cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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mapper.c (26446B)


      1/*
      2 * Ceph - scalable distributed file system
      3 *
      4 * Copyright (C) 2015 Intel Corporation All Rights Reserved
      5 *
      6 * This is free software; you can redistribute it and/or
      7 * modify it under the terms of the GNU Lesser General Public
      8 * License version 2.1, as published by the Free Software
      9 * Foundation.  See file COPYING.
     10 *
     11 */
     12
     13#ifdef __KERNEL__
     14# include <linux/string.h>
     15# include <linux/slab.h>
     16# include <linux/bug.h>
     17# include <linux/kernel.h>
     18# include <linux/crush/crush.h>
     19# include <linux/crush/hash.h>
     20# include <linux/crush/mapper.h>
     21#else
     22# include "crush_compat.h"
     23# include "crush.h"
     24# include "hash.h"
     25# include "mapper.h"
     26#endif
     27#include "crush_ln_table.h"
     28
     29#define dprintk(args...) /* printf(args) */
     30
     31/*
     32 * Implement the core CRUSH mapping algorithm.
     33 */
     34
     35/**
     36 * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
     37 * @map: the crush_map
     38 * @ruleset: the storage ruleset id (user defined)
     39 * @type: storage ruleset type (user defined)
     40 * @size: output set size
     41 */
     42int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
     43{
     44	__u32 i;
     45
     46	for (i = 0; i < map->max_rules; i++) {
     47		if (map->rules[i] &&
     48		    map->rules[i]->mask.ruleset == ruleset &&
     49		    map->rules[i]->mask.type == type &&
     50		    map->rules[i]->mask.min_size <= size &&
     51		    map->rules[i]->mask.max_size >= size)
     52			return i;
     53	}
     54	return -1;
     55}
     56
     57/*
     58 * bucket choose methods
     59 *
     60 * For each bucket algorithm, we have a "choose" method that, given a
     61 * crush input @x and replica position (usually, position in output set) @r,
     62 * will produce an item in the bucket.
     63 */
     64
     65/*
     66 * Choose based on a random permutation of the bucket.
     67 *
     68 * We used to use some prime number arithmetic to do this, but it
     69 * wasn't very random, and had some other bad behaviors.  Instead, we
     70 * calculate an actual random permutation of the bucket members.
     71 * Since this is expensive, we optimize for the r=0 case, which
     72 * captures the vast majority of calls.
     73 */
     74static int bucket_perm_choose(const struct crush_bucket *bucket,
     75			      struct crush_work_bucket *work,
     76			      int x, int r)
     77{
     78	unsigned int pr = r % bucket->size;
     79	unsigned int i, s;
     80
     81	/* start a new permutation if @x has changed */
     82	if (work->perm_x != (__u32)x || work->perm_n == 0) {
     83		dprintk("bucket %d new x=%d\n", bucket->id, x);
     84		work->perm_x = x;
     85
     86		/* optimize common r=0 case */
     87		if (pr == 0) {
     88			s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
     89				bucket->size;
     90			work->perm[0] = s;
     91			work->perm_n = 0xffff;   /* magic value, see below */
     92			goto out;
     93		}
     94
     95		for (i = 0; i < bucket->size; i++)
     96			work->perm[i] = i;
     97		work->perm_n = 0;
     98	} else if (work->perm_n == 0xffff) {
     99		/* clean up after the r=0 case above */
    100		for (i = 1; i < bucket->size; i++)
    101			work->perm[i] = i;
    102		work->perm[work->perm[0]] = 0;
    103		work->perm_n = 1;
    104	}
    105
    106	/* calculate permutation up to pr */
    107	for (i = 0; i < work->perm_n; i++)
    108		dprintk(" perm_choose have %d: %d\n", i, work->perm[i]);
    109	while (work->perm_n <= pr) {
    110		unsigned int p = work->perm_n;
    111		/* no point in swapping the final entry */
    112		if (p < bucket->size - 1) {
    113			i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
    114				(bucket->size - p);
    115			if (i) {
    116				unsigned int t = work->perm[p + i];
    117				work->perm[p + i] = work->perm[p];
    118				work->perm[p] = t;
    119			}
    120			dprintk(" perm_choose swap %d with %d\n", p, p+i);
    121		}
    122		work->perm_n++;
    123	}
    124	for (i = 0; i < bucket->size; i++)
    125		dprintk(" perm_choose  %d: %d\n", i, work->perm[i]);
    126
    127	s = work->perm[pr];
    128out:
    129	dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
    130		bucket->size, x, r, pr, s);
    131	return bucket->items[s];
    132}
    133
    134/* uniform */
    135static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
    136				 struct crush_work_bucket *work, int x, int r)
    137{
    138	return bucket_perm_choose(&bucket->h, work, x, r);
    139}
    140
    141/* list */
    142static int bucket_list_choose(const struct crush_bucket_list *bucket,
    143			      int x, int r)
    144{
    145	int i;
    146
    147	for (i = bucket->h.size-1; i >= 0; i--) {
    148		__u64 w = crush_hash32_4(bucket->h.hash, x, bucket->h.items[i],
    149					 r, bucket->h.id);
    150		w &= 0xffff;
    151		dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
    152			"sw %x rand %llx",
    153			i, x, r, bucket->h.items[i], bucket->item_weights[i],
    154			bucket->sum_weights[i], w);
    155		w *= bucket->sum_weights[i];
    156		w = w >> 16;
    157		/*dprintk(" scaled %llx\n", w);*/
    158		if (w < bucket->item_weights[i]) {
    159			return bucket->h.items[i];
    160		}
    161	}
    162
    163	dprintk("bad list sums for bucket %d\n", bucket->h.id);
    164	return bucket->h.items[0];
    165}
    166
    167
    168/* (binary) tree */
    169static int height(int n)
    170{
    171	int h = 0;
    172	while ((n & 1) == 0) {
    173		h++;
    174		n = n >> 1;
    175	}
    176	return h;
    177}
    178
    179static int left(int x)
    180{
    181	int h = height(x);
    182	return x - (1 << (h-1));
    183}
    184
    185static int right(int x)
    186{
    187	int h = height(x);
    188	return x + (1 << (h-1));
    189}
    190
    191static int terminal(int x)
    192{
    193	return x & 1;
    194}
    195
    196static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
    197			      int x, int r)
    198{
    199	int n;
    200	__u32 w;
    201	__u64 t;
    202
    203	/* start at root */
    204	n = bucket->num_nodes >> 1;
    205
    206	while (!terminal(n)) {
    207		int l;
    208		/* pick point in [0, w) */
    209		w = bucket->node_weights[n];
    210		t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
    211					  bucket->h.id) * (__u64)w;
    212		t = t >> 32;
    213
    214		/* descend to the left or right? */
    215		l = left(n);
    216		if (t < bucket->node_weights[l])
    217			n = l;
    218		else
    219			n = right(n);
    220	}
    221
    222	return bucket->h.items[n >> 1];
    223}
    224
    225
    226/* straw */
    227
    228static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
    229			       int x, int r)
    230{
    231	__u32 i;
    232	int high = 0;
    233	__u64 high_draw = 0;
    234	__u64 draw;
    235
    236	for (i = 0; i < bucket->h.size; i++) {
    237		draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
    238		draw &= 0xffff;
    239		draw *= bucket->straws[i];
    240		if (i == 0 || draw > high_draw) {
    241			high = i;
    242			high_draw = draw;
    243		}
    244	}
    245	return bucket->h.items[high];
    246}
    247
    248/* compute 2^44*log2(input+1) */
    249static __u64 crush_ln(unsigned int xin)
    250{
    251	unsigned int x = xin;
    252	int iexpon, index1, index2;
    253	__u64 RH, LH, LL, xl64, result;
    254
    255	x++;
    256
    257	/* normalize input */
    258	iexpon = 15;
    259
    260	/*
    261	 * figure out number of bits we need to shift and
    262	 * do it in one step instead of iteratively
    263	 */
    264	if (!(x & 0x18000)) {
    265		int bits = __builtin_clz(x & 0x1FFFF) - 16;
    266		x <<= bits;
    267		iexpon = 15 - bits;
    268	}
    269
    270	index1 = (x >> 8) << 1;
    271	/* RH ~ 2^56/index1 */
    272	RH = __RH_LH_tbl[index1 - 256];
    273	/* LH ~ 2^48 * log2(index1/256) */
    274	LH = __RH_LH_tbl[index1 + 1 - 256];
    275
    276	/* RH*x ~ 2^48 * (2^15 + xf), xf<2^8 */
    277	xl64 = (__s64)x * RH;
    278	xl64 >>= 48;
    279
    280	result = iexpon;
    281	result <<= (12 + 32);
    282
    283	index2 = xl64 & 0xff;
    284	/* LL ~ 2^48*log2(1.0+index2/2^15) */
    285	LL = __LL_tbl[index2];
    286
    287	LH = LH + LL;
    288
    289	LH >>= (48 - 12 - 32);
    290	result += LH;
    291
    292	return result;
    293}
    294
    295
    296/*
    297 * straw2
    298 *
    299 * for reference, see:
    300 *
    301 * https://en.wikipedia.org/wiki/Exponential_distribution#Distribution_of_the_minimum_of_exponential_random_variables
    302 *
    303 */
    304
    305static __u32 *get_choose_arg_weights(const struct crush_bucket_straw2 *bucket,
    306				     const struct crush_choose_arg *arg,
    307				     int position)
    308{
    309	if (!arg || !arg->weight_set)
    310		return bucket->item_weights;
    311
    312	if (position >= arg->weight_set_size)
    313		position = arg->weight_set_size - 1;
    314	return arg->weight_set[position].weights;
    315}
    316
    317static __s32 *get_choose_arg_ids(const struct crush_bucket_straw2 *bucket,
    318				 const struct crush_choose_arg *arg)
    319{
    320	if (!arg || !arg->ids)
    321		return bucket->h.items;
    322
    323	return arg->ids;
    324}
    325
    326static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
    327				int x, int r,
    328				const struct crush_choose_arg *arg,
    329				int position)
    330{
    331	unsigned int i, high = 0;
    332	unsigned int u;
    333	__s64 ln, draw, high_draw = 0;
    334	__u32 *weights = get_choose_arg_weights(bucket, arg, position);
    335	__s32 *ids = get_choose_arg_ids(bucket, arg);
    336
    337	for (i = 0; i < bucket->h.size; i++) {
    338		dprintk("weight 0x%x item %d\n", weights[i], ids[i]);
    339		if (weights[i]) {
    340			u = crush_hash32_3(bucket->h.hash, x, ids[i], r);
    341			u &= 0xffff;
    342
    343			/*
    344			 * for some reason slightly less than 0x10000 produces
    345			 * a slightly more accurate distribution... probably a
    346			 * rounding effect.
    347			 *
    348			 * the natural log lookup table maps [0,0xffff]
    349			 * (corresponding to real numbers [1/0x10000, 1] to
    350			 * [0, 0xffffffffffff] (corresponding to real numbers
    351			 * [-11.090355,0]).
    352			 */
    353			ln = crush_ln(u) - 0x1000000000000ll;
    354
    355			/*
    356			 * divide by 16.16 fixed-point weight.  note
    357			 * that the ln value is negative, so a larger
    358			 * weight means a larger (less negative) value
    359			 * for draw.
    360			 */
    361			draw = div64_s64(ln, weights[i]);
    362		} else {
    363			draw = S64_MIN;
    364		}
    365
    366		if (i == 0 || draw > high_draw) {
    367			high = i;
    368			high_draw = draw;
    369		}
    370	}
    371
    372	return bucket->h.items[high];
    373}
    374
    375
    376static int crush_bucket_choose(const struct crush_bucket *in,
    377			       struct crush_work_bucket *work,
    378			       int x, int r,
    379			       const struct crush_choose_arg *arg,
    380			       int position)
    381{
    382	dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
    383	BUG_ON(in->size == 0);
    384	switch (in->alg) {
    385	case CRUSH_BUCKET_UNIFORM:
    386		return bucket_uniform_choose(
    387			(const struct crush_bucket_uniform *)in,
    388			work, x, r);
    389	case CRUSH_BUCKET_LIST:
    390		return bucket_list_choose((const struct crush_bucket_list *)in,
    391					  x, r);
    392	case CRUSH_BUCKET_TREE:
    393		return bucket_tree_choose((const struct crush_bucket_tree *)in,
    394					  x, r);
    395	case CRUSH_BUCKET_STRAW:
    396		return bucket_straw_choose(
    397			(const struct crush_bucket_straw *)in,
    398			x, r);
    399	case CRUSH_BUCKET_STRAW2:
    400		return bucket_straw2_choose(
    401			(const struct crush_bucket_straw2 *)in,
    402			x, r, arg, position);
    403	default:
    404		dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
    405		return in->items[0];
    406	}
    407}
    408
    409/*
    410 * true if device is marked "out" (failed, fully offloaded)
    411 * of the cluster
    412 */
    413static int is_out(const struct crush_map *map,
    414		  const __u32 *weight, int weight_max,
    415		  int item, int x)
    416{
    417	if (item >= weight_max)
    418		return 1;
    419	if (weight[item] >= 0x10000)
    420		return 0;
    421	if (weight[item] == 0)
    422		return 1;
    423	if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
    424	    < weight[item])
    425		return 0;
    426	return 1;
    427}
    428
    429/**
    430 * crush_choose_firstn - choose numrep distinct items of given type
    431 * @map: the crush_map
    432 * @bucket: the bucket we are choose an item from
    433 * @x: crush input value
    434 * @numrep: the number of items to choose
    435 * @type: the type of item to choose
    436 * @out: pointer to output vector
    437 * @outpos: our position in that vector
    438 * @out_size: size of the out vector
    439 * @tries: number of attempts to make
    440 * @recurse_tries: number of attempts to have recursive chooseleaf make
    441 * @local_retries: localized retries
    442 * @local_fallback_retries: localized fallback retries
    443 * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
    444 * @stable: stable mode starts rep=0 in the recursive call for all replicas
    445 * @vary_r: pass r to recursive calls
    446 * @out2: second output vector for leaf items (if @recurse_to_leaf)
    447 * @parent_r: r value passed from the parent
    448 */
    449static int crush_choose_firstn(const struct crush_map *map,
    450			       struct crush_work *work,
    451			       const struct crush_bucket *bucket,
    452			       const __u32 *weight, int weight_max,
    453			       int x, int numrep, int type,
    454			       int *out, int outpos,
    455			       int out_size,
    456			       unsigned int tries,
    457			       unsigned int recurse_tries,
    458			       unsigned int local_retries,
    459			       unsigned int local_fallback_retries,
    460			       int recurse_to_leaf,
    461			       unsigned int vary_r,
    462			       unsigned int stable,
    463			       int *out2,
    464			       int parent_r,
    465			       const struct crush_choose_arg *choose_args)
    466{
    467	int rep;
    468	unsigned int ftotal, flocal;
    469	int retry_descent, retry_bucket, skip_rep;
    470	const struct crush_bucket *in = bucket;
    471	int r;
    472	int i;
    473	int item = 0;
    474	int itemtype;
    475	int collide, reject;
    476	int count = out_size;
    477
    478	dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d stable %d\n",
    479		recurse_to_leaf ? "_LEAF" : "",
    480		bucket->id, x, outpos, numrep,
    481		tries, recurse_tries, local_retries, local_fallback_retries,
    482		parent_r, stable);
    483
    484	for (rep = stable ? 0 : outpos; rep < numrep && count > 0 ; rep++) {
    485		/* keep trying until we get a non-out, non-colliding item */
    486		ftotal = 0;
    487		skip_rep = 0;
    488		do {
    489			retry_descent = 0;
    490			in = bucket;               /* initial bucket */
    491
    492			/* choose through intervening buckets */
    493			flocal = 0;
    494			do {
    495				collide = 0;
    496				retry_bucket = 0;
    497				r = rep + parent_r;
    498				/* r' = r + f_total */
    499				r += ftotal;
    500
    501				/* bucket choose */
    502				if (in->size == 0) {
    503					reject = 1;
    504					goto reject;
    505				}
    506				if (local_fallback_retries > 0 &&
    507				    flocal >= (in->size>>1) &&
    508				    flocal > local_fallback_retries)
    509					item = bucket_perm_choose(
    510						in, work->work[-1-in->id],
    511						x, r);
    512				else
    513					item = crush_bucket_choose(
    514						in, work->work[-1-in->id],
    515						x, r,
    516						(choose_args ?
    517						 &choose_args[-1-in->id] : NULL),
    518						outpos);
    519				if (item >= map->max_devices) {
    520					dprintk("   bad item %d\n", item);
    521					skip_rep = 1;
    522					break;
    523				}
    524
    525				/* desired type? */
    526				if (item < 0)
    527					itemtype = map->buckets[-1-item]->type;
    528				else
    529					itemtype = 0;
    530				dprintk("  item %d type %d\n", item, itemtype);
    531
    532				/* keep going? */
    533				if (itemtype != type) {
    534					if (item >= 0 ||
    535					    (-1-item) >= map->max_buckets) {
    536						dprintk("   bad item type %d\n", type);
    537						skip_rep = 1;
    538						break;
    539					}
    540					in = map->buckets[-1-item];
    541					retry_bucket = 1;
    542					continue;
    543				}
    544
    545				/* collision? */
    546				for (i = 0; i < outpos; i++) {
    547					if (out[i] == item) {
    548						collide = 1;
    549						break;
    550					}
    551				}
    552
    553				reject = 0;
    554				if (!collide && recurse_to_leaf) {
    555					if (item < 0) {
    556						int sub_r;
    557						if (vary_r)
    558							sub_r = r >> (vary_r-1);
    559						else
    560							sub_r = 0;
    561						if (crush_choose_firstn(
    562							    map,
    563							    work,
    564							    map->buckets[-1-item],
    565							    weight, weight_max,
    566							    x, stable ? 1 : outpos+1, 0,
    567							    out2, outpos, count,
    568							    recurse_tries, 0,
    569							    local_retries,
    570							    local_fallback_retries,
    571							    0,
    572							    vary_r,
    573							    stable,
    574							    NULL,
    575							    sub_r,
    576							    choose_args) <= outpos)
    577							/* didn't get leaf */
    578							reject = 1;
    579					} else {
    580						/* we already have a leaf! */
    581						out2[outpos] = item;
    582					}
    583				}
    584
    585				if (!reject && !collide) {
    586					/* out? */
    587					if (itemtype == 0)
    588						reject = is_out(map, weight,
    589								weight_max,
    590								item, x);
    591				}
    592
    593reject:
    594				if (reject || collide) {
    595					ftotal++;
    596					flocal++;
    597
    598					if (collide && flocal <= local_retries)
    599						/* retry locally a few times */
    600						retry_bucket = 1;
    601					else if (local_fallback_retries > 0 &&
    602						 flocal <= in->size + local_fallback_retries)
    603						/* exhaustive bucket search */
    604						retry_bucket = 1;
    605					else if (ftotal < tries)
    606						/* then retry descent */
    607						retry_descent = 1;
    608					else
    609						/* else give up */
    610						skip_rep = 1;
    611					dprintk("  reject %d  collide %d  "
    612						"ftotal %u  flocal %u\n",
    613						reject, collide, ftotal,
    614						flocal);
    615				}
    616			} while (retry_bucket);
    617		} while (retry_descent);
    618
    619		if (skip_rep) {
    620			dprintk("skip rep\n");
    621			continue;
    622		}
    623
    624		dprintk("CHOOSE got %d\n", item);
    625		out[outpos] = item;
    626		outpos++;
    627		count--;
    628#ifndef __KERNEL__
    629		if (map->choose_tries && ftotal <= map->choose_total_tries)
    630			map->choose_tries[ftotal]++;
    631#endif
    632	}
    633
    634	dprintk("CHOOSE returns %d\n", outpos);
    635	return outpos;
    636}
    637
    638
    639/**
    640 * crush_choose_indep: alternative breadth-first positionally stable mapping
    641 *
    642 */
    643static void crush_choose_indep(const struct crush_map *map,
    644			       struct crush_work *work,
    645			       const struct crush_bucket *bucket,
    646			       const __u32 *weight, int weight_max,
    647			       int x, int left, int numrep, int type,
    648			       int *out, int outpos,
    649			       unsigned int tries,
    650			       unsigned int recurse_tries,
    651			       int recurse_to_leaf,
    652			       int *out2,
    653			       int parent_r,
    654			       const struct crush_choose_arg *choose_args)
    655{
    656	const struct crush_bucket *in = bucket;
    657	int endpos = outpos + left;
    658	int rep;
    659	unsigned int ftotal;
    660	int r;
    661	int i;
    662	int item = 0;
    663	int itemtype;
    664	int collide;
    665
    666	dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
    667		bucket->id, x, outpos, numrep);
    668
    669	/* initially my result is undefined */
    670	for (rep = outpos; rep < endpos; rep++) {
    671		out[rep] = CRUSH_ITEM_UNDEF;
    672		if (out2)
    673			out2[rep] = CRUSH_ITEM_UNDEF;
    674	}
    675
    676	for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
    677#ifdef DEBUG_INDEP
    678		if (out2 && ftotal) {
    679			dprintk("%u %d a: ", ftotal, left);
    680			for (rep = outpos; rep < endpos; rep++) {
    681				dprintk(" %d", out[rep]);
    682			}
    683			dprintk("\n");
    684			dprintk("%u %d b: ", ftotal, left);
    685			for (rep = outpos; rep < endpos; rep++) {
    686				dprintk(" %d", out2[rep]);
    687			}
    688			dprintk("\n");
    689		}
    690#endif
    691		for (rep = outpos; rep < endpos; rep++) {
    692			if (out[rep] != CRUSH_ITEM_UNDEF)
    693				continue;
    694
    695			in = bucket;  /* initial bucket */
    696
    697			/* choose through intervening buckets */
    698			for (;;) {
    699				/* note: we base the choice on the position
    700				 * even in the nested call.  that means that
    701				 * if the first layer chooses the same bucket
    702				 * in a different position, we will tend to
    703				 * choose a different item in that bucket.
    704				 * this will involve more devices in data
    705				 * movement and tend to distribute the load.
    706				 */
    707				r = rep + parent_r;
    708
    709				/* be careful */
    710				if (in->alg == CRUSH_BUCKET_UNIFORM &&
    711				    in->size % numrep == 0)
    712					/* r'=r+(n+1)*f_total */
    713					r += (numrep+1) * ftotal;
    714				else
    715					/* r' = r + n*f_total */
    716					r += numrep * ftotal;
    717
    718				/* bucket choose */
    719				if (in->size == 0) {
    720					dprintk("   empty bucket\n");
    721					break;
    722				}
    723
    724				item = crush_bucket_choose(
    725					in, work->work[-1-in->id],
    726					x, r,
    727					(choose_args ?
    728					 &choose_args[-1-in->id] : NULL),
    729					outpos);
    730				if (item >= map->max_devices) {
    731					dprintk("   bad item %d\n", item);
    732					out[rep] = CRUSH_ITEM_NONE;
    733					if (out2)
    734						out2[rep] = CRUSH_ITEM_NONE;
    735					left--;
    736					break;
    737				}
    738
    739				/* desired type? */
    740				if (item < 0)
    741					itemtype = map->buckets[-1-item]->type;
    742				else
    743					itemtype = 0;
    744				dprintk("  item %d type %d\n", item, itemtype);
    745
    746				/* keep going? */
    747				if (itemtype != type) {
    748					if (item >= 0 ||
    749					    (-1-item) >= map->max_buckets) {
    750						dprintk("   bad item type %d\n", type);
    751						out[rep] = CRUSH_ITEM_NONE;
    752						if (out2)
    753							out2[rep] =
    754								CRUSH_ITEM_NONE;
    755						left--;
    756						break;
    757					}
    758					in = map->buckets[-1-item];
    759					continue;
    760				}
    761
    762				/* collision? */
    763				collide = 0;
    764				for (i = outpos; i < endpos; i++) {
    765					if (out[i] == item) {
    766						collide = 1;
    767						break;
    768					}
    769				}
    770				if (collide)
    771					break;
    772
    773				if (recurse_to_leaf) {
    774					if (item < 0) {
    775						crush_choose_indep(
    776							map,
    777							work,
    778							map->buckets[-1-item],
    779							weight, weight_max,
    780							x, 1, numrep, 0,
    781							out2, rep,
    782							recurse_tries, 0,
    783							0, NULL, r,
    784							choose_args);
    785						if (out2[rep] == CRUSH_ITEM_NONE) {
    786							/* placed nothing; no leaf */
    787							break;
    788						}
    789					} else {
    790						/* we already have a leaf! */
    791						out2[rep] = item;
    792					}
    793				}
    794
    795				/* out? */
    796				if (itemtype == 0 &&
    797				    is_out(map, weight, weight_max, item, x))
    798					break;
    799
    800				/* yay! */
    801				out[rep] = item;
    802				left--;
    803				break;
    804			}
    805		}
    806	}
    807	for (rep = outpos; rep < endpos; rep++) {
    808		if (out[rep] == CRUSH_ITEM_UNDEF) {
    809			out[rep] = CRUSH_ITEM_NONE;
    810		}
    811		if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
    812			out2[rep] = CRUSH_ITEM_NONE;
    813		}
    814	}
    815#ifndef __KERNEL__
    816	if (map->choose_tries && ftotal <= map->choose_total_tries)
    817		map->choose_tries[ftotal]++;
    818#endif
    819#ifdef DEBUG_INDEP
    820	if (out2) {
    821		dprintk("%u %d a: ", ftotal, left);
    822		for (rep = outpos; rep < endpos; rep++) {
    823			dprintk(" %d", out[rep]);
    824		}
    825		dprintk("\n");
    826		dprintk("%u %d b: ", ftotal, left);
    827		for (rep = outpos; rep < endpos; rep++) {
    828			dprintk(" %d", out2[rep]);
    829		}
    830		dprintk("\n");
    831	}
    832#endif
    833}
    834
    835
    836/*
    837 * This takes a chunk of memory and sets it up to be a shiny new
    838 * working area for a CRUSH placement computation. It must be called
    839 * on any newly allocated memory before passing it in to
    840 * crush_do_rule. It may be used repeatedly after that, so long as the
    841 * map has not changed. If the map /has/ changed, you must make sure
    842 * the working size is no smaller than what was allocated and re-run
    843 * crush_init_workspace.
    844 *
    845 * If you do retain the working space between calls to crush, make it
    846 * thread-local.
    847 */
    848void crush_init_workspace(const struct crush_map *map, void *v)
    849{
    850	struct crush_work *w = v;
    851	__s32 b;
    852
    853	/*
    854	 * We work by moving through the available space and setting
    855	 * values and pointers as we go.
    856	 *
    857	 * It's a bit like Forth's use of the 'allot' word since we
    858	 * set the pointer first and then reserve the space for it to
    859	 * point to by incrementing the point.
    860	 */
    861	v += sizeof(struct crush_work);
    862	w->work = v;
    863	v += map->max_buckets * sizeof(struct crush_work_bucket *);
    864	for (b = 0; b < map->max_buckets; ++b) {
    865		if (!map->buckets[b])
    866			continue;
    867
    868		w->work[b] = v;
    869		switch (map->buckets[b]->alg) {
    870		default:
    871			v += sizeof(struct crush_work_bucket);
    872			break;
    873		}
    874		w->work[b]->perm_x = 0;
    875		w->work[b]->perm_n = 0;
    876		w->work[b]->perm = v;
    877		v += map->buckets[b]->size * sizeof(__u32);
    878	}
    879	BUG_ON(v - (void *)w != map->working_size);
    880}
    881
    882/**
    883 * crush_do_rule - calculate a mapping with the given input and rule
    884 * @map: the crush_map
    885 * @ruleno: the rule id
    886 * @x: hash input
    887 * @result: pointer to result vector
    888 * @result_max: maximum result size
    889 * @weight: weight vector (for map leaves)
    890 * @weight_max: size of weight vector
    891 * @cwin: pointer to at least crush_work_size() bytes of memory
    892 * @choose_args: weights and ids for each known bucket
    893 */
    894int crush_do_rule(const struct crush_map *map,
    895		  int ruleno, int x, int *result, int result_max,
    896		  const __u32 *weight, int weight_max,
    897		  void *cwin, const struct crush_choose_arg *choose_args)
    898{
    899	int result_len;
    900	struct crush_work *cw = cwin;
    901	int *a = cwin + map->working_size;
    902	int *b = a + result_max;
    903	int *c = b + result_max;
    904	int *w = a;
    905	int *o = b;
    906	int recurse_to_leaf;
    907	int wsize = 0;
    908	int osize;
    909	const struct crush_rule *rule;
    910	__u32 step;
    911	int i, j;
    912	int numrep;
    913	int out_size;
    914	/*
    915	 * the original choose_total_tries value was off by one (it
    916	 * counted "retries" and not "tries").  add one.
    917	 */
    918	int choose_tries = map->choose_total_tries + 1;
    919	int choose_leaf_tries = 0;
    920	/*
    921	 * the local tries values were counted as "retries", though,
    922	 * and need no adjustment
    923	 */
    924	int choose_local_retries = map->choose_local_tries;
    925	int choose_local_fallback_retries = map->choose_local_fallback_tries;
    926
    927	int vary_r = map->chooseleaf_vary_r;
    928	int stable = map->chooseleaf_stable;
    929
    930	if ((__u32)ruleno >= map->max_rules) {
    931		dprintk(" bad ruleno %d\n", ruleno);
    932		return 0;
    933	}
    934
    935	rule = map->rules[ruleno];
    936	result_len = 0;
    937
    938	for (step = 0; step < rule->len; step++) {
    939		int firstn = 0;
    940		const struct crush_rule_step *curstep = &rule->steps[step];
    941
    942		switch (curstep->op) {
    943		case CRUSH_RULE_TAKE:
    944			if ((curstep->arg1 >= 0 &&
    945			     curstep->arg1 < map->max_devices) ||
    946			    (-1-curstep->arg1 >= 0 &&
    947			     -1-curstep->arg1 < map->max_buckets &&
    948			     map->buckets[-1-curstep->arg1])) {
    949				w[0] = curstep->arg1;
    950				wsize = 1;
    951			} else {
    952				dprintk(" bad take value %d\n", curstep->arg1);
    953			}
    954			break;
    955
    956		case CRUSH_RULE_SET_CHOOSE_TRIES:
    957			if (curstep->arg1 > 0)
    958				choose_tries = curstep->arg1;
    959			break;
    960
    961		case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
    962			if (curstep->arg1 > 0)
    963				choose_leaf_tries = curstep->arg1;
    964			break;
    965
    966		case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
    967			if (curstep->arg1 >= 0)
    968				choose_local_retries = curstep->arg1;
    969			break;
    970
    971		case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
    972			if (curstep->arg1 >= 0)
    973				choose_local_fallback_retries = curstep->arg1;
    974			break;
    975
    976		case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
    977			if (curstep->arg1 >= 0)
    978				vary_r = curstep->arg1;
    979			break;
    980
    981		case CRUSH_RULE_SET_CHOOSELEAF_STABLE:
    982			if (curstep->arg1 >= 0)
    983				stable = curstep->arg1;
    984			break;
    985
    986		case CRUSH_RULE_CHOOSELEAF_FIRSTN:
    987		case CRUSH_RULE_CHOOSE_FIRSTN:
    988			firstn = 1;
    989			fallthrough;
    990		case CRUSH_RULE_CHOOSELEAF_INDEP:
    991		case CRUSH_RULE_CHOOSE_INDEP:
    992			if (wsize == 0)
    993				break;
    994
    995			recurse_to_leaf =
    996				curstep->op ==
    997				 CRUSH_RULE_CHOOSELEAF_FIRSTN ||
    998				curstep->op ==
    999				CRUSH_RULE_CHOOSELEAF_INDEP;
   1000
   1001			/* reset output */
   1002			osize = 0;
   1003
   1004			for (i = 0; i < wsize; i++) {
   1005				int bno;
   1006				numrep = curstep->arg1;
   1007				if (numrep <= 0) {
   1008					numrep += result_max;
   1009					if (numrep <= 0)
   1010						continue;
   1011				}
   1012				j = 0;
   1013				/* make sure bucket id is valid */
   1014				bno = -1 - w[i];
   1015				if (bno < 0 || bno >= map->max_buckets) {
   1016					/* w[i] is probably CRUSH_ITEM_NONE */
   1017					dprintk("  bad w[i] %d\n", w[i]);
   1018					continue;
   1019				}
   1020				if (firstn) {
   1021					int recurse_tries;
   1022					if (choose_leaf_tries)
   1023						recurse_tries =
   1024							choose_leaf_tries;
   1025					else if (map->chooseleaf_descend_once)
   1026						recurse_tries = 1;
   1027					else
   1028						recurse_tries = choose_tries;
   1029					osize += crush_choose_firstn(
   1030						map,
   1031						cw,
   1032						map->buckets[bno],
   1033						weight, weight_max,
   1034						x, numrep,
   1035						curstep->arg2,
   1036						o+osize, j,
   1037						result_max-osize,
   1038						choose_tries,
   1039						recurse_tries,
   1040						choose_local_retries,
   1041						choose_local_fallback_retries,
   1042						recurse_to_leaf,
   1043						vary_r,
   1044						stable,
   1045						c+osize,
   1046						0,
   1047						choose_args);
   1048				} else {
   1049					out_size = ((numrep < (result_max-osize)) ?
   1050						    numrep : (result_max-osize));
   1051					crush_choose_indep(
   1052						map,
   1053						cw,
   1054						map->buckets[bno],
   1055						weight, weight_max,
   1056						x, out_size, numrep,
   1057						curstep->arg2,
   1058						o+osize, j,
   1059						choose_tries,
   1060						choose_leaf_tries ?
   1061						   choose_leaf_tries : 1,
   1062						recurse_to_leaf,
   1063						c+osize,
   1064						0,
   1065						choose_args);
   1066					osize += out_size;
   1067				}
   1068			}
   1069
   1070			if (recurse_to_leaf)
   1071				/* copy final _leaf_ values to output set */
   1072				memcpy(o, c, osize*sizeof(*o));
   1073
   1074			/* swap o and w arrays */
   1075			swap(o, w);
   1076			wsize = osize;
   1077			break;
   1078
   1079
   1080		case CRUSH_RULE_EMIT:
   1081			for (i = 0; i < wsize && result_len < result_max; i++) {
   1082				result[result_len] = w[i];
   1083				result_len++;
   1084			}
   1085			wsize = 0;
   1086			break;
   1087
   1088		default:
   1089			dprintk(" unknown op %d at step %d\n",
   1090				curstep->op, step);
   1091			break;
   1092		}
   1093	}
   1094
   1095	return result_len;
   1096}