cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

bigmap_tiles.h (2701B)


      1/*
      2
      3 BIGMAP_TILES.H
      4
      5 Include File.
      6
      7 Info:
      8  Form                 : All tiles as one unit.
      9  Format               : Gameboy 4 color.
     10  Compression          : None.
     11  Counter              : None.
     12  Tile size            : 8 x 8
     13  Tiles                : 0 to 240
     14
     15  Palette colors       : Included.
     16  SGB Palette          : None.
     17  CGB Palette          : None.
     18
     19  Convert to metatiles : No.
     20
     21 This file was generated by GBTD v2.2
     22
     23*/
     24
     25#ifndef __bigmap_tiles_h_INCLUDE
     26#define __bigmap_tiles_h_INCLUDE
     27
     28/* Bank of tiles. */
     29#define bigmap_tilesBank 0
     30
     31/* Super Gameboy palette 0 */
     32#define bigmap_tilesSGBPal0c0 0
     33#define bigmap_tilesSGBPal0c1 0
     34#define bigmap_tilesSGBPal0c2 10240
     35#define bigmap_tilesSGBPal0c3 400
     36
     37/* Super Gameboy palette 1 */
     38#define bigmap_tilesSGBPal1c0 6076
     39#define bigmap_tilesSGBPal1c1 8935
     40#define bigmap_tilesSGBPal1c2 6596
     41#define bigmap_tilesSGBPal1c3 5344
     42
     43/* Super Gameboy palette 2 */
     44#define bigmap_tilesSGBPal2c0 6076
     45#define bigmap_tilesSGBPal2c1 8935
     46#define bigmap_tilesSGBPal2c2 6596
     47#define bigmap_tilesSGBPal2c3 5344
     48
     49/* Super Gameboy palette 3 */
     50#define bigmap_tilesSGBPal3c0 6076
     51#define bigmap_tilesSGBPal3c1 8935
     52#define bigmap_tilesSGBPal3c2 6596
     53#define bigmap_tilesSGBPal3c3 5344
     54
     55/* Gameboy Color palette 0 */
     56#define bigmap_tilesCGBPal0c0 0
     57#define bigmap_tilesCGBPal0c1 10570
     58#define bigmap_tilesCGBPal0c2 20083
     59#define bigmap_tilesCGBPal0c3 32767
     60
     61/* Gameboy Color palette 1 */
     62#define bigmap_tilesCGBPal1c0 6076
     63#define bigmap_tilesCGBPal1c1 8935
     64#define bigmap_tilesCGBPal1c2 6596
     65#define bigmap_tilesCGBPal1c3 5344
     66
     67/* Gameboy Color palette 2 */
     68#define bigmap_tilesCGBPal2c0 6076
     69#define bigmap_tilesCGBPal2c1 8935
     70#define bigmap_tilesCGBPal2c2 6596
     71#define bigmap_tilesCGBPal2c3 5344
     72
     73/* Gameboy Color palette 3 */
     74#define bigmap_tilesCGBPal3c0 6076
     75#define bigmap_tilesCGBPal3c1 8935
     76#define bigmap_tilesCGBPal3c2 6596
     77#define bigmap_tilesCGBPal3c3 5344
     78
     79/* Gameboy Color palette 4 */
     80#define bigmap_tilesCGBPal4c0 6076
     81#define bigmap_tilesCGBPal4c1 8935
     82#define bigmap_tilesCGBPal4c2 6596
     83#define bigmap_tilesCGBPal4c3 5344
     84
     85/* Gameboy Color palette 5 */
     86#define bigmap_tilesCGBPal5c0 6076
     87#define bigmap_tilesCGBPal5c1 8935
     88#define bigmap_tilesCGBPal5c2 6596
     89#define bigmap_tilesCGBPal5c3 5344
     90
     91/* Gameboy Color palette 6 */
     92#define bigmap_tilesCGBPal6c0 6076
     93#define bigmap_tilesCGBPal6c1 8935
     94#define bigmap_tilesCGBPal6c2 6596
     95#define bigmap_tilesCGBPal6c3 5344
     96
     97/* Gameboy Color palette 7 */
     98#define bigmap_tilesCGBPal7c0 6076
     99#define bigmap_tilesCGBPal7c1 8935
    100#define bigmap_tilesCGBPal7c2 6596
    101#define bigmap_tilesCGBPal7c3 5344
    102/* Start of tile array. */
    103extern const unsigned char bigmap_tiles[];
    104
    105#endif
    106
    107/* End of BIGMAP_TILES.H */