/* * Gearboy - Nintendo Game Boy Emulator * Copyright (C) 2012 Ignacio Sanchez * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see http://www.gnu.org/licenses/ * */ #ifndef MEMORY_H #define MEMORY_H #include "definitions.h" #include "MemoryRule.h" #include class Processor; class Video; class CommonMemoryRule; class IORegistersMemoryRule; class Memory { public: struct stDisassembleRecord { u16 address; char name[32]; char bytes[16]; int size; int bank; u8 opcodes[4]; bool jump; u16 jump_address; }; struct stMemoryBreakpoint { u16 address1; u16 address2; bool read; bool write; bool range; }; public: Memory(); ~Memory(); void SetProcessor(Processor* pProcessor); void SetVideo(Video* pVideo); void Init(); void Reset(bool bCGB); void SetCurrentRule(MemoryRule* pRule); void SetCommonRule(CommonMemoryRule* pRule); void SetIORule(IORegistersMemoryRule* pRule); MemoryRule* GetCurrentRule(); u8* GetMemoryMap(); u8 Read(u16 address); void Write(u16 address, u8 value); u8 ReadCGBWRAM(u16 address); void WriteCGBWRAM(u16 address, u8 value); void SwitchCGBWRAM(u8 value); u8 ReadCGBLCDRAM(u16 address, bool forceBank1); void WriteCGBLCDRAM(u16 address, u8 value); void SwitchCGBLCDRAM(u8 value); u8 Retrieve(u16 address); void Load(u16 address, u8 value); stDisassembleRecord** GetDisassembledMemoryMap(); stDisassembleRecord** GetDisassembledROMMemoryMap(); void LoadBank0and1FromROM(u8* pTheROM); void MemoryDump(const char* szFilePath); void PerformDMA(u8 value); void SwitchCGBDMA(u8 value); unsigned int PerformHDMA(); void PerformGDMA(u8 value); bool IsHDMAEnabled() const; void SetHDMARegister(int reg, u8 value); u8 GetHDMARegister(int reg) const; u8* GetCGBRAM(); int GetCurrentCGBRAMBank(); int GetCurrentLCDRAMBank(); void SaveState(std::ostream& stream); void LoadState(std::istream& stream); u8* GetROM0(); u8* GetROM1(); u8* GetVRAM(); u8* GetRAM(); u8* GetWRAM0(); u8* GetWRAM1(); std::vector* GetBreakpointsCPU(); std::vector* GetBreakpointsMem(); stDisassembleRecord* GetRunToBreakpoint(); void SetRunToBreakpoint(stDisassembleRecord* pBreakpoint); void EnableBootromDMG(bool enable); void EnableBootromGBC(bool enable); void LoadBootromDMG(const char* szFilePath); void LoadBootromGBC(const char* szFilePath); bool IsBootromEnabled(); void DisableBootromRegistry(); bool IsBootromRegistryEnabled(); void ResetDisassembledMemory(); void ResetBootromDisassembledMemory(); private: void LoadBootroom(const char* szFilePath, bool gbc); void CheckBreakpoints(u16 address, bool write); private: Processor* m_pProcessor; Video* m_pVideo; CommonMemoryRule* m_pCommonMemoryRule; IORegistersMemoryRule* m_pIORegistersMemoryRule; MemoryRule* m_pCurrentMemoryRule; u8* m_pMap; stDisassembleRecord** m_pDisassembledMap; stDisassembleRecord** m_pDisassembledROMMap; std::vector m_BreakpointsCPU; std::vector m_BreakpointsMem; stDisassembleRecord* m_pRunToBreakpoint; bool m_bCGB; int m_iCurrentWRAMBank; int m_iCurrentLCDRAMBank; u8* m_pWRAMBanks; u8* m_pLCDRAMBank1; bool m_bHDMAEnabled; int m_iHDMABytes; u8 m_HDMA[5]; u16 m_HDMASource; u16 m_HDMADestination; bool m_bBootromDMGEnabled; bool m_bBootromGBCEnabled; bool m_bBootromDMGLoaded; bool m_bBootromGBCLoaded; u8* m_pBootromDMG; u8* m_pBootromGBC; bool m_bBootromRegistryDisabled; }; #include "Memory_inline.h" // From Gambatte emulator const u8 kInitialValuesForFFXX[256] = { 0xCF, 0x00, 0x7E, 0xFF, 0xD3, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x80, 0xBF, 0xF3, 0xFF, 0xBF, 0xFF, 0x3F, 0x00, 0xFF, 0xBF, 0x7F, 0xFF, 0x9F, 0xFF, 0xBF, 0xFF, 0xFF, 0x00, 0x00, 0xBF, 0x77, 0xF3, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x71, 0x72, 0xD5, 0x91, 0x58, 0xBB, 0x2A, 0xFA, 0xCF, 0x3C, 0x54, 0x75, 0x48, 0xCF, 0x8F, 0xD9, 0x91, 0x80, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFC, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x2B, 0x0B, 0x64, 0x2F, 0xAF, 0x15, 0x60, 0x6D, 0x61, 0x4E, 0xAC, 0x45, 0x0F, 0xDA, 0x92, 0xF3, 0x83, 0x38, 0xE4, 0x4E, 0xA7, 0x6C, 0x38, 0x58, 0xBE, 0xEA, 0xE5, 0x81, 0xB4, 0xCB, 0xBF, 0x7B, 0x59, 0xAD, 0x50, 0x13, 0x5E, 0xF6, 0xB3, 0xC1, 0xDC, 0xDF, 0x9E, 0x68, 0xD7, 0x59, 0x26, 0xF3, 0x62, 0x54, 0xF8, 0x36, 0xB7, 0x78, 0x6A, 0x22, 0xA7, 0xDD, 0x88, 0x15, 0xCA, 0x96, 0x39, 0xD3, 0xE6, 0x55, 0x6E, 0xEA, 0x90, 0x76, 0xB8, 0xFF, 0x50, 0xCD, 0xB5, 0x1B, 0x1F, 0xA5, 0x4D, 0x2E, 0xB4, 0x09, 0x47, 0x8A, 0xC4, 0x5A, 0x8C, 0x4E, 0xE7, 0x29, 0x50, 0x88, 0xA8, 0x66, 0x85, 0x4B, 0xAA, 0x38, 0xE7, 0x6B, 0x45, 0x3E, 0x30, 0x37, 0xBA, 0xC5, 0x31, 0xF2, 0x71, 0xB4, 0xCF, 0x29, 0xBC, 0x7F, 0x7E, 0xD0, 0xC7, 0xC3, 0xBD, 0xCF, 0x59, 0xEA, 0x39, 0x01, 0x2E, 0x00, 0x69, 0x00 }; const u8 kInitialValuesForColorFFXX[256] = { 0xCF, 0x00, 0x7C, 0xFF, 0x44, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, 0x80, 0xBF, 0xF3, 0xFF, 0xBF, 0xFF, 0x3F, 0x00, 0xFF, 0xBF, 0x7F, 0xFF, 0x9F, 0xFF, 0xBF, 0xFF, 0xFF, 0x00, 0x00, 0xBF, 0x77, 0xF3, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x91, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x7E, 0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3E, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0xFF, 0xC1, 0x00, 0xFE, 0xFF, 0xFF, 0xFF, 0xF8, 0xFF, 0x00, 0x00, 0x00, 0x8F, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xCE, 0xED, 0x66, 0x66, 0xCC, 0x0D, 0x00, 0x0B, 0x03, 0x73, 0x00, 0x83, 0x00, 0x0C, 0x00, 0x0D, 0x00, 0x08, 0x11, 0x1F, 0x88, 0x89, 0x00, 0x0E, 0xDC, 0xCC, 0x6E, 0xE6, 0xDD, 0xDD, 0xD9, 0x99, 0xBB, 0xBB, 0x67, 0x63, 0x6E, 0x0E, 0xEC, 0xCC, 0xDD, 0xDC, 0x99, 0x9F, 0xBB, 0xB9, 0x33, 0x3E, 0x45, 0xEC, 0x42, 0xFA, 0x08, 0xB7, 0x07, 0x5D, 0x01, 0xF5, 0xC0, 0xFF, 0x08, 0xFC, 0x00, 0xE5, 0x0B, 0xF8, 0xC2, 0xCA, 0xF4, 0xF9, 0x0D, 0x7F, 0x44, 0x6D, 0x19, 0xFE, 0x46, 0x97, 0x33, 0x5E, 0x08, 0xFF, 0xD1, 0xFF, 0xC6, 0x8B, 0x24, 0x74, 0x12, 0xFC, 0x00, 0x9F, 0x94, 0xB7, 0x06, 0xD5, 0x40, 0x7A, 0x20, 0x9E, 0x04, 0x5F, 0x41, 0x2F, 0x3D, 0x77, 0x36, 0x75, 0x81, 0x8A, 0x70, 0x3A, 0x98, 0xD1, 0x71, 0x02, 0x4D, 0x01, 0xC1, 0xFF, 0x0D, 0x00, 0xD3, 0x05, 0xF9, 0x00, 0x0B, 0x00 }; #endif /* MEMORY_H */