Makefile (2885B)
1# If you move this project you can change the directory 2# to match your GBDK root directory (ex: GBDK_HOME = "C:/GBDK/" 3GBDK_HOME = ../../../ 4LCC = $(GBDK_HOME)bin/lcc 5 6# Set platforms to build here, spaced separated. (These are in the separate Makefile.targets) 7# They can also be built/cleaned individually: "make gg" and "make gg-clean" 8# Possible are: gb gbc pocket megaduck sms gg 9TARGETS=gb pocket megaduck sms gg 10 11# Configure platform specific LCC flags here: 12LCCFLAGS_gb = -Wl-yt0x1B # Set an MBC for banking (1B-ROM+MBC5+RAM+BATT) 13LCCFLAGS_pocket = -Wl-yt0x1B # Usually the same as required for .gb 14LCCFLAGS_duck = -Wl-yt0x1B # Usually the same as required for .gb 15LCCFLAGS_gbc = -Wl-yt0x1B -Wm-yc # Same as .gb with: -Wm-yc (gb & gbc) or Wm-yC (gbc exclusive) 16LCCFLAGS_sms = 17LCCFLAGS_gg = 18 19LCCFLAGS += $(LCCFLAGS_$(EXT)) # This adds the current platform specific LCC Flags 20 21LCCFLAGS += -Wl-j -Wm-yoA -Wm-ya4 -autobank -Wb-ext=.rel -Wb-v # MBC + Autobanking related flags 22# LCCFLAGS += -debug # Uncomment to enable debug output 23# LCCFLAGS += -v # Uncomment for lcc verbose output 24 25# You can set the name of the ROM file here 26PROJECTNAME = banks_farptr 27 28# EXT?=gb # Only sets extension to default (game boy .gb) if not populated 29SRCDIR = src 30OBJDIR = obj/$(EXT) 31RESDIR = res 32BINDIR = build/$(EXT) 33MKDIRS = $(OBJDIR) $(BINDIR) # See bottom of Makefile for directory auto-creation 34 35BINS = $(OBJDIR)/$(PROJECTNAME).$(EXT) 36CSOURCES = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.c))) $(foreach dir,$(RESDIR),$(notdir $(wildcard $(dir)/*.c))) 37ASMSOURCES = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.s))) 38OBJS = $(CSOURCES:%.c=$(OBJDIR)/%.o) $(ASMSOURCES:%.s=$(OBJDIR)/%.o) 39 40# Builds all targets sequentially 41all: $(TARGETS) 42 43# Compile .c files in "src/" to .o object files 44$(OBJDIR)/%.o: $(SRCDIR)/%.c 45 $(LCC) $(CFLAGS) -c -o $@ $< 46 47# Compile .c files in "res/" to .o object files 48$(OBJDIR)/%.o: $(RESDIR)/%.c 49 $(LCC) $(CFLAGS) -c -o $@ $< 50 51# Compile .s assembly files in "src/" to .o object files 52$(OBJDIR)/%.o: $(SRCDIR)/%.s 53 $(LCC) $(CFLAGS) -c -o $@ $< 54 55# If needed, compile .c files i n"src/" to .s assembly files 56# (not required if .c is compiled directly to .o) 57$(OBJDIR)/%.s: $(SRCDIR)/%.c 58 $(LCC) $(CFLAGS) -S -o $@ $< 59 60# Link the compiled object files into a .gb ROM file 61$(BINS): $(OBJS) 62 $(LCC) $(LCCFLAGS) $(CFLAGS) -o $(BINDIR)/$(PROJECTNAME).$(EXT) $(OBJS) 63 64clean: 65 @echo Cleaning 66 @for target in $(TARGETS); do \ 67 $(MAKE) $$target-clean; \ 68 done 69 70# Include available build targets 71include Makefile.targets 72 73 74# create necessary directories after Makefile is parsed but before build 75# info prevents the command from being pasted into the makefile 76ifneq ($(strip $(EXT)),) # Only make the directories if EXT has been set by a target 77$(info $(shell mkdir -p $(MKDIRS))) 78endif