au88x0_a3d.h (3651B)
1/* SPDX-License-Identifier: GPL-2.0-or-later */ 2/*************************************************************************** 3 * au88x0_a3d.h 4 * 5 * Fri Jul 18 14:16:03 2003 6 * Copyright 2003 mjander 7 * mjander@users.sourceforge.net 8 ****************************************************************************/ 9 10/* 11 */ 12 13#ifndef _AU88X0_A3D_H 14#define _AU88X0_A3D_H 15 16//#include <openal.h> 17 18#define HRTF_SZ 0x38 19#define DLINE_SZ 0x28 20 21#define CTRLID_HRTF 1 22#define CTRLID_ITD 2 23#define CTRLID_ILD 4 24#define CTRLID_FILTER 8 25#define CTRLID_GAINS 16 26 27/* 3D parameter structs */ 28typedef unsigned short int a3d_Hrtf_t[HRTF_SZ]; 29typedef unsigned short int a3d_ItdDline_t[DLINE_SZ]; 30typedef unsigned short int a3d_atmos_t[5]; 31typedef unsigned short int a3d_LRGains_t[2]; 32typedef unsigned short int a3d_Itd_t[2]; 33typedef unsigned short int a3d_Ild_t[2]; 34 35typedef struct { 36 void *vortex; // Formerly CAsp4HwIO*, now vortex_t*. 37 unsigned int source; /* this_04 */ 38 unsigned int slice; /* this_08 */ 39 a3d_Hrtf_t hrtf[2]; 40 a3d_Itd_t itd; 41 a3d_Ild_t ild; 42 a3d_ItdDline_t dline; 43 a3d_atmos_t filter; 44} a3dsrc_t; 45 46/* First Register bank */ 47 48#define A3D_A_HrtfCurrent 0x18000 /* 56 ULONG */ 49#define A3D_A_GainCurrent 0x180E0 50#define A3D_A_GainTarget 0x180E4 51#define A3D_A_A12Current 0x180E8 /* Atmospheric current. */ 52#define A3D_A_A21Target 0x180EC /* Atmospheric target */ 53#define A3D_A_B01Current 0x180F0 /* Atmospheric current */ 54#define A3D_A_B10Target 0x180F4 /* Atmospheric target */ 55#define A3D_A_B2Current 0x180F8 /* Atmospheric current */ 56#define A3D_A_B2Target 0x180FC /* Atmospheric target */ 57#define A3D_A_HrtfTarget 0x18100 /* 56 ULONG */ 58#define A3D_A_ITDCurrent 0x181E0 59#define A3D_A_ITDTarget 0x181E4 60#define A3D_A_HrtfDelayLine 0x181E8 /* 56 ULONG */ 61#define A3D_A_ITDDelayLine 0x182C8 /* 40/45 ULONG */ 62#define A3D_A_HrtfTrackTC 0x1837C /* Time Constants */ 63#define A3D_A_GainTrackTC 0x18380 64#define A3D_A_CoeffTrackTC 0x18384 65#define A3D_A_ITDTrackTC 0x18388 66#define A3D_A_x1 0x1838C 67#define A3D_A_x2 0x18390 68#define A3D_A_y1 0x18394 69#define A3D_A_y2 0x18398 70#define A3D_A_HrtfOutL 0x1839C 71#define A3D_A_HrtfOutR 0x183A0 72#define A3D_A_TAIL 0x183A4 73 74/* Second register bank */ 75#define A3D_B_HrtfCurrent 0x19000 /* 56 ULONG */ 76#define A3D_B_GainCurrent 0x190E0 77#define A3D_B_GainTarget 0x190E4 78#define A3D_B_A12Current 0x190E8 79#define A3D_B_A21Target 0x190EC 80#define A3D_B_B01Current 0x190F0 81#define A3D_B_B10Target 0x190F4 82#define A3D_B_B2Current 0x190F8 83#define A3D_B_B2Target 0x190FC 84#define A3D_B_HrtfTarget 0x19100 /* 56 ULONG */ 85#define A3D_B_ITDCurrent 0x191E0 86#define A3D_B_ITDTarget 0x191E4 87#define A3D_B_HrtfDelayLine 0x191E8 /* 56 ULONG */ 88#define A3D_B_TAIL 0x192C8 89 90/* There are 4 slices, 4 a3d each = 16 a3d sources. */ 91#define A3D_SLICE_BANK_A 0x18000 /* 4 sources */ 92#define A3D_SLICE_BANK_B 0x19000 /* 4 sources */ 93#define A3D_SLICE_VDBDest 0x19C00 /* 8 ULONG */ 94#define A3D_SLICE_VDBSource 0x19C20 /* 4 ULONG */ 95#define A3D_SLICE_ABReg 0x19C30 96#define A3D_SLICE_CReg 0x19C34 97#define A3D_SLICE_Control 0x19C38 98#define A3D_SLICE_DebugReserved 0x19C3c /* Dangerous! */ 99#define A3D_SLICE_Pointers 0x19C40 100#define A3D_SLICE_TAIL 0x1A000 101 102// Slice size: 0x2000 103// Source size: 0x3A4, 0x2C8 104 105/* Address generator macro. */ 106#define a3d_addrA(slice,source,reg) (((slice)<<0xd)+((source)*0x3A4)+(reg)) 107#define a3d_addrB(slice,source,reg) (((slice)<<0xd)+((source)*0x2C8)+(reg)) 108#define a3d_addrS(slice,reg) (((slice)<<0xd)+(reg)) 109//#define a3d_addr(slice,source,reg) (((reg)>=0x19000) ? a3d_addr2((slice),(source),(reg)) : a3d_addr1((slice),(source),(reg))) 110 111#endif /* _AU88X0_A3D_H */