cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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tmdc.c (10200B)


      1// SPDX-License-Identifier: GPL-2.0-or-later
      2/*
      3 *  Copyright (c) 1998-2001 Vojtech Pavlik
      4 *
      5 *   Based on the work of:
      6 *	Trystan Larey-Williams
      7 */
      8
      9/*
     10 * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
     11 */
     12
     13/*
     14 */
     15
     16#include <linux/delay.h>
     17#include <linux/kernel.h>
     18#include <linux/slab.h>
     19#include <linux/module.h>
     20#include <linux/gameport.h>
     21#include <linux/input.h>
     22#include <linux/jiffies.h>
     23
     24#define DRIVER_DESC	"ThrustMaster DirectConnect joystick driver"
     25
     26MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
     27MODULE_DESCRIPTION(DRIVER_DESC);
     28MODULE_LICENSE("GPL");
     29
     30#define TMDC_MAX_START		600	/* 600 us */
     31#define TMDC_MAX_STROBE		60	/* 60 us */
     32#define TMDC_MAX_LENGTH		13
     33
     34#define TMDC_MODE_M3DI		1
     35#define TMDC_MODE_3DRP		3
     36#define TMDC_MODE_AT		4
     37#define TMDC_MODE_FM		8
     38#define TMDC_MODE_FGP		163
     39
     40#define TMDC_BYTE_ID		10
     41#define TMDC_BYTE_REV		11
     42#define TMDC_BYTE_DEF		12
     43
     44#define TMDC_ABS		7
     45#define TMDC_ABS_HAT		4
     46#define TMDC_BTN		16
     47
     48static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
     49static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
     50
     51static const signed char tmdc_abs[TMDC_ABS] =
     52	{ ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
     53static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
     54	{ ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
     55static const signed char tmdc_abs_at[TMDC_ABS] =
     56	{ ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
     57static const signed char tmdc_abs_fm[TMDC_ABS] =
     58	{ ABS_RX, ABS_RY, ABS_X, ABS_Y };
     59
     60static const short tmdc_btn_pad[TMDC_BTN] =
     61	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
     62static const short tmdc_btn_joy[TMDC_BTN] =
     63	{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
     64	  BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
     65static const short tmdc_btn_fm[TMDC_BTN] =
     66        { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
     67static const short tmdc_btn_at[TMDC_BTN] =
     68        { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
     69          BTN_BASE3, BTN_BASE2, BTN_BASE };
     70
     71static const struct {
     72        int x;
     73        int y;
     74} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
     75
     76static const struct tmdc_model {
     77	unsigned char id;
     78	const char *name;
     79	char abs;
     80	char hats;
     81	char btnc[4];
     82	char btno[4];
     83	const signed char *axes;
     84	const short *buttons;
     85} tmdc_models[] = {
     86	{   1, "ThrustMaster Millennium 3D Inceptor",	  6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
     87	{   3, "ThrustMaster Rage 3D Gamepad",		  2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
     88	{   4, "ThrustMaster Attack Throttle",		  5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
     89	{   8, "ThrustMaster FragMaster",		  4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
     90	{ 163, "Thrustmaster Fusion GamePad",		  2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
     91	{   0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
     92};
     93
     94
     95struct tmdc_port {
     96	struct input_dev *dev;
     97	char name[64];
     98	char phys[32];
     99	int mode;
    100	const signed char *abs;
    101	const short *btn;
    102	unsigned char absc;
    103	unsigned char btnc[4];
    104	unsigned char btno[4];
    105};
    106
    107struct tmdc {
    108	struct gameport *gameport;
    109	struct tmdc_port *port[2];
    110#if 0
    111	struct input_dev *dev[2];
    112	char name[2][64];
    113	char phys[2][32];
    114	int mode[2];
    115	signed char *abs[2];
    116	short *btn[2];
    117	unsigned char absc[2];
    118	unsigned char btnc[2][4];
    119	unsigned char btno[2][4];
    120#endif
    121	int reads;
    122	int bads;
    123	unsigned char exists;
    124};
    125
    126/*
    127 * tmdc_read_packet() reads a ThrustMaster packet.
    128 */
    129
    130static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
    131{
    132	unsigned char u, v, w, x;
    133	unsigned long flags;
    134	int i[2], j[2], t[2], p, k;
    135
    136	p = gameport_time(gameport, TMDC_MAX_STROBE);
    137
    138	for (k = 0; k < 2; k++) {
    139		t[k] = gameport_time(gameport, TMDC_MAX_START);
    140		i[k] = j[k] = 0;
    141	}
    142
    143	local_irq_save(flags);
    144	gameport_trigger(gameport);
    145
    146	w = gameport_read(gameport) >> 4;
    147
    148	do {
    149		x = w;
    150		w = gameport_read(gameport) >> 4;
    151
    152		for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
    153			if (~v & u & 2) {
    154				if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
    155				t[k] = p;
    156				if (j[k] == 0) {				 /* Start bit */
    157					if (~v & 1) t[k] = 0;
    158					data[k][i[k]] = 0; j[k]++; continue;
    159				}
    160				if (j[k] == 9) {				/* Stop bit */
    161					if (v & 1) t[k] = 0;
    162					j[k] = 0; i[k]++; continue;
    163				}
    164				data[k][i[k]] |= (~v & 1) << (j[k]++ - 1);	/* Data bit */
    165			}
    166			t[k]--;
    167		}
    168	} while (t[0] > 0 || t[1] > 0);
    169
    170	local_irq_restore(flags);
    171
    172	return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
    173}
    174
    175static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
    176{
    177	int i, k, l;
    178
    179	if (data[TMDC_BYTE_ID] != port->mode)
    180		return -1;
    181
    182	for (i = 0; i < port->absc; i++) {
    183		if (port->abs[i] < 0)
    184			return 0;
    185
    186		input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
    187	}
    188
    189	switch (port->mode) {
    190
    191		case TMDC_MODE_M3DI:
    192
    193			i = tmdc_byte_d[0];
    194			input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
    195			input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i]       & 1));
    196			break;
    197
    198		case TMDC_MODE_AT:
    199
    200			i = tmdc_byte_a[3];
    201			input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
    202			input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
    203			break;
    204
    205	}
    206
    207	for (k = l = 0; k < 4; k++) {
    208		for (i = 0; i < port->btnc[k]; i++)
    209			input_report_key(port->dev, port->btn[i + l],
    210				((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
    211		l += port->btnc[k];
    212	}
    213
    214	input_sync(port->dev);
    215
    216	return 0;
    217}
    218
    219/*
    220 * tmdc_poll() reads and analyzes ThrustMaster joystick data.
    221 */
    222
    223static void tmdc_poll(struct gameport *gameport)
    224{
    225	unsigned char data[2][TMDC_MAX_LENGTH];
    226	struct tmdc *tmdc = gameport_get_drvdata(gameport);
    227	unsigned char r, bad = 0;
    228	int i;
    229
    230	tmdc->reads++;
    231
    232	if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
    233		bad = 1;
    234	else {
    235		for (i = 0; i < 2; i++) {
    236			if (r & (1 << i) & tmdc->exists) {
    237
    238				if (tmdc_parse_packet(tmdc->port[i], data[i]))
    239					bad = 1;
    240			}
    241		}
    242	}
    243
    244	tmdc->bads += bad;
    245}
    246
    247static int tmdc_open(struct input_dev *dev)
    248{
    249	struct tmdc *tmdc = input_get_drvdata(dev);
    250
    251	gameport_start_polling(tmdc->gameport);
    252	return 0;
    253}
    254
    255static void tmdc_close(struct input_dev *dev)
    256{
    257	struct tmdc *tmdc = input_get_drvdata(dev);
    258
    259	gameport_stop_polling(tmdc->gameport);
    260}
    261
    262static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
    263{
    264	const struct tmdc_model *model;
    265	struct tmdc_port *port;
    266	struct input_dev *input_dev;
    267	int i, j, b = 0;
    268	int err;
    269
    270	tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
    271	input_dev = input_allocate_device();
    272	if (!port || !input_dev) {
    273		err = -ENOMEM;
    274		goto fail;
    275	}
    276
    277	port->mode = data[TMDC_BYTE_ID];
    278
    279	for (model = tmdc_models; model->id && model->id != port->mode; model++)
    280		/* empty */;
    281
    282	port->abs = model->axes;
    283	port->btn = model->buttons;
    284
    285	if (!model->id) {
    286		port->absc = data[TMDC_BYTE_DEF] >> 4;
    287		for (i = 0; i < 4; i++)
    288			port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
    289	} else {
    290		port->absc = model->abs;
    291		for (i = 0; i < 4; i++)
    292			port->btnc[i] = model->btnc[i];
    293	}
    294
    295	for (i = 0; i < 4; i++)
    296		port->btno[i] = model->btno[i];
    297
    298	snprintf(port->name, sizeof(port->name), model->name,
    299		 port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
    300	snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
    301
    302	port->dev = input_dev;
    303
    304	input_dev->name = port->name;
    305	input_dev->phys = port->phys;
    306	input_dev->id.bustype = BUS_GAMEPORT;
    307	input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
    308	input_dev->id.product = model->id;
    309	input_dev->id.version = 0x0100;
    310	input_dev->dev.parent = &tmdc->gameport->dev;
    311
    312	input_set_drvdata(input_dev, tmdc);
    313
    314	input_dev->open = tmdc_open;
    315	input_dev->close = tmdc_close;
    316
    317	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
    318
    319	for (i = 0; i < port->absc && i < TMDC_ABS; i++)
    320		if (port->abs[i] >= 0)
    321			input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
    322
    323	for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
    324		input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
    325
    326	for (i = 0; i < 4; i++) {
    327		for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
    328			set_bit(port->btn[j + b], input_dev->keybit);
    329		b += port->btnc[i];
    330	}
    331
    332	err = input_register_device(port->dev);
    333	if (err)
    334		goto fail;
    335
    336	return 0;
    337
    338 fail:	input_free_device(input_dev);
    339	kfree(port);
    340	return err;
    341}
    342
    343/*
    344 * tmdc_probe() probes for ThrustMaster type joysticks.
    345 */
    346
    347static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
    348{
    349	unsigned char data[2][TMDC_MAX_LENGTH];
    350	struct tmdc *tmdc;
    351	int i;
    352	int err;
    353
    354	if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
    355		return -ENOMEM;
    356
    357	tmdc->gameport = gameport;
    358
    359	gameport_set_drvdata(gameport, tmdc);
    360
    361	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
    362	if (err)
    363		goto fail1;
    364
    365	if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
    366		err = -ENODEV;
    367		goto fail2;
    368	}
    369
    370	gameport_set_poll_handler(gameport, tmdc_poll);
    371	gameport_set_poll_interval(gameport, 20);
    372
    373	for (i = 0; i < 2; i++) {
    374		if (tmdc->exists & (1 << i)) {
    375
    376			err = tmdc_setup_port(tmdc, i, data[i]);
    377			if (err)
    378				goto fail3;
    379		}
    380	}
    381
    382	return 0;
    383
    384 fail3: while (--i >= 0) {
    385		if (tmdc->port[i]) {
    386			input_unregister_device(tmdc->port[i]->dev);
    387			kfree(tmdc->port[i]);
    388		}
    389	}
    390 fail2:	gameport_close(gameport);
    391 fail1:	gameport_set_drvdata(gameport, NULL);
    392	kfree(tmdc);
    393	return err;
    394}
    395
    396static void tmdc_disconnect(struct gameport *gameport)
    397{
    398	struct tmdc *tmdc = gameport_get_drvdata(gameport);
    399	int i;
    400
    401	for (i = 0; i < 2; i++) {
    402		if (tmdc->port[i]) {
    403			input_unregister_device(tmdc->port[i]->dev);
    404			kfree(tmdc->port[i]);
    405		}
    406	}
    407	gameport_close(gameport);
    408	gameport_set_drvdata(gameport, NULL);
    409	kfree(tmdc);
    410}
    411
    412static struct gameport_driver tmdc_drv = {
    413	.driver		= {
    414		.name	= "tmdc",
    415		.owner	= THIS_MODULE,
    416	},
    417	.description	= DRIVER_DESC,
    418	.connect	= tmdc_connect,
    419	.disconnect	= tmdc_disconnect,
    420};
    421
    422module_gameport_driver(tmdc_drv);