prs_btn.c (1083B)
1/* 2 3 PRESS_BTN.C 4 5 Tile Source File. 6 7 Info: 8 Form : All tiles as one unit. 9 Format : Gameboy 4 color. 10 Counter : None. 11 Tile size : 8 x 8 12 Tiles : 0 to 8 13 14 This file was generated by GBTD v0.5 15 16*/ 17 18/* Start of tile array. */ 19const unsigned char press_btn[] = 20{ 21 0x00,0xFF,0x00,0xFF,0x3F,0xC0,0x3F,0xC0, 22 0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,0x3F,0xC0, 23 0x00,0xFF,0x00,0xFF,0xFF,0x00,0xFF,0x00, 24 0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00, 25 0x00,0xFE,0x00,0xFC,0xFC,0x00,0xFC,0x00, 26 0xFC,0x00,0xFC,0x00,0xFC,0x00,0xFC,0x00, 27 0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,0x3F,0xC0, 28 0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,0x3F,0xC0, 29 0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00, 30 0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00, 31 0xFC,0x00,0xFC,0x00,0xFC,0x00,0xFC,0x00, 32 0xFC,0x00,0xFC,0x00,0xFC,0x00,0xFC,0x00, 33 0x3F,0xC0,0x3F,0xC0,0x3F,0xC0,0x3F,0xC0, 34 0x3F,0xC0,0x3F,0xC0,0x00,0xC0,0x00,0x80, 35 0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00, 36 0xFF,0x00,0xFF,0x00,0x00,0x00,0x00,0x00, 37 0xFC,0x00,0xFC,0x00,0xFC,0x00,0xFC,0x00, 38 0xFC,0x00,0xFC,0x00,0x00,0x00,0x00,0x00 39}; 40 41/* End of PRESS_BTN.C */