/* * Gearboy - Nintendo Game Boy Emulator * Copyright (C) 2012 Ignacio Sanchez * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see http://www.gnu.org/licenses/ * */ #include "Input.h" #include "Memory.h" #include "Processor.h" Input::Input(Memory* pMemory, Processor* pProcessor) { m_pMemory = pMemory; m_pProcessor = pProcessor; m_JoypadState = 0xFF; m_P1 = 0xFF; m_iInputCycles = 0; } void Input::Init() { Reset(); } void Input::Reset() { m_JoypadState = 0xFF; m_P1 = 0xFF; m_iInputCycles = 0; } void Input::KeyPressed(Gameboy_Keys key) { m_JoypadState = UnsetBit(m_JoypadState, key); } void Input::KeyReleased(Gameboy_Keys key) { m_JoypadState = SetBit(m_JoypadState, key); } void Input::Update() { u8 current = m_P1 & 0xF0; switch (current & 0x30) { case 0x10: { u8 topJoypad = (m_JoypadState >> 4) & 0x0F; current |= topJoypad; break; } case 0x20: { u8 bottomJoypad = m_JoypadState & 0x0F; current |= bottomJoypad; break; } case 0x30: current |= 0x0F; break; } if ((m_P1 & ~current & 0x0F) != 0) m_pProcessor->RequestInterrupt(Processor::Joypad_Interrupt); m_P1 = current; } void Input::SaveState(std::ostream& stream) { using namespace std; stream.write(reinterpret_cast (&m_JoypadState), sizeof(m_JoypadState)); stream.write(reinterpret_cast (&m_P1), sizeof(m_P1)); stream.write(reinterpret_cast (&m_iInputCycles), sizeof(m_iInputCycles)); } void Input::LoadState(std::istream& stream) { using namespace std; stream.read(reinterpret_cast (&m_JoypadState), sizeof(m_JoypadState)); stream.read(reinterpret_cast (&m_P1), sizeof(m_P1)); stream.read(reinterpret_cast (&m_iInputCycles), sizeof(m_iInputCycles)); }