block-copy.h (3492B)
1/* 2 * block_copy API 3 * 4 * Copyright (C) 2013 Proxmox Server Solutions 5 * Copyright (c) 2019 Virtuozzo International GmbH. 6 * 7 * Authors: 8 * Dietmar Maurer (dietmar@proxmox.com) 9 * Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> 10 * 11 * This work is licensed under the terms of the GNU GPL, version 2 or later. 12 * See the COPYING file in the top-level directory. 13 */ 14 15#ifndef BLOCK_COPY_H 16#define BLOCK_COPY_H 17 18#include "block/block.h" 19#include "qemu/co-shared-resource.h" 20 21/* All APIs are thread-safe */ 22 23typedef void (*BlockCopyAsyncCallbackFunc)(void *opaque); 24typedef struct BlockCopyState BlockCopyState; 25typedef struct BlockCopyCallState BlockCopyCallState; 26 27BlockCopyState *block_copy_state_new(BdrvChild *source, BdrvChild *target, 28 Error **errp); 29 30/* Function should be called prior any actual copy request */ 31void block_copy_set_copy_opts(BlockCopyState *s, bool use_copy_range, 32 bool compress); 33void block_copy_set_progress_meter(BlockCopyState *s, ProgressMeter *pm); 34 35void block_copy_state_free(BlockCopyState *s); 36 37int64_t block_copy_reset_unallocated(BlockCopyState *s, 38 int64_t offset, int64_t *count); 39 40int coroutine_fn block_copy(BlockCopyState *s, int64_t offset, int64_t bytes, 41 bool ignore_ratelimit); 42 43/* 44 * Run block-copy in a coroutine, create corresponding BlockCopyCallState 45 * object and return pointer to it. Never returns NULL. 46 * 47 * Caller is responsible to call block_copy_call_free() to free 48 * BlockCopyCallState object. 49 * 50 * @max_workers means maximum of parallel coroutines to execute sub-requests, 51 * must be > 0. 52 * 53 * @max_chunk means maximum length for one IO operation. Zero means unlimited. 54 */ 55BlockCopyCallState *block_copy_async(BlockCopyState *s, 56 int64_t offset, int64_t bytes, 57 int max_workers, int64_t max_chunk, 58 BlockCopyAsyncCallbackFunc cb, 59 void *cb_opaque); 60 61/* 62 * Free finished BlockCopyCallState. Trying to free running 63 * block-copy will crash. 64 */ 65void block_copy_call_free(BlockCopyCallState *call_state); 66 67/* 68 * Note, that block-copy call is marked finished prior to calling 69 * the callback. 70 */ 71bool block_copy_call_finished(BlockCopyCallState *call_state); 72bool block_copy_call_succeeded(BlockCopyCallState *call_state); 73bool block_copy_call_failed(BlockCopyCallState *call_state); 74bool block_copy_call_cancelled(BlockCopyCallState *call_state); 75int block_copy_call_status(BlockCopyCallState *call_state, bool *error_is_read); 76 77void block_copy_set_speed(BlockCopyState *s, uint64_t speed); 78void block_copy_kick(BlockCopyCallState *call_state); 79 80/* 81 * Cancel running block-copy call. 82 * 83 * Cancel leaves block-copy state valid: dirty bits are correct and you may use 84 * cancel + <run block_copy with same parameters> to emulate pause/resume. 85 * 86 * Note also, that the cancel is async: it only marks block-copy call to be 87 * cancelled. So, the call may be cancelled (block_copy_call_cancelled() reports 88 * true) but not yet finished (block_copy_call_finished() reports false). 89 */ 90void block_copy_call_cancel(BlockCopyCallState *call_state); 91 92BdrvDirtyBitmap *block_copy_dirty_bitmap(BlockCopyState *s); 93int64_t block_copy_cluster_size(BlockCopyState *s); 94void block_copy_set_skip_unallocated(BlockCopyState *s, bool skip); 95 96#endif /* BLOCK_COPY_H */