cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

loopwave_VS2012.vcxproj (10174B)


      1<?xml version="1.0" encoding="utf-8"?>
      2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      3  <ItemGroup Label="ProjectConfigurations">
      4    <ProjectConfiguration Include="Debug|Win32">
      5      <Configuration>Debug</Configuration>
      6      <Platform>Win32</Platform>
      7    </ProjectConfiguration>
      8    <ProjectConfiguration Include="Release|Win32">
      9      <Configuration>Release</Configuration>
     10      <Platform>Win32</Platform>
     11    </ProjectConfiguration>
     12    <ProjectConfiguration Include="Debug|x64">
     13      <Configuration>Debug</Configuration>
     14      <Platform>x64</Platform>
     15    </ProjectConfiguration>
     16    <ProjectConfiguration Include="Release|x64">
     17      <Configuration>Release</Configuration>
     18      <Platform>x64</Platform>
     19    </ProjectConfiguration>
     20    <ProjectConfiguration Include="Debug|ARM">
     21      <Configuration>Debug</Configuration>
     22      <Platform>ARM</Platform>
     23    </ProjectConfiguration>
     24    <ProjectConfiguration Include="Release|ARM">
     25      <Configuration>Release</Configuration>
     26      <Platform>ARM</Platform>
     27    </ProjectConfiguration>
     28  </ItemGroup>
     29  <PropertyGroup Label="Globals">
     30    <ProjectGuid>{03fcc293-9406-49c2-acf6-6e7d460c3239}</ProjectGuid>
     31    <RootNamespace>loopwave_VS2012</RootNamespace>
     32    <DefaultLanguage>en-US</DefaultLanguage>
     33    <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
     34    <AppContainerApplication>true</AppContainerApplication>
     35    <ProjectName>loopwave</ProjectName>
     36  </PropertyGroup>
     37  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
     38  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
     39    <ConfigurationType>Application</ConfigurationType>
     40    <UseDebugLibraries>true</UseDebugLibraries>
     41    <PlatformToolset>v110</PlatformToolset>
     42  </PropertyGroup>
     43  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
     44    <ConfigurationType>Application</ConfigurationType>
     45    <UseDebugLibraries>true</UseDebugLibraries>
     46    <PlatformToolset>v110</PlatformToolset>
     47  </PropertyGroup>
     48  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
     49    <ConfigurationType>Application</ConfigurationType>
     50    <UseDebugLibraries>true</UseDebugLibraries>
     51    <PlatformToolset>v110</PlatformToolset>
     52  </PropertyGroup>
     53  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     54    <ConfigurationType>Application</ConfigurationType>
     55    <UseDebugLibraries>false</UseDebugLibraries>
     56    <WholeProgramOptimization>true</WholeProgramOptimization>
     57    <PlatformToolset>v110</PlatformToolset>
     58  </PropertyGroup>
     59  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
     60    <ConfigurationType>Application</ConfigurationType>
     61    <UseDebugLibraries>false</UseDebugLibraries>
     62    <WholeProgramOptimization>true</WholeProgramOptimization>
     63    <PlatformToolset>v110</PlatformToolset>
     64  </PropertyGroup>
     65  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
     66    <ConfigurationType>Application</ConfigurationType>
     67    <UseDebugLibraries>false</UseDebugLibraries>
     68    <WholeProgramOptimization>true</WholeProgramOptimization>
     69    <PlatformToolset>v110</PlatformToolset>
     70  </PropertyGroup>
     71  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
     72  <ImportGroup Label="ExtensionSettings">
     73  </ImportGroup>
     74  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     75    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     76  </ImportGroup>
     77  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     78    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     79  </ImportGroup>
     80  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
     81    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     82  </ImportGroup>
     83  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
     84    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     85  </ImportGroup>
     86  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
     87    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     88  </ImportGroup>
     89  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
     90    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     91  </ImportGroup>
     92  <PropertyGroup Label="UserMacros" />
     93  <PropertyGroup>
     94    <PackageCertificateKeyFile>loopwave_VS2012_TemporaryKey.pfx</PackageCertificateKeyFile>
     95  </PropertyGroup>
     96  <ItemDefinitionGroup>
     97    <Link>
     98      <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; ole32.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
     99    </Link>
    100    <ClCompile>
    101      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
    102      <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
    103      <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);$(ProjectDir)..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    104      <DisableSpecificWarnings>4453</DisableSpecificWarnings>
    105    </ClCompile>
    106  </ItemDefinitionGroup>
    107  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
    108    <ClCompile>
    109      <PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    110      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
    111      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
    112      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    113      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
    114      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
    115      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
    116    </ClCompile>
    117  </ItemDefinitionGroup>
    118  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
    119    <ClCompile>
    120      <PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    121      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
    122      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
    123      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
    124      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
    125      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
    126      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
    127    </ClCompile>
    128  </ItemDefinitionGroup>
    129  <ItemGroup>
    130    <Image Include="Assets\Logo.png" />
    131    <Image Include="Assets\SmallLogo.png" />
    132    <Image Include="Assets\StoreLogo.png" />
    133    <Image Include="Assets\SplashScreen.png" />
    134  </ItemGroup>
    135  <ItemGroup>
    136    <AppxManifest Include="Package.appxmanifest">
    137      <SubType>Designer</SubType>
    138    </AppxManifest>
    139    <None Include="loopwave_VS2012_TemporaryKey.pfx" />
    140  </ItemGroup>
    141  <ItemGroup>
    142    <ClCompile Include="..\..\..\src\main\winrt\SDL_winrt_main_NonXAML.cpp">
    143      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
    144      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
    145      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
    146      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
    147      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
    148      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
    149    </ClCompile>
    150    <ClCompile Include="..\..\..\test\loopwave.c">
    151      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
    152      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
    153      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
    154      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
    155      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
    156      <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
    157    </ClCompile>
    158  </ItemGroup>
    159  <ItemGroup>
    160    <Media Include="..\..\..\test\sample.wav" />
    161  </ItemGroup>
    162  <ItemGroup>
    163    <ProjectReference Include="..\..\WinRT80_VS2012\SDL-WinRT80.vcxproj">
    164      <Project>{aeaea3a2-d4e6-45b1-8ec6-53d84287fc14}</Project>
    165    </ProjectReference>
    166  </ItemGroup>
    167  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    168  <ImportGroup Label="ExtensionTargets">
    169  </ImportGroup>
    170</Project>