tmdc.c (10200B)
1// SPDX-License-Identifier: GPL-2.0-or-later 2/* 3 * Copyright (c) 1998-2001 Vojtech Pavlik 4 * 5 * Based on the work of: 6 * Trystan Larey-Williams 7 */ 8 9/* 10 * ThrustMaster DirectConnect (BSP) joystick family driver for Linux 11 */ 12 13/* 14 */ 15 16#include <linux/delay.h> 17#include <linux/kernel.h> 18#include <linux/slab.h> 19#include <linux/module.h> 20#include <linux/gameport.h> 21#include <linux/input.h> 22#include <linux/jiffies.h> 23 24#define DRIVER_DESC "ThrustMaster DirectConnect joystick driver" 25 26MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); 27MODULE_DESCRIPTION(DRIVER_DESC); 28MODULE_LICENSE("GPL"); 29 30#define TMDC_MAX_START 600 /* 600 us */ 31#define TMDC_MAX_STROBE 60 /* 60 us */ 32#define TMDC_MAX_LENGTH 13 33 34#define TMDC_MODE_M3DI 1 35#define TMDC_MODE_3DRP 3 36#define TMDC_MODE_AT 4 37#define TMDC_MODE_FM 8 38#define TMDC_MODE_FGP 163 39 40#define TMDC_BYTE_ID 10 41#define TMDC_BYTE_REV 11 42#define TMDC_BYTE_DEF 12 43 44#define TMDC_ABS 7 45#define TMDC_ABS_HAT 4 46#define TMDC_BTN 16 47 48static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; 49static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; 50 51static const signed char tmdc_abs[TMDC_ABS] = 52 { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; 53static const signed char tmdc_abs_hat[TMDC_ABS_HAT] = 54 { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; 55static const signed char tmdc_abs_at[TMDC_ABS] = 56 { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; 57static const signed char tmdc_abs_fm[TMDC_ABS] = 58 { ABS_RX, ABS_RY, ABS_X, ABS_Y }; 59 60static const short tmdc_btn_pad[TMDC_BTN] = 61 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; 62static const short tmdc_btn_joy[TMDC_BTN] = 63 { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, 64 BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; 65static const short tmdc_btn_fm[TMDC_BTN] = 66 { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; 67static const short tmdc_btn_at[TMDC_BTN] = 68 { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, 69 BTN_BASE3, BTN_BASE2, BTN_BASE }; 70 71static const struct { 72 int x; 73 int y; 74} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; 75 76static const struct tmdc_model { 77 unsigned char id; 78 const char *name; 79 char abs; 80 char hats; 81 char btnc[4]; 82 char btno[4]; 83 const signed char *axes; 84 const short *buttons; 85} tmdc_models[] = { 86 { 1, "ThrustMaster Millennium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, 87 { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, 88 { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, 89 { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, 90 { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, 91 { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy } 92}; 93 94 95struct tmdc_port { 96 struct input_dev *dev; 97 char name[64]; 98 char phys[32]; 99 int mode; 100 const signed char *abs; 101 const short *btn; 102 unsigned char absc; 103 unsigned char btnc[4]; 104 unsigned char btno[4]; 105}; 106 107struct tmdc { 108 struct gameport *gameport; 109 struct tmdc_port *port[2]; 110#if 0 111 struct input_dev *dev[2]; 112 char name[2][64]; 113 char phys[2][32]; 114 int mode[2]; 115 signed char *abs[2]; 116 short *btn[2]; 117 unsigned char absc[2]; 118 unsigned char btnc[2][4]; 119 unsigned char btno[2][4]; 120#endif 121 int reads; 122 int bads; 123 unsigned char exists; 124}; 125 126/* 127 * tmdc_read_packet() reads a ThrustMaster packet. 128 */ 129 130static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH]) 131{ 132 unsigned char u, v, w, x; 133 unsigned long flags; 134 int i[2], j[2], t[2], p, k; 135 136 p = gameport_time(gameport, TMDC_MAX_STROBE); 137 138 for (k = 0; k < 2; k++) { 139 t[k] = gameport_time(gameport, TMDC_MAX_START); 140 i[k] = j[k] = 0; 141 } 142 143 local_irq_save(flags); 144 gameport_trigger(gameport); 145 146 w = gameport_read(gameport) >> 4; 147 148 do { 149 x = w; 150 w = gameport_read(gameport) >> 4; 151 152 for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) { 153 if (~v & u & 2) { 154 if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue; 155 t[k] = p; 156 if (j[k] == 0) { /* Start bit */ 157 if (~v & 1) t[k] = 0; 158 data[k][i[k]] = 0; j[k]++; continue; 159 } 160 if (j[k] == 9) { /* Stop bit */ 161 if (v & 1) t[k] = 0; 162 j[k] = 0; i[k]++; continue; 163 } 164 data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */ 165 } 166 t[k]--; 167 } 168 } while (t[0] > 0 || t[1] > 0); 169 170 local_irq_restore(flags); 171 172 return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); 173} 174 175static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data) 176{ 177 int i, k, l; 178 179 if (data[TMDC_BYTE_ID] != port->mode) 180 return -1; 181 182 for (i = 0; i < port->absc; i++) { 183 if (port->abs[i] < 0) 184 return 0; 185 186 input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]); 187 } 188 189 switch (port->mode) { 190 191 case TMDC_MODE_M3DI: 192 193 i = tmdc_byte_d[0]; 194 input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1)); 195 input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1)); 196 break; 197 198 case TMDC_MODE_AT: 199 200 i = tmdc_byte_a[3]; 201 input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x); 202 input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y); 203 break; 204 205 } 206 207 for (k = l = 0; k < 4; k++) { 208 for (i = 0; i < port->btnc[k]; i++) 209 input_report_key(port->dev, port->btn[i + l], 210 ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1)); 211 l += port->btnc[k]; 212 } 213 214 input_sync(port->dev); 215 216 return 0; 217} 218 219/* 220 * tmdc_poll() reads and analyzes ThrustMaster joystick data. 221 */ 222 223static void tmdc_poll(struct gameport *gameport) 224{ 225 unsigned char data[2][TMDC_MAX_LENGTH]; 226 struct tmdc *tmdc = gameport_get_drvdata(gameport); 227 unsigned char r, bad = 0; 228 int i; 229 230 tmdc->reads++; 231 232 if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) 233 bad = 1; 234 else { 235 for (i = 0; i < 2; i++) { 236 if (r & (1 << i) & tmdc->exists) { 237 238 if (tmdc_parse_packet(tmdc->port[i], data[i])) 239 bad = 1; 240 } 241 } 242 } 243 244 tmdc->bads += bad; 245} 246 247static int tmdc_open(struct input_dev *dev) 248{ 249 struct tmdc *tmdc = input_get_drvdata(dev); 250 251 gameport_start_polling(tmdc->gameport); 252 return 0; 253} 254 255static void tmdc_close(struct input_dev *dev) 256{ 257 struct tmdc *tmdc = input_get_drvdata(dev); 258 259 gameport_stop_polling(tmdc->gameport); 260} 261 262static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data) 263{ 264 const struct tmdc_model *model; 265 struct tmdc_port *port; 266 struct input_dev *input_dev; 267 int i, j, b = 0; 268 int err; 269 270 tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL); 271 input_dev = input_allocate_device(); 272 if (!port || !input_dev) { 273 err = -ENOMEM; 274 goto fail; 275 } 276 277 port->mode = data[TMDC_BYTE_ID]; 278 279 for (model = tmdc_models; model->id && model->id != port->mode; model++) 280 /* empty */; 281 282 port->abs = model->axes; 283 port->btn = model->buttons; 284 285 if (!model->id) { 286 port->absc = data[TMDC_BYTE_DEF] >> 4; 287 for (i = 0; i < 4; i++) 288 port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0; 289 } else { 290 port->absc = model->abs; 291 for (i = 0; i < 4; i++) 292 port->btnc[i] = model->btnc[i]; 293 } 294 295 for (i = 0; i < 4; i++) 296 port->btno[i] = model->btno[i]; 297 298 snprintf(port->name, sizeof(port->name), model->name, 299 port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode); 300 snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i); 301 302 port->dev = input_dev; 303 304 input_dev->name = port->name; 305 input_dev->phys = port->phys; 306 input_dev->id.bustype = BUS_GAMEPORT; 307 input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; 308 input_dev->id.product = model->id; 309 input_dev->id.version = 0x0100; 310 input_dev->dev.parent = &tmdc->gameport->dev; 311 312 input_set_drvdata(input_dev, tmdc); 313 314 input_dev->open = tmdc_open; 315 input_dev->close = tmdc_close; 316 317 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); 318 319 for (i = 0; i < port->absc && i < TMDC_ABS; i++) 320 if (port->abs[i] >= 0) 321 input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4); 322 323 for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++) 324 input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0); 325 326 for (i = 0; i < 4; i++) { 327 for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++) 328 set_bit(port->btn[j + b], input_dev->keybit); 329 b += port->btnc[i]; 330 } 331 332 err = input_register_device(port->dev); 333 if (err) 334 goto fail; 335 336 return 0; 337 338 fail: input_free_device(input_dev); 339 kfree(port); 340 return err; 341} 342 343/* 344 * tmdc_probe() probes for ThrustMaster type joysticks. 345 */ 346 347static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) 348{ 349 unsigned char data[2][TMDC_MAX_LENGTH]; 350 struct tmdc *tmdc; 351 int i; 352 int err; 353 354 if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) 355 return -ENOMEM; 356 357 tmdc->gameport = gameport; 358 359 gameport_set_drvdata(gameport, tmdc); 360 361 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); 362 if (err) 363 goto fail1; 364 365 if (!(tmdc->exists = tmdc_read_packet(gameport, data))) { 366 err = -ENODEV; 367 goto fail2; 368 } 369 370 gameport_set_poll_handler(gameport, tmdc_poll); 371 gameport_set_poll_interval(gameport, 20); 372 373 for (i = 0; i < 2; i++) { 374 if (tmdc->exists & (1 << i)) { 375 376 err = tmdc_setup_port(tmdc, i, data[i]); 377 if (err) 378 goto fail3; 379 } 380 } 381 382 return 0; 383 384 fail3: while (--i >= 0) { 385 if (tmdc->port[i]) { 386 input_unregister_device(tmdc->port[i]->dev); 387 kfree(tmdc->port[i]); 388 } 389 } 390 fail2: gameport_close(gameport); 391 fail1: gameport_set_drvdata(gameport, NULL); 392 kfree(tmdc); 393 return err; 394} 395 396static void tmdc_disconnect(struct gameport *gameport) 397{ 398 struct tmdc *tmdc = gameport_get_drvdata(gameport); 399 int i; 400 401 for (i = 0; i < 2; i++) { 402 if (tmdc->port[i]) { 403 input_unregister_device(tmdc->port[i]->dev); 404 kfree(tmdc->port[i]); 405 } 406 } 407 gameport_close(gameport); 408 gameport_set_drvdata(gameport, NULL); 409 kfree(tmdc); 410} 411 412static struct gameport_driver tmdc_drv = { 413 .driver = { 414 .name = "tmdc", 415 .owner = THIS_MODULE, 416 }, 417 .description = DRIVER_DESC, 418 .connect = tmdc_connect, 419 .disconnect = tmdc_disconnect, 420}; 421 422module_gameport_driver(tmdc_drv);