cachepc-linux

Fork of AMDESE/linux with modifications for CachePC side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-linux
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aoa.h (3828B)


      1/* SPDX-License-Identifier: GPL-2.0-only */
      2/*
      3 * Apple Onboard Audio definitions
      4 *
      5 * Copyright 2006 Johannes Berg <johannes@sipsolutions.net>
      6 */
      7
      8#ifndef __AOA_H
      9#define __AOA_H
     10#include <asm/prom.h>
     11#include <linux/module.h>
     12#include <sound/core.h>
     13#include <sound/asound.h>
     14#include <sound/control.h>
     15#include "aoa-gpio.h"
     16#include "soundbus/soundbus.h"
     17
     18#define MAX_CODEC_NAME_LEN	32
     19
     20struct aoa_codec {
     21	char	name[MAX_CODEC_NAME_LEN];
     22
     23	struct module *owner;
     24
     25	/* called when the fabric wants to init this codec.
     26	 * Do alsa card manipulations from here. */
     27	int (*init)(struct aoa_codec *codec);
     28
     29	/* called when the fabric is done with the codec.
     30	 * The alsa card will be cleaned up so don't bother. */
     31	void (*exit)(struct aoa_codec *codec);
     32
     33	/* May be NULL, but can be used by the fabric.
     34	 * Refcounting is the codec driver's responsibility */
     35	struct device_node *node;
     36
     37	/* assigned by fabric before init() is called, points
     38	 * to the soundbus device. Cannot be NULL. */
     39	struct soundbus_dev *soundbus_dev;
     40
     41	/* assigned by the fabric before init() is called, points
     42	 * to the fabric's gpio runtime record for the relevant
     43	 * device. */
     44	struct gpio_runtime *gpio;
     45
     46	/* assigned by the fabric before init() is called, contains
     47	 * a codec specific bitmask of what outputs and inputs are
     48	 * actually connected */
     49	u32 connected;
     50
     51	/* data the fabric can associate with this structure */
     52	void *fabric_data;
     53
     54	/* private! */
     55	struct list_head list;
     56	struct aoa_fabric *fabric;
     57};
     58
     59/* return 0 on success */
     60extern int
     61aoa_codec_register(struct aoa_codec *codec);
     62extern void
     63aoa_codec_unregister(struct aoa_codec *codec);
     64
     65#define MAX_LAYOUT_NAME_LEN	32
     66
     67struct aoa_fabric {
     68	char	name[MAX_LAYOUT_NAME_LEN];
     69
     70	struct module *owner;
     71
     72	/* once codecs register, they are passed here after.
     73	 * They are of course not initialised, since the
     74	 * fabric is responsible for initialising some fields
     75	 * in the codec structure! */
     76	int (*found_codec)(struct aoa_codec *codec);
     77	/* called for each codec when it is removed,
     78	 * also in the case that aoa_fabric_unregister
     79	 * is called and all codecs are removed
     80	 * from this fabric.
     81	 * Also called if found_codec returned 0 but
     82	 * the codec couldn't initialise. */
     83	void (*remove_codec)(struct aoa_codec *codec);
     84	/* If found_codec returned 0, and the codec
     85	 * could be initialised, this is called. */
     86	void (*attached_codec)(struct aoa_codec *codec);
     87};
     88
     89/* return 0 on success, -EEXIST if another fabric is
     90 * registered, -EALREADY if the same fabric is registered.
     91 * Passing NULL can be used to test for the presence
     92 * of another fabric, if -EALREADY is returned there is
     93 * no other fabric present.
     94 * In the case that the function returns -EALREADY
     95 * and the fabric passed is not NULL, all codecs
     96 * that are not assigned yet are passed to the fabric
     97 * again for reconsideration. */
     98extern int
     99aoa_fabric_register(struct aoa_fabric *fabric, struct device *dev);
    100
    101/* it is vital to call this when the fabric exits!
    102 * When calling, the remove_codec will be called
    103 * for all codecs, unless it is NULL. */
    104extern void
    105aoa_fabric_unregister(struct aoa_fabric *fabric);
    106
    107/* if for some reason you want to get rid of a codec
    108 * before the fabric is removed, use this.
    109 * Note that remove_codec is called for it! */
    110extern void
    111aoa_fabric_unlink_codec(struct aoa_codec *codec);
    112
    113/* alsa help methods */
    114struct aoa_card {
    115	struct snd_card *alsa_card;
    116};
    117        
    118extern int aoa_snd_device_new(enum snd_device_type type,
    119	void *device_data, const struct snd_device_ops *ops);
    120extern struct snd_card *aoa_get_card(void);
    121extern int aoa_snd_ctl_add(struct snd_kcontrol* control);
    122
    123/* GPIO stuff */
    124extern struct gpio_methods *pmf_gpio_methods;
    125extern struct gpio_methods *ftr_gpio_methods;
    126/* extern struct gpio_methods *map_gpio_methods; */
    127
    128#endif /* __AOA_H */