bigmap_tiles.h (2701B)
1/* 2 3 BIGMAP_TILES.H 4 5 Include File. 6 7 Info: 8 Form : All tiles as one unit. 9 Format : Gameboy 4 color. 10 Compression : None. 11 Counter : None. 12 Tile size : 8 x 8 13 Tiles : 0 to 240 14 15 Palette colors : Included. 16 SGB Palette : None. 17 CGB Palette : None. 18 19 Convert to metatiles : No. 20 21 This file was generated by GBTD v2.2 22 23*/ 24 25#ifndef __bigmap_tiles_h_INCLUDE 26#define __bigmap_tiles_h_INCLUDE 27 28/* Bank of tiles. */ 29#define bigmap_tilesBank 0 30 31/* Super Gameboy palette 0 */ 32#define bigmap_tilesSGBPal0c0 0 33#define bigmap_tilesSGBPal0c1 0 34#define bigmap_tilesSGBPal0c2 10240 35#define bigmap_tilesSGBPal0c3 400 36 37/* Super Gameboy palette 1 */ 38#define bigmap_tilesSGBPal1c0 6076 39#define bigmap_tilesSGBPal1c1 8935 40#define bigmap_tilesSGBPal1c2 6596 41#define bigmap_tilesSGBPal1c3 5344 42 43/* Super Gameboy palette 2 */ 44#define bigmap_tilesSGBPal2c0 6076 45#define bigmap_tilesSGBPal2c1 8935 46#define bigmap_tilesSGBPal2c2 6596 47#define bigmap_tilesSGBPal2c3 5344 48 49/* Super Gameboy palette 3 */ 50#define bigmap_tilesSGBPal3c0 6076 51#define bigmap_tilesSGBPal3c1 8935 52#define bigmap_tilesSGBPal3c2 6596 53#define bigmap_tilesSGBPal3c3 5344 54 55/* Gameboy Color palette 0 */ 56#define bigmap_tilesCGBPal0c0 0 57#define bigmap_tilesCGBPal0c1 10570 58#define bigmap_tilesCGBPal0c2 20083 59#define bigmap_tilesCGBPal0c3 32767 60 61/* Gameboy Color palette 1 */ 62#define bigmap_tilesCGBPal1c0 6076 63#define bigmap_tilesCGBPal1c1 8935 64#define bigmap_tilesCGBPal1c2 6596 65#define bigmap_tilesCGBPal1c3 5344 66 67/* Gameboy Color palette 2 */ 68#define bigmap_tilesCGBPal2c0 6076 69#define bigmap_tilesCGBPal2c1 8935 70#define bigmap_tilesCGBPal2c2 6596 71#define bigmap_tilesCGBPal2c3 5344 72 73/* Gameboy Color palette 3 */ 74#define bigmap_tilesCGBPal3c0 6076 75#define bigmap_tilesCGBPal3c1 8935 76#define bigmap_tilesCGBPal3c2 6596 77#define bigmap_tilesCGBPal3c3 5344 78 79/* Gameboy Color palette 4 */ 80#define bigmap_tilesCGBPal4c0 6076 81#define bigmap_tilesCGBPal4c1 8935 82#define bigmap_tilesCGBPal4c2 6596 83#define bigmap_tilesCGBPal4c3 5344 84 85/* Gameboy Color palette 5 */ 86#define bigmap_tilesCGBPal5c0 6076 87#define bigmap_tilesCGBPal5c1 8935 88#define bigmap_tilesCGBPal5c2 6596 89#define bigmap_tilesCGBPal5c3 5344 90 91/* Gameboy Color palette 6 */ 92#define bigmap_tilesCGBPal6c0 6076 93#define bigmap_tilesCGBPal6c1 8935 94#define bigmap_tilesCGBPal6c2 6596 95#define bigmap_tilesCGBPal6c3 5344 96 97/* Gameboy Color palette 7 */ 98#define bigmap_tilesCGBPal7c0 6076 99#define bigmap_tilesCGBPal7c1 8935 100#define bigmap_tilesCGBPal7c2 6596 101#define bigmap_tilesCGBPal7c3 5344 102/* Start of tile array. */ 103extern const unsigned char bigmap_tiles[]; 104 105#endif 106 107/* End of BIGMAP_TILES.H */