bar_c.h (2311B)
1/* 2 3 BAR_C.H 4 5 Include File. 6 7 Info: 8 Form : All tiles as one unit. 9 Format : Gameboy 4 color. 10 Compression : None. 11 Counter : None. 12 Tile size : 8 x 8 13 Tiles : 0 to 31 14 15 Palette colors : Included. 16 SGB Palette : None. 17 CGB Palette : 1 Byte per entry. 18 19 Convert to metatiles : No. 20 21 This file was generated by GBTD v1.6 22 23*/ 24 25 26/* Bank of tiles. */ 27#define bar_cBank 0 28 29/* Super Gameboy palette 0 */ 30#define bar_cSGBPal0c0 0 31#define bar_cSGBPal0c1 0 32#define bar_cSGBPal0c2 0 33#define bar_cSGBPal0c3 0 34 35/* Super Gameboy palette 1 */ 36#define bar_cSGBPal1c0 25368 37#define bar_cSGBPal1c1 0 38#define bar_cSGBPal1c2 4104 39#define bar_cSGBPal1c3 6 40 41/* Super Gameboy palette 2 */ 42#define bar_cSGBPal2c0 0 43#define bar_cSGBPal2c1 0 44#define bar_cSGBPal2c2 4104 45#define bar_cSGBPal2c3 6 46 47/* Super Gameboy palette 3 */ 48#define bar_cSGBPal3c0 0 49#define bar_cSGBPal3c1 0 50#define bar_cSGBPal3c2 4104 51#define bar_cSGBPal3c3 6 52 53/* Gameboy Color palette 0 */ 54#define bar_cCGBPal0c0 32767 55#define bar_cCGBPal0c1 25368 56#define bar_cCGBPal0c2 19026 57#define bar_cCGBPal0c3 0 58 59/* Gameboy Color palette 1 */ 60#define bar_cCGBPal1c0 18 61#define bar_cCGBPal1c1 24 62#define bar_cCGBPal1c2 31 63#define bar_cCGBPal1c3 12 64 65/* Gameboy Color palette 2 */ 66#define bar_cCGBPal2c0 384 67#define bar_cCGBPal2c1 576 68#define bar_cCGBPal2c2 768 69#define bar_cCGBPal2c3 992 70 71/* Gameboy Color palette 3 */ 72#define bar_cCGBPal3c0 12288 73#define bar_cCGBPal3c1 18432 74#define bar_cCGBPal3c2 24576 75#define bar_cCGBPal3c3 31744 76 77/* Gameboy Color palette 4 */ 78#define bar_cCGBPal4c0 792 79#define bar_cCGBPal4c1 1023 80#define bar_cCGBPal4c2 396 81#define bar_cCGBPal4c3 594 82 83/* Gameboy Color palette 5 */ 84#define bar_cCGBPal5c0 24600 85#define bar_cCGBPal5c1 31775 86#define bar_cCGBPal5c2 12300 87#define bar_cCGBPal5c3 18450 88 89/* Gameboy Color palette 6 */ 90#define bar_cCGBPal6c0 19008 91#define bar_cCGBPal6c1 25344 92#define bar_cCGBPal6c2 32736 93#define bar_cCGBPal6c3 12672 94 95/* Gameboy Color palette 7 */ 96#define bar_cCGBPal7c0 32767 97#define bar_cCGBPal7c1 25368 98#define bar_cCGBPal7c2 19026 99#define bar_cCGBPal7c3 12684 100/* CGBpalette entries. */ 101extern const unsigned char bar_cCGB[]; 102/* Start of tile array. */ 103extern const unsigned char bar_c[]; 104 105/* End of BAR_C.H */