/* * Gearboy - Nintendo Game Boy Emulator * Copyright (C) 2012 Ignacio Sanchez * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see http://www.gnu.org/licenses/ * */ #ifndef MEMORYRULE_H #define MEMORYRULE_H #include "definitions.h" #include class Memory; class Video; class Processor; class Input; class Cartridge; class Audio; class MemoryRule { public: MemoryRule(Processor* pProcessor, Memory* pMemory, Video* pVideo, Input* pInput, Cartridge* pCartridge, Audio* pAudio); virtual ~MemoryRule(); virtual u8 PerformRead(u16 address) = 0; virtual void PerformWrite(u16 address, u8 value) = 0; virtual void Reset(bool bCGB) = 0; virtual void SaveRam(std::ostream &file); virtual bool LoadRam(std::istream &file, s32 fileSize); virtual void SetRamChangedCallback(RamChangedCallback callback); virtual size_t GetRamSize(); virtual size_t GetRTCSize(); virtual u8* GetRamBanks(); virtual u8* GetCurrentRamBank(); virtual int GetCurrentRamBankIndex(); virtual u8* GetRomBank0(); virtual int GetCurrentRomBank0Index(); virtual u8* GetCurrentRomBank1(); virtual int GetCurrentRomBank1Index(); virtual u8* GetRTCMemory(); virtual void SaveState(std::ostream& stream); virtual void LoadState(std::istream& stream); protected: Processor* m_pProcessor; Memory* m_pMemory; Video* m_pVideo; Input* m_pInput; Cartridge* m_pCartridge; Audio* m_pAudio; bool m_bCGB; RamChangedCallback m_pRamChangedCallback; }; #endif /* MEMORYRULE_H */