cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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grip.c (10460B)


      1// SPDX-License-Identifier: GPL-2.0-or-later
      2/*
      3 *  Copyright (c) 1998-2001 Vojtech Pavlik
      4 */
      5
      6/*
      7 * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
      8 */
      9
     10/*
     11 */
     12
     13#include <linux/kernel.h>
     14#include <linux/module.h>
     15#include <linux/slab.h>
     16#include <linux/gameport.h>
     17#include <linux/input.h>
     18#include <linux/jiffies.h>
     19
     20#define DRIVER_DESC	"Gravis GrIP protocol joystick driver"
     21
     22MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
     23MODULE_DESCRIPTION(DRIVER_DESC);
     24MODULE_LICENSE("GPL");
     25
     26#define GRIP_MODE_GPP		1
     27#define GRIP_MODE_BD		2
     28#define GRIP_MODE_XT		3
     29#define GRIP_MODE_DC		4
     30
     31#define GRIP_LENGTH_GPP		24
     32#define GRIP_STROBE_GPP		200	/* 200 us */
     33#define GRIP_LENGTH_XT		4
     34#define GRIP_STROBE_XT		64	/* 64 us */
     35#define GRIP_MAX_CHUNKS_XT	10
     36#define GRIP_MAX_BITS_XT	30
     37
     38struct grip {
     39	struct gameport *gameport;
     40	struct input_dev *dev[2];
     41	unsigned char mode[2];
     42	int reads;
     43	int bads;
     44	char phys[2][32];
     45};
     46
     47static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
     48static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
     49static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
     50static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
     51
     52static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
     53static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
     54static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
     55static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
     56
     57static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
     58				"Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
     59static int *grip_abs[] = { NULL, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
     60static int *grip_btn[] = { NULL, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
     61static char grip_anx[] = { 0, 0, 3, 5, 5 };
     62static char grip_cen[] = { 0, 0, 2, 2, 4 };
     63
     64/*
     65 * grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
     66 */
     67
     68static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
     69{
     70	unsigned long flags;
     71	unsigned char u, v;
     72	unsigned int t;
     73	int i;
     74
     75	int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
     76
     77	data[0] = 0;
     78	t = strobe;
     79	i = 0;
     80
     81	local_irq_save(flags);
     82
     83	v = gameport_read(gameport) >> shift;
     84
     85	do {
     86		t--;
     87		u = v; v = (gameport_read(gameport) >> shift) & 3;
     88		if (~v & u & 1) {
     89			data[0] |= (v >> 1) << i++;
     90			t = strobe;
     91		}
     92	} while (i < GRIP_LENGTH_GPP && t > 0);
     93
     94	local_irq_restore(flags);
     95
     96	if (i < GRIP_LENGTH_GPP) return -1;
     97
     98	for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
     99		data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
    100
    101	return -(i == GRIP_LENGTH_GPP);
    102}
    103
    104/*
    105 * grip_xt_read_packet() reads a Gravis Xterminator packet.
    106 */
    107
    108static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
    109{
    110	unsigned int i, j, buf, crc;
    111	unsigned char u, v, w;
    112	unsigned long flags;
    113	unsigned int t;
    114	char status;
    115
    116	int strobe = gameport_time(gameport, GRIP_STROBE_XT);
    117
    118	data[0] = data[1] = data[2] = data[3] = 0;
    119	status = buf = i = j = 0;
    120	t = strobe;
    121
    122	local_irq_save(flags);
    123
    124	v = w = (gameport_read(gameport) >> shift) & 3;
    125
    126	do {
    127		t--;
    128		u = (gameport_read(gameport) >> shift) & 3;
    129
    130		if (u ^ v) {
    131
    132			if ((u ^ v) & 1) {
    133				buf = (buf << 1) | (u >> 1);
    134				t = strobe;
    135				i++;
    136			} else
    137
    138			if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
    139				if (i == 20) {
    140					crc = buf ^ (buf >> 7) ^ (buf >> 14);
    141					if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
    142						data[buf >> 18] = buf >> 4;
    143						status |= 1 << (buf >> 18);
    144					}
    145					j++;
    146				}
    147				t = strobe;
    148				buf = 0;
    149				i = 0;
    150			}
    151			w = v;
    152			v = u;
    153		}
    154
    155	} while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
    156
    157	local_irq_restore(flags);
    158
    159	return -(status != 0xf);
    160}
    161
    162/*
    163 * grip_timer() repeatedly polls the joysticks and generates events.
    164 */
    165
    166static void grip_poll(struct gameport *gameport)
    167{
    168	struct grip *grip = gameport_get_drvdata(gameport);
    169	unsigned int data[GRIP_LENGTH_XT];
    170	struct input_dev *dev;
    171	int i, j;
    172
    173	for (i = 0; i < 2; i++) {
    174
    175		dev = grip->dev[i];
    176		if (!dev)
    177			continue;
    178
    179		grip->reads++;
    180
    181		switch (grip->mode[i]) {
    182
    183			case GRIP_MODE_GPP:
    184
    185				if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
    186					grip->bads++;
    187					break;
    188				}
    189
    190				input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
    191				input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
    192
    193				for (j = 0; j < 12; j++)
    194					if (grip_btn_gpp[j])
    195						input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
    196
    197				break;
    198
    199			case GRIP_MODE_BD:
    200
    201				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
    202					grip->bads++;
    203					break;
    204				}
    205
    206				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
    207				input_report_abs(dev, ABS_Y,  63 - ((data[0] >> 8) & 0x3f));
    208				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
    209
    210				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
    211				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
    212
    213				for (j = 0; j < 5; j++)
    214					input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
    215
    216				break;
    217
    218			case GRIP_MODE_XT:
    219
    220				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
    221					grip->bads++;
    222					break;
    223				}
    224
    225				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
    226				input_report_abs(dev, ABS_Y,  63 - ((data[0] >> 8) & 0x3f));
    227				input_report_abs(dev, ABS_BRAKE,    (data[1] >> 2) & 0x3f);
    228				input_report_abs(dev, ABS_GAS,	    (data[1] >> 8) & 0x3f);
    229				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
    230
    231				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
    232				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
    233				input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
    234				input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
    235
    236				for (j = 0; j < 11; j++)
    237					input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
    238				break;
    239
    240			case GRIP_MODE_DC:
    241
    242				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
    243					grip->bads++;
    244					break;
    245				}
    246
    247				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
    248				input_report_abs(dev, ABS_Y,        (data[0] >> 8) & 0x3f);
    249				input_report_abs(dev, ABS_RX,       (data[1] >> 2) & 0x3f);
    250				input_report_abs(dev, ABS_RY,	    (data[1] >> 8) & 0x3f);
    251				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
    252
    253				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
    254				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
    255
    256				for (j = 0; j < 9; j++)
    257					input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
    258				break;
    259
    260
    261		}
    262
    263		input_sync(dev);
    264	}
    265}
    266
    267static int grip_open(struct input_dev *dev)
    268{
    269	struct grip *grip = input_get_drvdata(dev);
    270
    271	gameport_start_polling(grip->gameport);
    272	return 0;
    273}
    274
    275static void grip_close(struct input_dev *dev)
    276{
    277	struct grip *grip = input_get_drvdata(dev);
    278
    279	gameport_stop_polling(grip->gameport);
    280}
    281
    282static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
    283{
    284	struct grip *grip;
    285	struct input_dev *input_dev;
    286	unsigned int data[GRIP_LENGTH_XT];
    287	int i, j, t;
    288	int err;
    289
    290	if (!(grip = kzalloc(sizeof(struct grip), GFP_KERNEL)))
    291		return -ENOMEM;
    292
    293	grip->gameport = gameport;
    294
    295	gameport_set_drvdata(gameport, grip);
    296
    297	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
    298	if (err)
    299		goto fail1;
    300
    301	for (i = 0; i < 2; i++) {
    302		if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
    303			grip->mode[i] = GRIP_MODE_GPP;
    304			continue;
    305		}
    306		if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
    307			if (!(data[3] & 7)) {
    308				grip->mode[i] = GRIP_MODE_BD;
    309				continue;
    310			}
    311			if (!(data[2] & 0xf0)) {
    312				grip->mode[i] = GRIP_MODE_XT;
    313				continue;
    314			}
    315			grip->mode[i] = GRIP_MODE_DC;
    316			continue;
    317		}
    318	}
    319
    320	if (!grip->mode[0] && !grip->mode[1]) {
    321		err = -ENODEV;
    322		goto fail2;
    323	}
    324
    325	gameport_set_poll_handler(gameport, grip_poll);
    326	gameport_set_poll_interval(gameport, 20);
    327
    328	for (i = 0; i < 2; i++) {
    329		if (!grip->mode[i])
    330			continue;
    331
    332		grip->dev[i] = input_dev = input_allocate_device();
    333		if (!input_dev) {
    334			err = -ENOMEM;
    335			goto fail3;
    336		}
    337
    338		snprintf(grip->phys[i], sizeof(grip->phys[i]),
    339			 "%s/input%d", gameport->phys, i);
    340
    341		input_dev->name = grip_name[grip->mode[i]];
    342		input_dev->phys = grip->phys[i];
    343		input_dev->id.bustype = BUS_GAMEPORT;
    344		input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
    345		input_dev->id.product = grip->mode[i];
    346		input_dev->id.version = 0x0100;
    347		input_dev->dev.parent = &gameport->dev;
    348
    349		input_set_drvdata(input_dev, grip);
    350
    351		input_dev->open = grip_open;
    352		input_dev->close = grip_close;
    353
    354		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
    355
    356		for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
    357
    358			if (j < grip_cen[grip->mode[i]])
    359				input_set_abs_params(input_dev, t, 14, 52, 1, 2);
    360			else if (j < grip_anx[grip->mode[i]])
    361				input_set_abs_params(input_dev, t, 3, 57, 1, 0);
    362			else
    363				input_set_abs_params(input_dev, t, -1, 1, 0, 0);
    364		}
    365
    366		for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
    367			if (t > 0)
    368				set_bit(t, input_dev->keybit);
    369
    370		err = input_register_device(grip->dev[i]);
    371		if (err)
    372			goto fail4;
    373	}
    374
    375	return 0;
    376
    377 fail4:	input_free_device(grip->dev[i]);
    378 fail3:	while (--i >= 0)
    379		if (grip->dev[i])
    380			input_unregister_device(grip->dev[i]);
    381 fail2:	gameport_close(gameport);
    382 fail1:	gameport_set_drvdata(gameport, NULL);
    383	kfree(grip);
    384	return err;
    385}
    386
    387static void grip_disconnect(struct gameport *gameport)
    388{
    389	struct grip *grip = gameport_get_drvdata(gameport);
    390	int i;
    391
    392	for (i = 0; i < 2; i++)
    393		if (grip->dev[i])
    394			input_unregister_device(grip->dev[i]);
    395	gameport_close(gameport);
    396	gameport_set_drvdata(gameport, NULL);
    397	kfree(grip);
    398}
    399
    400static struct gameport_driver grip_drv = {
    401	.driver		= {
    402		.name	= "grip",
    403		.owner	= THIS_MODULE,
    404	},
    405	.description	= DRIVER_DESC,
    406	.connect	= grip_connect,
    407	.disconnect	= grip_disconnect,
    408};
    409
    410module_gameport_driver(grip_drv);