cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

Makefile (2938B)


      1# If you move this project you can change the directory
      2# to match your GBDK root directory (ex: GBDK_HOME = "C:/GBDK/"
      3GBDK_HOME = ../../../
      4LCC = $(GBDK_HOME)bin/lcc
      5
      6# Set platforms to build here, spaced separated. (These are in the separate Makefile.targets)
      7# They can also be built/cleaned individually: "make gg" and "make gg-clean"
      8# Possible are: gb gbc pocket megaduck sms gg
      9TARGETS=gb gg
     10
     11# Configure platform specific LCC flags here:
     12LCCFLAGS_gb      = -Wl-yt0x1B # Set an MBC for banking (1B-ROM+MBC5+RAM+BATT)
     13LCCFLAGS_pocket  = -Wl-yt0x1B # Usually the same as required for .gb
     14LCCFLAGS_duck    = -Wl-yt0x1B # Usually the same as required for .gb
     15LCCFLAGS_gbc     = -Wl-yt0x1B -Wm-yc # Same as .gb with: -Wm-yc (gb & gbc) or Wm-yC (gbc exclusive)
     16LCCFLAGS_sms     =
     17LCCFLAGS_gg      =
     18
     19LCCFLAGS += $(LCCFLAGS_$(EXT)) # This adds the current platform specific LCC Flags
     20
     21LCCFLAGS += -Wl-j -Wm-yoA -Wm-ya4 -autobank -Wb-ext=.rel -Wb-v # MBC + Autobanking related flags
     22# LCCFLAGS += -debug # Uncomment to enable debug output
     23# LCCFLAGS += -v     # Uncomment for lcc verbose output
     24
     25# You can set the name of the ROM file here
     26PROJECTNAME = large-map
     27
     28CFLAGS = -Wf-MMD
     29
     30# EXT?=gb # Only sets extension to default (game boy .gb) if not populated
     31SRCDIR      = src
     32OBJDIR      = obj/$(EXT)
     33RESDIR      = res
     34BINDIR      = build/$(EXT)
     35MKDIRS      = $(OBJDIR) $(BINDIR) # See bottom of Makefile for directory auto-creation
     36
     37BINS	    = $(OBJDIR)/$(PROJECTNAME).$(EXT)
     38CSOURCES    = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.c))) $(foreach dir,$(RESDIR),$(notdir $(wildcard $(dir)/*.c)))
     39ASMSOURCES  = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.s)))
     40OBJS        = $(CSOURCES:%.c=$(OBJDIR)/%.o) $(ASMSOURCES:%.s=$(OBJDIR)/%.o)
     41
     42# Builds all targets sequentially
     43all: $(TARGETS)
     44
     45# Dependencies
     46DEPS = $(OBJS:%.o=%.d)
     47
     48-include $(DEPS)
     49
     50# Compile .c files in "src/" to .o object files
     51$(OBJDIR)/%.o:	$(SRCDIR)/%.c
     52	$(LCC) $(CFLAGS) -c -o $@ $<
     53
     54# Compile .c files in "res/" to .o object files
     55$(OBJDIR)/%.o:	$(RESDIR)/%.c
     56	$(LCC) $(CFLAGS) -c -o $@ $<
     57
     58# Compile .s assembly files in "src/" to .o object files
     59$(OBJDIR)/%.o:	$(SRCDIR)/%.s
     60	$(LCC) $(CFLAGS) -c -o $@ $<
     61
     62# If needed, compile .c files i n"src/" to .s assembly files
     63# (not required if .c is compiled directly to .o)
     64$(OBJDIR)/%.s:	$(SRCDIR)/%.c
     65	$(LCC) $(CFLAGS) -S -o $@ $<
     66
     67# Link the compiled object files into a .gb ROM file
     68$(BINS):	$(OBJS)
     69	$(LCC) $(LCCFLAGS) $(CFLAGS) -o $(BINDIR)/$(PROJECTNAME).$(EXT) $(OBJS)
     70
     71clean:
     72	@echo Cleaning
     73	@for target in $(TARGETS); do \
     74		$(MAKE) $$target-clean; \
     75	done
     76
     77# Include available build targets
     78include Makefile.targets
     79
     80
     81# create necessary directories after Makefile is parsed but before build
     82# info prevents the command from being pasted into the makefile
     83ifneq ($(strip $(EXT)),)           # Only make the directories if EXT has been set by a target
     84$(info $(shell mkdir -p $(MKDIRS)))
     85endif