cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
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nodemask.h (17577B)


      1/* SPDX-License-Identifier: GPL-2.0 */
      2#ifndef __LINUX_NODEMASK_H
      3#define __LINUX_NODEMASK_H
      4
      5/*
      6 * Nodemasks provide a bitmap suitable for representing the
      7 * set of Node's in a system, one bit position per Node number.
      8 *
      9 * See detailed comments in the file linux/bitmap.h describing the
     10 * data type on which these nodemasks are based.
     11 *
     12 * For details of nodemask_parse_user(), see bitmap_parse_user() in
     13 * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
     14 * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
     15 * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
     16 * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
     17 * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
     18 * lib/bitmap.c.
     19 *
     20 * The available nodemask operations are:
     21 *
     22 * void node_set(node, mask)		turn on bit 'node' in mask
     23 * void node_clear(node, mask)		turn off bit 'node' in mask
     24 * void nodes_setall(mask)		set all bits
     25 * void nodes_clear(mask)		clear all bits
     26 * int node_isset(node, mask)		true iff bit 'node' set in mask
     27 * int node_test_and_set(node, mask)	test and set bit 'node' in mask
     28 *
     29 * void nodes_and(dst, src1, src2)	dst = src1 & src2  [intersection]
     30 * void nodes_or(dst, src1, src2)	dst = src1 | src2  [union]
     31 * void nodes_xor(dst, src1, src2)	dst = src1 ^ src2
     32 * void nodes_andnot(dst, src1, src2)	dst = src1 & ~src2
     33 * void nodes_complement(dst, src)	dst = ~src
     34 *
     35 * int nodes_equal(mask1, mask2)	Does mask1 == mask2?
     36 * int nodes_intersects(mask1, mask2)	Do mask1 and mask2 intersect?
     37 * int nodes_subset(mask1, mask2)	Is mask1 a subset of mask2?
     38 * int nodes_empty(mask)		Is mask empty (no bits sets)?
     39 * int nodes_full(mask)			Is mask full (all bits sets)?
     40 * int nodes_weight(mask)		Hamming weight - number of set bits
     41 *
     42 * void nodes_shift_right(dst, src, n)	Shift right
     43 * void nodes_shift_left(dst, src, n)	Shift left
     44 *
     45 * unsigned int first_node(mask)	Number lowest set bit, or MAX_NUMNODES
     46 * unsigend int next_node(node, mask)	Next node past 'node', or MAX_NUMNODES
     47 * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
     48 *					or MAX_NUMNODES
     49 * unsigned int first_unset_node(mask)	First node not set in mask, or
     50 *					MAX_NUMNODES
     51 *
     52 * nodemask_t nodemask_of_node(node)	Return nodemask with bit 'node' set
     53 * NODE_MASK_ALL			Initializer - all bits set
     54 * NODE_MASK_NONE			Initializer - no bits set
     55 * unsigned long *nodes_addr(mask)	Array of unsigned long's in mask
     56 *
     57 * int nodemask_parse_user(ubuf, ulen, mask)	Parse ascii string as nodemask
     58 * int nodelist_parse(buf, map)		Parse ascii string as nodelist
     59 * int node_remap(oldbit, old, new)	newbit = map(old, new)(oldbit)
     60 * void nodes_remap(dst, src, old, new)	*dst = map(old, new)(src)
     61 * void nodes_onto(dst, orig, relmap)	*dst = orig relative to relmap
     62 * void nodes_fold(dst, orig, sz)	dst bits = orig bits mod sz
     63 *
     64 * for_each_node_mask(node, mask)	for-loop node over mask
     65 *
     66 * int num_online_nodes()		Number of online Nodes
     67 * int num_possible_nodes()		Number of all possible Nodes
     68 *
     69 * int node_random(mask)		Random node with set bit in mask
     70 *
     71 * int node_online(node)		Is some node online?
     72 * int node_possible(node)		Is some node possible?
     73 *
     74 * node_set_online(node)		set bit 'node' in node_online_map
     75 * node_set_offline(node)		clear bit 'node' in node_online_map
     76 *
     77 * for_each_node(node)			for-loop node over node_possible_map
     78 * for_each_online_node(node)		for-loop node over node_online_map
     79 *
     80 * Subtlety:
     81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
     82 *    to generate slightly worse code.  So use a simple one-line #define
     83 *    for node_isset(), instead of wrapping an inline inside a macro, the
     84 *    way we do the other calls.
     85 *
     86 * NODEMASK_SCRATCH
     87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
     88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
     89 * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
     90 * for such situations. See below and CPUMASK_ALLOC also.
     91 */
     92
     93#include <linux/threads.h>
     94#include <linux/bitmap.h>
     95#include <linux/minmax.h>
     96#include <linux/numa.h>
     97
     98typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
     99extern nodemask_t _unused_nodemask_arg_;
    100
    101/**
    102 * nodemask_pr_args - printf args to output a nodemask
    103 * @maskp: nodemask to be printed
    104 *
    105 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
    106 */
    107#define nodemask_pr_args(maskp)	__nodemask_pr_numnodes(maskp), \
    108				__nodemask_pr_bits(maskp)
    109static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m)
    110{
    111	return m ? MAX_NUMNODES : 0;
    112}
    113static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m)
    114{
    115	return m ? m->bits : NULL;
    116}
    117
    118/*
    119 * The inline keyword gives the compiler room to decide to inline, or
    120 * not inline a function as it sees best.  However, as these functions
    121 * are called in both __init and non-__init functions, if they are not
    122 * inlined we will end up with a section mismatch error (of the type of
    123 * freeable items not being freed).  So we must use __always_inline here
    124 * to fix the problem.  If other functions in the future also end up in
    125 * this situation they will also need to be annotated as __always_inline
    126 */
    127#define node_set(node, dst) __node_set((node), &(dst))
    128static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
    129{
    130	set_bit(node, dstp->bits);
    131}
    132
    133#define node_clear(node, dst) __node_clear((node), &(dst))
    134static inline void __node_clear(int node, volatile nodemask_t *dstp)
    135{
    136	clear_bit(node, dstp->bits);
    137}
    138
    139#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
    140static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
    141{
    142	bitmap_fill(dstp->bits, nbits);
    143}
    144
    145#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
    146static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
    147{
    148	bitmap_zero(dstp->bits, nbits);
    149}
    150
    151/* No static inline type checking - see Subtlety (1) above. */
    152#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
    153
    154#define node_test_and_set(node, nodemask) \
    155			__node_test_and_set((node), &(nodemask))
    156static inline bool __node_test_and_set(int node, nodemask_t *addr)
    157{
    158	return test_and_set_bit(node, addr->bits);
    159}
    160
    161#define nodes_and(dst, src1, src2) \
    162			__nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
    163static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
    164					const nodemask_t *src2p, unsigned int nbits)
    165{
    166	bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
    167}
    168
    169#define nodes_or(dst, src1, src2) \
    170			__nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
    171static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
    172					const nodemask_t *src2p, unsigned int nbits)
    173{
    174	bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
    175}
    176
    177#define nodes_xor(dst, src1, src2) \
    178			__nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
    179static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
    180					const nodemask_t *src2p, unsigned int nbits)
    181{
    182	bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
    183}
    184
    185#define nodes_andnot(dst, src1, src2) \
    186			__nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
    187static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
    188					const nodemask_t *src2p, unsigned int nbits)
    189{
    190	bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
    191}
    192
    193#define nodes_complement(dst, src) \
    194			__nodes_complement(&(dst), &(src), MAX_NUMNODES)
    195static inline void __nodes_complement(nodemask_t *dstp,
    196					const nodemask_t *srcp, unsigned int nbits)
    197{
    198	bitmap_complement(dstp->bits, srcp->bits, nbits);
    199}
    200
    201#define nodes_equal(src1, src2) \
    202			__nodes_equal(&(src1), &(src2), MAX_NUMNODES)
    203static inline bool __nodes_equal(const nodemask_t *src1p,
    204					const nodemask_t *src2p, unsigned int nbits)
    205{
    206	return bitmap_equal(src1p->bits, src2p->bits, nbits);
    207}
    208
    209#define nodes_intersects(src1, src2) \
    210			__nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
    211static inline bool __nodes_intersects(const nodemask_t *src1p,
    212					const nodemask_t *src2p, unsigned int nbits)
    213{
    214	return bitmap_intersects(src1p->bits, src2p->bits, nbits);
    215}
    216
    217#define nodes_subset(src1, src2) \
    218			__nodes_subset(&(src1), &(src2), MAX_NUMNODES)
    219static inline bool __nodes_subset(const nodemask_t *src1p,
    220					const nodemask_t *src2p, unsigned int nbits)
    221{
    222	return bitmap_subset(src1p->bits, src2p->bits, nbits);
    223}
    224
    225#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
    226static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
    227{
    228	return bitmap_empty(srcp->bits, nbits);
    229}
    230
    231#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
    232static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits)
    233{
    234	return bitmap_full(srcp->bits, nbits);
    235}
    236
    237#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
    238static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
    239{
    240	return bitmap_weight(srcp->bits, nbits);
    241}
    242
    243#define nodes_shift_right(dst, src, n) \
    244			__nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
    245static inline void __nodes_shift_right(nodemask_t *dstp,
    246					const nodemask_t *srcp, int n, int nbits)
    247{
    248	bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
    249}
    250
    251#define nodes_shift_left(dst, src, n) \
    252			__nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
    253static inline void __nodes_shift_left(nodemask_t *dstp,
    254					const nodemask_t *srcp, int n, int nbits)
    255{
    256	bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
    257}
    258
    259/* FIXME: better would be to fix all architectures to never return
    260          > MAX_NUMNODES, then the silly min_ts could be dropped. */
    261
    262#define first_node(src) __first_node(&(src))
    263static inline unsigned int __first_node(const nodemask_t *srcp)
    264{
    265	return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
    266}
    267
    268#define next_node(n, src) __next_node((n), &(src))
    269static inline unsigned int __next_node(int n, const nodemask_t *srcp)
    270{
    271	return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
    272}
    273
    274/*
    275 * Find the next present node in src, starting after node n, wrapping around to
    276 * the first node in src if needed.  Returns MAX_NUMNODES if src is empty.
    277 */
    278#define next_node_in(n, src) __next_node_in((n), &(src))
    279unsigned int __next_node_in(int node, const nodemask_t *srcp);
    280
    281static inline void init_nodemask_of_node(nodemask_t *mask, int node)
    282{
    283	nodes_clear(*mask);
    284	node_set(node, *mask);
    285}
    286
    287#define nodemask_of_node(node)						\
    288({									\
    289	typeof(_unused_nodemask_arg_) m;				\
    290	if (sizeof(m) == sizeof(unsigned long)) {			\
    291		m.bits[0] = 1UL << (node);				\
    292	} else {							\
    293		init_nodemask_of_node(&m, (node));			\
    294	}								\
    295	m;								\
    296})
    297
    298#define first_unset_node(mask) __first_unset_node(&(mask))
    299static inline unsigned int __first_unset_node(const nodemask_t *maskp)
    300{
    301	return min_t(unsigned int, MAX_NUMNODES,
    302			find_first_zero_bit(maskp->bits, MAX_NUMNODES));
    303}
    304
    305#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
    306
    307#if MAX_NUMNODES <= BITS_PER_LONG
    308
    309#define NODE_MASK_ALL							\
    310((nodemask_t) { {							\
    311	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
    312} })
    313
    314#else
    315
    316#define NODE_MASK_ALL							\
    317((nodemask_t) { {							\
    318	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,			\
    319	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
    320} })
    321
    322#endif
    323
    324#define NODE_MASK_NONE							\
    325((nodemask_t) { {							\
    326	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL			\
    327} })
    328
    329#define nodes_addr(src) ((src).bits)
    330
    331#define nodemask_parse_user(ubuf, ulen, dst) \
    332		__nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
    333static inline int __nodemask_parse_user(const char __user *buf, int len,
    334					nodemask_t *dstp, int nbits)
    335{
    336	return bitmap_parse_user(buf, len, dstp->bits, nbits);
    337}
    338
    339#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
    340static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
    341{
    342	return bitmap_parselist(buf, dstp->bits, nbits);
    343}
    344
    345#define node_remap(oldbit, old, new) \
    346		__node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
    347static inline int __node_remap(int oldbit,
    348		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
    349{
    350	return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
    351}
    352
    353#define nodes_remap(dst, src, old, new) \
    354		__nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
    355static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
    356		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
    357{
    358	bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
    359}
    360
    361#define nodes_onto(dst, orig, relmap) \
    362		__nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
    363static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
    364		const nodemask_t *relmapp, int nbits)
    365{
    366	bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
    367}
    368
    369#define nodes_fold(dst, orig, sz) \
    370		__nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
    371static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
    372		int sz, int nbits)
    373{
    374	bitmap_fold(dstp->bits, origp->bits, sz, nbits);
    375}
    376
    377#if MAX_NUMNODES > 1
    378#define for_each_node_mask(node, mask)				    \
    379	for ((node) = first_node(mask);				    \
    380	     (node >= 0) && (node) < MAX_NUMNODES;		    \
    381	     (node) = next_node((node), (mask)))
    382#else /* MAX_NUMNODES == 1 */
    383#define for_each_node_mask(node, mask)                                  \
    384	for ((node) = 0; (node) < 1 && !nodes_empty(mask); (node)++)
    385#endif /* MAX_NUMNODES */
    386
    387/*
    388 * Bitmasks that are kept for all the nodes.
    389 */
    390enum node_states {
    391	N_POSSIBLE,		/* The node could become online at some point */
    392	N_ONLINE,		/* The node is online */
    393	N_NORMAL_MEMORY,	/* The node has regular memory */
    394#ifdef CONFIG_HIGHMEM
    395	N_HIGH_MEMORY,		/* The node has regular or high memory */
    396#else
    397	N_HIGH_MEMORY = N_NORMAL_MEMORY,
    398#endif
    399	N_MEMORY,		/* The node has memory(regular, high, movable) */
    400	N_CPU,		/* The node has one or more cpus */
    401	N_GENERIC_INITIATOR,	/* The node has one or more Generic Initiators */
    402	NR_NODE_STATES
    403};
    404
    405/*
    406 * The following particular system nodemasks and operations
    407 * on them manage all possible and online nodes.
    408 */
    409
    410extern nodemask_t node_states[NR_NODE_STATES];
    411
    412#if MAX_NUMNODES > 1
    413static inline int node_state(int node, enum node_states state)
    414{
    415	return node_isset(node, node_states[state]);
    416}
    417
    418static inline void node_set_state(int node, enum node_states state)
    419{
    420	__node_set(node, &node_states[state]);
    421}
    422
    423static inline void node_clear_state(int node, enum node_states state)
    424{
    425	__node_clear(node, &node_states[state]);
    426}
    427
    428static inline int num_node_state(enum node_states state)
    429{
    430	return nodes_weight(node_states[state]);
    431}
    432
    433#define for_each_node_state(__node, __state) \
    434	for_each_node_mask((__node), node_states[__state])
    435
    436#define first_online_node	first_node(node_states[N_ONLINE])
    437#define first_memory_node	first_node(node_states[N_MEMORY])
    438static inline unsigned int next_online_node(int nid)
    439{
    440	return next_node(nid, node_states[N_ONLINE]);
    441}
    442static inline unsigned int next_memory_node(int nid)
    443{
    444	return next_node(nid, node_states[N_MEMORY]);
    445}
    446
    447extern unsigned int nr_node_ids;
    448extern unsigned int nr_online_nodes;
    449
    450static inline void node_set_online(int nid)
    451{
    452	node_set_state(nid, N_ONLINE);
    453	nr_online_nodes = num_node_state(N_ONLINE);
    454}
    455
    456static inline void node_set_offline(int nid)
    457{
    458	node_clear_state(nid, N_ONLINE);
    459	nr_online_nodes = num_node_state(N_ONLINE);
    460}
    461
    462#else
    463
    464static inline int node_state(int node, enum node_states state)
    465{
    466	return node == 0;
    467}
    468
    469static inline void node_set_state(int node, enum node_states state)
    470{
    471}
    472
    473static inline void node_clear_state(int node, enum node_states state)
    474{
    475}
    476
    477static inline int num_node_state(enum node_states state)
    478{
    479	return 1;
    480}
    481
    482#define for_each_node_state(node, __state) \
    483	for ( (node) = 0; (node) == 0; (node) = 1)
    484
    485#define first_online_node	0
    486#define first_memory_node	0
    487#define next_online_node(nid)	(MAX_NUMNODES)
    488#define nr_node_ids		1U
    489#define nr_online_nodes		1U
    490
    491#define node_set_online(node)	   node_set_state((node), N_ONLINE)
    492#define node_set_offline(node)	   node_clear_state((node), N_ONLINE)
    493
    494#endif
    495
    496#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
    497extern int node_random(const nodemask_t *maskp);
    498#else
    499static inline int node_random(const nodemask_t *mask)
    500{
    501	return 0;
    502}
    503#endif
    504
    505#define node_online_map 	node_states[N_ONLINE]
    506#define node_possible_map 	node_states[N_POSSIBLE]
    507
    508#define num_online_nodes()	num_node_state(N_ONLINE)
    509#define num_possible_nodes()	num_node_state(N_POSSIBLE)
    510#define node_online(node)	node_state((node), N_ONLINE)
    511#define node_possible(node)	node_state((node), N_POSSIBLE)
    512
    513#define for_each_node(node)	   for_each_node_state(node, N_POSSIBLE)
    514#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
    515
    516/*
    517 * For nodemask scratch area.
    518 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
    519 * name.
    520 */
    521#if NODES_SHIFT > 8 /* nodemask_t > 32 bytes */
    522#define NODEMASK_ALLOC(type, name, gfp_flags)	\
    523			type *name = kmalloc(sizeof(*name), gfp_flags)
    524#define NODEMASK_FREE(m)			kfree(m)
    525#else
    526#define NODEMASK_ALLOC(type, name, gfp_flags)	type _##name, *name = &_##name
    527#define NODEMASK_FREE(m)			do {} while (0)
    528#endif
    529
    530/* Example structure for using NODEMASK_ALLOC, used in mempolicy. */
    531struct nodemask_scratch {
    532	nodemask_t	mask1;
    533	nodemask_t	mask2;
    534};
    535
    536#define NODEMASK_SCRATCH(x)						\
    537			NODEMASK_ALLOC(struct nodemask_scratch, x,	\
    538					GFP_KERNEL | __GFP_NORETRY)
    539#define NODEMASK_SCRATCH_FREE(x)	NODEMASK_FREE(x)
    540
    541
    542#endif /* __LINUX_NODEMASK_H */