cachepc-qemu

Fork of AMDESE/qemu with changes for cachepc side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-qemu
Log | Files | Refs | Submodules | LICENSE | sfeed.txt

gtk-egl.c (9850B)


      1/*
      2 * GTK UI -- egl opengl code.
      3 *
      4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
      5 * which is GtkDrawingArea like widget with opengl rendering support.
      6 *
      7 * This code handles opengl support on older gtk versions, using egl
      8 * to get a opengl context for the X11 window.
      9 *
     10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
     11 * See the COPYING file in the top-level directory.
     12 */
     13
     14#include "qemu/osdep.h"
     15#include "qemu/main-loop.h"
     16
     17#include "trace.h"
     18
     19#include "ui/console.h"
     20#include "ui/gtk.h"
     21#include "ui/egl-helpers.h"
     22#include "ui/shader.h"
     23
     24#include "sysemu/sysemu.h"
     25
     26static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
     27{
     28    if (vc->gfx.scanout_mode == scanout) {
     29        return;
     30    }
     31
     32    vc->gfx.scanout_mode = scanout;
     33    if (!vc->gfx.scanout_mode) {
     34        egl_fb_destroy(&vc->gfx.guest_fb);
     35        if (vc->gfx.surface) {
     36            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
     37            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
     38        }
     39    }
     40}
     41
     42/** DisplayState Callbacks (opengl version) **/
     43
     44void gd_egl_init(VirtualConsole *vc)
     45{
     46    GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
     47    if (!gdk_window) {
     48        return;
     49    }
     50
     51    Window x11_window = gdk_x11_window_get_xid(gdk_window);
     52    if (!x11_window) {
     53        return;
     54    }
     55
     56    vc->gfx.ectx = qemu_egl_init_ctx();
     57    vc->gfx.esurface = qemu_egl_init_surface_x11
     58        (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
     59
     60    assert(vc->gfx.esurface);
     61}
     62
     63void gd_egl_draw(VirtualConsole *vc)
     64{
     65    GdkWindow *window;
     66    int ww, wh;
     67
     68    if (!vc->gfx.gls) {
     69        return;
     70    }
     71
     72    window = gtk_widget_get_window(vc->gfx.drawing_area);
     73    ww = gdk_window_get_width(window);
     74    wh = gdk_window_get_height(window);
     75
     76    if (vc->gfx.scanout_mode) {
     77        gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
     78
     79        vc->gfx.scale_x = (double)ww / vc->gfx.w;
     80        vc->gfx.scale_y = (double)wh / vc->gfx.h;
     81    } else {
     82        if (!vc->gfx.ds) {
     83            return;
     84        }
     85        eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
     86                       vc->gfx.esurface, vc->gfx.ectx);
     87
     88        surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
     89        surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
     90
     91        eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
     92
     93        vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
     94        vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
     95    }
     96
     97    glFlush();
     98#ifdef CONFIG_GBM
     99    if (vc->gfx.guest_fb.dmabuf) {
    100        QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
    101
    102        egl_dmabuf_create_fence(dmabuf);
    103        if (dmabuf->fence_fd > 0) {
    104            qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
    105            return;
    106        }
    107        graphic_hw_gl_block(vc->gfx.dcl.con, false);
    108    }
    109#endif
    110    graphic_hw_gl_flushed(vc->gfx.dcl.con);
    111}
    112
    113void gd_egl_update(DisplayChangeListener *dcl,
    114                   int x, int y, int w, int h)
    115{
    116    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    117
    118    if (!vc->gfx.gls || !vc->gfx.ds) {
    119        return;
    120    }
    121
    122    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
    123                   vc->gfx.esurface, vc->gfx.ectx);
    124    surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
    125    vc->gfx.glupdates++;
    126}
    127
    128void gd_egl_refresh(DisplayChangeListener *dcl)
    129{
    130    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    131
    132    vc->gfx.dcl.update_interval = gd_monitor_update_interval(
    133            vc->window ? vc->window : vc->gfx.drawing_area);
    134
    135    if (!vc->gfx.esurface) {
    136        gd_egl_init(vc);
    137        if (!vc->gfx.esurface) {
    138            return;
    139        }
    140        vc->gfx.gls = qemu_gl_init_shader();
    141        if (vc->gfx.ds) {
    142            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
    143        }
    144    }
    145
    146    graphic_hw_update(dcl->con);
    147
    148    if (vc->gfx.glupdates) {
    149        vc->gfx.glupdates = 0;
    150        gtk_egl_set_scanout_mode(vc, false);
    151        gd_egl_draw(vc);
    152    }
    153}
    154
    155void gd_egl_switch(DisplayChangeListener *dcl,
    156                   DisplaySurface *surface)
    157{
    158    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    159    bool resized = true;
    160
    161    trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
    162
    163    if (vc->gfx.ds &&
    164        surface_width(vc->gfx.ds) == surface_width(surface) &&
    165        surface_height(vc->gfx.ds) == surface_height(surface)) {
    166        resized = false;
    167    }
    168
    169    surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
    170    vc->gfx.ds = surface;
    171    if (vc->gfx.gls) {
    172        surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
    173    }
    174
    175    if (resized) {
    176        gd_update_windowsize(vc);
    177    }
    178}
    179
    180QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
    181                                    QEMUGLParams *params)
    182{
    183    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    184
    185    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
    186                   vc->gfx.esurface, vc->gfx.ectx);
    187    return qemu_egl_create_context(dcl, params);
    188}
    189
    190void gd_egl_scanout_disable(DisplayChangeListener *dcl)
    191{
    192    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    193
    194    vc->gfx.w = 0;
    195    vc->gfx.h = 0;
    196    gtk_egl_set_scanout_mode(vc, false);
    197}
    198
    199void gd_egl_scanout_texture(DisplayChangeListener *dcl,
    200                            uint32_t backing_id, bool backing_y_0_top,
    201                            uint32_t backing_width, uint32_t backing_height,
    202                            uint32_t x, uint32_t y,
    203                            uint32_t w, uint32_t h)
    204{
    205    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    206
    207    vc->gfx.x = x;
    208    vc->gfx.y = y;
    209    vc->gfx.w = w;
    210    vc->gfx.h = h;
    211    vc->gfx.y0_top = backing_y_0_top;
    212
    213    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
    214                   vc->gfx.esurface, vc->gfx.ectx);
    215
    216    gtk_egl_set_scanout_mode(vc, true);
    217    egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
    218                         backing_id, false);
    219}
    220
    221void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
    222                           QemuDmaBuf *dmabuf)
    223{
    224#ifdef CONFIG_GBM
    225    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    226
    227    egl_dmabuf_import_texture(dmabuf);
    228    if (!dmabuf->texture) {
    229        return;
    230    }
    231
    232    gd_egl_scanout_texture(dcl, dmabuf->texture,
    233                           false, dmabuf->width, dmabuf->height,
    234                           0, 0, dmabuf->width, dmabuf->height);
    235
    236    if (dmabuf->allow_fences) {
    237        vc->gfx.guest_fb.dmabuf = dmabuf;
    238    }
    239#endif
    240}
    241
    242void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
    243                          QemuDmaBuf *dmabuf, bool have_hot,
    244                          uint32_t hot_x, uint32_t hot_y)
    245{
    246#ifdef CONFIG_GBM
    247    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    248
    249    if (dmabuf) {
    250        egl_dmabuf_import_texture(dmabuf);
    251        if (!dmabuf->texture) {
    252            return;
    253        }
    254        egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
    255                             dmabuf->texture, false);
    256    } else {
    257        egl_fb_destroy(&vc->gfx.cursor_fb);
    258    }
    259#endif
    260}
    261
    262void gd_egl_cursor_position(DisplayChangeListener *dcl,
    263                            uint32_t pos_x, uint32_t pos_y)
    264{
    265    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    266
    267    vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
    268    vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
    269}
    270
    271void gd_egl_scanout_flush(DisplayChangeListener *dcl,
    272                          uint32_t x, uint32_t y, uint32_t w, uint32_t h)
    273{
    274    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    275    GdkWindow *window;
    276    int ww, wh;
    277
    278    if (!vc->gfx.scanout_mode) {
    279        return;
    280    }
    281    if (!vc->gfx.guest_fb.framebuffer) {
    282        return;
    283    }
    284
    285    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
    286                   vc->gfx.esurface, vc->gfx.ectx);
    287
    288    window = gtk_widget_get_window(vc->gfx.drawing_area);
    289    ww = gdk_window_get_width(window);
    290    wh = gdk_window_get_height(window);
    291    egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
    292    if (vc->gfx.cursor_fb.texture) {
    293        egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
    294                         vc->gfx.y0_top);
    295        egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
    296                          vc->gfx.y0_top,
    297                          vc->gfx.cursor_x, vc->gfx.cursor_y,
    298                          vc->gfx.scale_x, vc->gfx.scale_y);
    299    } else {
    300        egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
    301    }
    302
    303#ifdef CONFIG_GBM
    304    if (vc->gfx.guest_fb.dmabuf) {
    305        egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
    306    }
    307#endif
    308
    309    eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
    310}
    311
    312void gd_egl_flush(DisplayChangeListener *dcl,
    313                  uint32_t x, uint32_t y, uint32_t w, uint32_t h)
    314{
    315    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    316    GtkWidget *area = vc->gfx.drawing_area;
    317
    318    if (vc->gfx.guest_fb.dmabuf) {
    319        graphic_hw_gl_block(vc->gfx.dcl.con, true);
    320        gtk_widget_queue_draw_area(area, x, y, w, h);
    321        return;
    322    }
    323
    324    gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
    325}
    326
    327void gtk_egl_init(DisplayGLMode mode)
    328{
    329    GdkDisplay *gdk_display = gdk_display_get_default();
    330    Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
    331
    332    if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
    333        return;
    334    }
    335
    336    display_opengl = 1;
    337}
    338
    339int gd_egl_make_current(DisplayChangeListener *dcl,
    340                        QEMUGLContext ctx)
    341{
    342    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
    343
    344    return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
    345                          vc->gfx.esurface, ctx);
    346}