video-mx3fb.h (1427B)
1/* SPDX-License-Identifier: GPL-2.0-only */ 2/* 3 * Copyright (C) 2008 4 * Guennadi Liakhovetski, DENX Software Engineering, <lg@denx.de> 5 */ 6 7#ifndef __ASM_ARCH_MX3FB_H__ 8#define __ASM_ARCH_MX3FB_H__ 9 10#include <linux/device.h> 11#include <linux/fb.h> 12 13/* Proprietary FB_SYNC_ flags */ 14#define FB_SYNC_OE_ACT_HIGH 0x80000000 15#define FB_SYNC_CLK_INVERT 0x40000000 16#define FB_SYNC_DATA_INVERT 0x20000000 17#define FB_SYNC_CLK_IDLE_EN 0x10000000 18#define FB_SYNC_SHARP_MODE 0x08000000 19#define FB_SYNC_SWAP_RGB 0x04000000 20#define FB_SYNC_CLK_SEL_EN 0x02000000 21 22/* 23 * Specify the way your display is connected. The IPU can arbitrarily 24 * map the internal colors to the external data lines. We only support 25 * the following mappings at the moment. 26 */ 27enum disp_data_mapping { 28 /* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */ 29 IPU_DISP_DATA_MAPPING_RGB666, 30 /* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */ 31 IPU_DISP_DATA_MAPPING_RGB565, 32 /* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */ 33 IPU_DISP_DATA_MAPPING_RGB888, 34}; 35 36/** 37 * struct mx3fb_platform_data - mx3fb platform data 38 * 39 * @dma_dev: pointer to the dma-device, used for dma-slave connection 40 * @mode: pointer to a platform-provided per mxc_register_fb() videomode 41 */ 42struct mx3fb_platform_data { 43 struct device *dma_dev; 44 const char *name; 45 const struct fb_videomode *mode; 46 int num_modes; 47 enum disp_data_mapping disp_data_fmt; 48}; 49 50#endif