hid-steam.c (32720B)
1// SPDX-License-Identifier: GPL-2.0+ 2/* 3 * HID driver for Valve Steam Controller 4 * 5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> 6 * 7 * Supports both the wired and wireless interfaces. 8 * 9 * This controller has a builtin emulation of mouse and keyboard: the right pad 10 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B 11 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional 12 * HID interfaces. 13 * 14 * This is known as the "lizard mode", because apparently lizards like to use 15 * the computer from the coach, without a proper mouse and keyboard. 16 * 17 * This driver will disable the lizard mode when the input device is opened 18 * and re-enable it when the input device is closed, so as not to break user 19 * mode behaviour. The lizard_mode parameter can be used to change that. 20 * 21 * There are a few user space applications (notably Steam Client) that use 22 * the hidraw interface directly to create input devices (XTest, uinput...). 23 * In order to avoid breaking them this driver creates a layered hidraw device, 24 * so it can detect when the client is running and then: 25 * - it will not send any command to the controller. 26 * - this input device will be removed, to avoid double input of the same 27 * user action. 28 * When the client is closed, this input device will be created again. 29 * 30 * For additional functions, such as changing the right-pad margin or switching 31 * the led, you can use the user-space tool at: 32 * 33 * https://github.com/rodrigorc/steamctrl 34 */ 35 36#include <linux/device.h> 37#include <linux/input.h> 38#include <linux/hid.h> 39#include <linux/module.h> 40#include <linux/workqueue.h> 41#include <linux/mutex.h> 42#include <linux/rcupdate.h> 43#include <linux/delay.h> 44#include <linux/power_supply.h> 45#include "hid-ids.h" 46 47MODULE_LICENSE("GPL"); 48MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>"); 49 50static bool lizard_mode = true; 51 52static DEFINE_MUTEX(steam_devices_lock); 53static LIST_HEAD(steam_devices); 54 55#define STEAM_QUIRK_WIRELESS BIT(0) 56 57/* Touch pads are 40 mm in diameter and 65535 units */ 58#define STEAM_PAD_RESOLUTION 1638 59/* Trigger runs are about 5 mm and 256 units */ 60#define STEAM_TRIGGER_RESOLUTION 51 61/* Joystick runs are about 5 mm and 256 units */ 62#define STEAM_JOYSTICK_RESOLUTION 51 63 64#define STEAM_PAD_FUZZ 256 65 66/* 67 * Commands that can be sent in a feature report. 68 * Thanks to Valve for some valuable hints. 69 */ 70#define STEAM_CMD_SET_MAPPINGS 0x80 71#define STEAM_CMD_CLEAR_MAPPINGS 0x81 72#define STEAM_CMD_GET_MAPPINGS 0x82 73#define STEAM_CMD_GET_ATTRIB 0x83 74#define STEAM_CMD_GET_ATTRIB_LABEL 0x84 75#define STEAM_CMD_DEFAULT_MAPPINGS 0x85 76#define STEAM_CMD_FACTORY_RESET 0x86 77#define STEAM_CMD_WRITE_REGISTER 0x87 78#define STEAM_CMD_CLEAR_REGISTER 0x88 79#define STEAM_CMD_READ_REGISTER 0x89 80#define STEAM_CMD_GET_REGISTER_LABEL 0x8a 81#define STEAM_CMD_GET_REGISTER_MAX 0x8b 82#define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c 83#define STEAM_CMD_SET_MODE 0x8d 84#define STEAM_CMD_DEFAULT_MOUSE 0x8e 85#define STEAM_CMD_FORCEFEEDBAK 0x8f 86#define STEAM_CMD_REQUEST_COMM_STATUS 0xb4 87#define STEAM_CMD_GET_SERIAL 0xae 88 89/* Some useful register ids */ 90#define STEAM_REG_LPAD_MODE 0x07 91#define STEAM_REG_RPAD_MODE 0x08 92#define STEAM_REG_RPAD_MARGIN 0x18 93#define STEAM_REG_LED 0x2d 94#define STEAM_REG_GYRO_MODE 0x30 95 96/* Raw event identifiers */ 97#define STEAM_EV_INPUT_DATA 0x01 98#define STEAM_EV_CONNECT 0x03 99#define STEAM_EV_BATTERY 0x04 100 101/* Values for GYRO_MODE (bitmask) */ 102#define STEAM_GYRO_MODE_OFF 0x0000 103#define STEAM_GYRO_MODE_STEERING 0x0001 104#define STEAM_GYRO_MODE_TILT 0x0002 105#define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004 106#define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008 107#define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010 108 109/* Other random constants */ 110#define STEAM_SERIAL_LEN 10 111 112struct steam_device { 113 struct list_head list; 114 spinlock_t lock; 115 struct hid_device *hdev, *client_hdev; 116 struct mutex mutex; 117 bool client_opened; 118 struct input_dev __rcu *input; 119 unsigned long quirks; 120 struct work_struct work_connect; 121 bool connected; 122 char serial_no[STEAM_SERIAL_LEN + 1]; 123 struct power_supply_desc battery_desc; 124 struct power_supply __rcu *battery; 125 u8 battery_charge; 126 u16 voltage; 127}; 128 129static int steam_recv_report(struct steam_device *steam, 130 u8 *data, int size) 131{ 132 struct hid_report *r; 133 u8 *buf; 134 int ret; 135 136 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; 137 if (hid_report_len(r) < 64) 138 return -EINVAL; 139 140 buf = hid_alloc_report_buf(r, GFP_KERNEL); 141 if (!buf) 142 return -ENOMEM; 143 144 /* 145 * The report ID is always 0, so strip the first byte from the output. 146 * hid_report_len() is not counting the report ID, so +1 to the length 147 * or else we get a EOVERFLOW. We are safe from a buffer overflow 148 * because hid_alloc_report_buf() allocates +7 bytes. 149 */ 150 ret = hid_hw_raw_request(steam->hdev, 0x00, 151 buf, hid_report_len(r) + 1, 152 HID_FEATURE_REPORT, HID_REQ_GET_REPORT); 153 if (ret > 0) 154 memcpy(data, buf + 1, min(size, ret - 1)); 155 kfree(buf); 156 return ret; 157} 158 159static int steam_send_report(struct steam_device *steam, 160 u8 *cmd, int size) 161{ 162 struct hid_report *r; 163 u8 *buf; 164 unsigned int retries = 50; 165 int ret; 166 167 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; 168 if (hid_report_len(r) < 64) 169 return -EINVAL; 170 171 buf = hid_alloc_report_buf(r, GFP_KERNEL); 172 if (!buf) 173 return -ENOMEM; 174 175 /* The report ID is always 0 */ 176 memcpy(buf + 1, cmd, size); 177 178 /* 179 * Sometimes the wireless controller fails with EPIPE 180 * when sending a feature report. 181 * Doing a HID_REQ_GET_REPORT and waiting for a while 182 * seems to fix that. 183 */ 184 do { 185 ret = hid_hw_raw_request(steam->hdev, 0, 186 buf, size + 1, 187 HID_FEATURE_REPORT, HID_REQ_SET_REPORT); 188 if (ret != -EPIPE) 189 break; 190 msleep(20); 191 } while (--retries); 192 193 kfree(buf); 194 if (ret < 0) 195 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__, 196 ret, size, cmd); 197 return ret; 198} 199 200static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd) 201{ 202 return steam_send_report(steam, &cmd, 1); 203} 204 205static int steam_write_registers(struct steam_device *steam, 206 /* u8 reg, u16 val */...) 207{ 208 /* Send: 0x87 len (reg valLo valHi)* */ 209 u8 reg; 210 u16 val; 211 u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00}; 212 va_list args; 213 214 va_start(args, steam); 215 for (;;) { 216 reg = va_arg(args, int); 217 if (reg == 0) 218 break; 219 val = va_arg(args, int); 220 cmd[cmd[1] + 2] = reg; 221 cmd[cmd[1] + 3] = val & 0xff; 222 cmd[cmd[1] + 4] = val >> 8; 223 cmd[1] += 3; 224 } 225 va_end(args); 226 227 return steam_send_report(steam, cmd, 2 + cmd[1]); 228} 229 230static int steam_get_serial(struct steam_device *steam) 231{ 232 /* 233 * Send: 0xae 0x15 0x01 234 * Recv: 0xae 0x15 0x01 serialnumber (10 chars) 235 */ 236 int ret; 237 u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01}; 238 u8 reply[3 + STEAM_SERIAL_LEN + 1]; 239 240 ret = steam_send_report(steam, cmd, sizeof(cmd)); 241 if (ret < 0) 242 return ret; 243 ret = steam_recv_report(steam, reply, sizeof(reply)); 244 if (ret < 0) 245 return ret; 246 if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01) 247 return -EIO; 248 reply[3 + STEAM_SERIAL_LEN] = 0; 249 strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no)); 250 return 0; 251} 252 253/* 254 * This command requests the wireless adaptor to post an event 255 * with the connection status. Useful if this driver is loaded when 256 * the controller is already connected. 257 */ 258static inline int steam_request_conn_status(struct steam_device *steam) 259{ 260 return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS); 261} 262 263static void steam_set_lizard_mode(struct steam_device *steam, bool enable) 264{ 265 if (enable) { 266 /* enable esc, enter, cursors */ 267 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS); 268 /* enable mouse */ 269 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE); 270 steam_write_registers(steam, 271 STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */ 272 0); 273 } else { 274 /* disable esc, enter, cursor */ 275 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS); 276 steam_write_registers(steam, 277 STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */ 278 STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */ 279 0); 280 } 281} 282 283static int steam_input_open(struct input_dev *dev) 284{ 285 struct steam_device *steam = input_get_drvdata(dev); 286 287 mutex_lock(&steam->mutex); 288 if (!steam->client_opened && lizard_mode) 289 steam_set_lizard_mode(steam, false); 290 mutex_unlock(&steam->mutex); 291 return 0; 292} 293 294static void steam_input_close(struct input_dev *dev) 295{ 296 struct steam_device *steam = input_get_drvdata(dev); 297 298 mutex_lock(&steam->mutex); 299 if (!steam->client_opened && lizard_mode) 300 steam_set_lizard_mode(steam, true); 301 mutex_unlock(&steam->mutex); 302} 303 304static enum power_supply_property steam_battery_props[] = { 305 POWER_SUPPLY_PROP_PRESENT, 306 POWER_SUPPLY_PROP_SCOPE, 307 POWER_SUPPLY_PROP_VOLTAGE_NOW, 308 POWER_SUPPLY_PROP_CAPACITY, 309}; 310 311static int steam_battery_get_property(struct power_supply *psy, 312 enum power_supply_property psp, 313 union power_supply_propval *val) 314{ 315 struct steam_device *steam = power_supply_get_drvdata(psy); 316 unsigned long flags; 317 s16 volts; 318 u8 batt; 319 int ret = 0; 320 321 spin_lock_irqsave(&steam->lock, flags); 322 volts = steam->voltage; 323 batt = steam->battery_charge; 324 spin_unlock_irqrestore(&steam->lock, flags); 325 326 switch (psp) { 327 case POWER_SUPPLY_PROP_PRESENT: 328 val->intval = 1; 329 break; 330 case POWER_SUPPLY_PROP_SCOPE: 331 val->intval = POWER_SUPPLY_SCOPE_DEVICE; 332 break; 333 case POWER_SUPPLY_PROP_VOLTAGE_NOW: 334 val->intval = volts * 1000; /* mV -> uV */ 335 break; 336 case POWER_SUPPLY_PROP_CAPACITY: 337 val->intval = batt; 338 break; 339 default: 340 ret = -EINVAL; 341 break; 342 } 343 return ret; 344} 345 346static int steam_battery_register(struct steam_device *steam) 347{ 348 struct power_supply *battery; 349 struct power_supply_config battery_cfg = { .drv_data = steam, }; 350 unsigned long flags; 351 int ret; 352 353 steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY; 354 steam->battery_desc.properties = steam_battery_props; 355 steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props); 356 steam->battery_desc.get_property = steam_battery_get_property; 357 steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev, 358 GFP_KERNEL, "steam-controller-%s-battery", 359 steam->serial_no); 360 if (!steam->battery_desc.name) 361 return -ENOMEM; 362 363 /* avoid the warning of 0% battery while waiting for the first info */ 364 spin_lock_irqsave(&steam->lock, flags); 365 steam->voltage = 3000; 366 steam->battery_charge = 100; 367 spin_unlock_irqrestore(&steam->lock, flags); 368 369 battery = power_supply_register(&steam->hdev->dev, 370 &steam->battery_desc, &battery_cfg); 371 if (IS_ERR(battery)) { 372 ret = PTR_ERR(battery); 373 hid_err(steam->hdev, 374 "%s:power_supply_register failed with error %d\n", 375 __func__, ret); 376 return ret; 377 } 378 rcu_assign_pointer(steam->battery, battery); 379 power_supply_powers(battery, &steam->hdev->dev); 380 return 0; 381} 382 383static int steam_input_register(struct steam_device *steam) 384{ 385 struct hid_device *hdev = steam->hdev; 386 struct input_dev *input; 387 int ret; 388 389 rcu_read_lock(); 390 input = rcu_dereference(steam->input); 391 rcu_read_unlock(); 392 if (input) { 393 dbg_hid("%s: already connected\n", __func__); 394 return 0; 395 } 396 397 input = input_allocate_device(); 398 if (!input) 399 return -ENOMEM; 400 401 input_set_drvdata(input, steam); 402 input->dev.parent = &hdev->dev; 403 input->open = steam_input_open; 404 input->close = steam_input_close; 405 406 input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? 407 "Wireless Steam Controller" : 408 "Steam Controller"; 409 input->phys = hdev->phys; 410 input->uniq = steam->serial_no; 411 input->id.bustype = hdev->bus; 412 input->id.vendor = hdev->vendor; 413 input->id.product = hdev->product; 414 input->id.version = hdev->version; 415 416 input_set_capability(input, EV_KEY, BTN_TR2); 417 input_set_capability(input, EV_KEY, BTN_TL2); 418 input_set_capability(input, EV_KEY, BTN_TR); 419 input_set_capability(input, EV_KEY, BTN_TL); 420 input_set_capability(input, EV_KEY, BTN_Y); 421 input_set_capability(input, EV_KEY, BTN_B); 422 input_set_capability(input, EV_KEY, BTN_X); 423 input_set_capability(input, EV_KEY, BTN_A); 424 input_set_capability(input, EV_KEY, BTN_DPAD_UP); 425 input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT); 426 input_set_capability(input, EV_KEY, BTN_DPAD_LEFT); 427 input_set_capability(input, EV_KEY, BTN_DPAD_DOWN); 428 input_set_capability(input, EV_KEY, BTN_SELECT); 429 input_set_capability(input, EV_KEY, BTN_MODE); 430 input_set_capability(input, EV_KEY, BTN_START); 431 input_set_capability(input, EV_KEY, BTN_GEAR_DOWN); 432 input_set_capability(input, EV_KEY, BTN_GEAR_UP); 433 input_set_capability(input, EV_KEY, BTN_THUMBR); 434 input_set_capability(input, EV_KEY, BTN_THUMBL); 435 input_set_capability(input, EV_KEY, BTN_THUMB); 436 input_set_capability(input, EV_KEY, BTN_THUMB2); 437 438 input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0); 439 input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0); 440 input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0); 441 input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0); 442 input_set_abs_params(input, ABS_RX, -32767, 32767, 443 STEAM_PAD_FUZZ, 0); 444 input_set_abs_params(input, ABS_RY, -32767, 32767, 445 STEAM_PAD_FUZZ, 0); 446 input_set_abs_params(input, ABS_HAT0X, -32767, 32767, 447 STEAM_PAD_FUZZ, 0); 448 input_set_abs_params(input, ABS_HAT0Y, -32767, 32767, 449 STEAM_PAD_FUZZ, 0); 450 input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION); 451 input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); 452 input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION); 453 input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION); 454 input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION); 455 input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); 456 input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION); 457 input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); 458 459 ret = input_register_device(input); 460 if (ret) 461 goto input_register_fail; 462 463 rcu_assign_pointer(steam->input, input); 464 return 0; 465 466input_register_fail: 467 input_free_device(input); 468 return ret; 469} 470 471static void steam_input_unregister(struct steam_device *steam) 472{ 473 struct input_dev *input; 474 rcu_read_lock(); 475 input = rcu_dereference(steam->input); 476 rcu_read_unlock(); 477 if (!input) 478 return; 479 RCU_INIT_POINTER(steam->input, NULL); 480 synchronize_rcu(); 481 input_unregister_device(input); 482} 483 484static void steam_battery_unregister(struct steam_device *steam) 485{ 486 struct power_supply *battery; 487 488 rcu_read_lock(); 489 battery = rcu_dereference(steam->battery); 490 rcu_read_unlock(); 491 492 if (!battery) 493 return; 494 RCU_INIT_POINTER(steam->battery, NULL); 495 synchronize_rcu(); 496 power_supply_unregister(battery); 497} 498 499static int steam_register(struct steam_device *steam) 500{ 501 int ret; 502 bool client_opened; 503 504 /* 505 * This function can be called several times in a row with the 506 * wireless adaptor, without steam_unregister() between them, because 507 * another client send a get_connection_status command, for example. 508 * The battery and serial number are set just once per device. 509 */ 510 if (!steam->serial_no[0]) { 511 /* 512 * Unlikely, but getting the serial could fail, and it is not so 513 * important, so make up a serial number and go on. 514 */ 515 mutex_lock(&steam->mutex); 516 if (steam_get_serial(steam) < 0) 517 strlcpy(steam->serial_no, "XXXXXXXXXX", 518 sizeof(steam->serial_no)); 519 mutex_unlock(&steam->mutex); 520 521 hid_info(steam->hdev, "Steam Controller '%s' connected", 522 steam->serial_no); 523 524 /* ignore battery errors, we can live without it */ 525 if (steam->quirks & STEAM_QUIRK_WIRELESS) 526 steam_battery_register(steam); 527 528 mutex_lock(&steam_devices_lock); 529 if (list_empty(&steam->list)) 530 list_add(&steam->list, &steam_devices); 531 mutex_unlock(&steam_devices_lock); 532 } 533 534 mutex_lock(&steam->mutex); 535 client_opened = steam->client_opened; 536 if (!client_opened) 537 steam_set_lizard_mode(steam, lizard_mode); 538 mutex_unlock(&steam->mutex); 539 540 if (!client_opened) 541 ret = steam_input_register(steam); 542 else 543 ret = 0; 544 545 return ret; 546} 547 548static void steam_unregister(struct steam_device *steam) 549{ 550 steam_battery_unregister(steam); 551 steam_input_unregister(steam); 552 if (steam->serial_no[0]) { 553 hid_info(steam->hdev, "Steam Controller '%s' disconnected", 554 steam->serial_no); 555 mutex_lock(&steam_devices_lock); 556 list_del_init(&steam->list); 557 mutex_unlock(&steam_devices_lock); 558 steam->serial_no[0] = 0; 559 } 560} 561 562static void steam_work_connect_cb(struct work_struct *work) 563{ 564 struct steam_device *steam = container_of(work, struct steam_device, 565 work_connect); 566 unsigned long flags; 567 bool connected; 568 int ret; 569 570 spin_lock_irqsave(&steam->lock, flags); 571 connected = steam->connected; 572 spin_unlock_irqrestore(&steam->lock, flags); 573 574 if (connected) { 575 ret = steam_register(steam); 576 if (ret) { 577 hid_err(steam->hdev, 578 "%s:steam_register failed with error %d\n", 579 __func__, ret); 580 } 581 } else { 582 steam_unregister(steam); 583 } 584} 585 586static bool steam_is_valve_interface(struct hid_device *hdev) 587{ 588 struct hid_report_enum *rep_enum; 589 590 /* 591 * The wired device creates 3 interfaces: 592 * 0: emulated mouse. 593 * 1: emulated keyboard. 594 * 2: the real game pad. 595 * The wireless device creates 5 interfaces: 596 * 0: emulated keyboard. 597 * 1-4: slots where up to 4 real game pads will be connected to. 598 * We know which one is the real gamepad interface because they are the 599 * only ones with a feature report. 600 */ 601 rep_enum = &hdev->report_enum[HID_FEATURE_REPORT]; 602 return !list_empty(&rep_enum->report_list); 603} 604 605static int steam_client_ll_parse(struct hid_device *hdev) 606{ 607 struct steam_device *steam = hdev->driver_data; 608 609 return hid_parse_report(hdev, steam->hdev->dev_rdesc, 610 steam->hdev->dev_rsize); 611} 612 613static int steam_client_ll_start(struct hid_device *hdev) 614{ 615 return 0; 616} 617 618static void steam_client_ll_stop(struct hid_device *hdev) 619{ 620} 621 622static int steam_client_ll_open(struct hid_device *hdev) 623{ 624 struct steam_device *steam = hdev->driver_data; 625 626 mutex_lock(&steam->mutex); 627 steam->client_opened = true; 628 mutex_unlock(&steam->mutex); 629 630 steam_input_unregister(steam); 631 632 return 0; 633} 634 635static void steam_client_ll_close(struct hid_device *hdev) 636{ 637 struct steam_device *steam = hdev->driver_data; 638 639 unsigned long flags; 640 bool connected; 641 642 spin_lock_irqsave(&steam->lock, flags); 643 connected = steam->connected; 644 spin_unlock_irqrestore(&steam->lock, flags); 645 646 mutex_lock(&steam->mutex); 647 steam->client_opened = false; 648 if (connected) 649 steam_set_lizard_mode(steam, lizard_mode); 650 mutex_unlock(&steam->mutex); 651 652 if (connected) 653 steam_input_register(steam); 654} 655 656static int steam_client_ll_raw_request(struct hid_device *hdev, 657 unsigned char reportnum, u8 *buf, 658 size_t count, unsigned char report_type, 659 int reqtype) 660{ 661 struct steam_device *steam = hdev->driver_data; 662 663 return hid_hw_raw_request(steam->hdev, reportnum, buf, count, 664 report_type, reqtype); 665} 666 667static struct hid_ll_driver steam_client_ll_driver = { 668 .parse = steam_client_ll_parse, 669 .start = steam_client_ll_start, 670 .stop = steam_client_ll_stop, 671 .open = steam_client_ll_open, 672 .close = steam_client_ll_close, 673 .raw_request = steam_client_ll_raw_request, 674}; 675 676static struct hid_device *steam_create_client_hid(struct hid_device *hdev) 677{ 678 struct hid_device *client_hdev; 679 680 client_hdev = hid_allocate_device(); 681 if (IS_ERR(client_hdev)) 682 return client_hdev; 683 684 client_hdev->ll_driver = &steam_client_ll_driver; 685 client_hdev->dev.parent = hdev->dev.parent; 686 client_hdev->bus = hdev->bus; 687 client_hdev->vendor = hdev->vendor; 688 client_hdev->product = hdev->product; 689 client_hdev->version = hdev->version; 690 client_hdev->type = hdev->type; 691 client_hdev->country = hdev->country; 692 strlcpy(client_hdev->name, hdev->name, 693 sizeof(client_hdev->name)); 694 strlcpy(client_hdev->phys, hdev->phys, 695 sizeof(client_hdev->phys)); 696 /* 697 * Since we use the same device info than the real interface to 698 * trick userspace, we will be calling steam_probe recursively. 699 * We need to recognize the client interface somehow. 700 */ 701 client_hdev->group = HID_GROUP_STEAM; 702 return client_hdev; 703} 704 705static int steam_probe(struct hid_device *hdev, 706 const struct hid_device_id *id) 707{ 708 struct steam_device *steam; 709 int ret; 710 711 ret = hid_parse(hdev); 712 if (ret) { 713 hid_err(hdev, 714 "%s:parse of hid interface failed\n", __func__); 715 return ret; 716 } 717 718 /* 719 * The virtual client_dev is only used for hidraw. 720 * Also avoid the recursive probe. 721 */ 722 if (hdev->group == HID_GROUP_STEAM) 723 return hid_hw_start(hdev, HID_CONNECT_HIDRAW); 724 /* 725 * The non-valve interfaces (mouse and keyboard emulation) are 726 * connected without changes. 727 */ 728 if (!steam_is_valve_interface(hdev)) 729 return hid_hw_start(hdev, HID_CONNECT_DEFAULT); 730 731 steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL); 732 if (!steam) { 733 ret = -ENOMEM; 734 goto steam_alloc_fail; 735 } 736 steam->hdev = hdev; 737 hid_set_drvdata(hdev, steam); 738 spin_lock_init(&steam->lock); 739 mutex_init(&steam->mutex); 740 steam->quirks = id->driver_data; 741 INIT_WORK(&steam->work_connect, steam_work_connect_cb); 742 INIT_LIST_HEAD(&steam->list); 743 744 steam->client_hdev = steam_create_client_hid(hdev); 745 if (IS_ERR(steam->client_hdev)) { 746 ret = PTR_ERR(steam->client_hdev); 747 goto client_hdev_fail; 748 } 749 steam->client_hdev->driver_data = steam; 750 751 /* 752 * With the real steam controller interface, do not connect hidraw. 753 * Instead, create the client_hid and connect that. 754 */ 755 ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW); 756 if (ret) 757 goto hid_hw_start_fail; 758 759 ret = hid_add_device(steam->client_hdev); 760 if (ret) 761 goto client_hdev_add_fail; 762 763 ret = hid_hw_open(hdev); 764 if (ret) { 765 hid_err(hdev, 766 "%s:hid_hw_open\n", 767 __func__); 768 goto hid_hw_open_fail; 769 } 770 771 if (steam->quirks & STEAM_QUIRK_WIRELESS) { 772 hid_info(hdev, "Steam wireless receiver connected"); 773 /* If using a wireless adaptor ask for connection status */ 774 steam->connected = false; 775 steam_request_conn_status(steam); 776 } else { 777 /* A wired connection is always present */ 778 steam->connected = true; 779 ret = steam_register(steam); 780 if (ret) { 781 hid_err(hdev, 782 "%s:steam_register failed with error %d\n", 783 __func__, ret); 784 goto input_register_fail; 785 } 786 } 787 788 return 0; 789 790input_register_fail: 791hid_hw_open_fail: 792client_hdev_add_fail: 793 hid_hw_stop(hdev); 794hid_hw_start_fail: 795 hid_destroy_device(steam->client_hdev); 796client_hdev_fail: 797 cancel_work_sync(&steam->work_connect); 798steam_alloc_fail: 799 hid_err(hdev, "%s: failed with error %d\n", 800 __func__, ret); 801 return ret; 802} 803 804static void steam_remove(struct hid_device *hdev) 805{ 806 struct steam_device *steam = hid_get_drvdata(hdev); 807 808 if (!steam || hdev->group == HID_GROUP_STEAM) { 809 hid_hw_stop(hdev); 810 return; 811 } 812 813 hid_destroy_device(steam->client_hdev); 814 steam->client_opened = false; 815 cancel_work_sync(&steam->work_connect); 816 if (steam->quirks & STEAM_QUIRK_WIRELESS) { 817 hid_info(hdev, "Steam wireless receiver disconnected"); 818 } 819 hid_hw_close(hdev); 820 hid_hw_stop(hdev); 821 steam_unregister(steam); 822} 823 824static void steam_do_connect_event(struct steam_device *steam, bool connected) 825{ 826 unsigned long flags; 827 bool changed; 828 829 spin_lock_irqsave(&steam->lock, flags); 830 changed = steam->connected != connected; 831 steam->connected = connected; 832 spin_unlock_irqrestore(&steam->lock, flags); 833 834 if (changed && schedule_work(&steam->work_connect) == 0) 835 dbg_hid("%s: connected=%d event already queued\n", 836 __func__, connected); 837} 838 839/* 840 * Some input data in the protocol has the opposite sign. 841 * Clamp the values to 32767..-32767 so that the range is 842 * symmetrical and can be negated safely. 843 */ 844static inline s16 steam_le16(u8 *data) 845{ 846 s16 x = (s16) le16_to_cpup((__le16 *)data); 847 848 return x == -32768 ? -32767 : x; 849} 850 851/* 852 * The size for this message payload is 60. 853 * The known values are: 854 * (* values are not sent through wireless) 855 * (* accelerator/gyro is disabled by default) 856 * Offset| Type | Mapped to |Meaning 857 * -------+-------+-----------+-------------------------- 858 * 4-7 | u32 | -- | sequence number 859 * 8-10 | 24bit | see below | buttons 860 * 11 | u8 | ABS_HAT2Y | left trigger 861 * 12 | u8 | ABS_HAT2X | right trigger 862 * 13-15 | -- | -- | always 0 863 * 16-17 | s16 | ABS_X/ABS_HAT0X | X value 864 * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value 865 * 20-21 | s16 | ABS_RX | right-pad X value 866 * 22-23 | s16 | ABS_RY | right-pad Y value 867 * 24-25 | s16 | -- | * left trigger 868 * 26-27 | s16 | -- | * right trigger 869 * 28-29 | s16 | -- | * accelerometer X value 870 * 30-31 | s16 | -- | * accelerometer Y value 871 * 32-33 | s16 | -- | * accelerometer Z value 872 * 34-35 | s16 | -- | gyro X value 873 * 36-36 | s16 | -- | gyro Y value 874 * 38-39 | s16 | -- | gyro Z value 875 * 40-41 | s16 | -- | quaternion W value 876 * 42-43 | s16 | -- | quaternion X value 877 * 44-45 | s16 | -- | quaternion Y value 878 * 46-47 | s16 | -- | quaternion Z value 879 * 48-49 | -- | -- | always 0 880 * 50-51 | s16 | -- | * left trigger (uncalibrated) 881 * 52-53 | s16 | -- | * right trigger (uncalibrated) 882 * 54-55 | s16 | -- | * joystick X value (uncalibrated) 883 * 56-57 | s16 | -- | * joystick Y value (uncalibrated) 884 * 58-59 | s16 | -- | * left-pad X value 885 * 60-61 | s16 | -- | * left-pad Y value 886 * 62-63 | u16 | -- | * battery voltage 887 * 888 * The buttons are: 889 * Bit | Mapped to | Description 890 * ------+------------+-------------------------------- 891 * 8.0 | BTN_TR2 | right trigger fully pressed 892 * 8.1 | BTN_TL2 | left trigger fully pressed 893 * 8.2 | BTN_TR | right shoulder 894 * 8.3 | BTN_TL | left shoulder 895 * 8.4 | BTN_Y | button Y 896 * 8.5 | BTN_B | button B 897 * 8.6 | BTN_X | button X 898 * 8.7 | BTN_A | button A 899 * 9.0 | BTN_DPAD_UP | lef-pad up 900 * 9.1 | BTN_DPAD_RIGHT | lef-pad right 901 * 9.2 | BTN_DPAD_LEFT | lef-pad left 902 * 9.3 | BTN_DPAD_DOWN | lef-pad down 903 * 9.4 | BTN_SELECT | menu left 904 * 9.5 | BTN_MODE | steam logo 905 * 9.6 | BTN_START | menu right 906 * 9.7 | BTN_GEAR_DOWN | left back lever 907 * 10.0 | BTN_GEAR_UP | right back lever 908 * 10.1 | -- | left-pad clicked 909 * 10.2 | BTN_THUMBR | right-pad clicked 910 * 10.3 | BTN_THUMB | left-pad touched (but see explanation below) 911 * 10.4 | BTN_THUMB2 | right-pad touched 912 * 10.5 | -- | unknown 913 * 10.6 | BTN_THUMBL | joystick clicked 914 * 10.7 | -- | lpad_and_joy 915 */ 916 917static void steam_do_input_event(struct steam_device *steam, 918 struct input_dev *input, u8 *data) 919{ 920 /* 24 bits of buttons */ 921 u8 b8, b9, b10; 922 s16 x, y; 923 bool lpad_touched, lpad_and_joy; 924 925 b8 = data[8]; 926 b9 = data[9]; 927 b10 = data[10]; 928 929 input_report_abs(input, ABS_HAT2Y, data[11]); 930 input_report_abs(input, ABS_HAT2X, data[12]); 931 932 /* 933 * These two bits tells how to interpret the values X and Y. 934 * lpad_and_joy tells that the joystick and the lpad are used at the 935 * same time. 936 * lpad_touched tells whether X/Y are to be read as lpad coord or 937 * joystick values. 938 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched. 939 */ 940 lpad_touched = b10 & BIT(3); 941 lpad_and_joy = b10 & BIT(7); 942 x = steam_le16(data + 16); 943 y = -steam_le16(data + 18); 944 945 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x); 946 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y); 947 /* Check if joystick is centered */ 948 if (lpad_touched && !lpad_and_joy) { 949 input_report_abs(input, ABS_X, 0); 950 input_report_abs(input, ABS_Y, 0); 951 } 952 /* Check if lpad is untouched */ 953 if (!(lpad_touched || lpad_and_joy)) { 954 input_report_abs(input, ABS_HAT0X, 0); 955 input_report_abs(input, ABS_HAT0Y, 0); 956 } 957 958 input_report_abs(input, ABS_RX, steam_le16(data + 20)); 959 input_report_abs(input, ABS_RY, -steam_le16(data + 22)); 960 961 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0))); 962 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1))); 963 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2))); 964 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3))); 965 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4))); 966 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5))); 967 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6))); 968 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7))); 969 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4))); 970 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); 971 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6))); 972 input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7))); 973 input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0))); 974 input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2))); 975 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6))); 976 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy); 977 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4))); 978 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0))); 979 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1))); 980 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2))); 981 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3))); 982 983 input_sync(input); 984} 985 986/* 987 * The size for this message payload is 11. 988 * The known values are: 989 * Offset| Type | Meaning 990 * -------+-------+--------------------------- 991 * 4-7 | u32 | sequence number 992 * 8-11 | -- | always 0 993 * 12-13 | u16 | voltage (mV) 994 * 14 | u8 | battery percent 995 */ 996static void steam_do_battery_event(struct steam_device *steam, 997 struct power_supply *battery, u8 *data) 998{ 999 unsigned long flags; 1000 1001 s16 volts = steam_le16(data + 12); 1002 u8 batt = data[14]; 1003 1004 /* Creating the battery may have failed */ 1005 rcu_read_lock(); 1006 battery = rcu_dereference(steam->battery); 1007 if (likely(battery)) { 1008 spin_lock_irqsave(&steam->lock, flags); 1009 steam->voltage = volts; 1010 steam->battery_charge = batt; 1011 spin_unlock_irqrestore(&steam->lock, flags); 1012 power_supply_changed(battery); 1013 } 1014 rcu_read_unlock(); 1015} 1016 1017static int steam_raw_event(struct hid_device *hdev, 1018 struct hid_report *report, u8 *data, 1019 int size) 1020{ 1021 struct steam_device *steam = hid_get_drvdata(hdev); 1022 struct input_dev *input; 1023 struct power_supply *battery; 1024 1025 if (!steam) 1026 return 0; 1027 1028 if (steam->client_opened) 1029 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT, 1030 data, size, 0); 1031 /* 1032 * All messages are size=64, all values little-endian. 1033 * The format is: 1034 * Offset| Meaning 1035 * -------+-------------------------------------------- 1036 * 0-1 | always 0x01, 0x00, maybe protocol version? 1037 * 2 | type of message 1038 * 3 | length of the real payload (not checked) 1039 * 4-n | payload data, depends on the type 1040 * 1041 * There are these known types of message: 1042 * 0x01: input data (60 bytes) 1043 * 0x03: wireless connect/disconnect (1 byte) 1044 * 0x04: battery status (11 bytes) 1045 */ 1046 1047 if (size != 64 || data[0] != 1 || data[1] != 0) 1048 return 0; 1049 1050 switch (data[2]) { 1051 case STEAM_EV_INPUT_DATA: 1052 if (steam->client_opened) 1053 return 0; 1054 rcu_read_lock(); 1055 input = rcu_dereference(steam->input); 1056 if (likely(input)) 1057 steam_do_input_event(steam, input, data); 1058 rcu_read_unlock(); 1059 break; 1060 case STEAM_EV_CONNECT: 1061 /* 1062 * The payload of this event is a single byte: 1063 * 0x01: disconnected. 1064 * 0x02: connected. 1065 */ 1066 switch (data[4]) { 1067 case 0x01: 1068 steam_do_connect_event(steam, false); 1069 break; 1070 case 0x02: 1071 steam_do_connect_event(steam, true); 1072 break; 1073 } 1074 break; 1075 case STEAM_EV_BATTERY: 1076 if (steam->quirks & STEAM_QUIRK_WIRELESS) { 1077 rcu_read_lock(); 1078 battery = rcu_dereference(steam->battery); 1079 if (likely(battery)) { 1080 steam_do_battery_event(steam, battery, data); 1081 } else { 1082 dbg_hid( 1083 "%s: battery data without connect event\n", 1084 __func__); 1085 steam_do_connect_event(steam, true); 1086 } 1087 rcu_read_unlock(); 1088 } 1089 break; 1090 } 1091 return 0; 1092} 1093 1094static int steam_param_set_lizard_mode(const char *val, 1095 const struct kernel_param *kp) 1096{ 1097 struct steam_device *steam; 1098 int ret; 1099 1100 ret = param_set_bool(val, kp); 1101 if (ret) 1102 return ret; 1103 1104 mutex_lock(&steam_devices_lock); 1105 list_for_each_entry(steam, &steam_devices, list) { 1106 mutex_lock(&steam->mutex); 1107 if (!steam->client_opened) 1108 steam_set_lizard_mode(steam, lizard_mode); 1109 mutex_unlock(&steam->mutex); 1110 } 1111 mutex_unlock(&steam_devices_lock); 1112 return 0; 1113} 1114 1115static const struct kernel_param_ops steam_lizard_mode_ops = { 1116 .set = steam_param_set_lizard_mode, 1117 .get = param_get_bool, 1118}; 1119 1120module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644); 1121MODULE_PARM_DESC(lizard_mode, 1122 "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use"); 1123 1124static const struct hid_device_id steam_controllers[] = { 1125 { /* Wired Steam Controller */ 1126 HID_USB_DEVICE(USB_VENDOR_ID_VALVE, 1127 USB_DEVICE_ID_STEAM_CONTROLLER) 1128 }, 1129 { /* Wireless Steam Controller */ 1130 HID_USB_DEVICE(USB_VENDOR_ID_VALVE, 1131 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), 1132 .driver_data = STEAM_QUIRK_WIRELESS 1133 }, 1134 {} 1135}; 1136 1137MODULE_DEVICE_TABLE(hid, steam_controllers); 1138 1139static struct hid_driver steam_controller_driver = { 1140 .name = "hid-steam", 1141 .id_table = steam_controllers, 1142 .probe = steam_probe, 1143 .remove = steam_remove, 1144 .raw_event = steam_raw_event, 1145}; 1146 1147module_hid_driver(steam_controller_driver);