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2009 children = ( 2010 DBBC552C182831D700F3CA8D /* TestDropFile-Info.plist */, 2011 DB166ECF16A1D87000A1396C /* shapes */, 2012 00794E5D09D20839003FC8A1 /* icon.bmp */, 2013 00794E5E09D20839003FC8A1 /* moose.dat */, 2014 00794E5F09D20839003FC8A1 /* picture.xbm */, 2015 00794E6109D20839003FC8A1 /* sample.bmp */, 2016 00794E6209D20839003FC8A1 /* sample.wav */, 2017 00794E6309D20839003FC8A1 /* utf8.txt */, 2018 ); 2019 name = Resources; 2020 sourceTree = "<group>"; 2021 }; 2022 08FB7794FE84155DC02AAC07 /* SDLTest */ = { 2023 isa = PBXGroup; 2024 children = ( 2025 003FA63A093FFD41000C53B3 /* SDL.xcodeproj */, 2026 08FB7795FE84155DC02AAC07 /* Source */, 2027 DB166D8316A1D17E00A1396C /* SDL_Test */, 2028 002F33A209CA183B00EBEB88 /* Linked Frameworks */, 2029 00794E4609D207B4003FC8A1 /* Resources */, 2030 1AB674ADFE9D54B511CA2CBB /* Products */, 2031 ); 2032 comments = "I made these tests link against our \"default\" framework which includes X11 stuff. If you didn't install the X11 headers with Xcode, you might have problems building the SDL.framework (which is a dependency). You can swap the dependencies around to get around this, or you can modify the default SDL.framework target to not include X11 stuff. (Go into its target build options and remove all the Preprocessor macros.)\n\n\n\nWe are sort of in a half-way state at the moment. Going \"all-the-way\" means we copy the SDL.framework inside the app bundle so we can run the test without the step of the user \"installing\" the framework. But there is an oversight/bug in Xcode that doesn't correctly find the location of the framework when in an embedded/nested Xcode project. We could probably try to hack this with a shell script that checks multiple directories for existence, but this is messier and more work than I prefer, so I rather just wait for Apple to fix this. In the meantime...\n\nThe \"All\" target will build the SDL framework from the Xcode project. The other targets do not have this dependency set (for flexibility reasons in case we make changes). If you have not built the framework, you will probably be unable to link. You will either need to build the framework, or you need to add \"-framework SDL\" to the link options and make sure you have the SDL.framework installed somewhere where it can be seen (like /Library/Frameworks...I think we already set this one up.) \n\nTo run though, you should have a copy of the SDL.framework in /Library/Frameworks or ~/Library/Frameworks.\n\n\n\n\ntestgl and testdyngl need -DHAVE_OPENGL\ntestgl needs to link against OpenGL.framework\n\n"; 2033 name = SDLTest; 2034 sourceTree = "<group>"; 2035 }; 2036 08FB7795FE84155DC02AAC07 /* Source */ = { 2037 isa = PBXGroup; 2038 children = ( 2039 092D6D10FFB30A2C7F000001 /* checkkeys.c */, 2040 083E4872006D84C97F000001 /* loopwave.c */, 2041 0017958F1074216E00F5D044 /* testatomic.c */, 2042 001795B01074222D00F5D044 /* testaudioinfo.c */, 2043 001797711074320D00F5D044 /* testdraw2.c */, 2044 DB0F48D717CA51D2008798C5 /* testdrawchessboard.c */, 2045 DB445EFA18184BB600B306B0 /* testdropfile.c */, 2046 083E4878006D85357F000001 /* testerror.c */, 2047 002F341709CA1C5B00EBEB88 /* testfile.c */, 2048 DB0F48D817CA51D2008798C5 /* testfilesystem.c */, 2049 BBFC088E164C6820003E6A99 /* testgamecontroller.c */, 2050 DB166CBB16A1C74100A1396C /* testgesture.c */, 2051 0017972710742FB900F5D044 /* testgl2.c */, 2052 DB166CBC16A1C74100A1396C /* testgles.c */, 2053 0017974E1074315700F5D044 /* testhaptic.c */, 2054 DB89958318A19B130092407C /* testhotplug.c */, 2055 002F343609CA1F6F00EBEB88 /* testiconv.c */, 2056 00179791107432FA00F5D044 /* testime.c */, 2057 001797B31074339C00F5D044 /* testintersections.c */, 2058 092D6D62FFB312AA7F000001 /* testjoystick.c */, 2059 092D6D6CFFB313437F000001 /* testkeys.c */, 2060 001797D31074343E00F5D044 /* testloadso.c */, 2061 092D6D75FFB313BB7F000001 /* testlock.c */, 2062 DB166CBD16A1C74100A1396C /* testmessage.c */, 2063 001798151074359B00F5D044 /* testmultiaudio.c */, 2064 0017985A107436ED00F5D044 /* testnative.c */, 2065 0017985B107436ED00F5D044 /* testnative.h */, 2066 0017985C107436ED00F5D044 /* testnativecocoa.m */, 2067 00179872107438D000F5D044 /* testnativex11.c */, 2068 002F345209CA201C00EBEB88 /* testoverlay2.c */, 2069 002F346F09CA20A600EBEB88 /* testplatform.c */, 2070 001798B910743A4900F5D044 /* testpower.c */, 2071 DB166CBF16A1C74100A1396C /* testrelative.c */, 2072 DB166CC016A1C74100A1396C /* testrendercopyex.c */, 2073 DB166CC116A1C74100A1396C /* testrendertarget.c */, 2074 001798F910743E9200F5D044 /* testresample.c */, 2075 DB166CC216A1C74100A1396C /* testrumble.c */, 2076 DB166CC316A1C74100A1396C /* testscale.c */, 2077 083E487E006D86A17F000001 /* testsem.c */, 2078 DB166CC416A1C74100A1396C /* testshader.c */, 2079 453774A4120915E3002F0F45 /* testshape.c */, 2080 0017991910743F5300F5D044 /* testsprite2.c */, 2081 DB166CC516A1C74100A1396C /* testspriteminimal.c */, 2082 DB166CC616A1C74100A1396C /* teststreaming.c */, 2083 092D6D58FFB311A97F000001 /* testthread.c */, 2084 083E4880006D86A17F000001 /* testtimer.c */, 2085 083E4882006D86A17F000001 /* testver.c */, 2086 0017993B10743FEF00F5D044 /* testwm2.c */, 2087 083E4887006D86A17F000001 /* torturethread.c */, 2088 ); 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