cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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decompress_common.c (11991B)


      1// SPDX-License-Identifier: GPL-2.0-or-later
      2/*
      3 * decompress_common.c - Code shared by the XPRESS and LZX decompressors
      4 *
      5 * Copyright (C) 2015 Eric Biggers
      6 */
      7
      8#include "decompress_common.h"
      9
     10/*
     11 * make_huffman_decode_table() -
     12 *
     13 * Build a decoding table for a canonical prefix code, or "Huffman code".
     14 *
     15 * This is an internal function, not part of the library API!
     16 *
     17 * This takes as input the length of the codeword for each symbol in the
     18 * alphabet and produces as output a table that can be used for fast
     19 * decoding of prefix-encoded symbols using read_huffsym().
     20 *
     21 * Strictly speaking, a canonical prefix code might not be a Huffman
     22 * code.  But this algorithm will work either way; and in fact, since
     23 * Huffman codes are defined in terms of symbol frequencies, there is no
     24 * way for the decompressor to know whether the code is a true Huffman
     25 * code or not until all symbols have been decoded.
     26 *
     27 * Because the prefix code is assumed to be "canonical", it can be
     28 * reconstructed directly from the codeword lengths.  A prefix code is
     29 * canonical if and only if a longer codeword never lexicographically
     30 * precedes a shorter codeword, and the lexicographic ordering of
     31 * codewords of the same length is the same as the lexicographic ordering
     32 * of the corresponding symbols.  Consequently, we can sort the symbols
     33 * primarily by codeword length and secondarily by symbol value, then
     34 * reconstruct the prefix code by generating codewords lexicographically
     35 * in that order.
     36 *
     37 * This function does not, however, generate the prefix code explicitly.
     38 * Instead, it directly builds a table for decoding symbols using the
     39 * code.  The basic idea is this: given the next 'max_codeword_len' bits
     40 * in the input, we can look up the decoded symbol by indexing a table
     41 * containing 2**max_codeword_len entries.  A codeword with length
     42 * 'max_codeword_len' will have exactly one entry in this table, whereas
     43 * a codeword shorter than 'max_codeword_len' will have multiple entries
     44 * in this table.  Precisely, a codeword of length n will be represented
     45 * by 2**(max_codeword_len - n) entries in this table.  The 0-based index
     46 * of each such entry will contain the corresponding codeword as a prefix
     47 * when zero-padded on the left to 'max_codeword_len' binary digits.
     48 *
     49 * That's the basic idea, but we implement two optimizations regarding
     50 * the format of the decode table itself:
     51 *
     52 * - For many compression formats, the maximum codeword length is too
     53 *   long for it to be efficient to build the full decoding table
     54 *   whenever a new prefix code is used.  Instead, we can build the table
     55 *   using only 2**table_bits entries, where 'table_bits' is some number
     56 *   less than or equal to 'max_codeword_len'.  Then, only codewords of
     57 *   length 'table_bits' and shorter can be directly looked up.  For
     58 *   longer codewords, the direct lookup instead produces the root of a
     59 *   binary tree.  Using this tree, the decoder can do traditional
     60 *   bit-by-bit decoding of the remainder of the codeword.  Child nodes
     61 *   are allocated in extra entries at the end of the table; leaf nodes
     62 *   contain symbols.  Note that the long-codeword case is, in general,
     63 *   not performance critical, since in Huffman codes the most frequently
     64 *   used symbols are assigned the shortest codeword lengths.
     65 *
     66 * - When we decode a symbol using a direct lookup of the table, we still
     67 *   need to know its length so that the bitstream can be advanced by the
     68 *   appropriate number of bits.  The simple solution is to simply retain
     69 *   the 'lens' array and use the decoded symbol as an index into it.
     70 *   However, this requires two separate array accesses in the fast path.
     71 *   The optimization is to store the length directly in the decode
     72 *   table.  We use the bottom 11 bits for the symbol and the top 5 bits
     73 *   for the length.  In addition, to combine this optimization with the
     74 *   previous one, we introduce a special case where the top 2 bits of
     75 *   the length are both set if the entry is actually the root of a
     76 *   binary tree.
     77 *
     78 * @decode_table:
     79 *	The array in which to create the decoding table.  This must have
     80 *	a length of at least ((2**table_bits) + 2 * num_syms) entries.
     81 *
     82 * @num_syms:
     83 *	The number of symbols in the alphabet; also, the length of the
     84 *	'lens' array.  Must be less than or equal to 2048.
     85 *
     86 * @table_bits:
     87 *	The order of the decode table size, as explained above.  Must be
     88 *	less than or equal to 13.
     89 *
     90 * @lens:
     91 *	An array of length @num_syms, indexable by symbol, that gives the
     92 *	length of the codeword, in bits, for that symbol.  The length can
     93 *	be 0, which means that the symbol does not have a codeword
     94 *	assigned.
     95 *
     96 * @max_codeword_len:
     97 *	The longest codeword length allowed in the compression format.
     98 *	All entries in 'lens' must be less than or equal to this value.
     99 *	This must be less than or equal to 23.
    100 *
    101 * @working_space
    102 *	A temporary array of length '2 * (max_codeword_len + 1) +
    103 *	num_syms'.
    104 *
    105 * Returns 0 on success, or -1 if the lengths do not form a valid prefix
    106 * code.
    107 */
    108int make_huffman_decode_table(u16 decode_table[], const u32 num_syms,
    109			      const u32 table_bits, const u8 lens[],
    110			      const u32 max_codeword_len,
    111			      u16 working_space[])
    112{
    113	const u32 table_num_entries = 1 << table_bits;
    114	u16 * const len_counts = &working_space[0];
    115	u16 * const offsets = &working_space[1 * (max_codeword_len + 1)];
    116	u16 * const sorted_syms = &working_space[2 * (max_codeword_len + 1)];
    117	int left;
    118	void *decode_table_ptr;
    119	u32 sym_idx;
    120	u32 codeword_len;
    121	u32 stores_per_loop;
    122	u32 decode_table_pos;
    123	u32 len;
    124	u32 sym;
    125
    126	/* Count how many symbols have each possible codeword length.
    127	 * Note that a length of 0 indicates the corresponding symbol is not
    128	 * used in the code and therefore does not have a codeword.
    129	 */
    130	for (len = 0; len <= max_codeword_len; len++)
    131		len_counts[len] = 0;
    132	for (sym = 0; sym < num_syms; sym++)
    133		len_counts[lens[sym]]++;
    134
    135	/* We can assume all lengths are <= max_codeword_len, but we
    136	 * cannot assume they form a valid prefix code.  A codeword of
    137	 * length n should require a proportion of the codespace equaling
    138	 * (1/2)^n.  The code is valid if and only if the codespace is
    139	 * exactly filled by the lengths, by this measure.
    140	 */
    141	left = 1;
    142	for (len = 1; len <= max_codeword_len; len++) {
    143		left <<= 1;
    144		left -= len_counts[len];
    145		if (left < 0) {
    146			/* The lengths overflow the codespace; that is, the code
    147			 * is over-subscribed.
    148			 */
    149			return -1;
    150		}
    151	}
    152
    153	if (left) {
    154		/* The lengths do not fill the codespace; that is, they form an
    155		 * incomplete set.
    156		 */
    157		if (left == (1 << max_codeword_len)) {
    158			/* The code is completely empty.  This is arguably
    159			 * invalid, but in fact it is valid in LZX and XPRESS,
    160			 * so we must allow it.  By definition, no symbols can
    161			 * be decoded with an empty code.  Consequently, we
    162			 * technically don't even need to fill in the decode
    163			 * table.  However, to avoid accessing uninitialized
    164			 * memory if the algorithm nevertheless attempts to
    165			 * decode symbols using such a code, we zero out the
    166			 * decode table.
    167			 */
    168			memset(decode_table, 0,
    169			       table_num_entries * sizeof(decode_table[0]));
    170			return 0;
    171		}
    172		return -1;
    173	}
    174
    175	/* Sort the symbols primarily by length and secondarily by symbol order.
    176	 */
    177
    178	/* Initialize 'offsets' so that offsets[len] for 1 <= len <=
    179	 * max_codeword_len is the number of codewords shorter than 'len' bits.
    180	 */
    181	offsets[1] = 0;
    182	for (len = 1; len < max_codeword_len; len++)
    183		offsets[len + 1] = offsets[len] + len_counts[len];
    184
    185	/* Use the 'offsets' array to sort the symbols.  Note that we do not
    186	 * include symbols that are not used in the code.  Consequently, fewer
    187	 * than 'num_syms' entries in 'sorted_syms' may be filled.
    188	 */
    189	for (sym = 0; sym < num_syms; sym++)
    190		if (lens[sym])
    191			sorted_syms[offsets[lens[sym]]++] = sym;
    192
    193	/* Fill entries for codewords with length <= table_bits
    194	 * --- that is, those short enough for a direct mapping.
    195	 *
    196	 * The table will start with entries for the shortest codeword(s), which
    197	 * have the most entries.  From there, the number of entries per
    198	 * codeword will decrease.
    199	 */
    200	decode_table_ptr = decode_table;
    201	sym_idx = 0;
    202	codeword_len = 1;
    203	stores_per_loop = (1 << (table_bits - codeword_len));
    204	for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) {
    205		u32 end_sym_idx = sym_idx + len_counts[codeword_len];
    206
    207		for (; sym_idx < end_sym_idx; sym_idx++) {
    208			u16 entry;
    209			u16 *p;
    210			u32 n;
    211
    212			entry = ((u32)codeword_len << 11) | sorted_syms[sym_idx];
    213			p = (u16 *)decode_table_ptr;
    214			n = stores_per_loop;
    215
    216			do {
    217				*p++ = entry;
    218			} while (--n);
    219
    220			decode_table_ptr = p;
    221		}
    222	}
    223
    224	/* If we've filled in the entire table, we are done.  Otherwise,
    225	 * there are codewords longer than table_bits for which we must
    226	 * generate binary trees.
    227	 */
    228	decode_table_pos = (u16 *)decode_table_ptr - decode_table;
    229	if (decode_table_pos != table_num_entries) {
    230		u32 j;
    231		u32 next_free_tree_slot;
    232		u32 cur_codeword;
    233
    234		/* First, zero out the remaining entries.  This is
    235		 * necessary so that these entries appear as
    236		 * "unallocated" in the next part.  Each of these entries
    237		 * will eventually be filled with the representation of
    238		 * the root node of a binary tree.
    239		 */
    240		j = decode_table_pos;
    241		do {
    242			decode_table[j] = 0;
    243		} while (++j != table_num_entries);
    244
    245		/* We allocate child nodes starting at the end of the
    246		 * direct lookup table.  Note that there should be
    247		 * 2*num_syms extra entries for this purpose, although
    248		 * fewer than this may actually be needed.
    249		 */
    250		next_free_tree_slot = table_num_entries;
    251
    252		/* Iterate through each codeword with length greater than
    253		 * 'table_bits', primarily in order of codeword length
    254		 * and secondarily in order of symbol.
    255		 */
    256		for (cur_codeword = decode_table_pos << 1;
    257		     codeword_len <= max_codeword_len;
    258		     codeword_len++, cur_codeword <<= 1) {
    259			u32 end_sym_idx = sym_idx + len_counts[codeword_len];
    260
    261			for (; sym_idx < end_sym_idx; sym_idx++, cur_codeword++) {
    262				/* 'sorted_sym' is the symbol represented by the
    263				 * codeword.
    264				 */
    265				u32 sorted_sym = sorted_syms[sym_idx];
    266				u32 extra_bits = codeword_len - table_bits;
    267				u32 node_idx = cur_codeword >> extra_bits;
    268
    269				/* Go through each bit of the current codeword
    270				 * beyond the prefix of length @table_bits and
    271				 * walk the appropriate binary tree, allocating
    272				 * any slots that have not yet been allocated.
    273				 *
    274				 * Note that the 'pointer' entry to the binary
    275				 * tree, which is stored in the direct lookup
    276				 * portion of the table, is represented
    277				 * identically to other internal (non-leaf)
    278				 * nodes of the binary tree; it can be thought
    279				 * of as simply the root of the tree.  The
    280				 * representation of these internal nodes is
    281				 * simply the index of the left child combined
    282				 * with the special bits 0xC000 to distinguish
    283				 * the entry from direct mapping and leaf node
    284				 * entries.
    285				 */
    286				do {
    287					/* At least one bit remains in the
    288					 * codeword, but the current node is an
    289					 * unallocated leaf.  Change it to an
    290					 * internal node.
    291					 */
    292					if (decode_table[node_idx] == 0) {
    293						decode_table[node_idx] =
    294							next_free_tree_slot | 0xC000;
    295						decode_table[next_free_tree_slot++] = 0;
    296						decode_table[next_free_tree_slot++] = 0;
    297					}
    298
    299					/* Go to the left child if the next bit
    300					 * in the codeword is 0; otherwise go to
    301					 * the right child.
    302					 */
    303					node_idx = decode_table[node_idx] & 0x3FFF;
    304					--extra_bits;
    305					node_idx += (cur_codeword >> extra_bits) & 1;
    306				} while (extra_bits != 0);
    307
    308				/* We've traversed the tree using the entire
    309				 * codeword, and we're now at the entry where
    310				 * the actual symbol will be stored.  This is
    311				 * distinguished from internal nodes by not
    312				 * having its high two bits set.
    313				 */
    314				decode_table[node_idx] = sorted_sym;
    315			}
    316		}
    317	}
    318	return 0;
    319}