cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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defutil.h (15037B)


      1#ifndef DEFUTIL_H
      2#define DEFUTIL_H
      3
      4#include <linux/zutil.h>
      5
      6#define Assert(err, str) 
      7#define Trace(dummy) 
      8#define Tracev(dummy) 
      9#define Tracecv(err, dummy) 
     10#define Tracevv(dummy) 
     11
     12
     13
     14#define LENGTH_CODES 29
     15/* number of length codes, not counting the special END_BLOCK code */
     16
     17#define LITERALS  256
     18/* number of literal bytes 0..255 */
     19
     20#define L_CODES (LITERALS+1+LENGTH_CODES)
     21/* number of Literal or Length codes, including the END_BLOCK code */
     22
     23#define D_CODES   30
     24/* number of distance codes */
     25
     26#define BL_CODES  19
     27/* number of codes used to transfer the bit lengths */
     28
     29#define HEAP_SIZE (2*L_CODES+1)
     30/* maximum heap size */
     31
     32#define MAX_BITS 15
     33/* All codes must not exceed MAX_BITS bits */
     34
     35#define INIT_STATE    42
     36#define BUSY_STATE   113
     37#define FINISH_STATE 666
     38/* Stream status */
     39
     40
     41/* Data structure describing a single value and its code string. */
     42typedef struct ct_data_s {
     43    union {
     44        ush  freq;       /* frequency count */
     45        ush  code;       /* bit string */
     46    } fc;
     47    union {
     48        ush  dad;        /* father node in Huffman tree */
     49        ush  len;        /* length of bit string */
     50    } dl;
     51} ct_data;
     52
     53#define Freq fc.freq
     54#define Code fc.code
     55#define Dad  dl.dad
     56#define Len  dl.len
     57
     58typedef struct static_tree_desc_s  static_tree_desc;
     59
     60typedef struct tree_desc_s {
     61    ct_data *dyn_tree;           /* the dynamic tree */
     62    int     max_code;            /* largest code with non zero frequency */
     63    static_tree_desc *stat_desc; /* the corresponding static tree */
     64} tree_desc;
     65
     66typedef ush Pos;
     67typedef unsigned IPos;
     68
     69/* A Pos is an index in the character window. We use short instead of int to
     70 * save space in the various tables. IPos is used only for parameter passing.
     71 */
     72
     73typedef struct deflate_state {
     74    z_streamp strm;      /* pointer back to this zlib stream */
     75    int   status;        /* as the name implies */
     76    Byte *pending_buf;   /* output still pending */
     77    ulg   pending_buf_size; /* size of pending_buf */
     78    Byte *pending_out;   /* next pending byte to output to the stream */
     79    int   pending;       /* nb of bytes in the pending buffer */
     80    int   noheader;      /* suppress zlib header and adler32 */
     81    Byte  data_type;     /* UNKNOWN, BINARY or ASCII */
     82    Byte  method;        /* STORED (for zip only) or DEFLATED */
     83    int   last_flush;    /* value of flush param for previous deflate call */
     84
     85                /* used by deflate.c: */
     86
     87    uInt  w_size;        /* LZ77 window size (32K by default) */
     88    uInt  w_bits;        /* log2(w_size)  (8..16) */
     89    uInt  w_mask;        /* w_size - 1 */
     90
     91    Byte *window;
     92    /* Sliding window. Input bytes are read into the second half of the window,
     93     * and move to the first half later to keep a dictionary of at least wSize
     94     * bytes. With this organization, matches are limited to a distance of
     95     * wSize-MAX_MATCH bytes, but this ensures that IO is always
     96     * performed with a length multiple of the block size. Also, it limits
     97     * the window size to 64K, which is quite useful on MSDOS.
     98     * To do: use the user input buffer as sliding window.
     99     */
    100
    101    ulg window_size;
    102    /* Actual size of window: 2*wSize, except when the user input buffer
    103     * is directly used as sliding window.
    104     */
    105
    106    Pos *prev;
    107    /* Link to older string with same hash index. To limit the size of this
    108     * array to 64K, this link is maintained only for the last 32K strings.
    109     * An index in this array is thus a window index modulo 32K.
    110     */
    111
    112    Pos *head; /* Heads of the hash chains or NIL. */
    113
    114    uInt  ins_h;          /* hash index of string to be inserted */
    115    uInt  hash_size;      /* number of elements in hash table */
    116    uInt  hash_bits;      /* log2(hash_size) */
    117    uInt  hash_mask;      /* hash_size-1 */
    118
    119    uInt  hash_shift;
    120    /* Number of bits by which ins_h must be shifted at each input
    121     * step. It must be such that after MIN_MATCH steps, the oldest
    122     * byte no longer takes part in the hash key, that is:
    123     *   hash_shift * MIN_MATCH >= hash_bits
    124     */
    125
    126    long block_start;
    127    /* Window position at the beginning of the current output block. Gets
    128     * negative when the window is moved backwards.
    129     */
    130
    131    uInt match_length;           /* length of best match */
    132    IPos prev_match;             /* previous match */
    133    int match_available;         /* set if previous match exists */
    134    uInt strstart;               /* start of string to insert */
    135    uInt match_start;            /* start of matching string */
    136    uInt lookahead;              /* number of valid bytes ahead in window */
    137
    138    uInt prev_length;
    139    /* Length of the best match at previous step. Matches not greater than this
    140     * are discarded. This is used in the lazy match evaluation.
    141     */
    142
    143    uInt max_chain_length;
    144    /* To speed up deflation, hash chains are never searched beyond this
    145     * length.  A higher limit improves compression ratio but degrades the
    146     * speed.
    147     */
    148
    149    uInt max_lazy_match;
    150    /* Attempt to find a better match only when the current match is strictly
    151     * smaller than this value. This mechanism is used only for compression
    152     * levels >= 4.
    153     */
    154#   define max_insert_length  max_lazy_match
    155    /* Insert new strings in the hash table only if the match length is not
    156     * greater than this length. This saves time but degrades compression.
    157     * max_insert_length is used only for compression levels <= 3.
    158     */
    159
    160    int level;    /* compression level (1..9) */
    161    int strategy; /* favor or force Huffman coding*/
    162
    163    uInt good_match;
    164    /* Use a faster search when the previous match is longer than this */
    165
    166    int nice_match; /* Stop searching when current match exceeds this */
    167
    168                /* used by trees.c: */
    169    /* Didn't use ct_data typedef below to suppress compiler warning */
    170    struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
    171    struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
    172    struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
    173
    174    struct tree_desc_s l_desc;               /* desc. for literal tree */
    175    struct tree_desc_s d_desc;               /* desc. for distance tree */
    176    struct tree_desc_s bl_desc;              /* desc. for bit length tree */
    177
    178    ush bl_count[MAX_BITS+1];
    179    /* number of codes at each bit length for an optimal tree */
    180
    181    int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
    182    int heap_len;               /* number of elements in the heap */
    183    int heap_max;               /* element of largest frequency */
    184    /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
    185     * The same heap array is used to build all trees.
    186     */
    187
    188    uch depth[2*L_CODES+1];
    189    /* Depth of each subtree used as tie breaker for trees of equal frequency
    190     */
    191
    192    uch *l_buf;          /* buffer for literals or lengths */
    193
    194    uInt  lit_bufsize;
    195    /* Size of match buffer for literals/lengths.  There are 4 reasons for
    196     * limiting lit_bufsize to 64K:
    197     *   - frequencies can be kept in 16 bit counters
    198     *   - if compression is not successful for the first block, all input
    199     *     data is still in the window so we can still emit a stored block even
    200     *     when input comes from standard input.  (This can also be done for
    201     *     all blocks if lit_bufsize is not greater than 32K.)
    202     *   - if compression is not successful for a file smaller than 64K, we can
    203     *     even emit a stored file instead of a stored block (saving 5 bytes).
    204     *     This is applicable only for zip (not gzip or zlib).
    205     *   - creating new Huffman trees less frequently may not provide fast
    206     *     adaptation to changes in the input data statistics. (Take for
    207     *     example a binary file with poorly compressible code followed by
    208     *     a highly compressible string table.) Smaller buffer sizes give
    209     *     fast adaptation but have of course the overhead of transmitting
    210     *     trees more frequently.
    211     *   - I can't count above 4
    212     */
    213
    214    uInt last_lit;      /* running index in l_buf */
    215
    216    ush *d_buf;
    217    /* Buffer for distances. To simplify the code, d_buf and l_buf have
    218     * the same number of elements. To use different lengths, an extra flag
    219     * array would be necessary.
    220     */
    221
    222    ulg opt_len;        /* bit length of current block with optimal trees */
    223    ulg static_len;     /* bit length of current block with static trees */
    224    ulg compressed_len; /* total bit length of compressed file */
    225    uInt matches;       /* number of string matches in current block */
    226    int last_eob_len;   /* bit length of EOB code for last block */
    227
    228#ifdef DEBUG_ZLIB
    229    ulg bits_sent;      /* bit length of the compressed data */
    230#endif
    231
    232    ush bi_buf;
    233    /* Output buffer. bits are inserted starting at the bottom (least
    234     * significant bits).
    235     */
    236    int bi_valid;
    237    /* Number of valid bits in bi_buf.  All bits above the last valid bit
    238     * are always zero.
    239     */
    240
    241} deflate_state;
    242
    243#ifdef CONFIG_ZLIB_DFLTCC
    244#define zlib_deflate_window_memsize(windowBits) \
    245	(2 * (1 << (windowBits)) * sizeof(Byte) + PAGE_SIZE)
    246#else
    247#define zlib_deflate_window_memsize(windowBits) \
    248	(2 * (1 << (windowBits)) * sizeof(Byte))
    249#endif
    250#define zlib_deflate_prev_memsize(windowBits) \
    251	((1 << (windowBits)) * sizeof(Pos))
    252#define zlib_deflate_head_memsize(memLevel) \
    253	((1 << ((memLevel)+7)) * sizeof(Pos))
    254#define zlib_deflate_overlay_memsize(memLevel) \
    255	((1 << ((memLevel)+6)) * (sizeof(ush)+2))
    256
    257/* Output a byte on the stream.
    258 * IN assertion: there is enough room in pending_buf.
    259 */
    260#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
    261
    262
    263#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
    264/* Minimum amount of lookahead, except at the end of the input file.
    265 * See deflate.c for comments about the MIN_MATCH+1.
    266 */
    267
    268#define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
    269/* In order to simplify the code, particularly on 16 bit machines, match
    270 * distances are limited to MAX_DIST instead of WSIZE.
    271 */
    272
    273        /* in trees.c */
    274void zlib_tr_init         (deflate_state *s);
    275int  zlib_tr_tally        (deflate_state *s, unsigned dist, unsigned lc);
    276ulg  zlib_tr_flush_block  (deflate_state *s, char *buf, ulg stored_len,
    277			   int eof);
    278void zlib_tr_align        (deflate_state *s);
    279void zlib_tr_stored_block (deflate_state *s, char *buf, ulg stored_len,
    280			   int eof);
    281void zlib_tr_stored_type_only (deflate_state *);
    282
    283
    284/* ===========================================================================
    285 * Output a short LSB first on the stream.
    286 * IN assertion: there is enough room in pendingBuf.
    287 */
    288#define put_short(s, w) { \
    289    put_byte(s, (uch)((w) & 0xff)); \
    290    put_byte(s, (uch)((ush)(w) >> 8)); \
    291}
    292
    293/* ===========================================================================
    294 * Reverse the first len bits of a code, using straightforward code (a faster
    295 * method would use a table)
    296 * IN assertion: 1 <= len <= 15
    297 */
    298static inline unsigned  bi_reverse(
    299    unsigned code, /* the value to invert */
    300    int len        /* its bit length */
    301)
    302{
    303    register unsigned res = 0;
    304    do {
    305        res |= code & 1;
    306        code >>= 1, res <<= 1;
    307    } while (--len > 0);
    308    return res >> 1;
    309}
    310
    311/* ===========================================================================
    312 * Flush the bit buffer, keeping at most 7 bits in it.
    313 */
    314static inline void bi_flush(deflate_state *s)
    315{
    316    if (s->bi_valid == 16) {
    317        put_short(s, s->bi_buf);
    318        s->bi_buf = 0;
    319        s->bi_valid = 0;
    320    } else if (s->bi_valid >= 8) {
    321        put_byte(s, (Byte)s->bi_buf);
    322        s->bi_buf >>= 8;
    323        s->bi_valid -= 8;
    324    }
    325}
    326
    327/* ===========================================================================
    328 * Flush the bit buffer and align the output on a byte boundary
    329 */
    330static inline void bi_windup(deflate_state *s)
    331{
    332    if (s->bi_valid > 8) {
    333        put_short(s, s->bi_buf);
    334    } else if (s->bi_valid > 0) {
    335        put_byte(s, (Byte)s->bi_buf);
    336    }
    337    s->bi_buf = 0;
    338    s->bi_valid = 0;
    339#ifdef DEBUG_ZLIB
    340    s->bits_sent = (s->bits_sent+7) & ~7;
    341#endif
    342}
    343
    344typedef enum {
    345    need_more,      /* block not completed, need more input or more output */
    346    block_done,     /* block flush performed */
    347    finish_started, /* finish started, need only more output at next deflate */
    348    finish_done     /* finish done, accept no more input or output */
    349} block_state;
    350
    351#define Buf_size (8 * 2*sizeof(char))
    352/* Number of bits used within bi_buf. (bi_buf might be implemented on
    353 * more than 16 bits on some systems.)
    354 */
    355
    356/* ===========================================================================
    357 * Send a value on a given number of bits.
    358 * IN assertion: length <= 16 and value fits in length bits.
    359 */
    360#ifdef DEBUG_ZLIB
    361static void send_bits      (deflate_state *s, int value, int length);
    362
    363static void send_bits(
    364    deflate_state *s,
    365    int value,  /* value to send */
    366    int length  /* number of bits */
    367)
    368{
    369    Tracevv((stderr," l %2d v %4x ", length, value));
    370    Assert(length > 0 && length <= 15, "invalid length");
    371    s->bits_sent += (ulg)length;
    372
    373    /* If not enough room in bi_buf, use (valid) bits from bi_buf and
    374     * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
    375     * unused bits in value.
    376     */
    377    if (s->bi_valid > (int)Buf_size - length) {
    378        s->bi_buf |= (value << s->bi_valid);
    379        put_short(s, s->bi_buf);
    380        s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
    381        s->bi_valid += length - Buf_size;
    382    } else {
    383        s->bi_buf |= value << s->bi_valid;
    384        s->bi_valid += length;
    385    }
    386}
    387#else /* !DEBUG_ZLIB */
    388
    389#define send_bits(s, value, length) \
    390{ int len = length;\
    391  if (s->bi_valid > (int)Buf_size - len) {\
    392    int val = value;\
    393    s->bi_buf |= (val << s->bi_valid);\
    394    put_short(s, s->bi_buf);\
    395    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
    396    s->bi_valid += len - Buf_size;\
    397  } else {\
    398    s->bi_buf |= (value) << s->bi_valid;\
    399    s->bi_valid += len;\
    400  }\
    401}
    402#endif /* DEBUG_ZLIB */
    403
    404static inline void zlib_tr_send_bits(
    405    deflate_state *s,
    406    int value,
    407    int length
    408)
    409{
    410    send_bits(s, value, length);
    411}
    412
    413/* =========================================================================
    414 * Flush as much pending output as possible. All deflate() output goes
    415 * through this function so some applications may wish to modify it
    416 * to avoid allocating a large strm->next_out buffer and copying into it.
    417 * (See also read_buf()).
    418 */
    419static inline void flush_pending(
    420	z_streamp strm
    421)
    422{
    423    deflate_state *s = (deflate_state *) strm->state;
    424    unsigned len = s->pending;
    425
    426    if (len > strm->avail_out) len = strm->avail_out;
    427    if (len == 0) return;
    428
    429    if (strm->next_out != NULL) {
    430	memcpy(strm->next_out, s->pending_out, len);
    431	strm->next_out += len;
    432    }
    433    s->pending_out += len;
    434    strm->total_out += len;
    435    strm->avail_out  -= len;
    436    s->pending -= len;
    437    if (s->pending == 0) {
    438        s->pending_out = s->pending_buf;
    439    }
    440}
    441#endif /* DEFUTIL_H */