  54-55 | s16   | --        | * joystick X value (uncalibrated)
    883 *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
    884 *  58-59 | s16   | --        | * left-pad X value
    885 *  60-61 | s16   | --        | * left-pad Y value
    886 *  62-63 | u16   | --        | * battery voltage
    887 *
    888 * The buttons are:
    889 *  Bit  | Mapped to  | Description
    890 * ------+------------+--------------------------------
    891 *  8.0  | BTN_TR2    | right trigger fully pressed
    892 *  8.1  | BTN_TL2    | left trigger fully pressed
    893 *  8.2  | BTN_TR     | right shoulder
    894 *  8.3  | BTN_TL     | left shoulder
    895 *  8.4  | BTN_Y      | button Y
    896 *  8.5  | BTN_B      | button B
    897 *  8.6  | BTN_X      | button X
    898 *  8.7  | BTN_A      | button A
    899 *  9.0  | BTN_DPAD_UP    | lef-pad up
    900 *  9.1  | BTN_DPAD_RIGHT | lef-pad right
    901 *  9.2  | BTN_DPAD_LEFT  | lef-pad left
    902 *  9.3  | BTN_DPAD_DOWN  | lef-pad down
    903 *  9.4  | BTN_SELECT | menu left
    904 *  9.5  | BTN_MODE   | steam logo
    905 *  9.6  | BTN_START  | menu right
    906 *  9.7  | BTN_GEAR_DOWN | left back lever
    907 * 10.0  | BTN_GEAR_UP   | right back lever
    908 * 10.1  | --         | left-pad clicked
    909 * 10.2  | BTN_THUMBR | right-pad clicked
    910 * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
    911 * 10.4  | BTN_THUMB2 | right-pad touched
    912 * 10.5  | --         | unknown
    913 * 10.6  | BTN_THUMBL | joystick clicked
    914 * 10.7  | --         | lpad_and_joy
    915 */
    916
    917static void steam_do_input_event(struct steam_device *steam,
    918		struct input_dev *input, u8 *data)
    919{
    920	/* 24 bits of buttons */
    921	u8 b8, b9, b10;
    922	s16 x, y;
    923	bool lpad_touched, lpad_and_joy;
    924
    925	b8 = data[8];
    926	b9 = data[9];
    927	b10 = data[10];
    928
    929	input_report_abs(input, ABS_HAT2Y, data[11]);
    930	input_report_abs(input, ABS_HAT2X, data[12]);
    931
    932	/*
    933	 * These two bits tells how to interpret the values X and Y.
    934	 * lpad_and_joy tells that the joystick and the lpad are used at the
    935	 * same time.
    936	 * lpad_touched tells whether X/Y are to be read as lpad coord or
    937	 * joystick values.
    938	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
    939	 */
    940	lpad_touched = b10 & BIT(3);
    941	lpad_and_joy = b10 & BIT(7);
    942	x = steam_le16(data + 16);
    943	y = -steam_le16(data + 18);
    944
    945	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
    946	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
    947	/* Check if joystick is centered */
    948	if (lpad_touched && !lpad_and_joy) {
    949		input_report_abs(input, ABS_X, 0);
    950		input_report_abs(input, ABS_Y, 0);
    951	}
    952	/* Check if lpad is untouched */
    953	if (!(lpad_touched || lpad_and_joy)) {
    954		input_report_abs(input, ABS_HAT0X, 0);
    955		input_report_abs(input, ABS_HAT0Y, 0);
    956	}
    957
    958	input_report_abs(input, ABS_RX, steam_le16(data + 20));
    959	input_report_abs(input, ABS_RY, -steam_le16(data + 22));
    960
    961	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
    962	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
    963	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
    964	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
    965	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
    966	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
    967	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
    968	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
    969	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
    970	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
    971	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
    972	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
    973	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
    974	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
    975	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
    976	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
    977	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
    978	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
    979	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
    980	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
    981	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
    982
    983	input_sync(input);
    984}
    985
    986/*
    987 * The size for this message payload is 11.
    988 * The known values are:
    989 *  Offset| Type  | Meaning
    990 * -------+-------+---------------------------
    991 *  4-7   | u32   | sequence number
    992 *  8-11  | --    | always 0
    993 *  12-13 | u16   | voltage (mV)
    994 *  14    | u8    | battery percent
    995 */
    996static void steam_do_battery_event(struct steam_device *steam,
    997		struct power_supply *battery, u8 *data)
    998{
    999	unsigned long flags;
   1000
   1001	s16 volts = steam_le16(data + 12);
   1002	u8 batt = data[14];
   1003
   1004	/* Creating the battery may have failed */
   1005	rcu_read_lock();
   1006	battery = rcu_dereference(steam->battery);
   1007	if (likely(battery)) {
   1008		spin_lock_irqsave(&steam->lock, flags);
   1009		steam->voltage = volts;
   1010		steam->battery_charge = batt;
   1011		spin_unlock_irqrestore(&steam->lock, flags);
   1012		power_supply_changed(battery);
   1013	}
   1014	rcu_read_unlock();
   1015}
   1016
   1017static int steam_raw_event(struct hid_device *hdev,
   1018			struct hid_report *report, u8 *data,
   1019			int size)
   1020{
   1021	struct steam_device *steam = hid_get_drvdata(hdev);
   1022	struct input_dev *input;
   1023	struct power_supply *battery;
   1024
   1025	if (!steam)
   1026		return 0;
   1027
   1028	if (steam->client_opened)
   1029		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
   1030				data, size, 0);
   1031	/*
   1032	 * All messages are size=64, all values little-endian.
   1033	 * The format is:
   1034	 *  Offset| Meaning
   1035	 * -------+--------------------------------------------
   1036	 *  0-1   | always 0x01, 0x00, maybe protocol version?
   1037	 *  2     | type of message
   1038	 *  3     | length of the real payload (not checked)
   1039	 *  4-n   | payload data, depends on the type
   1040	 *
   1041	 * There are these known types of message:
   1042	 *  0x01: input data (60 bytes)
   1043	 *  0x03: wireless connect/disconnect (1 byte)
   1044	 *  0x04: battery status (11 bytes)
   1045	 */
   1046
   1047	if (size != 64 || data[0] != 1 || data[1] != 0)
   1048		return 0;
   1049
   1050	switch (data[2]) {
   1051	case STEAM_EV_INPUT_DATA:
   1052		if (steam->client_opened)
   1053			return 0;
   1054		rcu_read_lock();
   1055		input = rcu_dereference(steam->input);
   1056		if (likely(input))
   1057			steam_do_input_event(steam, input, data);
   1058		rcu_read_unlock();
   1059		break;
   1060	case STEAM_EV_CONNECT:
   1061		/*
   1062		 * The payload of this event is a single byte:
   1063		 *  0x01: disconnected.
   1064		 *  0x02: connected.
   1065		 */
   1066		switch (data[4]) {
   1067		case 0x01:
   1068			steam_do_connect_event(steam, false);
   1069			break;
   1070		case 0x02:
   1071			steam_do_connect_event(steam, true);
   1072			break;
   1073		}
   1074		break;
   1075	case STEAM_EV_BATTERY:
   1076		if (steam->quirks & STEAM_QUIRK_WIRELESS) {
   1077			rcu_read_lock();
   1078			battery = rcu_dereference(steam->battery);
   1079			if (likely(battery)) {
   1080				steam_do_battery_event(steam, battery, data);
   1081			} else {
   1082				dbg_hid(
   1083					"%s: battery data without connect event\n",
   1084					__func__);
   1085				steam_do_connect_event(steam, true);
   1086			}
   1087			rcu_read_unlock();
   1088		}
   1089		break;
   1090	}
   1091	return 0;
   1092}
   1093
   1094static int steam_param_set_lizard_mode(const char *val,
   1095					const struct kernel_param *kp)
   1096{
   1097	struct steam_device *steam;
   1098	int ret;
   1099
   1100	ret = param_set_bool(val, kp);
   1101	if (ret)
   1102		return ret;
   1103
   1104	mutex_lock(&steam_devices_lock);
   1105	list_for_each_entry(steam, &steam_devices, list) {
   1106		mutex_lock(&steam->mutex);
   1107		if (!steam->client_opened)
   1108			steam_set_lizard_mode(steam, lizard_mode);
   1109		mutex_unlock(&steam->mutex);
   1110	}
   1111	mutex_unlock(&steam_devices_lock);
   1112	return 0;
   1113}
   1114
   1115static const struct kernel_param_ops steam_lizard_mode_ops = {
   1116	.set	= steam_param_set_lizard_mode,
   1117	.get	= param_get_bool,
   1118};
   1119
   1120module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
   1121MODULE_PARM_DESC(lizard_mode,
   1122	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
   1123
   1124static const struct hid_device_id steam_controllers[] = {
   1125	{ /* Wired Steam Controller */
   1126	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
   1127		USB_DEVICE_ID_STEAM_CONTROLLER)
   1128	},
   1129	{ /* Wireless Steam Controller */
   1130	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
   1131		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
   1132	  .driver_data = STEAM_QUIRK_WIRELESS
   1133	},
   1134	{}
   1135};
   1136
   1137MODULE_DEVICE_TABLE(hid, steam_controllers);
   1138
   1139static struct hid_driver steam_controller_driver = {
   1140	.name = "hid-steam",
   1141	.id_table = steam_controllers,
   1142	.probe = steam_probe,
   1143	.remove = steam_remove,
   1144	.raw_event = steam_raw_event,
   1145};
   1146
   1147module_hid_driver(steam_controller_driver);