cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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static_call.h (10765B)


      1/* SPDX-License-Identifier: GPL-2.0 */
      2#ifndef _LINUX_STATIC_CALL_H
      3#define _LINUX_STATIC_CALL_H
      4
      5/*
      6 * Static call support
      7 *
      8 * Static calls use code patching to hard-code function pointers into direct
      9 * branch instructions. They give the flexibility of function pointers, but
     10 * with improved performance. This is especially important for cases where
     11 * retpolines would otherwise be used, as retpolines can significantly impact
     12 * performance.
     13 *
     14 *
     15 * API overview:
     16 *
     17 *   DECLARE_STATIC_CALL(name, func);
     18 *   DEFINE_STATIC_CALL(name, func);
     19 *   DEFINE_STATIC_CALL_NULL(name, typename);
     20 *   DEFINE_STATIC_CALL_RET0(name, typename);
     21 *
     22 *   __static_call_return0;
     23 *
     24 *   static_call(name)(args...);
     25 *   static_call_cond(name)(args...);
     26 *   static_call_update(name, func);
     27 *   static_call_query(name);
     28 *
     29 *   EXPORT_STATIC_CALL{,_TRAMP}{,_GPL}()
     30 *
     31 * Usage example:
     32 *
     33 *   # Start with the following functions (with identical prototypes):
     34 *   int func_a(int arg1, int arg2);
     35 *   int func_b(int arg1, int arg2);
     36 *
     37 *   # Define a 'my_name' reference, associated with func_a() by default
     38 *   DEFINE_STATIC_CALL(my_name, func_a);
     39 *
     40 *   # Call func_a()
     41 *   static_call(my_name)(arg1, arg2);
     42 *
     43 *   # Update 'my_name' to point to func_b()
     44 *   static_call_update(my_name, &func_b);
     45 *
     46 *   # Call func_b()
     47 *   static_call(my_name)(arg1, arg2);
     48 *
     49 *
     50 * Implementation details:
     51 *
     52 *   This requires some arch-specific code (CONFIG_HAVE_STATIC_CALL).
     53 *   Otherwise basic indirect calls are used (with function pointers).
     54 *
     55 *   Each static_call() site calls into a trampoline associated with the name.
     56 *   The trampoline has a direct branch to the default function.  Updates to a
     57 *   name will modify the trampoline's branch destination.
     58 *
     59 *   If the arch has CONFIG_HAVE_STATIC_CALL_INLINE, then the call sites
     60 *   themselves will be patched at runtime to call the functions directly,
     61 *   rather than calling through the trampoline.  This requires objtool or a
     62 *   compiler plugin to detect all the static_call() sites and annotate them
     63 *   in the .static_call_sites section.
     64 *
     65 *
     66 * Notes on NULL function pointers:
     67 *
     68 *   Static_call()s support NULL functions, with many of the caveats that
     69 *   regular function pointers have.
     70 *
     71 *   Clearly calling a NULL function pointer is 'BAD', so too for
     72 *   static_call()s (although when HAVE_STATIC_CALL it might not be immediately
     73 *   fatal). A NULL static_call can be the result of:
     74 *
     75 *     DECLARE_STATIC_CALL_NULL(my_static_call, void (*)(int));
     76 *
     77 *   which is equivalent to declaring a NULL function pointer with just a
     78 *   typename:
     79 *
     80 *     void (*my_func_ptr)(int arg1) = NULL;
     81 *
     82 *   or using static_call_update() with a NULL function. In both cases the
     83 *   HAVE_STATIC_CALL implementation will patch the trampoline with a RET
     84 *   instruction, instead of an immediate tail-call JMP. HAVE_STATIC_CALL_INLINE
     85 *   architectures can patch the trampoline call to a NOP.
     86 *
     87 *   In all cases, any argument evaluation is unconditional. Unlike a regular
     88 *   conditional function pointer call:
     89 *
     90 *     if (my_func_ptr)
     91 *         my_func_ptr(arg1)
     92 *
     93 *   where the argument evaludation also depends on the pointer value.
     94 *
     95 *   When calling a static_call that can be NULL, use:
     96 *
     97 *     static_call_cond(name)(arg1);
     98 *
     99 *   which will include the required value tests to avoid NULL-pointer
    100 *   dereferences.
    101 *
    102 *   To query which function is currently set to be called, use:
    103 *
    104 *   func = static_call_query(name);
    105 *
    106 *
    107 * DEFINE_STATIC_CALL_RET0 / __static_call_return0:
    108 *
    109 *   Just like how DEFINE_STATIC_CALL_NULL() / static_call_cond() optimize the
    110 *   conditional void function call, DEFINE_STATIC_CALL_RET0 /
    111 *   __static_call_return0 optimize the do nothing return 0 function.
    112 *
    113 *   This feature is strictly UB per the C standard (since it casts a function
    114 *   pointer to a different signature) and relies on the architecture ABI to
    115 *   make things work. In particular it relies on Caller Stack-cleanup and the
    116 *   whole return register being clobbered for short return values. All normal
    117 *   CDECL style ABIs conform.
    118 *
    119 *   In particular the x86_64 implementation replaces the 5 byte CALL
    120 *   instruction at the callsite with a 5 byte clear of the RAX register,
    121 *   completely eliding any function call overhead.
    122 *
    123 *   Notably argument setup is unconditional.
    124 *
    125 *
    126 * EXPORT_STATIC_CALL() vs EXPORT_STATIC_CALL_TRAMP():
    127 *
    128 *   The difference is that the _TRAMP variant tries to only export the
    129 *   trampoline with the result that a module can use static_call{,_cond}() but
    130 *   not static_call_update().
    131 *
    132 */
    133
    134#include <linux/types.h>
    135#include <linux/cpu.h>
    136#include <linux/static_call_types.h>
    137
    138#ifdef CONFIG_HAVE_STATIC_CALL
    139#include <asm/static_call.h>
    140
    141/*
    142 * Either @site or @tramp can be NULL.
    143 */
    144extern void arch_static_call_transform(void *site, void *tramp, void *func, bool tail);
    145
    146#define STATIC_CALL_TRAMP_ADDR(name) &STATIC_CALL_TRAMP(name)
    147
    148#else
    149#define STATIC_CALL_TRAMP_ADDR(name) NULL
    150#endif
    151
    152#define static_call_update(name, func)					\
    153({									\
    154	typeof(&STATIC_CALL_TRAMP(name)) __F = (func);			\
    155	__static_call_update(&STATIC_CALL_KEY(name),			\
    156			     STATIC_CALL_TRAMP_ADDR(name), __F);	\
    157})
    158
    159#define static_call_query(name) (READ_ONCE(STATIC_CALL_KEY(name).func))
    160
    161#ifdef CONFIG_HAVE_STATIC_CALL_INLINE
    162
    163extern int __init static_call_init(void);
    164
    165struct static_call_mod {
    166	struct static_call_mod *next;
    167	struct module *mod; /* for vmlinux, mod == NULL */
    168	struct static_call_site *sites;
    169};
    170
    171/* For finding the key associated with a trampoline */
    172struct static_call_tramp_key {
    173	s32 tramp;
    174	s32 key;
    175};
    176
    177extern void __static_call_update(struct static_call_key *key, void *tramp, void *func);
    178extern int static_call_mod_init(struct module *mod);
    179extern int static_call_text_reserved(void *start, void *end);
    180
    181extern long __static_call_return0(void);
    182
    183#define DEFINE_STATIC_CALL(name, _func)					\
    184	DECLARE_STATIC_CALL(name, _func);				\
    185	struct static_call_key STATIC_CALL_KEY(name) = {		\
    186		.func = _func,						\
    187		.type = 1,						\
    188	};								\
    189	ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func)
    190
    191#define DEFINE_STATIC_CALL_NULL(name, _func)				\
    192	DECLARE_STATIC_CALL(name, _func);				\
    193	struct static_call_key STATIC_CALL_KEY(name) = {		\
    194		.func = NULL,						\
    195		.type = 1,						\
    196	};								\
    197	ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
    198
    199#define DEFINE_STATIC_CALL_RET0(name, _func)				\
    200	DECLARE_STATIC_CALL(name, _func);				\
    201	struct static_call_key STATIC_CALL_KEY(name) = {		\
    202		.func = __static_call_return0,				\
    203		.type = 1,						\
    204	};								\
    205	ARCH_DEFINE_STATIC_CALL_RET0_TRAMP(name)
    206
    207#define static_call_cond(name)	(void)__static_call(name)
    208
    209#define EXPORT_STATIC_CALL(name)					\
    210	EXPORT_SYMBOL(STATIC_CALL_KEY(name));				\
    211	EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
    212#define EXPORT_STATIC_CALL_GPL(name)					\
    213	EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name));			\
    214	EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
    215
    216/* Leave the key unexported, so modules can't change static call targets: */
    217#define EXPORT_STATIC_CALL_TRAMP(name)					\
    218	EXPORT_SYMBOL(STATIC_CALL_TRAMP(name));				\
    219	ARCH_ADD_TRAMP_KEY(name)
    220#define EXPORT_STATIC_CALL_TRAMP_GPL(name)				\
    221	EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name));			\
    222	ARCH_ADD_TRAMP_KEY(name)
    223
    224#elif defined(CONFIG_HAVE_STATIC_CALL)
    225
    226static inline int static_call_init(void) { return 0; }
    227
    228#define DEFINE_STATIC_CALL(name, _func)					\
    229	DECLARE_STATIC_CALL(name, _func);				\
    230	struct static_call_key STATIC_CALL_KEY(name) = {		\
    231		.func = _func,						\
    232	};								\
    233	ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func)
    234
    235#define DEFINE_STATIC_CALL_NULL(name, _func)				\
    236	DECLARE_STATIC_CALL(name, _func);				\
    237	struct static_call_key STATIC_CALL_KEY(name) = {		\
    238		.func = NULL,						\
    239	};								\
    240	ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
    241
    242#define DEFINE_STATIC_CALL_RET0(name, _func)				\
    243	DECLARE_STATIC_CALL(name, _func);				\
    244	struct static_call_key STATIC_CALL_KEY(name) = {		\
    245		.func = __static_call_return0,				\
    246	};								\
    247	ARCH_DEFINE_STATIC_CALL_RET0_TRAMP(name)
    248
    249#define static_call_cond(name)	(void)__static_call(name)
    250
    251static inline
    252void __static_call_update(struct static_call_key *key, void *tramp, void *func)
    253{
    254	cpus_read_lock();
    255	WRITE_ONCE(key->func, func);
    256	arch_static_call_transform(NULL, tramp, func, false);
    257	cpus_read_unlock();
    258}
    259
    260static inline int static_call_text_reserved(void *start, void *end)
    261{
    262	return 0;
    263}
    264
    265extern long __static_call_return0(void);
    266
    267#define EXPORT_STATIC_CALL(name)					\
    268	EXPORT_SYMBOL(STATIC_CALL_KEY(name));				\
    269	EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
    270#define EXPORT_STATIC_CALL_GPL(name)					\
    271	EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name));			\
    272	EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
    273
    274/* Leave the key unexported, so modules can't change static call targets: */
    275#define EXPORT_STATIC_CALL_TRAMP(name)					\
    276	EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
    277#define EXPORT_STATIC_CALL_TRAMP_GPL(name)				\
    278	EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
    279
    280#else /* Generic implementation */
    281
    282static inline int static_call_init(void) { return 0; }
    283
    284static inline long __static_call_return0(void)
    285{
    286	return 0;
    287}
    288
    289#define __DEFINE_STATIC_CALL(name, _func, _func_init)			\
    290	DECLARE_STATIC_CALL(name, _func);				\
    291	struct static_call_key STATIC_CALL_KEY(name) = {		\
    292		.func = _func_init,					\
    293	}
    294
    295#define DEFINE_STATIC_CALL(name, _func)					\
    296	__DEFINE_STATIC_CALL(name, _func, _func)
    297
    298#define DEFINE_STATIC_CALL_NULL(name, _func)				\
    299	__DEFINE_STATIC_CALL(name, _func, NULL)
    300
    301#define DEFINE_STATIC_CALL_RET0(name, _func)				\
    302	__DEFINE_STATIC_CALL(name, _func, __static_call_return0)
    303
    304static inline void __static_call_nop(void) { }
    305
    306/*
    307 * This horrific hack takes care of two things:
    308 *
    309 *  - it ensures the compiler will only load the function pointer ONCE,
    310 *    which avoids a reload race.
    311 *
    312 *  - it ensures the argument evaluation is unconditional, similar
    313 *    to the HAVE_STATIC_CALL variant.
    314 *
    315 * Sadly current GCC/Clang (10 for both) do not optimize this properly
    316 * and will emit an indirect call for the NULL case :-(
    317 */
    318#define __static_call_cond(name)					\
    319({									\
    320	void *func = READ_ONCE(STATIC_CALL_KEY(name).func);		\
    321	if (!func)							\
    322		func = &__static_call_nop;				\
    323	(typeof(STATIC_CALL_TRAMP(name))*)func;				\
    324})
    325
    326#define static_call_cond(name)	(void)__static_call_cond(name)
    327
    328static inline
    329void __static_call_update(struct static_call_key *key, void *tramp, void *func)
    330{
    331	WRITE_ONCE(key->func, func);
    332}
    333
    334static inline int static_call_text_reserved(void *start, void *end)
    335{
    336	return 0;
    337}
    338
    339#define EXPORT_STATIC_CALL(name)	EXPORT_SYMBOL(STATIC_CALL_KEY(name))
    340#define EXPORT_STATIC_CALL_GPL(name)	EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name))
    341
    342#endif /* CONFIG_HAVE_STATIC_CALL */
    343
    344#endif /* _LINUX_STATIC_CALL_H */