btree.h (14276B)
1/* SPDX-License-Identifier: GPL-2.0 */ 2#ifndef _BCACHE_BTREE_H 3#define _BCACHE_BTREE_H 4 5/* 6 * THE BTREE: 7 * 8 * At a high level, bcache's btree is relatively standard b+ tree. All keys and 9 * pointers are in the leaves; interior nodes only have pointers to the child 10 * nodes. 11 * 12 * In the interior nodes, a struct bkey always points to a child btree node, and 13 * the key is the highest key in the child node - except that the highest key in 14 * an interior node is always MAX_KEY. The size field refers to the size on disk 15 * of the child node - this would allow us to have variable sized btree nodes 16 * (handy for keeping the depth of the btree 1 by expanding just the root). 17 * 18 * Btree nodes are themselves log structured, but this is hidden fairly 19 * thoroughly. Btree nodes on disk will in practice have extents that overlap 20 * (because they were written at different times), but in memory we never have 21 * overlapping extents - when we read in a btree node from disk, the first thing 22 * we do is resort all the sets of keys with a mergesort, and in the same pass 23 * we check for overlapping extents and adjust them appropriately. 24 * 25 * struct btree_op is a central interface to the btree code. It's used for 26 * specifying read vs. write locking, and the embedded closure is used for 27 * waiting on IO or reserve memory. 28 * 29 * BTREE CACHE: 30 * 31 * Btree nodes are cached in memory; traversing the btree might require reading 32 * in btree nodes which is handled mostly transparently. 33 * 34 * bch_btree_node_get() looks up a btree node in the cache and reads it in from 35 * disk if necessary. This function is almost never called directly though - the 36 * btree() macro is used to get a btree node, call some function on it, and 37 * unlock the node after the function returns. 38 * 39 * The root is special cased - it's taken out of the cache's lru (thus pinning 40 * it in memory), so we can find the root of the btree by just dereferencing a 41 * pointer instead of looking it up in the cache. This makes locking a bit 42 * tricky, since the root pointer is protected by the lock in the btree node it 43 * points to - the btree_root() macro handles this. 44 * 45 * In various places we must be able to allocate memory for multiple btree nodes 46 * in order to make forward progress. To do this we use the btree cache itself 47 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree 48 * cache we can reuse. We can't allow more than one thread to be doing this at a 49 * time, so there's a lock, implemented by a pointer to the btree_op closure - 50 * this allows the btree_root() macro to implicitly release this lock. 51 * 52 * BTREE IO: 53 * 54 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles 55 * this. 56 * 57 * For writing, we have two btree_write structs embeddded in struct btree - one 58 * write in flight, and one being set up, and we toggle between them. 59 * 60 * Writing is done with a single function - bch_btree_write() really serves two 61 * different purposes and should be broken up into two different functions. When 62 * passing now = false, it merely indicates that the node is now dirty - calling 63 * it ensures that the dirty keys will be written at some point in the future. 64 * 65 * When passing now = true, bch_btree_write() causes a write to happen 66 * "immediately" (if there was already a write in flight, it'll cause the write 67 * to happen as soon as the previous write completes). It returns immediately 68 * though - but it takes a refcount on the closure in struct btree_op you passed 69 * to it, so a closure_sync() later can be used to wait for the write to 70 * complete. 71 * 72 * This is handy because btree_split() and garbage collection can issue writes 73 * in parallel, reducing the amount of time they have to hold write locks. 74 * 75 * LOCKING: 76 * 77 * When traversing the btree, we may need write locks starting at some level - 78 * inserting a key into the btree will typically only require a write lock on 79 * the leaf node. 80 * 81 * This is specified with the lock field in struct btree_op; lock = 0 means we 82 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get() 83 * checks this field and returns the node with the appropriate lock held. 84 * 85 * If, after traversing the btree, the insertion code discovers it has to split 86 * then it must restart from the root and take new locks - to do this it changes 87 * the lock field and returns -EINTR, which causes the btree_root() macro to 88 * loop. 89 * 90 * Handling cache misses require a different mechanism for upgrading to a write 91 * lock. We do cache lookups with only a read lock held, but if we get a cache 92 * miss and we wish to insert this data into the cache, we have to insert a 93 * placeholder key to detect races - otherwise, we could race with a write and 94 * overwrite the data that was just written to the cache with stale data from 95 * the backing device. 96 * 97 * For this we use a sequence number that write locks and unlocks increment - to 98 * insert the check key it unlocks the btree node and then takes a write lock, 99 * and fails if the sequence number doesn't match. 100 */ 101 102#include "bset.h" 103#include "debug.h" 104 105struct btree_write { 106 atomic_t *journal; 107 108 /* If btree_split() frees a btree node, it writes a new pointer to that 109 * btree node indicating it was freed; it takes a refcount on 110 * c->prio_blocked because we can't write the gens until the new 111 * pointer is on disk. This allows btree_write_endio() to release the 112 * refcount that btree_split() took. 113 */ 114 int prio_blocked; 115}; 116 117struct btree { 118 /* Hottest entries first */ 119 struct hlist_node hash; 120 121 /* Key/pointer for this btree node */ 122 BKEY_PADDED(key); 123 124 unsigned long seq; 125 struct rw_semaphore lock; 126 struct cache_set *c; 127 struct btree *parent; 128 129 struct mutex write_lock; 130 131 unsigned long flags; 132 uint16_t written; /* would be nice to kill */ 133 uint8_t level; 134 135 struct btree_keys keys; 136 137 /* For outstanding btree writes, used as a lock - protects write_idx */ 138 struct closure io; 139 struct semaphore io_mutex; 140 141 struct list_head list; 142 struct delayed_work work; 143 144 struct btree_write writes[2]; 145 struct bio *bio; 146}; 147 148 149 150 151#define BTREE_FLAG(flag) \ 152static inline bool btree_node_ ## flag(struct btree *b) \ 153{ return test_bit(BTREE_NODE_ ## flag, &b->flags); } \ 154 \ 155static inline void set_btree_node_ ## flag(struct btree *b) \ 156{ set_bit(BTREE_NODE_ ## flag, &b->flags); } 157 158enum btree_flags { 159 BTREE_NODE_io_error, 160 BTREE_NODE_dirty, 161 BTREE_NODE_write_idx, 162 BTREE_NODE_journal_flush, 163}; 164 165BTREE_FLAG(io_error); 166BTREE_FLAG(dirty); 167BTREE_FLAG(write_idx); 168BTREE_FLAG(journal_flush); 169 170static inline struct btree_write *btree_current_write(struct btree *b) 171{ 172 return b->writes + btree_node_write_idx(b); 173} 174 175static inline struct btree_write *btree_prev_write(struct btree *b) 176{ 177 return b->writes + (btree_node_write_idx(b) ^ 1); 178} 179 180static inline struct bset *btree_bset_first(struct btree *b) 181{ 182 return b->keys.set->data; 183} 184 185static inline struct bset *btree_bset_last(struct btree *b) 186{ 187 return bset_tree_last(&b->keys)->data; 188} 189 190static inline unsigned int bset_block_offset(struct btree *b, struct bset *i) 191{ 192 return bset_sector_offset(&b->keys, i) >> b->c->block_bits; 193} 194 195static inline void set_gc_sectors(struct cache_set *c) 196{ 197 atomic_set(&c->sectors_to_gc, c->cache->sb.bucket_size * c->nbuckets / 16); 198} 199 200void bkey_put(struct cache_set *c, struct bkey *k); 201 202/* Looping macros */ 203 204#define for_each_cached_btree(b, c, iter) \ 205 for (iter = 0; \ 206 iter < ARRAY_SIZE((c)->bucket_hash); \ 207 iter++) \ 208 hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash) 209 210/* Recursing down the btree */ 211 212struct btree_op { 213 /* for waiting on btree reserve in btree_split() */ 214 wait_queue_entry_t wait; 215 216 /* Btree level at which we start taking write locks */ 217 short lock; 218 219 unsigned int insert_collision:1; 220}; 221 222struct btree_check_state; 223struct btree_check_info { 224 struct btree_check_state *state; 225 struct task_struct *thread; 226 int result; 227}; 228 229#define BCH_BTR_CHKTHREAD_MAX 12 230struct btree_check_state { 231 struct cache_set *c; 232 int total_threads; 233 int key_idx; 234 spinlock_t idx_lock; 235 atomic_t started; 236 atomic_t enough; 237 wait_queue_head_t wait; 238 struct btree_check_info infos[BCH_BTR_CHKTHREAD_MAX]; 239}; 240 241static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level) 242{ 243 memset(op, 0, sizeof(struct btree_op)); 244 init_wait(&op->wait); 245 op->lock = write_lock_level; 246} 247 248static inline void rw_lock(bool w, struct btree *b, int level) 249{ 250 w ? down_write_nested(&b->lock, level + 1) 251 : down_read_nested(&b->lock, level + 1); 252 if (w) 253 b->seq++; 254} 255 256static inline void rw_unlock(bool w, struct btree *b) 257{ 258 if (w) 259 b->seq++; 260 (w ? up_write : up_read)(&b->lock); 261} 262 263void bch_btree_node_read_done(struct btree *b); 264void __bch_btree_node_write(struct btree *b, struct closure *parent); 265void bch_btree_node_write(struct btree *b, struct closure *parent); 266 267void bch_btree_set_root(struct btree *b); 268struct btree *__bch_btree_node_alloc(struct cache_set *c, struct btree_op *op, 269 int level, bool wait, 270 struct btree *parent); 271struct btree *bch_btree_node_get(struct cache_set *c, struct btree_op *op, 272 struct bkey *k, int level, bool write, 273 struct btree *parent); 274 275int bch_btree_insert_check_key(struct btree *b, struct btree_op *op, 276 struct bkey *check_key); 277int bch_btree_insert(struct cache_set *c, struct keylist *keys, 278 atomic_t *journal_ref, struct bkey *replace_key); 279 280int bch_gc_thread_start(struct cache_set *c); 281void bch_initial_gc_finish(struct cache_set *c); 282void bch_moving_gc(struct cache_set *c); 283int bch_btree_check(struct cache_set *c); 284void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k); 285 286static inline void wake_up_gc(struct cache_set *c) 287{ 288 wake_up(&c->gc_wait); 289} 290 291static inline void force_wake_up_gc(struct cache_set *c) 292{ 293 /* 294 * Garbage collection thread only works when sectors_to_gc < 0, 295 * calling wake_up_gc() won't start gc thread if sectors_to_gc is 296 * not a nagetive value. 297 * Therefore sectors_to_gc is set to -1 here, before waking up 298 * gc thread by calling wake_up_gc(). Then gc_should_run() will 299 * give a chance to permit gc thread to run. "Give a chance" means 300 * before going into gc_should_run(), there is still possibility 301 * that c->sectors_to_gc being set to other positive value. So 302 * this routine won't 100% make sure gc thread will be woken up 303 * to run. 304 */ 305 atomic_set(&c->sectors_to_gc, -1); 306 wake_up_gc(c); 307} 308 309/* 310 * These macros are for recursing down the btree - they handle the details of 311 * locking and looking up nodes in the cache for you. They're best treated as 312 * mere syntax when reading code that uses them. 313 * 314 * op->lock determines whether we take a read or a write lock at a given depth. 315 * If you've got a read lock and find that you need a write lock (i.e. you're 316 * going to have to split), set op->lock and return -EINTR; btree_root() will 317 * call you again and you'll have the correct lock. 318 */ 319 320/** 321 * btree - recurse down the btree on a specified key 322 * @fn: function to call, which will be passed the child node 323 * @key: key to recurse on 324 * @b: parent btree node 325 * @op: pointer to struct btree_op 326 */ 327#define bcache_btree(fn, key, b, op, ...) \ 328({ \ 329 int _r, l = (b)->level - 1; \ 330 bool _w = l <= (op)->lock; \ 331 struct btree *_child = bch_btree_node_get((b)->c, op, key, l, \ 332 _w, b); \ 333 if (!IS_ERR(_child)) { \ 334 _r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \ 335 rw_unlock(_w, _child); \ 336 } else \ 337 _r = PTR_ERR(_child); \ 338 _r; \ 339}) 340 341/** 342 * btree_root - call a function on the root of the btree 343 * @fn: function to call, which will be passed the child node 344 * @c: cache set 345 * @op: pointer to struct btree_op 346 */ 347#define bcache_btree_root(fn, c, op, ...) \ 348({ \ 349 int _r = -EINTR; \ 350 do { \ 351 struct btree *_b = (c)->root; \ 352 bool _w = insert_lock(op, _b); \ 353 rw_lock(_w, _b, _b->level); \ 354 if (_b == (c)->root && \ 355 _w == insert_lock(op, _b)) { \ 356 _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \ 357 } \ 358 rw_unlock(_w, _b); \ 359 bch_cannibalize_unlock(c); \ 360 if (_r == -EINTR) \ 361 schedule(); \ 362 } while (_r == -EINTR); \ 363 \ 364 finish_wait(&(c)->btree_cache_wait, &(op)->wait); \ 365 _r; \ 366}) 367 368#define MAP_DONE 0 369#define MAP_CONTINUE 1 370 371#define MAP_ALL_NODES 0 372#define MAP_LEAF_NODES 1 373 374#define MAP_END_KEY 1 375 376typedef int (btree_map_nodes_fn)(struct btree_op *b_op, struct btree *b); 377int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c, 378 struct bkey *from, btree_map_nodes_fn *fn, int flags); 379 380static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c, 381 struct bkey *from, btree_map_nodes_fn *fn) 382{ 383 return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES); 384} 385 386static inline int bch_btree_map_leaf_nodes(struct btree_op *op, 387 struct cache_set *c, 388 struct bkey *from, 389 btree_map_nodes_fn *fn) 390{ 391 return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES); 392} 393 394typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b, 395 struct bkey *k); 396int bch_btree_map_keys(struct btree_op *op, struct cache_set *c, 397 struct bkey *from, btree_map_keys_fn *fn, int flags); 398int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op, 399 struct bkey *from, btree_map_keys_fn *fn, 400 int flags); 401 402typedef bool (keybuf_pred_fn)(struct keybuf *buf, struct bkey *k); 403 404void bch_keybuf_init(struct keybuf *buf); 405void bch_refill_keybuf(struct cache_set *c, struct keybuf *buf, 406 struct bkey *end, keybuf_pred_fn *pred); 407bool bch_keybuf_check_overlapping(struct keybuf *buf, struct bkey *start, 408 struct bkey *end); 409void bch_keybuf_del(struct keybuf *buf, struct keybuf_key *w); 410struct keybuf_key *bch_keybuf_next(struct keybuf *buf); 411struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *c, 412 struct keybuf *buf, 413 struct bkey *end, 414 keybuf_pred_fn *pred); 415void bch_update_bucket_in_use(struct cache_set *c, struct gc_stat *stats); 416#endif