cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
Log | Files | Refs | README | LICENSE | sfeed.txt

input.h (16056B)


      1/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
      2/*
      3 * Copyright (c) 1999-2002 Vojtech Pavlik
      4 *
      5 * This program is free software; you can redistribute it and/or modify it
      6 * under the terms of the GNU General Public License version 2 as published by
      7 * the Free Software Foundation.
      8 */
      9#ifndef _UAPI_INPUT_H
     10#define _UAPI_INPUT_H
     11
     12
     13#ifndef __KERNEL__
     14#include <sys/time.h>
     15#include <sys/ioctl.h>
     16#include <sys/types.h>
     17#include <linux/types.h>
     18#endif
     19
     20#include "input-event-codes.h"
     21
     22/*
     23 * The event structure itself
     24 * Note that __USE_TIME_BITS64 is defined by libc based on
     25 * application's request to use 64 bit time_t.
     26 */
     27
     28struct input_event {
     29#if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
     30	struct timeval time;
     31#define input_event_sec time.tv_sec
     32#define input_event_usec time.tv_usec
     33#else
     34	__kernel_ulong_t __sec;
     35#if defined(__sparc__) && defined(__arch64__)
     36	unsigned int __usec;
     37	unsigned int __pad;
     38#else
     39	__kernel_ulong_t __usec;
     40#endif
     41#define input_event_sec  __sec
     42#define input_event_usec __usec
     43#endif
     44	__u16 type;
     45	__u16 code;
     46	__s32 value;
     47};
     48
     49/*
     50 * Protocol version.
     51 */
     52
     53#define EV_VERSION		0x010001
     54
     55/*
     56 * IOCTLs (0x00 - 0x7f)
     57 */
     58
     59struct input_id {
     60	__u16 bustype;
     61	__u16 vendor;
     62	__u16 product;
     63	__u16 version;
     64};
     65
     66/**
     67 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
     68 * @value: latest reported value for the axis.
     69 * @minimum: specifies minimum value for the axis.
     70 * @maximum: specifies maximum value for the axis.
     71 * @fuzz: specifies fuzz value that is used to filter noise from
     72 *	the event stream.
     73 * @flat: values that are within this value will be discarded by
     74 *	joydev interface and reported as 0 instead.
     75 * @resolution: specifies resolution for the values reported for
     76 *	the axis.
     77 *
     78 * Note that input core does not clamp reported values to the
     79 * [minimum, maximum] limits, such task is left to userspace.
     80 *
     81 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
     82 * is reported in units per millimeter (units/mm), resolution
     83 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
     84 * in units per radian.
     85 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
     86 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
     87 * units per g (units/g) and in units per degree per second
     88 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
     89 */
     90struct input_absinfo {
     91	__s32 value;
     92	__s32 minimum;
     93	__s32 maximum;
     94	__s32 fuzz;
     95	__s32 flat;
     96	__s32 resolution;
     97};
     98
     99/**
    100 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
    101 * @scancode: scancode represented in machine-endian form.
    102 * @len: length of the scancode that resides in @scancode buffer.
    103 * @index: index in the keymap, may be used instead of scancode
    104 * @flags: allows to specify how kernel should handle the request. For
    105 *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
    106 *	should perform lookup in keymap by @index instead of @scancode
    107 * @keycode: key code assigned to this scancode
    108 *
    109 * The structure is used to retrieve and modify keymap data. Users have
    110 * option of performing lookup either by @scancode itself or by @index
    111 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
    112 * (depending on which element was used to perform lookup).
    113 */
    114struct input_keymap_entry {
    115#define INPUT_KEYMAP_BY_INDEX	(1 << 0)
    116	__u8  flags;
    117	__u8  len;
    118	__u16 index;
    119	__u32 keycode;
    120	__u8  scancode[32];
    121};
    122
    123struct input_mask {
    124	__u32 type;
    125	__u32 codes_size;
    126	__u64 codes_ptr;
    127};
    128
    129#define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
    130#define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
    131#define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
    132#define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
    133
    134#define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
    135#define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
    136#define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
    137#define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
    138
    139#define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
    140#define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
    141#define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
    142#define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
    143
    144/**
    145 * EVIOCGMTSLOTS(len) - get MT slot values
    146 * @len: size of the data buffer in bytes
    147 *
    148 * The ioctl buffer argument should be binary equivalent to
    149 *
    150 * struct input_mt_request_layout {
    151 *	__u32 code;
    152 *	__s32 values[num_slots];
    153 * };
    154 *
    155 * where num_slots is the (arbitrary) number of MT slots to extract.
    156 *
    157 * The ioctl size argument (len) is the size of the buffer, which
    158 * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
    159 * too small to fit all available slots, the first num_slots are
    160 * returned.
    161 *
    162 * Before the call, code is set to the wanted ABS_MT event type. On
    163 * return, values[] is filled with the slot values for the specified
    164 * ABS_MT code.
    165 *
    166 * If the request code is not an ABS_MT value, -EINVAL is returned.
    167 */
    168#define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
    169
    170#define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
    171#define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
    172#define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
    173#define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
    174
    175#define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
    176#define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
    177#define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
    178
    179#define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
    180#define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
    181#define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
    182
    183#define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
    184#define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
    185
    186/**
    187 * EVIOCGMASK - Retrieve current event mask
    188 *
    189 * This ioctl allows user to retrieve the current event mask for specific
    190 * event type. The argument must be of type "struct input_mask" and
    191 * specifies the event type to query, the address of the receive buffer and
    192 * the size of the receive buffer.
    193 *
    194 * The event mask is a per-client mask that specifies which events are
    195 * forwarded to the client. Each event code is represented by a single bit
    196 * in the event mask. If the bit is set, the event is passed to the client
    197 * normally. Otherwise, the event is filtered and will never be queued on
    198 * the client's receive buffer.
    199 *
    200 * Event masks do not affect global state of the input device. They only
    201 * affect the file descriptor they are applied to.
    202 *
    203 * The default event mask for a client has all bits set, i.e. all events
    204 * are forwarded to the client. If the kernel is queried for an unknown
    205 * event type or if the receive buffer is larger than the number of
    206 * event codes known to the kernel, the kernel returns all zeroes for those
    207 * codes.
    208 *
    209 * At maximum, codes_size bytes are copied.
    210 *
    211 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
    212 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
    213 * does not implement the ioctl.
    214 */
    215#define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
    216
    217/**
    218 * EVIOCSMASK - Set event mask
    219 *
    220 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
    221 * current event mask, this changes the client's event mask for a specific
    222 * type.  See EVIOCGMASK for a description of event-masks and the
    223 * argument-type.
    224 *
    225 * This ioctl provides full forward compatibility. If the passed event type
    226 * is unknown to the kernel, or if the number of event codes specified in
    227 * the mask is bigger than what is known to the kernel, the ioctl is still
    228 * accepted and applied. However, any unknown codes are left untouched and
    229 * stay cleared. That means, the kernel always filters unknown codes
    230 * regardless of what the client requests.  If the new mask doesn't cover
    231 * all known event-codes, all remaining codes are automatically cleared and
    232 * thus filtered.
    233 *
    234 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
    235 * returned if the receive-buffer points to invalid memory. EINVAL is returned
    236 * if the kernel does not implement the ioctl.
    237 */
    238#define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
    239
    240#define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
    241
    242/*
    243 * IDs.
    244 */
    245
    246#define ID_BUS			0
    247#define ID_VENDOR		1
    248#define ID_PRODUCT		2
    249#define ID_VERSION		3
    250
    251#define BUS_PCI			0x01
    252#define BUS_ISAPNP		0x02
    253#define BUS_USB			0x03
    254#define BUS_HIL			0x04
    255#define BUS_BLUETOOTH		0x05
    256#define BUS_VIRTUAL		0x06
    257
    258#define BUS_ISA			0x10
    259#define BUS_I8042		0x11
    260#define BUS_XTKBD		0x12
    261#define BUS_RS232		0x13
    262#define BUS_GAMEPORT		0x14
    263#define BUS_PARPORT		0x15
    264#define BUS_AMIGA		0x16
    265#define BUS_ADB			0x17
    266#define BUS_I2C			0x18
    267#define BUS_HOST		0x19
    268#define BUS_GSC			0x1A
    269#define BUS_ATARI		0x1B
    270#define BUS_SPI			0x1C
    271#define BUS_RMI			0x1D
    272#define BUS_CEC			0x1E
    273#define BUS_INTEL_ISHTP		0x1F
    274#define BUS_AMD_SFH		0x20
    275
    276/*
    277 * MT_TOOL types
    278 */
    279#define MT_TOOL_FINGER		0x00
    280#define MT_TOOL_PEN		0x01
    281#define MT_TOOL_PALM		0x02
    282#define MT_TOOL_DIAL		0x0a
    283#define MT_TOOL_MAX		0x0f
    284
    285/*
    286 * Values describing the status of a force-feedback effect
    287 */
    288#define FF_STATUS_STOPPED	0x00
    289#define FF_STATUS_PLAYING	0x01
    290#define FF_STATUS_MAX		0x01
    291
    292/*
    293 * Structures used in ioctls to upload effects to a device
    294 * They are pieces of a bigger structure (called ff_effect)
    295 */
    296
    297/*
    298 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
    299 * should not be used and have unspecified results.
    300 */
    301
    302/**
    303 * struct ff_replay - defines scheduling of the force-feedback effect
    304 * @length: duration of the effect
    305 * @delay: delay before effect should start playing
    306 */
    307struct ff_replay {
    308	__u16 length;
    309	__u16 delay;
    310};
    311
    312/**
    313 * struct ff_trigger - defines what triggers the force-feedback effect
    314 * @button: number of the button triggering the effect
    315 * @interval: controls how soon the effect can be re-triggered
    316 */
    317struct ff_trigger {
    318	__u16 button;
    319	__u16 interval;
    320};
    321
    322/**
    323 * struct ff_envelope - generic force-feedback effect envelope
    324 * @attack_length: duration of the attack (ms)
    325 * @attack_level: level at the beginning of the attack
    326 * @fade_length: duration of fade (ms)
    327 * @fade_level: level at the end of fade
    328 *
    329 * The @attack_level and @fade_level are absolute values; when applying
    330 * envelope force-feedback core will convert to positive/negative
    331 * value based on polarity of the default level of the effect.
    332 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
    333 */
    334struct ff_envelope {
    335	__u16 attack_length;
    336	__u16 attack_level;
    337	__u16 fade_length;
    338	__u16 fade_level;
    339};
    340
    341/**
    342 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
    343 * @level: strength of the effect; may be negative
    344 * @envelope: envelope data
    345 */
    346struct ff_constant_effect {
    347	__s16 level;
    348	struct ff_envelope envelope;
    349};
    350
    351/**
    352 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
    353 * @start_level: beginning strength of the effect; may be negative
    354 * @end_level: final strength of the effect; may be negative
    355 * @envelope: envelope data
    356 */
    357struct ff_ramp_effect {
    358	__s16 start_level;
    359	__s16 end_level;
    360	struct ff_envelope envelope;
    361};
    362
    363/**
    364 * struct ff_condition_effect - defines a spring or friction force-feedback effect
    365 * @right_saturation: maximum level when joystick moved all way to the right
    366 * @left_saturation: same for the left side
    367 * @right_coeff: controls how fast the force grows when the joystick moves
    368 *	to the right
    369 * @left_coeff: same for the left side
    370 * @deadband: size of the dead zone, where no force is produced
    371 * @center: position of the dead zone
    372 */
    373struct ff_condition_effect {
    374	__u16 right_saturation;
    375	__u16 left_saturation;
    376
    377	__s16 right_coeff;
    378	__s16 left_coeff;
    379
    380	__u16 deadband;
    381	__s16 center;
    382};
    383
    384/**
    385 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
    386 * @waveform: kind of the effect (wave)
    387 * @period: period of the wave (ms)
    388 * @magnitude: peak value
    389 * @offset: mean value of the wave (roughly)
    390 * @phase: 'horizontal' shift
    391 * @envelope: envelope data
    392 * @custom_len: number of samples (FF_CUSTOM only)
    393 * @custom_data: buffer of samples (FF_CUSTOM only)
    394 *
    395 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
    396 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
    397 * for the time being as no driver supports it yet.
    398 *
    399 * Note: the data pointed by custom_data is copied by the driver.
    400 * You can therefore dispose of the memory after the upload/update.
    401 */
    402struct ff_periodic_effect {
    403	__u16 waveform;
    404	__u16 period;
    405	__s16 magnitude;
    406	__s16 offset;
    407	__u16 phase;
    408
    409	struct ff_envelope envelope;
    410
    411	__u32 custom_len;
    412	__s16 __user *custom_data;
    413};
    414
    415/**
    416 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
    417 * @strong_magnitude: magnitude of the heavy motor
    418 * @weak_magnitude: magnitude of the light one
    419 *
    420 * Some rumble pads have two motors of different weight. Strong_magnitude
    421 * represents the magnitude of the vibration generated by the heavy one.
    422 */
    423struct ff_rumble_effect {
    424	__u16 strong_magnitude;
    425	__u16 weak_magnitude;
    426};
    427
    428/**
    429 * struct ff_effect - defines force feedback effect
    430 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
    431 *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
    432 * @id: an unique id assigned to an effect
    433 * @direction: direction of the effect
    434 * @trigger: trigger conditions (struct ff_trigger)
    435 * @replay: scheduling of the effect (struct ff_replay)
    436 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
    437 *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
    438 *	defining effect parameters
    439 *
    440 * This structure is sent through ioctl from the application to the driver.
    441 * To create a new effect application should set its @id to -1; the kernel
    442 * will return assigned @id which can later be used to update or delete
    443 * this effect.
    444 *
    445 * Direction of the effect is encoded as follows:
    446 *	0 deg -> 0x0000 (down)
    447 *	90 deg -> 0x4000 (left)
    448 *	180 deg -> 0x8000 (up)
    449 *	270 deg -> 0xC000 (right)
    450 */
    451struct ff_effect {
    452	__u16 type;
    453	__s16 id;
    454	__u16 direction;
    455	struct ff_trigger trigger;
    456	struct ff_replay replay;
    457
    458	union {
    459		struct ff_constant_effect constant;
    460		struct ff_ramp_effect ramp;
    461		struct ff_periodic_effect periodic;
    462		struct ff_condition_effect condition[2]; /* One for each axis */
    463		struct ff_rumble_effect rumble;
    464	} u;
    465};
    466
    467/*
    468 * Force feedback effect types
    469 */
    470
    471#define FF_RUMBLE	0x50
    472#define FF_PERIODIC	0x51
    473#define FF_CONSTANT	0x52
    474#define FF_SPRING	0x53
    475#define FF_FRICTION	0x54
    476#define FF_DAMPER	0x55
    477#define FF_INERTIA	0x56
    478#define FF_RAMP		0x57
    479
    480#define FF_EFFECT_MIN	FF_RUMBLE
    481#define FF_EFFECT_MAX	FF_RAMP
    482
    483/*
    484 * Force feedback periodic effect types
    485 */
    486
    487#define FF_SQUARE	0x58
    488#define FF_TRIANGLE	0x59
    489#define FF_SINE		0x5a
    490#define FF_SAW_UP	0x5b
    491#define FF_SAW_DOWN	0x5c
    492#define FF_CUSTOM	0x5d
    493
    494#define FF_WAVEFORM_MIN	FF_SQUARE
    495#define FF_WAVEFORM_MAX	FF_CUSTOM
    496
    497/*
    498 * Set ff device properties
    499 */
    500
    501#define FF_GAIN		0x60
    502#define FF_AUTOCENTER	0x61
    503
    504/*
    505 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
    506 * cause a collision with another ff method, in this case ff->set_gain().
    507 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
    508 * and thus the total number of effects should never exceed FF_GAIN.
    509 */
    510#define FF_MAX_EFFECTS	FF_GAIN
    511
    512#define FF_MAX		0x7f
    513#define FF_CNT		(FF_MAX+1)
    514
    515#endif /* _UAPI_INPUT_H */