Readme.md (369B)
1 2Large Map 3========= 4 5Shows how to scroll with maps larger than 32 x 32 tiles using set_bkg_submap(). 6 7It fills rows and columns at the edges of the visible viewport (of the hardware 8Background Map) with the desired sub-region of the large map as it scrolls. 9 10 11Overworld Map and Tiles are by ArMM1998: 12https://opengameart.org/content/gameboy-tileset 13License(s): CC0 14