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CSCG 2022 Challenge 'Gearboy'
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     10<title>GBDK 2020 Docs: Migrating to new GBDK Versions</title>
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     31   <div id="projectname">GBDK 2020 Docs
     32   &#160;<span id="projectnumber">4.0.6</span>
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     34   <div id="projectbrief">API Documentation for GBDK 2020</div>
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     90<div class="title">Migrating to new GBDK Versions </div>  </div>
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     92<div class="contents">
     93<div class="textblock"><p>This section contains information that may be useful to know or important when upgrading to a newer GBDK release.</p>
     94<h1><a class="anchor" id="autotoc_md167"></a>
     95GBDK 2020 versions</h1>
     96<h2><a class="anchor" id="autotoc_md168"></a>
     97Porting to GBDK 2020 4.0.6</h2>
     98<ul>
     99<li>Renamed <code>bgb_emu.h</code> to <code>emu_debug.h</code> and BGB_* functions to EMU_*<ul>
    100<li>Aliases for the BGB_* ones and a <code>bgb_emu.h</code> shim are present for backward compatibility, but updating to the new naming is recommended</li>
    101</ul>
    102</li>
    103</ul>
    104<h2><a class="anchor" id="autotoc_md169"></a>
    105Porting to GBDK 2020 4.0.5</h2>
    106<ul>
    107<li>GBDK now requires SDCC 12259 or higher with GBDK-2020 patches</li>
    108<li><a class="el" href="docs_toolchain.html#utility_png2asset">png2asset</a> is the new name for the <code>png2mtspr</code> utility</li>
    109<li><a class="el" href="docs_toolchain.html#lcc">lcc</a> : Changed default output format when not specified from <code>.ihx</code> to <code>.gb</code> (or other active rom extension)</li>
    110<li>The <code>_BSS</code> area is deprecated (use <code>_DATA</code> instead)</li>
    111<li>The <code>_BASE</code> area is renamed to <code>_HOME</code></li>
    112<li>Variables in static storage are now initialized to zero per C standard (but remaining WRAM is not cleared)</li>
    113<li><a class="el" href="stdlib_8h.html#aac2ea595a9ea8f5ebd883a0bc05eba5c">itoa()</a>, <a class="el" href="stdlib_8h.html#a38c070016cb06132360cfa5bacc2ed19">uitoa()</a>, <a class="el" href="stdlib_8h.html#a6374e62474a5a76c7ace9a59fb1cc829">ltoa()</a>, <a class="el" href="stdlib_8h.html#ac22b79fe0c1279eabc3daf57328008d2">ultoa()</a> all now require a radix value (base) argument to be passed. On the Game Boy and Analogue Pocket the parameter is required but not utilized.</li>
    114<li>set_bkg_1bit_data has been renamed to <a class="el" href="sms_8h.html#a4d5f74eed0489ebfdc2410ee3f9f7f04">set_bkg_1bpp_data</a></li>
    115<li>The following header files which are now cross platform were moved from <code>gb/</code> to <code>gbdk/</code>: <code>bcd.h</code>, <code>console.h</code>, <code>far_ptr.h</code>, <code>font.h</code>, <code>gbdecompress.h</code>, <code>gbdk-lib.h</code>, <code>incbin.h</code>, <code>metasprites.h</code>, <code>platform.h</code>, <code>version.h</code><ul>
    116<li>When including them use <code>#include &lt;gbdk/...&gt;</code> instead of <code>#include &lt;gb/&gt;</code></li>
    117</ul>
    118</li>
    119</ul>
    120<h2><a class="anchor" id="autotoc_md170"></a>
    121Porting to GBDK 2020 4.0.4</h2>
    122<ul>
    123<li>GBDK now requires SDCC 12238 or higher</li>
    124<li>Made sample.h, cgb.h and sgb.h independent from gb.h</li>
    125</ul>
    126<h2><a class="anchor" id="autotoc_md171"></a>
    127Porting to GBDK 2020 4.0.3</h2>
    128<ul>
    129<li>No significant changes required</li>
    130</ul>
    131<h2><a class="anchor" id="autotoc_md172"></a>
    132Porting to GBDK 2020 4.0.2</h2>
    133<ul>
    134<li>The default font has been reduced from 256 to 96 characters.<ul>
    135<li>Code using special characters may need to be updated.</li>
    136<li>The off-by-1 character index offset was removed for fonts. Old fonts with the offset need to be re-adjusted.</li>
    137</ul>
    138</li>
    139</ul>
    140<h2><a class="anchor" id="autotoc_md173"></a>
    141Porting to GBDK 2020 4.0.1</h2>
    142<ul>
    143<li><b>Important!</b> : The <code>WRAM</code> memory region is no longer automatically initialized to zeros during startup.<ul>
    144<li>Any variables which are declared without being initialized may have <b>indeterminate values instead of 0</b> on startup. This might reveal previously hidden bugs in your code.</li>
    145<li>Check your code for variables that are not initialized before use.</li>
    146<li>In BGB you can turn on triggering exceptions (options panel) reading from unitialized RAM. This allows for some additional runtime detection of uninitialized vars.</li>
    147</ul>
    148</li>
    149<li>In .ihx files, multiple writes to the same ROM address are now warned about using <a class="el" href="docs_toolchain.html#ihxcheck">ihxcheck</a>.</li>
    150<li><code>set_*_tiles()</code> now wrap maps around horizontal and vertical boundaries correctly. Code relying on it not wrapping correctly may be affected.</li>
    151</ul>
    152<h2><a class="anchor" id="autotoc_md174"></a>
    153Porting to GBDK 2020 4.0</h2>
    154<ul>
    155<li>GBDK now requires SDCC 4.0.3 or higher</li>
    156<li>The old linker <code>link-gbz80</code> has been REMOVED, the linker <a class="el" href="docs_toolchain.html#sdldgb">sdldgb</a> from SDCC is used.<ul>
    157<li>Due to the linker change, there are no longer warnings about multiple writes to the same ROM address.</li>
    158</ul>
    159</li>
    160<li>GBDK now generates .ihx files, those are converted to a ROM using <a class="el" href="docs_toolchain.html#makebin">makebin</a> (lcc can do this automatically in some use cases)</li>
    161<li>Setting ROM bytes directly with <code>-Wl-yp0x&lt;address&gt;=0x&lt;value&gt;</code> is no longer supported. Instead use <a class="el" href="docs_toolchain.html#makebin">makebin</a> flags. For example, use <code>-Wm-yC</code> instead of <code>-Wl-yp0x143=0xC0</code>. See <a class="el" href="docs_faq.html#faq_gb_type_header_setting">faq_gb_type_header_setting</a>.</li>
    162<li>OAM symbol has been renamed to <code>_shadow_OAM</code>, that allows accessing shadow OAM directly from C code</li>
    163</ul>
    164<h2><a class="anchor" id="autotoc_md175"></a>
    165Porting to GBDK 2020 3.2</h2>
    166<ul>
    167<li>No significant changes required</li>
    168</ul>
    169<h2><a class="anchor" id="autotoc_md176"></a>
    170Porting to GBDK 2020 3.1.1</h2>
    171<ul>
    172<li>No significant changes required</li>
    173</ul>
    174<h2><a class="anchor" id="autotoc_md177"></a>
    175Porting to GBDK 2020 3.1</h2>
    176<ul>
    177<li>Behavior formerly enabled by USE_SFR_FOR_REG is on by default now (no need to specify it, it isn't a tested <code>#ifdef</code> anymore). check here why: <a href="https://gbdev.gg8.se/forums/viewtopic.php?id=697">https://gbdev.gg8.se/forums/viewtopic.php?id=697</a></li>
    178</ul>
    179<h2><a class="anchor" id="autotoc_md178"></a>
    180Porting to GBDK 2020 3.0.1</h2>
    181<ul>
    182<li>LCC was upgraded to use SDCC v4.0. Makefile changes may be required<ul>
    183<li>The symbol format changed. To get bgb compatible symbols turn on <code>.noi</code> output (LCC argument: <code>-Wl-j</code> or <code>-debug</code>) and use <code>-Wm-yS</code></li>
    184<li>?? Suggested: With LCC argument: <code>-Wa-l</code> (sdasgb:<code>-a All user symbols made global</code>)</li>
    185<li>In SDCC 3.6.0, the default for char changed from signed to unsigned.<ul>
    186<li>If you want the old behavior use <code>--fsigned-char</code>.</li>
    187<li>lcc includes <code>--fsigned-char</code> by default</li>
    188<li>Explicit declaration of unsigned vars is encouraged (for example, '15U' instead of '15')</li>
    189</ul>
    190</li>
    191<li><code>.init</code> address has been removed</li>
    192</ul>
    193</li>
    194</ul>
    195<hr  />
    196<h1><a class="anchor" id="autotoc_md180"></a>
    197Historical GBDK versions</h1>
    198<h2><a class="anchor" id="autotoc_md181"></a>
    199GBDK 1.1 to GBDK 2.0</h2>
    200<ul>
    201<li>Change your int variables to long if they have to be bigger than 255. If they should only contain values between 0 and 255, use an unsigned int.</li>
    202<li>If your application uses the delay function, you'll have to adapt your delay values.</li>
    203<li>Several functions have new names. In particular some of them have been changed to macros (e.g. show_bkg() is now SHOW_BKG).</li>
    204<li>You will probably have to change the name of the header files that you include. </li>
    205</ul>
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