cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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v4l2-rect.h (5852B)


      1/* SPDX-License-Identifier: GPL-2.0-only */
      2/*
      3 * v4l2-rect.h - v4l2_rect helper functions
      4 *
      5 * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
      6 */
      7
      8#ifndef _V4L2_RECT_H_
      9#define _V4L2_RECT_H_
     10
     11#include <linux/videodev2.h>
     12
     13/**
     14 * v4l2_rect_set_size_to() - copy the width/height values.
     15 * @r: rect whose width and height fields will be set
     16 * @size: rect containing the width and height fields you need.
     17 */
     18static inline void v4l2_rect_set_size_to(struct v4l2_rect *r,
     19					 const struct v4l2_rect *size)
     20{
     21	r->width = size->width;
     22	r->height = size->height;
     23}
     24
     25/**
     26 * v4l2_rect_set_min_size() - width and height of r should be >= min_size.
     27 * @r: rect whose width and height will be modified
     28 * @min_size: rect containing the minimal width and height
     29 */
     30static inline void v4l2_rect_set_min_size(struct v4l2_rect *r,
     31					  const struct v4l2_rect *min_size)
     32{
     33	if (r->width < min_size->width)
     34		r->width = min_size->width;
     35	if (r->height < min_size->height)
     36		r->height = min_size->height;
     37}
     38
     39/**
     40 * v4l2_rect_set_max_size() - width and height of r should be <= max_size
     41 * @r: rect whose width and height will be modified
     42 * @max_size: rect containing the maximum width and height
     43 */
     44static inline void v4l2_rect_set_max_size(struct v4l2_rect *r,
     45					  const struct v4l2_rect *max_size)
     46{
     47	if (r->width > max_size->width)
     48		r->width = max_size->width;
     49	if (r->height > max_size->height)
     50		r->height = max_size->height;
     51}
     52
     53/**
     54 * v4l2_rect_map_inside()- r should be inside boundary.
     55 * @r: rect that will be modified
     56 * @boundary: rect containing the boundary for @r
     57 */
     58static inline void v4l2_rect_map_inside(struct v4l2_rect *r,
     59					const struct v4l2_rect *boundary)
     60{
     61	v4l2_rect_set_max_size(r, boundary);
     62	if (r->left < boundary->left)
     63		r->left = boundary->left;
     64	if (r->top < boundary->top)
     65		r->top = boundary->top;
     66	if (r->left + r->width > boundary->left + boundary->width)
     67		r->left = boundary->left + boundary->width - r->width;
     68	if (r->top + r->height > boundary->top + boundary->height)
     69		r->top = boundary->top + boundary->height - r->height;
     70}
     71
     72/**
     73 * v4l2_rect_same_size() - return true if r1 has the same size as r2
     74 * @r1: rectangle.
     75 * @r2: rectangle.
     76 *
     77 * Return true if both rectangles have the same size.
     78 */
     79static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1,
     80				       const struct v4l2_rect *r2)
     81{
     82	return r1->width == r2->width && r1->height == r2->height;
     83}
     84
     85/**
     86 * v4l2_rect_same_position() - return true if r1 has the same position as r2
     87 * @r1: rectangle.
     88 * @r2: rectangle.
     89 *
     90 * Return true if both rectangles have the same position
     91 */
     92static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1,
     93					   const struct v4l2_rect *r2)
     94{
     95	return r1->top == r2->top && r1->left == r2->left;
     96}
     97
     98/**
     99 * v4l2_rect_equal() - return true if r1 equals r2
    100 * @r1: rectangle.
    101 * @r2: rectangle.
    102 *
    103 * Return true if both rectangles have the same size and position.
    104 */
    105static inline bool v4l2_rect_equal(const struct v4l2_rect *r1,
    106				   const struct v4l2_rect *r2)
    107{
    108	return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2);
    109}
    110
    111/**
    112 * v4l2_rect_intersect() - calculate the intersection of two rects.
    113 * @r: intersection of @r1 and @r2.
    114 * @r1: rectangle.
    115 * @r2: rectangle.
    116 */
    117static inline void v4l2_rect_intersect(struct v4l2_rect *r,
    118				       const struct v4l2_rect *r1,
    119				       const struct v4l2_rect *r2)
    120{
    121	int right, bottom;
    122
    123	r->top = max(r1->top, r2->top);
    124	r->left = max(r1->left, r2->left);
    125	bottom = min(r1->top + r1->height, r2->top + r2->height);
    126	right = min(r1->left + r1->width, r2->left + r2->width);
    127	r->height = max(0, bottom - r->top);
    128	r->width = max(0, right - r->left);
    129}
    130
    131/**
    132 * v4l2_rect_scale() - scale rect r by to/from
    133 * @r: rect to be scaled.
    134 * @from: from rectangle.
    135 * @to: to rectangle.
    136 *
    137 * This scales rectangle @r horizontally by @to->width / @from->width and
    138 * vertically by @to->height / @from->height.
    139 *
    140 * Typically @r is a rectangle inside @from and you want the rectangle as
    141 * it would appear after scaling @from to @to. So the resulting @r will
    142 * be the scaled rectangle inside @to.
    143 */
    144static inline void v4l2_rect_scale(struct v4l2_rect *r,
    145				   const struct v4l2_rect *from,
    146				   const struct v4l2_rect *to)
    147{
    148	if (from->width == 0 || from->height == 0) {
    149		r->left = r->top = r->width = r->height = 0;
    150		return;
    151	}
    152	r->left = (((r->left - from->left) * to->width) / from->width) & ~1;
    153	r->width = ((r->width * to->width) / from->width) & ~1;
    154	r->top = ((r->top - from->top) * to->height) / from->height;
    155	r->height = (r->height * to->height) / from->height;
    156}
    157
    158/**
    159 * v4l2_rect_overlap() - do r1 and r2 overlap?
    160 * @r1: rectangle.
    161 * @r2: rectangle.
    162 *
    163 * Returns true if @r1 and @r2 overlap.
    164 */
    165static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1,
    166				     const struct v4l2_rect *r2)
    167{
    168	/*
    169	 * IF the left side of r1 is to the right of the right side of r2 OR
    170	 *    the left side of r2 is to the right of the right side of r1 THEN
    171	 * they do not overlap.
    172	 */
    173	if (r1->left >= r2->left + r2->width ||
    174	    r2->left >= r1->left + r1->width)
    175		return false;
    176	/*
    177	 * IF the top side of r1 is below the bottom of r2 OR
    178	 *    the top side of r2 is below the bottom of r1 THEN
    179	 * they do not overlap.
    180	 */
    181	if (r1->top >= r2->top + r2->height ||
    182	    r2->top >= r1->top + r1->height)
    183		return false;
    184	return true;
    185}
    186
    187/**
    188 * v4l2_rect_enclosed() - is r1 enclosed in r2?
    189 * @r1: rectangle.
    190 * @r2: rectangle.
    191 *
    192 * Returns true if @r1 is enclosed in @r2.
    193 */
    194static inline bool v4l2_rect_enclosed(struct v4l2_rect *r1,
    195				      struct v4l2_rect *r2)
    196{
    197	if (r1->left < r2->left || r1->top < r2->top)
    198		return false;
    199	if (r1->left + r1->width > r2->left + r2->width)
    200		return false;
    201	if (r1->top + r1->height > r2->top + r2->height)
    202		return false;
    203
    204	return true;
    205}
    206
    207#endif