aoa.h (3828B)
1/* SPDX-License-Identifier: GPL-2.0-only */ 2/* 3 * Apple Onboard Audio definitions 4 * 5 * Copyright 2006 Johannes Berg <johannes@sipsolutions.net> 6 */ 7 8#ifndef __AOA_H 9#define __AOA_H 10#include <asm/prom.h> 11#include <linux/module.h> 12#include <sound/core.h> 13#include <sound/asound.h> 14#include <sound/control.h> 15#include "aoa-gpio.h" 16#include "soundbus/soundbus.h" 17 18#define MAX_CODEC_NAME_LEN 32 19 20struct aoa_codec { 21 char name[MAX_CODEC_NAME_LEN]; 22 23 struct module *owner; 24 25 /* called when the fabric wants to init this codec. 26 * Do alsa card manipulations from here. */ 27 int (*init)(struct aoa_codec *codec); 28 29 /* called when the fabric is done with the codec. 30 * The alsa card will be cleaned up so don't bother. */ 31 void (*exit)(struct aoa_codec *codec); 32 33 /* May be NULL, but can be used by the fabric. 34 * Refcounting is the codec driver's responsibility */ 35 struct device_node *node; 36 37 /* assigned by fabric before init() is called, points 38 * to the soundbus device. Cannot be NULL. */ 39 struct soundbus_dev *soundbus_dev; 40 41 /* assigned by the fabric before init() is called, points 42 * to the fabric's gpio runtime record for the relevant 43 * device. */ 44 struct gpio_runtime *gpio; 45 46 /* assigned by the fabric before init() is called, contains 47 * a codec specific bitmask of what outputs and inputs are 48 * actually connected */ 49 u32 connected; 50 51 /* data the fabric can associate with this structure */ 52 void *fabric_data; 53 54 /* private! */ 55 struct list_head list; 56 struct aoa_fabric *fabric; 57}; 58 59/* return 0 on success */ 60extern int 61aoa_codec_register(struct aoa_codec *codec); 62extern void 63aoa_codec_unregister(struct aoa_codec *codec); 64 65#define MAX_LAYOUT_NAME_LEN 32 66 67struct aoa_fabric { 68 char name[MAX_LAYOUT_NAME_LEN]; 69 70 struct module *owner; 71 72 /* once codecs register, they are passed here after. 73 * They are of course not initialised, since the 74 * fabric is responsible for initialising some fields 75 * in the codec structure! */ 76 int (*found_codec)(struct aoa_codec *codec); 77 /* called for each codec when it is removed, 78 * also in the case that aoa_fabric_unregister 79 * is called and all codecs are removed 80 * from this fabric. 81 * Also called if found_codec returned 0 but 82 * the codec couldn't initialise. */ 83 void (*remove_codec)(struct aoa_codec *codec); 84 /* If found_codec returned 0, and the codec 85 * could be initialised, this is called. */ 86 void (*attached_codec)(struct aoa_codec *codec); 87}; 88 89/* return 0 on success, -EEXIST if another fabric is 90 * registered, -EALREADY if the same fabric is registered. 91 * Passing NULL can be used to test for the presence 92 * of another fabric, if -EALREADY is returned there is 93 * no other fabric present. 94 * In the case that the function returns -EALREADY 95 * and the fabric passed is not NULL, all codecs 96 * that are not assigned yet are passed to the fabric 97 * again for reconsideration. */ 98extern int 99aoa_fabric_register(struct aoa_fabric *fabric, struct device *dev); 100 101/* it is vital to call this when the fabric exits! 102 * When calling, the remove_codec will be called 103 * for all codecs, unless it is NULL. */ 104extern void 105aoa_fabric_unregister(struct aoa_fabric *fabric); 106 107/* if for some reason you want to get rid of a codec 108 * before the fabric is removed, use this. 109 * Note that remove_codec is called for it! */ 110extern void 111aoa_fabric_unlink_codec(struct aoa_codec *codec); 112 113/* alsa help methods */ 114struct aoa_card { 115 struct snd_card *alsa_card; 116}; 117 118extern int aoa_snd_device_new(enum snd_device_type type, 119 void *device_data, const struct snd_device_ops *ops); 120extern struct snd_card *aoa_get_card(void); 121extern int aoa_snd_ctl_add(struct snd_kcontrol* control); 122 123/* GPIO stuff */ 124extern struct gpio_methods *pmf_gpio_methods; 125extern struct gpio_methods *ftr_gpio_methods; 126/* extern struct gpio_methods *map_gpio_methods; */ 127 128#endif /* __AOA_H */