From efe1f3a1d5833c0ddd61ee50dbef8908f65a0a5e Mon Sep 17 00:00:00 2001 From: Ming Lei Date: Fri, 22 Jan 2021 10:33:06 +0800 Subject: scsi: sbitmap: Maintain allocation round_robin in sbitmap Currently the allocation round_robin info is maintained by sbitmap_queue. However, bit allocation really belongs to sbitmap. Move it there. Link: https://lore.kernel.org/r/20210122023317.687987-3-ming.lei@redhat.com Cc: Omar Sandoval Cc: Kashyap Desai Cc: Sumanesh Samanta Cc: Ewan D. Milne Cc: Hannes Reinecke Cc: virtualization@lists.linux-foundation.org Tested-by: Sumanesh Samanta Reviewed-by: Hannes Reinecke Signed-off-by: Ming Lei Signed-off-by: Martin K. Petersen --- include/linux/sbitmap.h | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'include/linux') diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h index 16353fbee765..734ee6214cd6 100644 --- a/include/linux/sbitmap.h +++ b/include/linux/sbitmap.h @@ -56,6 +56,11 @@ struct sbitmap { */ unsigned int map_nr; + /** + * @round_robin: Allocate bits in strict round-robin order. + */ + bool round_robin; + /** * @map: Allocated bitmap. */ @@ -124,11 +129,6 @@ struct sbitmap_queue { */ atomic_t ws_active; - /** - * @round_robin: Allocate bits in strict round-robin order. - */ - bool round_robin; - /** * @min_shallow_depth: The minimum shallow depth which may be passed to * sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow(). @@ -144,11 +144,14 @@ struct sbitmap_queue { * given, a good default is chosen. * @flags: Allocation flags. * @node: Memory node to allocate on. + * @round_robin: If true, be stricter about allocation order; always allocate + * starting from the last allocated bit. This is less efficient + * than the default behavior (false). * * Return: Zero on success or negative errno on failure. */ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, - gfp_t flags, int node); + gfp_t flags, int node, bool round_robin); /** * sbitmap_free() - Free memory used by a &struct sbitmap. @@ -174,15 +177,12 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth); * sbitmap_get() - Try to allocate a free bit from a &struct sbitmap. * @sb: Bitmap to allocate from. * @alloc_hint: Hint for where to start searching for a free bit. - * @round_robin: If true, be stricter about allocation order; always allocate - * starting from the last allocated bit. This is less efficient - * than the default behavior (false). * * This operation provides acquire barrier semantics if it succeeds. * * Return: Non-negative allocated bit number if successful, -1 otherwise. */ -int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin); +int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint); /** * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap, -- cgit v1.2.3-71-gd317