i810_drm.h (10061B)
1/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ 2#ifndef _I810_DRM_H_ 3#define _I810_DRM_H_ 4 5#include "drm.h" 6 7#if defined(__cplusplus) 8extern "C" { 9#endif 10 11/* WARNING: These defines must be the same as what the Xserver uses. 12 * if you change them, you must change the defines in the Xserver. 13 */ 14 15#ifndef _I810_DEFINES_ 16#define _I810_DEFINES_ 17 18#define I810_DMA_BUF_ORDER 12 19#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER) 20#define I810_DMA_BUF_NR 256 21#define I810_NR_SAREA_CLIPRECTS 8 22 23/* Each region is a minimum of 64k, and there are at most 64 of them. 24 */ 25#define I810_NR_TEX_REGIONS 64 26#define I810_LOG_MIN_TEX_REGION_SIZE 16 27#endif 28 29#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */ 30#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */ 31#define I810_UPLOAD_CTX 0x4 32#define I810_UPLOAD_BUFFERS 0x8 33#define I810_UPLOAD_TEX0 0x10 34#define I810_UPLOAD_TEX1 0x20 35#define I810_UPLOAD_CLIPRECTS 0x40 36 37/* Indices into buf.Setup where various bits of state are mirrored per 38 * context and per buffer. These can be fired at the card as a unit, 39 * or in a piecewise fashion as required. 40 */ 41 42/* Destbuffer state 43 * - backbuffer linear offset and pitch -- invarient in the current dri 44 * - zbuffer linear offset and pitch -- also invarient 45 * - drawing origin in back and depth buffers. 46 * 47 * Keep the depth/back buffer state here to accommodate private buffers 48 * in the future. 49 */ 50#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */ 51#define I810_DESTREG_DI1 1 52#define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */ 53#define I810_DESTREG_DV1 3 54#define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */ 55#define I810_DESTREG_DR1 5 56#define I810_DESTREG_DR2 6 57#define I810_DESTREG_DR3 7 58#define I810_DESTREG_DR4 8 59#define I810_DEST_SETUP_SIZE 10 60 61/* Context state 62 */ 63#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */ 64#define I810_CTXREG_CF1 1 65#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */ 66#define I810_CTXREG_ST1 3 67#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */ 68#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */ 69#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */ 70#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */ 71#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */ 72#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */ 73#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */ 74#define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */ 75#define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */ 76#define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */ 77#define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */ 78#define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */ 79#define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */ 80#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */ 81#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */ 82#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */ 83#define I810_CTX_SETUP_SIZE 20 84 85/* Texture state (per tex unit) 86 */ 87#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */ 88#define I810_TEXREG_MI1 1 89#define I810_TEXREG_MI2 2 90#define I810_TEXREG_MI3 3 91#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */ 92#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */ 93#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */ 94#define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */ 95#define I810_TEX_SETUP_SIZE 8 96 97/* Flags for clear ioctl 98 */ 99#define I810_FRONT 0x1 100#define I810_BACK 0x2 101#define I810_DEPTH 0x4 102 103typedef enum _drm_i810_init_func { 104 I810_INIT_DMA = 0x01, 105 I810_CLEANUP_DMA = 0x02, 106 I810_INIT_DMA_1_4 = 0x03 107} drm_i810_init_func_t; 108 109/* This is the init structure after v1.2 */ 110typedef struct _drm_i810_init { 111 drm_i810_init_func_t func; 112 unsigned int mmio_offset; 113 unsigned int buffers_offset; 114 int sarea_priv_offset; 115 unsigned int ring_start; 116 unsigned int ring_end; 117 unsigned int ring_size; 118 unsigned int front_offset; 119 unsigned int back_offset; 120 unsigned int depth_offset; 121 unsigned int overlay_offset; 122 unsigned int overlay_physical; 123 unsigned int w; 124 unsigned int h; 125 unsigned int pitch; 126 unsigned int pitch_bits; 127} drm_i810_init_t; 128 129/* This is the init structure prior to v1.2 */ 130typedef struct _drm_i810_pre12_init { 131 drm_i810_init_func_t func; 132 unsigned int mmio_offset; 133 unsigned int buffers_offset; 134 int sarea_priv_offset; 135 unsigned int ring_start; 136 unsigned int ring_end; 137 unsigned int ring_size; 138 unsigned int front_offset; 139 unsigned int back_offset; 140 unsigned int depth_offset; 141 unsigned int w; 142 unsigned int h; 143 unsigned int pitch; 144 unsigned int pitch_bits; 145} drm_i810_pre12_init_t; 146 147/* Warning: If you change the SAREA structure you must change the Xserver 148 * structure as well */ 149 150typedef struct _drm_i810_tex_region { 151 unsigned char next, prev; /* indices to form a circular LRU */ 152 unsigned char in_use; /* owned by a client, or free? */ 153 int age; /* tracked by clients to update local LRU's */ 154} drm_i810_tex_region_t; 155 156typedef struct _drm_i810_sarea { 157 unsigned int ContextState[I810_CTX_SETUP_SIZE]; 158 unsigned int BufferState[I810_DEST_SETUP_SIZE]; 159 unsigned int TexState[2][I810_TEX_SETUP_SIZE]; 160 unsigned int dirty; 161 162 unsigned int nbox; 163 struct drm_clip_rect boxes[I810_NR_SAREA_CLIPRECTS]; 164 165 /* Maintain an LRU of contiguous regions of texture space. If 166 * you think you own a region of texture memory, and it has an 167 * age different to the one you set, then you are mistaken and 168 * it has been stolen by another client. If global texAge 169 * hasn't changed, there is no need to walk the list. 170 * 171 * These regions can be used as a proxy for the fine-grained 172 * texture information of other clients - by maintaining them 173 * in the same lru which is used to age their own textures, 174 * clients have an approximate lru for the whole of global 175 * texture space, and can make informed decisions as to which 176 * areas to kick out. There is no need to choose whether to 177 * kick out your own texture or someone else's - simply eject 178 * them all in LRU order. 179 */ 180 181 drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1]; 182 /* Last elt is sentinal */ 183 int texAge; /* last time texture was uploaded */ 184 int last_enqueue; /* last time a buffer was enqueued */ 185 int last_dispatch; /* age of the most recently dispatched buffer */ 186 int last_quiescent; /* */ 187 int ctxOwner; /* last context to upload state */ 188 189 int vertex_prim; 190 191 int pf_enabled; /* is pageflipping allowed? */ 192 int pf_active; 193 int pf_current_page; /* which buffer is being displayed? */ 194} drm_i810_sarea_t; 195 196/* WARNING: If you change any of these defines, make sure to change the 197 * defines in the Xserver file (xf86drmMga.h) 198 */ 199 200/* i810 specific ioctls 201 * The device specific ioctl range is 0x40 to 0x79. 202 */ 203#define DRM_I810_INIT 0x00 204#define DRM_I810_VERTEX 0x01 205#define DRM_I810_CLEAR 0x02 206#define DRM_I810_FLUSH 0x03 207#define DRM_I810_GETAGE 0x04 208#define DRM_I810_GETBUF 0x05 209#define DRM_I810_SWAP 0x06 210#define DRM_I810_COPY 0x07 211#define DRM_I810_DOCOPY 0x08 212#define DRM_I810_OV0INFO 0x09 213#define DRM_I810_FSTATUS 0x0a 214#define DRM_I810_OV0FLIP 0x0b 215#define DRM_I810_MC 0x0c 216#define DRM_I810_RSTATUS 0x0d 217#define DRM_I810_FLIP 0x0e 218 219#define DRM_IOCTL_I810_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t) 220#define DRM_IOCTL_I810_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t) 221#define DRM_IOCTL_I810_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t) 222#define DRM_IOCTL_I810_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_I810_FLUSH) 223#define DRM_IOCTL_I810_GETAGE DRM_IO( DRM_COMMAND_BASE + DRM_I810_GETAGE) 224#define DRM_IOCTL_I810_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t) 225#define DRM_IOCTL_I810_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_I810_SWAP) 226#define DRM_IOCTL_I810_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t) 227#define DRM_IOCTL_I810_DOCOPY DRM_IO( DRM_COMMAND_BASE + DRM_I810_DOCOPY) 228#define DRM_IOCTL_I810_OV0INFO DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t) 229#define DRM_IOCTL_I810_FSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS) 230#define DRM_IOCTL_I810_OV0FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP) 231#define DRM_IOCTL_I810_MC DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t) 232#define DRM_IOCTL_I810_RSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS) 233#define DRM_IOCTL_I810_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP) 234 235typedef struct _drm_i810_clear { 236 int clear_color; 237 int clear_depth; 238 int flags; 239} drm_i810_clear_t; 240 241/* These may be placeholders if we have more cliprects than 242 * I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to 243 * false, indicating that the buffer will be dispatched again with a 244 * new set of cliprects. 245 */ 246typedef struct _drm_i810_vertex { 247 int idx; /* buffer index */ 248 int used; /* nr bytes in use */ 249 int discard; /* client is finished with the buffer? */ 250} drm_i810_vertex_t; 251 252typedef struct _drm_i810_copy_t { 253 int idx; /* buffer index */ 254 int used; /* nr bytes in use */ 255 void *address; /* Address to copy from */ 256} drm_i810_copy_t; 257 258#define PR_TRIANGLES (0x0<<18) 259#define PR_TRISTRIP_0 (0x1<<18) 260#define PR_TRISTRIP_1 (0x2<<18) 261#define PR_TRIFAN (0x3<<18) 262#define PR_POLYGON (0x4<<18) 263#define PR_LINES (0x5<<18) 264#define PR_LINESTRIP (0x6<<18) 265#define PR_RECTS (0x7<<18) 266#define PR_MASK (0x7<<18) 267 268typedef struct drm_i810_dma { 269 void *virtual; 270 int request_idx; 271 int request_size; 272 int granted; 273} drm_i810_dma_t; 274 275typedef struct _drm_i810_overlay_t { 276 unsigned int offset; /* Address of the Overlay Regs */ 277 unsigned int physical; 278} drm_i810_overlay_t; 279 280typedef struct _drm_i810_mc { 281 int idx; /* buffer index */ 282 int used; /* nr bytes in use */ 283 int num_blocks; /* number of GFXBlocks */ 284 int *length; /* List of lengths for GFXBlocks (FUTURE) */ 285 unsigned int last_render; /* Last Render Request */ 286} drm_i810_mc_t; 287 288#if defined(__cplusplus) 289} 290#endif 291 292#endif /* _I810_DRM_H_ */