vnc-jobs.c (10807B)
1/* 2 * QEMU VNC display driver 3 * 4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> 5 * Copyright (C) 2006 Fabrice Bellard 6 * Copyright (C) 2009 Red Hat, Inc 7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a copy 10 * of this software and associated documentation files (the "Software"), to deal 11 * in the Software without restriction, including without limitation the rights 12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 * copies of the Software, and to permit persons to whom the Software is 14 * furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included in 17 * all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 * THE SOFTWARE. 26 */ 27 28 29#include "qemu/osdep.h" 30#include "vnc.h" 31#include "vnc-jobs.h" 32#include "qemu/sockets.h" 33#include "qemu/main-loop.h" 34#include "block/aio.h" 35#include "trace.h" 36 37/* 38 * Locking: 39 * 40 * There are three levels of locking: 41 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) 42 * - VncDisplay global lock: mainly used for framebuffer updates to avoid 43 * screen corruption if the framebuffer is updated 44 * while the worker is doing something. 45 * - VncState::output lock: used to make sure the output buffer is not corrupted 46 * if two threads try to write on it at the same time 47 * 48 * While the VNC worker thread is working, the VncDisplay global lock is held 49 * to avoid screen corruption (this does not block vnc_refresh() because it 50 * uses trylock()) but the output lock is not held because the thread works on 51 * its own output buffer. 52 * When the encoding job is done, the worker thread will hold the output lock 53 * and copy its output buffer in vs->output. 54 */ 55 56struct VncJobQueue { 57 QemuCond cond; 58 QemuMutex mutex; 59 QemuThread thread; 60 bool exit; 61 QTAILQ_HEAD(, VncJob) jobs; 62}; 63 64typedef struct VncJobQueue VncJobQueue; 65 66/* 67 * We use a single global queue, but most of the functions are 68 * already reentrant, so we can easily add more than one encoding thread 69 */ 70static VncJobQueue *queue; 71 72static void vnc_lock_queue(VncJobQueue *queue) 73{ 74 qemu_mutex_lock(&queue->mutex); 75} 76 77static void vnc_unlock_queue(VncJobQueue *queue) 78{ 79 qemu_mutex_unlock(&queue->mutex); 80} 81 82VncJob *vnc_job_new(VncState *vs) 83{ 84 VncJob *job = g_new0(VncJob, 1); 85 86 assert(vs->magic == VNC_MAGIC); 87 job->vs = vs; 88 vnc_lock_queue(queue); 89 QLIST_INIT(&job->rectangles); 90 vnc_unlock_queue(queue); 91 return job; 92} 93 94int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) 95{ 96 VncRectEntry *entry = g_new0(VncRectEntry, 1); 97 98 trace_vnc_job_add_rect(job->vs, job, x, y, w, h); 99 100 entry->rect.x = x; 101 entry->rect.y = y; 102 entry->rect.w = w; 103 entry->rect.h = h; 104 105 vnc_lock_queue(queue); 106 QLIST_INSERT_HEAD(&job->rectangles, entry, next); 107 vnc_unlock_queue(queue); 108 return 1; 109} 110 111void vnc_job_push(VncJob *job) 112{ 113 vnc_lock_queue(queue); 114 if (queue->exit || QLIST_EMPTY(&job->rectangles)) { 115 g_free(job); 116 } else { 117 QTAILQ_INSERT_TAIL(&queue->jobs, job, next); 118 qemu_cond_broadcast(&queue->cond); 119 } 120 vnc_unlock_queue(queue); 121} 122 123static bool vnc_has_job_locked(VncState *vs) 124{ 125 VncJob *job; 126 127 QTAILQ_FOREACH(job, &queue->jobs, next) { 128 if (job->vs == vs || !vs) { 129 return true; 130 } 131 } 132 return false; 133} 134 135void vnc_jobs_join(VncState *vs) 136{ 137 vnc_lock_queue(queue); 138 while (vnc_has_job_locked(vs)) { 139 qemu_cond_wait(&queue->cond, &queue->mutex); 140 } 141 vnc_unlock_queue(queue); 142 vnc_jobs_consume_buffer(vs); 143} 144 145void vnc_jobs_consume_buffer(VncState *vs) 146{ 147 bool flush; 148 149 vnc_lock_output(vs); 150 if (vs->jobs_buffer.offset) { 151 if (vs->ioc != NULL && buffer_empty(&vs->output)) { 152 if (vs->ioc_tag) { 153 g_source_remove(vs->ioc_tag); 154 } 155 if (vs->disconnecting == FALSE) { 156 vs->ioc_tag = qio_channel_add_watch( 157 vs->ioc, G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_OUT, 158 vnc_client_io, vs, NULL); 159 } 160 } 161 buffer_move(&vs->output, &vs->jobs_buffer); 162 163 if (vs->job_update == VNC_STATE_UPDATE_FORCE) { 164 vs->force_update_offset = vs->output.offset; 165 } 166 vs->job_update = VNC_STATE_UPDATE_NONE; 167 } 168 flush = vs->ioc != NULL && vs->abort != true; 169 vnc_unlock_output(vs); 170 171 if (flush) { 172 vnc_flush(vs); 173 } 174} 175 176/* 177 * Copy data for local use 178 */ 179static void vnc_async_encoding_start(VncState *orig, VncState *local) 180{ 181 buffer_init(&local->output, "vnc-worker-output"); 182 local->sioc = NULL; /* Don't do any network work on this thread */ 183 local->ioc = NULL; /* Don't do any network work on this thread */ 184 185 local->vnc_encoding = orig->vnc_encoding; 186 local->features = orig->features; 187 local->vd = orig->vd; 188 local->lossy_rect = orig->lossy_rect; 189 local->write_pixels = orig->write_pixels; 190 local->client_pf = orig->client_pf; 191 local->client_be = orig->client_be; 192 local->tight = orig->tight; 193 local->zlib = orig->zlib; 194 local->hextile = orig->hextile; 195 local->zrle = orig->zrle; 196 local->client_width = orig->client_width; 197 local->client_height = orig->client_height; 198} 199 200static void vnc_async_encoding_end(VncState *orig, VncState *local) 201{ 202 buffer_free(&local->output); 203 orig->tight = local->tight; 204 orig->zlib = local->zlib; 205 orig->hextile = local->hextile; 206 orig->zrle = local->zrle; 207 orig->lossy_rect = local->lossy_rect; 208} 209 210static bool vnc_worker_clamp_rect(VncState *vs, VncJob *job, VncRect *rect) 211{ 212 trace_vnc_job_clamp_rect(vs, job, rect->x, rect->y, rect->w, rect->h); 213 214 if (rect->x >= vs->client_width) { 215 goto discard; 216 } 217 rect->w = MIN(vs->client_width - rect->x, rect->w); 218 if (rect->w == 0) { 219 goto discard; 220 } 221 222 if (rect->y >= vs->client_height) { 223 goto discard; 224 } 225 rect->h = MIN(vs->client_height - rect->y, rect->h); 226 if (rect->h == 0) { 227 goto discard; 228 } 229 230 trace_vnc_job_clamped_rect(vs, job, rect->x, rect->y, rect->w, rect->h); 231 return true; 232 233 discard: 234 trace_vnc_job_discard_rect(vs, job, rect->x, rect->y, rect->w, rect->h); 235 return false; 236} 237 238static int vnc_worker_thread_loop(VncJobQueue *queue) 239{ 240 VncJob *job; 241 VncRectEntry *entry, *tmp; 242 VncState vs = {}; 243 int n_rectangles; 244 int saved_offset; 245 246 vnc_lock_queue(queue); 247 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { 248 qemu_cond_wait(&queue->cond, &queue->mutex); 249 } 250 /* Here job can only be NULL if queue->exit is true */ 251 job = QTAILQ_FIRST(&queue->jobs); 252 vnc_unlock_queue(queue); 253 assert(job->vs->magic == VNC_MAGIC); 254 255 if (queue->exit) { 256 return -1; 257 } 258 259 vnc_lock_output(job->vs); 260 if (job->vs->ioc == NULL || job->vs->abort == true) { 261 vnc_unlock_output(job->vs); 262 goto disconnected; 263 } 264 if (buffer_empty(&job->vs->output)) { 265 /* 266 * Looks like a NOP as it obviously moves no data. But it 267 * moves the empty buffer, so we don't have to malloc a new 268 * one for vs.output 269 */ 270 buffer_move_empty(&vs.output, &job->vs->output); 271 } 272 vnc_unlock_output(job->vs); 273 274 /* Make a local copy of vs and switch output buffers */ 275 vnc_async_encoding_start(job->vs, &vs); 276 vs.magic = VNC_MAGIC; 277 278 /* Start sending rectangles */ 279 n_rectangles = 0; 280 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); 281 vnc_write_u8(&vs, 0); 282 saved_offset = vs.output.offset; 283 vnc_write_u16(&vs, 0); 284 285 vnc_lock_display(job->vs->vd); 286 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { 287 int n; 288 289 if (job->vs->ioc == NULL) { 290 vnc_unlock_display(job->vs->vd); 291 /* Copy persistent encoding data */ 292 vnc_async_encoding_end(job->vs, &vs); 293 goto disconnected; 294 } 295 296 if (vnc_worker_clamp_rect(&vs, job, &entry->rect)) { 297 n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y, 298 entry->rect.w, entry->rect.h); 299 300 if (n >= 0) { 301 n_rectangles += n; 302 } 303 } 304 g_free(entry); 305 } 306 trace_vnc_job_nrects(&vs, job, n_rectangles); 307 vnc_unlock_display(job->vs->vd); 308 309 /* Put n_rectangles at the beginning of the message */ 310 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; 311 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; 312 313 vnc_lock_output(job->vs); 314 if (job->vs->ioc != NULL) { 315 buffer_move(&job->vs->jobs_buffer, &vs.output); 316 /* Copy persistent encoding data */ 317 vnc_async_encoding_end(job->vs, &vs); 318 319 qemu_bh_schedule(job->vs->bh); 320 } else { 321 buffer_reset(&vs.output); 322 /* Copy persistent encoding data */ 323 vnc_async_encoding_end(job->vs, &vs); 324 } 325 vnc_unlock_output(job->vs); 326 327disconnected: 328 vnc_lock_queue(queue); 329 QTAILQ_REMOVE(&queue->jobs, job, next); 330 vnc_unlock_queue(queue); 331 qemu_cond_broadcast(&queue->cond); 332 g_free(job); 333 vs.magic = 0; 334 return 0; 335} 336 337static VncJobQueue *vnc_queue_init(void) 338{ 339 VncJobQueue *queue = g_new0(VncJobQueue, 1); 340 341 qemu_cond_init(&queue->cond); 342 qemu_mutex_init(&queue->mutex); 343 QTAILQ_INIT(&queue->jobs); 344 return queue; 345} 346 347static void vnc_queue_clear(VncJobQueue *q) 348{ 349 qemu_cond_destroy(&queue->cond); 350 qemu_mutex_destroy(&queue->mutex); 351 g_free(q); 352 queue = NULL; /* Unset global queue */ 353} 354 355static void *vnc_worker_thread(void *arg) 356{ 357 VncJobQueue *queue = arg; 358 359 qemu_thread_get_self(&queue->thread); 360 361 while (!vnc_worker_thread_loop(queue)) ; 362 vnc_queue_clear(queue); 363 return NULL; 364} 365 366static bool vnc_worker_thread_running(void) 367{ 368 return queue; /* Check global queue */ 369} 370 371void vnc_start_worker_thread(void) 372{ 373 VncJobQueue *q; 374 375 if (vnc_worker_thread_running()) 376 return ; 377 378 q = vnc_queue_init(); 379 qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q, 380 QEMU_THREAD_DETACHED); 381 queue = q; /* Set global queue */ 382}