cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_opengl.h (82372B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21
     22/**
     23 *  \file SDL_opengl.h
     24 *
     25 *  This is a simple file to encapsulate the OpenGL API headers.
     26 */
     27
     28/**
     29 *  \def NO_SDL_GLEXT
     30 *
     31 *  Define this if you have your own version of glext.h and want to disable the
     32 *  version included in SDL_opengl.h.
     33 */
     34
     35#ifndef _SDL_opengl_h
     36#define _SDL_opengl_h
     37
     38#include "SDL_config.h"
     39
     40#ifndef __IPHONEOS__  /* No OpenGL on iOS. */
     41
     42/*
     43 * Mesa 3-D graphics library
     44 *
     45 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
     46 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
     47 *
     48 * Permission is hereby granted, free of charge, to any person obtaining a
     49 * copy of this software and associated documentation files (the "Software"),
     50 * to deal in the Software without restriction, including without limitation
     51 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     52 * and/or sell copies of the Software, and to permit persons to whom the
     53 * Software is furnished to do so, subject to the following conditions:
     54 *
     55 * The above copyright notice and this permission notice shall be included
     56 * in all copies or substantial portions of the Software.
     57 *
     58 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     59 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     60 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     61 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     62 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     63 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     64 * OTHER DEALINGS IN THE SOFTWARE.
     65 */
     66
     67
     68#ifndef __gl_h_
     69#define __gl_h_
     70
     71#if defined(USE_MGL_NAMESPACE)
     72#include "gl_mangle.h"
     73#endif
     74
     75
     76/**********************************************************************
     77 * Begin system-specific stuff.
     78 */
     79
     80#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
     81#define __WIN32__
     82#endif
     83
     84#if defined(__WIN32__) && !defined(__CYGWIN__)
     85#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
     86#    define GLAPI __declspec(dllexport)
     87#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
     88#    define GLAPI __declspec(dllimport)
     89#  else /* for use with static link lib build of Win32 edition only */
     90#    define GLAPI extern
     91#  endif /* _STATIC_MESA support */
     92#  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
     93#    define GLAPIENTRY 
     94#  else
     95#    define GLAPIENTRY __stdcall
     96#  endif
     97#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
     98#  define GLAPI extern
     99#  define GLAPIENTRY __stdcall
    100#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
    101#  define GLAPI __attribute__((visibility("default")))
    102#  define GLAPIENTRY
    103#endif /* WIN32 && !CYGWIN */
    104
    105/*
    106 * WINDOWS: Include windows.h here to define APIENTRY.
    107 * It is also useful when applications include this file by
    108 * including only glut.h, since glut.h depends on windows.h.
    109 * Applications needing to include windows.h with parms other
    110 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
    111 * glut.h or gl.h.
    112 */
    113#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
    114#ifndef WIN32_LEAN_AND_MEAN
    115#define WIN32_LEAN_AND_MEAN 1
    116#endif
    117#ifndef NOMINMAX   /* don't define min() and max(). */
    118#define NOMINMAX
    119#endif
    120#include <windows.h>
    121#endif
    122
    123#ifndef GLAPI
    124#define GLAPI extern
    125#endif
    126
    127#ifndef GLAPIENTRY
    128#define GLAPIENTRY
    129#endif
    130
    131#ifndef APIENTRY
    132#define APIENTRY GLAPIENTRY
    133#endif
    134
    135/* "P" suffix to be used for a pointer to a function */
    136#ifndef APIENTRYP
    137#define APIENTRYP APIENTRY *
    138#endif
    139
    140#ifndef GLAPIENTRYP
    141#define GLAPIENTRYP GLAPIENTRY *
    142#endif
    143
    144#if defined(PRAGMA_EXPORT_SUPPORTED)
    145#pragma export on
    146#endif
    147
    148/*
    149 * End system-specific stuff.
    150 **********************************************************************/
    151
    152
    153
    154#ifdef __cplusplus
    155extern "C" {
    156#endif
    157
    158
    159
    160#define GL_VERSION_1_1   1
    161#define GL_VERSION_1_2   1
    162#define GL_VERSION_1_3   1
    163#define GL_ARB_imaging   1
    164
    165
    166/*
    167 * Datatypes
    168 */
    169typedef unsigned int	GLenum;
    170typedef unsigned char	GLboolean;
    171typedef unsigned int	GLbitfield;
    172typedef void		GLvoid;
    173typedef signed char	GLbyte;		/* 1-byte signed */
    174typedef short		GLshort;	/* 2-byte signed */
    175typedef int		GLint;		/* 4-byte signed */
    176typedef unsigned char	GLubyte;	/* 1-byte unsigned */
    177typedef unsigned short	GLushort;	/* 2-byte unsigned */
    178typedef unsigned int	GLuint;		/* 4-byte unsigned */
    179typedef int		GLsizei;	/* 4-byte signed */
    180typedef float		GLfloat;	/* single precision float */
    181typedef float		GLclampf;	/* single precision float in [0,1] */
    182typedef double		GLdouble;	/* double precision float */
    183typedef double		GLclampd;	/* double precision float in [0,1] */
    184
    185
    186
    187/*
    188 * Constants
    189 */
    190
    191/* Boolean values */
    192#define GL_FALSE				0
    193#define GL_TRUE					1
    194
    195/* Data types */
    196#define GL_BYTE					0x1400
    197#define GL_UNSIGNED_BYTE			0x1401
    198#define GL_SHORT				0x1402
    199#define GL_UNSIGNED_SHORT			0x1403
    200#define GL_INT					0x1404
    201#define GL_UNSIGNED_INT				0x1405
    202#define GL_FLOAT				0x1406
    203#define GL_2_BYTES				0x1407
    204#define GL_3_BYTES				0x1408
    205#define GL_4_BYTES				0x1409
    206#define GL_DOUBLE				0x140A
    207
    208/* Primitives */
    209#define GL_POINTS				0x0000
    210#define GL_LINES				0x0001
    211#define GL_LINE_LOOP				0x0002
    212#define GL_LINE_STRIP				0x0003
    213#define GL_TRIANGLES				0x0004
    214#define GL_TRIANGLE_STRIP			0x0005
    215#define GL_TRIANGLE_FAN				0x0006
    216#define GL_QUADS				0x0007
    217#define GL_QUAD_STRIP				0x0008
    218#define GL_POLYGON				0x0009
    219
    220/* Vertex Arrays */
    221#define GL_VERTEX_ARRAY				0x8074
    222#define GL_NORMAL_ARRAY				0x8075
    223#define GL_COLOR_ARRAY				0x8076
    224#define GL_INDEX_ARRAY				0x8077
    225#define GL_TEXTURE_COORD_ARRAY			0x8078
    226#define GL_EDGE_FLAG_ARRAY			0x8079
    227#define GL_VERTEX_ARRAY_SIZE			0x807A
    228#define GL_VERTEX_ARRAY_TYPE			0x807B
    229#define GL_VERTEX_ARRAY_STRIDE			0x807C
    230#define GL_NORMAL_ARRAY_TYPE			0x807E
    231#define GL_NORMAL_ARRAY_STRIDE			0x807F
    232#define GL_COLOR_ARRAY_SIZE			0x8081
    233#define GL_COLOR_ARRAY_TYPE			0x8082
    234#define GL_COLOR_ARRAY_STRIDE			0x8083
    235#define GL_INDEX_ARRAY_TYPE			0x8085
    236#define GL_INDEX_ARRAY_STRIDE			0x8086
    237#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
    238#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
    239#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
    240#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
    241#define GL_VERTEX_ARRAY_POINTER			0x808E
    242#define GL_NORMAL_ARRAY_POINTER			0x808F
    243#define GL_COLOR_ARRAY_POINTER			0x8090
    244#define GL_INDEX_ARRAY_POINTER			0x8091
    245#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
    246#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
    247#define GL_V2F					0x2A20
    248#define GL_V3F					0x2A21
    249#define GL_C4UB_V2F				0x2A22
    250#define GL_C4UB_V3F				0x2A23
    251#define GL_C3F_V3F				0x2A24
    252#define GL_N3F_V3F				0x2A25
    253#define GL_C4F_N3F_V3F				0x2A26
    254#define GL_T2F_V3F				0x2A27
    255#define GL_T4F_V4F				0x2A28
    256#define GL_T2F_C4UB_V3F				0x2A29
    257#define GL_T2F_C3F_V3F				0x2A2A
    258#define GL_T2F_N3F_V3F				0x2A2B
    259#define GL_T2F_C4F_N3F_V3F			0x2A2C
    260#define GL_T4F_C4F_N3F_V4F			0x2A2D
    261
    262/* Matrix Mode */
    263#define GL_MATRIX_MODE				0x0BA0
    264#define GL_MODELVIEW				0x1700
    265#define GL_PROJECTION				0x1701
    266#define GL_TEXTURE				0x1702
    267
    268/* Points */
    269#define GL_POINT_SMOOTH				0x0B10
    270#define GL_POINT_SIZE				0x0B11
    271#define GL_POINT_SIZE_GRANULARITY 		0x0B13
    272#define GL_POINT_SIZE_RANGE			0x0B12
    273
    274/* Lines */
    275#define GL_LINE_SMOOTH				0x0B20
    276#define GL_LINE_STIPPLE				0x0B24
    277#define GL_LINE_STIPPLE_PATTERN			0x0B25
    278#define GL_LINE_STIPPLE_REPEAT			0x0B26
    279#define GL_LINE_WIDTH				0x0B21
    280#define GL_LINE_WIDTH_GRANULARITY		0x0B23
    281#define GL_LINE_WIDTH_RANGE			0x0B22
    282
    283/* Polygons */
    284#define GL_POINT				0x1B00
    285#define GL_LINE					0x1B01
    286#define GL_FILL					0x1B02
    287#define GL_CW					0x0900
    288#define GL_CCW					0x0901
    289#define GL_FRONT				0x0404
    290#define GL_BACK					0x0405
    291#define GL_POLYGON_MODE				0x0B40
    292#define GL_POLYGON_SMOOTH			0x0B41
    293#define GL_POLYGON_STIPPLE			0x0B42
    294#define GL_EDGE_FLAG				0x0B43
    295#define GL_CULL_FACE				0x0B44
    296#define GL_CULL_FACE_MODE			0x0B45
    297#define GL_FRONT_FACE				0x0B46
    298#define GL_POLYGON_OFFSET_FACTOR		0x8038
    299#define GL_POLYGON_OFFSET_UNITS			0x2A00
    300#define GL_POLYGON_OFFSET_POINT			0x2A01
    301#define GL_POLYGON_OFFSET_LINE			0x2A02
    302#define GL_POLYGON_OFFSET_FILL			0x8037
    303
    304/* Display Lists */
    305#define GL_COMPILE				0x1300
    306#define GL_COMPILE_AND_EXECUTE			0x1301
    307#define GL_LIST_BASE				0x0B32
    308#define GL_LIST_INDEX				0x0B33
    309#define GL_LIST_MODE				0x0B30
    310
    311/* Depth buffer */
    312#define GL_NEVER				0x0200
    313#define GL_LESS					0x0201
    314#define GL_EQUAL				0x0202
    315#define GL_LEQUAL				0x0203
    316#define GL_GREATER				0x0204
    317#define GL_NOTEQUAL				0x0205
    318#define GL_GEQUAL				0x0206
    319#define GL_ALWAYS				0x0207
    320#define GL_DEPTH_TEST				0x0B71
    321#define GL_DEPTH_BITS				0x0D56
    322#define GL_DEPTH_CLEAR_VALUE			0x0B73
    323#define GL_DEPTH_FUNC				0x0B74
    324#define GL_DEPTH_RANGE				0x0B70
    325#define GL_DEPTH_WRITEMASK			0x0B72
    326#define GL_DEPTH_COMPONENT			0x1902
    327
    328/* Lighting */
    329#define GL_LIGHTING				0x0B50
    330#define GL_LIGHT0				0x4000
    331#define GL_LIGHT1				0x4001
    332#define GL_LIGHT2				0x4002
    333#define GL_LIGHT3				0x4003
    334#define GL_LIGHT4				0x4004
    335#define GL_LIGHT5				0x4005
    336#define GL_LIGHT6				0x4006
    337#define GL_LIGHT7				0x4007
    338#define GL_SPOT_EXPONENT			0x1205
    339#define GL_SPOT_CUTOFF				0x1206
    340#define GL_CONSTANT_ATTENUATION			0x1207
    341#define GL_LINEAR_ATTENUATION			0x1208
    342#define GL_QUADRATIC_ATTENUATION		0x1209
    343#define GL_AMBIENT				0x1200
    344#define GL_DIFFUSE				0x1201
    345#define GL_SPECULAR				0x1202
    346#define GL_SHININESS				0x1601
    347#define GL_EMISSION				0x1600
    348#define GL_POSITION				0x1203
    349#define GL_SPOT_DIRECTION			0x1204
    350#define GL_AMBIENT_AND_DIFFUSE			0x1602
    351#define GL_COLOR_INDEXES			0x1603
    352#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
    353#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
    354#define GL_LIGHT_MODEL_AMBIENT			0x0B53
    355#define GL_FRONT_AND_BACK			0x0408
    356#define GL_SHADE_MODEL				0x0B54
    357#define GL_FLAT					0x1D00
    358#define GL_SMOOTH				0x1D01
    359#define GL_COLOR_MATERIAL			0x0B57
    360#define GL_COLOR_MATERIAL_FACE			0x0B55
    361#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
    362#define GL_NORMALIZE				0x0BA1
    363
    364/* User clipping planes */
    365#define GL_CLIP_PLANE0				0x3000
    366#define GL_CLIP_PLANE1				0x3001
    367#define GL_CLIP_PLANE2				0x3002
    368#define GL_CLIP_PLANE3				0x3003
    369#define GL_CLIP_PLANE4				0x3004
    370#define GL_CLIP_PLANE5				0x3005
    371
    372/* Accumulation buffer */
    373#define GL_ACCUM_RED_BITS			0x0D58
    374#define GL_ACCUM_GREEN_BITS			0x0D59
    375#define GL_ACCUM_BLUE_BITS			0x0D5A
    376#define GL_ACCUM_ALPHA_BITS			0x0D5B
    377#define GL_ACCUM_CLEAR_VALUE			0x0B80
    378#define GL_ACCUM				0x0100
    379#define GL_ADD					0x0104
    380#define GL_LOAD					0x0101
    381#define GL_MULT					0x0103
    382#define GL_RETURN				0x0102
    383
    384/* Alpha testing */
    385#define GL_ALPHA_TEST				0x0BC0
    386#define GL_ALPHA_TEST_REF			0x0BC2
    387#define GL_ALPHA_TEST_FUNC			0x0BC1
    388
    389/* Blending */
    390#define GL_BLEND				0x0BE2
    391#define GL_BLEND_SRC				0x0BE1
    392#define GL_BLEND_DST				0x0BE0
    393#define GL_ZERO					0
    394#define GL_ONE					1
    395#define GL_SRC_COLOR				0x0300
    396#define GL_ONE_MINUS_SRC_COLOR			0x0301
    397#define GL_SRC_ALPHA				0x0302
    398#define GL_ONE_MINUS_SRC_ALPHA			0x0303
    399#define GL_DST_ALPHA				0x0304
    400#define GL_ONE_MINUS_DST_ALPHA			0x0305
    401#define GL_DST_COLOR				0x0306
    402#define GL_ONE_MINUS_DST_COLOR			0x0307
    403#define GL_SRC_ALPHA_SATURATE			0x0308
    404
    405/* Render Mode */
    406#define GL_FEEDBACK				0x1C01
    407#define GL_RENDER				0x1C00
    408#define GL_SELECT				0x1C02
    409
    410/* Feedback */
    411#define GL_2D					0x0600
    412#define GL_3D					0x0601
    413#define GL_3D_COLOR				0x0602
    414#define GL_3D_COLOR_TEXTURE			0x0603
    415#define GL_4D_COLOR_TEXTURE			0x0604
    416#define GL_POINT_TOKEN				0x0701
    417#define GL_LINE_TOKEN				0x0702
    418#define GL_LINE_RESET_TOKEN			0x0707
    419#define GL_POLYGON_TOKEN			0x0703
    420#define GL_BITMAP_TOKEN				0x0704
    421#define GL_DRAW_PIXEL_TOKEN			0x0705
    422#define GL_COPY_PIXEL_TOKEN			0x0706
    423#define GL_PASS_THROUGH_TOKEN			0x0700
    424#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
    425#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
    426#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
    427
    428/* Selection */
    429#define GL_SELECTION_BUFFER_POINTER		0x0DF3
    430#define GL_SELECTION_BUFFER_SIZE		0x0DF4
    431
    432/* Fog */
    433#define GL_FOG					0x0B60
    434#define GL_FOG_MODE				0x0B65
    435#define GL_FOG_DENSITY				0x0B62
    436#define GL_FOG_COLOR				0x0B66
    437#define GL_FOG_INDEX				0x0B61
    438#define GL_FOG_START				0x0B63
    439#define GL_FOG_END				0x0B64
    440#define GL_LINEAR				0x2601
    441#define GL_EXP					0x0800
    442#define GL_EXP2					0x0801
    443
    444/* Logic Ops */
    445#define GL_LOGIC_OP				0x0BF1
    446#define GL_INDEX_LOGIC_OP			0x0BF1
    447#define GL_COLOR_LOGIC_OP			0x0BF2
    448#define GL_LOGIC_OP_MODE			0x0BF0
    449#define GL_CLEAR				0x1500
    450#define GL_SET					0x150F
    451#define GL_COPY					0x1503
    452#define GL_COPY_INVERTED			0x150C
    453#define GL_NOOP					0x1505
    454#define GL_INVERT				0x150A
    455#define GL_AND					0x1501
    456#define GL_NAND					0x150E
    457#define GL_OR					0x1507
    458#define GL_NOR					0x1508
    459#define GL_XOR					0x1506
    460#define GL_EQUIV				0x1509
    461#define GL_AND_REVERSE				0x1502
    462#define GL_AND_INVERTED				0x1504
    463#define GL_OR_REVERSE				0x150B
    464#define GL_OR_INVERTED				0x150D
    465
    466/* Stencil */
    467#define GL_STENCIL_BITS				0x0D57
    468#define GL_STENCIL_TEST				0x0B90
    469#define GL_STENCIL_CLEAR_VALUE			0x0B91
    470#define GL_STENCIL_FUNC				0x0B92
    471#define GL_STENCIL_VALUE_MASK			0x0B93
    472#define GL_STENCIL_FAIL				0x0B94
    473#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
    474#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
    475#define GL_STENCIL_REF				0x0B97
    476#define GL_STENCIL_WRITEMASK			0x0B98
    477#define GL_STENCIL_INDEX			0x1901
    478#define GL_KEEP					0x1E00
    479#define GL_REPLACE				0x1E01
    480#define GL_INCR					0x1E02
    481#define GL_DECR					0x1E03
    482
    483/* Buffers, Pixel Drawing/Reading */
    484#define GL_NONE					0
    485#define GL_LEFT					0x0406
    486#define GL_RIGHT				0x0407
    487/*GL_FRONT					0x0404 */
    488/*GL_BACK					0x0405 */
    489/*GL_FRONT_AND_BACK				0x0408 */
    490#define GL_FRONT_LEFT				0x0400
    491#define GL_FRONT_RIGHT				0x0401
    492#define GL_BACK_LEFT				0x0402
    493#define GL_BACK_RIGHT				0x0403
    494#define GL_AUX0					0x0409
    495#define GL_AUX1					0x040A
    496#define GL_AUX2					0x040B
    497#define GL_AUX3					0x040C
    498#define GL_COLOR_INDEX				0x1900
    499#define GL_RED					0x1903
    500#define GL_GREEN				0x1904
    501#define GL_BLUE					0x1905
    502#define GL_ALPHA				0x1906
    503#define GL_LUMINANCE				0x1909
    504#define GL_LUMINANCE_ALPHA			0x190A
    505#define GL_ALPHA_BITS				0x0D55
    506#define GL_RED_BITS				0x0D52
    507#define GL_GREEN_BITS				0x0D53
    508#define GL_BLUE_BITS				0x0D54
    509#define GL_INDEX_BITS				0x0D51
    510#define GL_SUBPIXEL_BITS			0x0D50
    511#define GL_AUX_BUFFERS				0x0C00
    512#define GL_READ_BUFFER				0x0C02
    513#define GL_DRAW_BUFFER				0x0C01
    514#define GL_DOUBLEBUFFER				0x0C32
    515#define GL_STEREO				0x0C33
    516#define GL_BITMAP				0x1A00
    517#define GL_COLOR				0x1800
    518#define GL_DEPTH				0x1801
    519#define GL_STENCIL				0x1802
    520#define GL_DITHER				0x0BD0
    521#define GL_RGB					0x1907
    522#define GL_RGBA					0x1908
    523
    524/* Implementation limits */
    525#define GL_MAX_LIST_NESTING			0x0B31
    526#define GL_MAX_EVAL_ORDER			0x0D30
    527#define GL_MAX_LIGHTS				0x0D31
    528#define GL_MAX_CLIP_PLANES			0x0D32
    529#define GL_MAX_TEXTURE_SIZE			0x0D33
    530#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
    531#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
    532#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
    533#define GL_MAX_NAME_STACK_DEPTH			0x0D37
    534#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
    535#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
    536#define GL_MAX_VIEWPORT_DIMS			0x0D3A
    537#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
    538
    539/* Gets */
    540#define GL_ATTRIB_STACK_DEPTH			0x0BB0
    541#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
    542#define GL_COLOR_CLEAR_VALUE			0x0C22
    543#define GL_COLOR_WRITEMASK			0x0C23
    544#define GL_CURRENT_INDEX			0x0B01
    545#define GL_CURRENT_COLOR			0x0B00
    546#define GL_CURRENT_NORMAL			0x0B02
    547#define GL_CURRENT_RASTER_COLOR			0x0B04
    548#define GL_CURRENT_RASTER_DISTANCE		0x0B09
    549#define GL_CURRENT_RASTER_INDEX			0x0B05
    550#define GL_CURRENT_RASTER_POSITION		0x0B07
    551#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
    552#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
    553#define GL_CURRENT_TEXTURE_COORDS		0x0B03
    554#define GL_INDEX_CLEAR_VALUE			0x0C20
    555#define GL_INDEX_MODE				0x0C30
    556#define GL_INDEX_WRITEMASK			0x0C21
    557#define GL_MODELVIEW_MATRIX			0x0BA6
    558#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
    559#define GL_NAME_STACK_DEPTH			0x0D70
    560#define GL_PROJECTION_MATRIX			0x0BA7
    561#define GL_PROJECTION_STACK_DEPTH		0x0BA4
    562#define GL_RENDER_MODE				0x0C40
    563#define GL_RGBA_MODE				0x0C31
    564#define GL_TEXTURE_MATRIX			0x0BA8
    565#define GL_TEXTURE_STACK_DEPTH			0x0BA5
    566#define GL_VIEWPORT				0x0BA2
    567
    568/* Evaluators */
    569#define GL_AUTO_NORMAL				0x0D80
    570#define GL_MAP1_COLOR_4				0x0D90
    571#define GL_MAP1_INDEX				0x0D91
    572#define GL_MAP1_NORMAL				0x0D92
    573#define GL_MAP1_TEXTURE_COORD_1			0x0D93
    574#define GL_MAP1_TEXTURE_COORD_2			0x0D94
    575#define GL_MAP1_TEXTURE_COORD_3			0x0D95
    576#define GL_MAP1_TEXTURE_COORD_4			0x0D96
    577#define GL_MAP1_VERTEX_3			0x0D97
    578#define GL_MAP1_VERTEX_4			0x0D98
    579#define GL_MAP2_COLOR_4				0x0DB0
    580#define GL_MAP2_INDEX				0x0DB1
    581#define GL_MAP2_NORMAL				0x0DB2
    582#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
    583#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
    584#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
    585#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
    586#define GL_MAP2_VERTEX_3			0x0DB7
    587#define GL_MAP2_VERTEX_4			0x0DB8
    588#define GL_MAP1_GRID_DOMAIN			0x0DD0
    589#define GL_MAP1_GRID_SEGMENTS			0x0DD1
    590#define GL_MAP2_GRID_DOMAIN			0x0DD2
    591#define GL_MAP2_GRID_SEGMENTS			0x0DD3
    592#define GL_COEFF				0x0A00
    593#define GL_ORDER				0x0A01
    594#define GL_DOMAIN				0x0A02
    595
    596/* Hints */
    597#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
    598#define GL_POINT_SMOOTH_HINT			0x0C51
    599#define GL_LINE_SMOOTH_HINT			0x0C52
    600#define GL_POLYGON_SMOOTH_HINT			0x0C53
    601#define GL_FOG_HINT				0x0C54
    602#define GL_DONT_CARE				0x1100
    603#define GL_FASTEST				0x1101
    604#define GL_NICEST				0x1102
    605
    606/* Scissor box */
    607#define GL_SCISSOR_BOX				0x0C10
    608#define GL_SCISSOR_TEST				0x0C11
    609
    610/* Pixel Mode / Transfer */
    611#define GL_MAP_COLOR				0x0D10
    612#define GL_MAP_STENCIL				0x0D11
    613#define GL_INDEX_SHIFT				0x0D12
    614#define GL_INDEX_OFFSET				0x0D13
    615#define GL_RED_SCALE				0x0D14
    616#define GL_RED_BIAS				0x0D15
    617#define GL_GREEN_SCALE				0x0D18
    618#define GL_GREEN_BIAS				0x0D19
    619#define GL_BLUE_SCALE				0x0D1A
    620#define GL_BLUE_BIAS				0x0D1B
    621#define GL_ALPHA_SCALE				0x0D1C
    622#define GL_ALPHA_BIAS				0x0D1D
    623#define GL_DEPTH_SCALE				0x0D1E
    624#define GL_DEPTH_BIAS				0x0D1F
    625#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
    626#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
    627#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
    628#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
    629#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
    630#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
    631#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
    632#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
    633#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
    634#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
    635#define GL_PIXEL_MAP_S_TO_S			0x0C71
    636#define GL_PIXEL_MAP_I_TO_I			0x0C70
    637#define GL_PIXEL_MAP_I_TO_R			0x0C72
    638#define GL_PIXEL_MAP_I_TO_G			0x0C73
    639#define GL_PIXEL_MAP_I_TO_B			0x0C74
    640#define GL_PIXEL_MAP_I_TO_A			0x0C75
    641#define GL_PIXEL_MAP_R_TO_R			0x0C76
    642#define GL_PIXEL_MAP_G_TO_G			0x0C77
    643#define GL_PIXEL_MAP_B_TO_B			0x0C78
    644#define GL_PIXEL_MAP_A_TO_A			0x0C79
    645#define GL_PACK_ALIGNMENT			0x0D05
    646#define GL_PACK_LSB_FIRST			0x0D01
    647#define GL_PACK_ROW_LENGTH			0x0D02
    648#define GL_PACK_SKIP_PIXELS			0x0D04
    649#define GL_PACK_SKIP_ROWS			0x0D03
    650#define GL_PACK_SWAP_BYTES			0x0D00
    651#define GL_UNPACK_ALIGNMENT			0x0CF5
    652#define GL_UNPACK_LSB_FIRST			0x0CF1
    653#define GL_UNPACK_ROW_LENGTH			0x0CF2
    654#define GL_UNPACK_SKIP_PIXELS			0x0CF4
    655#define GL_UNPACK_SKIP_ROWS			0x0CF3
    656#define GL_UNPACK_SWAP_BYTES			0x0CF0
    657#define GL_ZOOM_X				0x0D16
    658#define GL_ZOOM_Y				0x0D17
    659
    660/* Texture mapping */
    661#define GL_TEXTURE_ENV				0x2300
    662#define GL_TEXTURE_ENV_MODE			0x2200
    663#define GL_TEXTURE_1D				0x0DE0
    664#define GL_TEXTURE_2D				0x0DE1
    665#define GL_TEXTURE_WRAP_S			0x2802
    666#define GL_TEXTURE_WRAP_T			0x2803
    667#define GL_TEXTURE_MAG_FILTER			0x2800
    668#define GL_TEXTURE_MIN_FILTER			0x2801
    669#define GL_TEXTURE_ENV_COLOR			0x2201
    670#define GL_TEXTURE_GEN_S			0x0C60
    671#define GL_TEXTURE_GEN_T			0x0C61
    672#define GL_TEXTURE_GEN_R			0x0C62
    673#define GL_TEXTURE_GEN_Q			0x0C63
    674#define GL_TEXTURE_GEN_MODE			0x2500
    675#define GL_TEXTURE_BORDER_COLOR			0x1004
    676#define GL_TEXTURE_WIDTH			0x1000
    677#define GL_TEXTURE_HEIGHT			0x1001
    678#define GL_TEXTURE_BORDER			0x1005
    679#define GL_TEXTURE_COMPONENTS			0x1003
    680#define GL_TEXTURE_RED_SIZE			0x805C
    681#define GL_TEXTURE_GREEN_SIZE			0x805D
    682#define GL_TEXTURE_BLUE_SIZE			0x805E
    683#define GL_TEXTURE_ALPHA_SIZE			0x805F
    684#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
    685#define GL_TEXTURE_INTENSITY_SIZE		0x8061
    686#define GL_NEAREST_MIPMAP_NEAREST		0x2700
    687#define GL_NEAREST_MIPMAP_LINEAR		0x2702
    688#define GL_LINEAR_MIPMAP_NEAREST		0x2701
    689#define GL_LINEAR_MIPMAP_LINEAR			0x2703
    690#define GL_OBJECT_LINEAR			0x2401
    691#define GL_OBJECT_PLANE				0x2501
    692#define GL_EYE_LINEAR				0x2400
    693#define GL_EYE_PLANE				0x2502
    694#define GL_SPHERE_MAP				0x2402
    695#define GL_DECAL				0x2101
    696#define GL_MODULATE				0x2100
    697#define GL_NEAREST				0x2600
    698#define GL_REPEAT				0x2901
    699#define GL_CLAMP				0x2900
    700#define GL_S					0x2000
    701#define GL_T					0x2001
    702#define GL_R					0x2002
    703#define GL_Q					0x2003
    704
    705/* Utility */
    706#define GL_VENDOR				0x1F00
    707#define GL_RENDERER				0x1F01
    708#define GL_VERSION				0x1F02
    709#define GL_EXTENSIONS				0x1F03
    710
    711/* Errors */
    712#define GL_NO_ERROR 				0
    713#define GL_INVALID_ENUM				0x0500
    714#define GL_INVALID_VALUE			0x0501
    715#define GL_INVALID_OPERATION			0x0502
    716#define GL_STACK_OVERFLOW			0x0503
    717#define GL_STACK_UNDERFLOW			0x0504
    718#define GL_OUT_OF_MEMORY			0x0505
    719
    720/* glPush/PopAttrib bits */
    721#define GL_CURRENT_BIT				0x00000001
    722#define GL_POINT_BIT				0x00000002
    723#define GL_LINE_BIT				0x00000004
    724#define GL_POLYGON_BIT				0x00000008
    725#define GL_POLYGON_STIPPLE_BIT			0x00000010
    726#define GL_PIXEL_MODE_BIT			0x00000020
    727#define GL_LIGHTING_BIT				0x00000040
    728#define GL_FOG_BIT				0x00000080
    729#define GL_DEPTH_BUFFER_BIT			0x00000100
    730#define GL_ACCUM_BUFFER_BIT			0x00000200
    731#define GL_STENCIL_BUFFER_BIT			0x00000400
    732#define GL_VIEWPORT_BIT				0x00000800
    733#define GL_TRANSFORM_BIT			0x00001000
    734#define GL_ENABLE_BIT				0x00002000
    735#define GL_COLOR_BUFFER_BIT			0x00004000
    736#define GL_HINT_BIT				0x00008000
    737#define GL_EVAL_BIT				0x00010000
    738#define GL_LIST_BIT				0x00020000
    739#define GL_TEXTURE_BIT				0x00040000
    740#define GL_SCISSOR_BIT				0x00080000
    741#define GL_ALL_ATTRIB_BITS			0x000FFFFF
    742
    743
    744/* OpenGL 1.1 */
    745#define GL_PROXY_TEXTURE_1D			0x8063
    746#define GL_PROXY_TEXTURE_2D			0x8064
    747#define GL_TEXTURE_PRIORITY			0x8066
    748#define GL_TEXTURE_RESIDENT			0x8067
    749#define GL_TEXTURE_BINDING_1D			0x8068
    750#define GL_TEXTURE_BINDING_2D			0x8069
    751#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
    752#define GL_ALPHA4				0x803B
    753#define GL_ALPHA8				0x803C
    754#define GL_ALPHA12				0x803D
    755#define GL_ALPHA16				0x803E
    756#define GL_LUMINANCE4				0x803F
    757#define GL_LUMINANCE8				0x8040
    758#define GL_LUMINANCE12				0x8041
    759#define GL_LUMINANCE16				0x8042
    760#define GL_LUMINANCE4_ALPHA4			0x8043
    761#define GL_LUMINANCE6_ALPHA2			0x8044
    762#define GL_LUMINANCE8_ALPHA8			0x8045
    763#define GL_LUMINANCE12_ALPHA4			0x8046
    764#define GL_LUMINANCE12_ALPHA12			0x8047
    765#define GL_LUMINANCE16_ALPHA16			0x8048
    766#define GL_INTENSITY				0x8049
    767#define GL_INTENSITY4				0x804A
    768#define GL_INTENSITY8				0x804B
    769#define GL_INTENSITY12				0x804C
    770#define GL_INTENSITY16				0x804D
    771#define GL_R3_G3_B2				0x2A10
    772#define GL_RGB4					0x804F
    773#define GL_RGB5					0x8050
    774#define GL_RGB8					0x8051
    775#define GL_RGB10				0x8052
    776#define GL_RGB12				0x8053
    777#define GL_RGB16				0x8054
    778#define GL_RGBA2				0x8055
    779#define GL_RGBA4				0x8056
    780#define GL_RGB5_A1				0x8057
    781#define GL_RGBA8				0x8058
    782#define GL_RGB10_A2				0x8059
    783#define GL_RGBA12				0x805A
    784#define GL_RGBA16				0x805B
    785#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
    786#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
    787#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
    788#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
    789
    790
    791
    792/*
    793 * Miscellaneous
    794 */
    795
    796GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
    797
    798GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
    799
    800GLAPI void GLAPIENTRY glClear( GLbitfield mask );
    801
    802GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
    803
    804GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
    805
    806GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
    807
    808GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
    809
    810GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
    811
    812GLAPI void GLAPIENTRY glCullFace( GLenum mode );
    813
    814GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
    815
    816GLAPI void GLAPIENTRY glPointSize( GLfloat size );
    817
    818GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
    819
    820GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
    821
    822GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
    823
    824GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
    825
    826GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
    827
    828GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
    829
    830GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
    831
    832GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
    833
    834GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
    835
    836GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
    837
    838GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
    839
    840GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
    841
    842GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
    843
    844GLAPI void GLAPIENTRY glEnable( GLenum cap );
    845
    846GLAPI void GLAPIENTRY glDisable( GLenum cap );
    847
    848GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
    849
    850
    851GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
    852
    853GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
    854
    855
    856GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
    857
    858GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
    859
    860GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
    861
    862GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
    863
    864
    865GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
    866
    867GLAPI void GLAPIENTRY glPopAttrib( void );
    868
    869
    870GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
    871
    872GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
    873
    874
    875GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
    876
    877GLAPI GLenum GLAPIENTRY glGetError( void );
    878
    879GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
    880
    881GLAPI void GLAPIENTRY glFinish( void );
    882
    883GLAPI void GLAPIENTRY glFlush( void );
    884
    885GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
    886
    887
    888/*
    889 * Depth Buffer
    890 */
    891
    892GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
    893
    894GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
    895
    896GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
    897
    898GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
    899
    900
    901/*
    902 * Accumulation Buffer
    903 */
    904
    905GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
    906
    907GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
    908
    909
    910/*
    911 * Transformation
    912 */
    913
    914GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
    915
    916GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
    917                                 GLdouble bottom, GLdouble top,
    918                                 GLdouble near_val, GLdouble far_val );
    919
    920GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
    921                                   GLdouble bottom, GLdouble top,
    922                                   GLdouble near_val, GLdouble far_val );
    923
    924GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
    925                                    GLsizei width, GLsizei height );
    926
    927GLAPI void GLAPIENTRY glPushMatrix( void );
    928
    929GLAPI void GLAPIENTRY glPopMatrix( void );
    930
    931GLAPI void GLAPIENTRY glLoadIdentity( void );
    932
    933GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
    934GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
    935
    936GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
    937GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
    938
    939GLAPI void GLAPIENTRY glRotated( GLdouble angle,
    940                                   GLdouble x, GLdouble y, GLdouble z );
    941GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
    942                                   GLfloat x, GLfloat y, GLfloat z );
    943
    944GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
    945GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
    946
    947GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
    948GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
    949
    950
    951/*
    952 * Display Lists
    953 */
    954
    955GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
    956
    957GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
    958
    959GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
    960
    961GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
    962
    963GLAPI void GLAPIENTRY glEndList( void );
    964
    965GLAPI void GLAPIENTRY glCallList( GLuint list );
    966
    967GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
    968                                     const GLvoid *lists );
    969
    970GLAPI void GLAPIENTRY glListBase( GLuint base );
    971
    972
    973/*
    974 * Drawing Functions
    975 */
    976
    977GLAPI void GLAPIENTRY glBegin( GLenum mode );
    978
    979GLAPI void GLAPIENTRY glEnd( void );
    980
    981
    982GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
    983GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
    984GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
    985GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
    986
    987GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
    988GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
    989GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
    990GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
    991
    992GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
    993GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
    994GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
    995GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
    996
    997GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
    998GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
    999GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
   1000GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
   1001
   1002GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
   1003GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
   1004GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
   1005GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
   1006
   1007GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
   1008GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
   1009GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
   1010GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
   1011
   1012
   1013GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
   1014GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
   1015GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
   1016GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
   1017GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
   1018
   1019GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
   1020GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
   1021GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
   1022GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
   1023GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
   1024
   1025
   1026GLAPI void GLAPIENTRY glIndexd( GLdouble c );
   1027GLAPI void GLAPIENTRY glIndexf( GLfloat c );
   1028GLAPI void GLAPIENTRY glIndexi( GLint c );
   1029GLAPI void GLAPIENTRY glIndexs( GLshort c );
   1030GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
   1031
   1032GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
   1033GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
   1034GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
   1035GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
   1036GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
   1037
   1038GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
   1039GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
   1040GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
   1041GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
   1042GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
   1043GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
   1044GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
   1045GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
   1046
   1047GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
   1048                                   GLbyte blue, GLbyte alpha );
   1049GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
   1050                                   GLdouble blue, GLdouble alpha );
   1051GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
   1052                                   GLfloat blue, GLfloat alpha );
   1053GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
   1054                                   GLint blue, GLint alpha );
   1055GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
   1056                                   GLshort blue, GLshort alpha );
   1057GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
   1058                                    GLubyte blue, GLubyte alpha );
   1059GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
   1060                                    GLuint blue, GLuint alpha );
   1061GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
   1062                                    GLushort blue, GLushort alpha );
   1063
   1064
   1065GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
   1066GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
   1067GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
   1068GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
   1069GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
   1070GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
   1071GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
   1072GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
   1073
   1074GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
   1075GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
   1076GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
   1077GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
   1078GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
   1079GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
   1080GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
   1081GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
   1082
   1083
   1084GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
   1085GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
   1086GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
   1087GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
   1088
   1089GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
   1090GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
   1091GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
   1092GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
   1093
   1094GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
   1095GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
   1096GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
   1097GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
   1098
   1099GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
   1100GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
   1101GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
   1102GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
   1103
   1104GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
   1105GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
   1106GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
   1107GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
   1108
   1109GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
   1110GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
   1111GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
   1112GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
   1113
   1114GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
   1115GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
   1116GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
   1117GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
   1118
   1119GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
   1120GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
   1121GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
   1122GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
   1123
   1124
   1125GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
   1126GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
   1127GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
   1128GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
   1129
   1130GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
   1131GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
   1132GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
   1133GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
   1134
   1135GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
   1136GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
   1137GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
   1138GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
   1139
   1140GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
   1141GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
   1142GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
   1143GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
   1144
   1145GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
   1146GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
   1147GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
   1148GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
   1149
   1150GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
   1151GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
   1152GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
   1153GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
   1154
   1155
   1156GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
   1157GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
   1158GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
   1159GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
   1160
   1161
   1162GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
   1163GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
   1164GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
   1165GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
   1166
   1167
   1168/*
   1169 * Vertex Arrays  (1.1)
   1170 */
   1171
   1172GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
   1173                                       GLsizei stride, const GLvoid *ptr );
   1174
   1175GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
   1176                                       const GLvoid *ptr );
   1177
   1178GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
   1179                                      GLsizei stride, const GLvoid *ptr );
   1180
   1181GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
   1182                                      const GLvoid *ptr );
   1183
   1184GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
   1185                                         GLsizei stride, const GLvoid *ptr );
   1186
   1187GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
   1188
   1189GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
   1190
   1191GLAPI void GLAPIENTRY glArrayElement( GLint i );
   1192
   1193GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
   1194
   1195GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
   1196                                      GLenum type, const GLvoid *indices );
   1197
   1198GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
   1199                                           const GLvoid *pointer );
   1200
   1201/*
   1202 * Lighting
   1203 */
   1204
   1205GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
   1206
   1207GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
   1208GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
   1209GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
   1210                                 const GLfloat *params );
   1211GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
   1212                                 const GLint *params );
   1213
   1214GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
   1215                                    GLfloat *params );
   1216GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
   1217                                    GLint *params );
   1218
   1219GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
   1220GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
   1221GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
   1222GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
   1223
   1224GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
   1225GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
   1226GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
   1227GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
   1228
   1229GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
   1230GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
   1231
   1232GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
   1233
   1234
   1235/*
   1236 * Raster functions
   1237 */
   1238
   1239GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
   1240
   1241GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
   1242GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
   1243
   1244GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
   1245GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
   1246
   1247GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
   1248                                    const GLfloat *values );
   1249GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
   1250                                     const GLuint *values );
   1251GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
   1252                                     const GLushort *values );
   1253
   1254GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
   1255GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
   1256GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
   1257
   1258GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
   1259                                GLfloat xorig, GLfloat yorig,
   1260                                GLfloat xmove, GLfloat ymove,
   1261                                const GLubyte *bitmap );
   1262
   1263GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
   1264                                    GLsizei width, GLsizei height,
   1265                                    GLenum format, GLenum type,
   1266                                    GLvoid *pixels );
   1267
   1268GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
   1269                                    GLenum format, GLenum type,
   1270                                    const GLvoid *pixels );
   1271
   1272GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
   1273                                    GLsizei width, GLsizei height,
   1274                                    GLenum type );
   1275
   1276/*
   1277 * Stenciling
   1278 */
   1279
   1280GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
   1281
   1282GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
   1283
   1284GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
   1285
   1286GLAPI void GLAPIENTRY glClearStencil( GLint s );
   1287
   1288
   1289
   1290/*
   1291 * Texture mapping
   1292 */
   1293
   1294GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
   1295GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
   1296GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
   1297
   1298GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
   1299GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
   1300GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
   1301
   1302GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
   1303GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
   1304GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
   1305
   1306
   1307GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
   1308GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
   1309
   1310GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
   1311GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
   1312
   1313GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
   1314GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
   1315
   1316
   1317GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
   1318GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
   1319
   1320GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
   1321                                          const GLfloat *params );
   1322GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
   1323                                          const GLint *params );
   1324
   1325GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
   1326                                           GLenum pname, GLfloat *params);
   1327GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
   1328                                           GLenum pname, GLint *params );
   1329
   1330GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
   1331                                                GLenum pname, GLfloat *params );
   1332GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
   1333                                                GLenum pname, GLint *params );
   1334
   1335
   1336GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
   1337                                    GLint internalFormat,
   1338                                    GLsizei width, GLint border,
   1339                                    GLenum format, GLenum type,
   1340                                    const GLvoid *pixels );
   1341
   1342GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
   1343                                    GLint internalFormat,
   1344                                    GLsizei width, GLsizei height,
   1345                                    GLint border, GLenum format, GLenum type,
   1346                                    const GLvoid *pixels );
   1347
   1348GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
   1349                                     GLenum format, GLenum type,
   1350                                     GLvoid *pixels );
   1351
   1352
   1353/* 1.1 functions */
   1354
   1355GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
   1356
   1357GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
   1358
   1359GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
   1360
   1361GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
   1362                                            const GLuint *textures,
   1363                                            const GLclampf *priorities );
   1364
   1365GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
   1366                                                  const GLuint *textures,
   1367                                                  GLboolean *residences );
   1368
   1369GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
   1370
   1371
   1372GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
   1373                                       GLint xoffset,
   1374                                       GLsizei width, GLenum format,
   1375                                       GLenum type, const GLvoid *pixels );
   1376
   1377
   1378GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
   1379                                       GLint xoffset, GLint yoffset,
   1380                                       GLsizei width, GLsizei height,
   1381                                       GLenum format, GLenum type,
   1382                                       const GLvoid *pixels );
   1383
   1384
   1385GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
   1386                                        GLenum internalformat,
   1387                                        GLint x, GLint y,
   1388                                        GLsizei width, GLint border );
   1389
   1390
   1391GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
   1392                                        GLenum internalformat,
   1393                                        GLint x, GLint y,
   1394                                        GLsizei width, GLsizei height,
   1395                                        GLint border );
   1396
   1397
   1398GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
   1399                                           GLint xoffset, GLint x, GLint y,
   1400                                           GLsizei width );
   1401
   1402
   1403GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
   1404                                           GLint xoffset, GLint yoffset,
   1405                                           GLint x, GLint y,
   1406                                           GLsizei width, GLsizei height );
   1407
   1408
   1409/*
   1410 * Evaluators
   1411 */
   1412
   1413GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
   1414                               GLint stride,
   1415                               GLint order, const GLdouble *points );
   1416GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
   1417                               GLint stride,
   1418                               GLint order, const GLfloat *points );
   1419
   1420GLAPI void GLAPIENTRY glMap2d( GLenum target,
   1421		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
   1422		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
   1423		     const GLdouble *points );
   1424GLAPI void GLAPIENTRY glMap2f( GLenum target,
   1425		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
   1426		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
   1427		     const GLfloat *points );
   1428
   1429GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
   1430GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
   1431GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
   1432
   1433GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
   1434GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
   1435
   1436GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
   1437GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
   1438
   1439GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
   1440GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
   1441
   1442GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
   1443GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
   1444
   1445GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
   1446GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
   1447
   1448GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
   1449                                   GLint vn, GLdouble v1, GLdouble v2 );
   1450GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
   1451                                   GLint vn, GLfloat v1, GLfloat v2 );
   1452
   1453GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
   1454
   1455GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
   1456
   1457GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
   1458
   1459GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
   1460
   1461
   1462/*
   1463 * Fog
   1464 */
   1465
   1466GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
   1467
   1468GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
   1469
   1470GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
   1471
   1472GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
   1473
   1474
   1475/*
   1476 * Selection and Feedback
   1477 */
   1478
   1479GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
   1480
   1481GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
   1482
   1483GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
   1484
   1485GLAPI void GLAPIENTRY glInitNames( void );
   1486
   1487GLAPI void GLAPIENTRY glLoadName( GLuint name );
   1488
   1489GLAPI void GLAPIENTRY glPushName( GLuint name );
   1490
   1491GLAPI void GLAPIENTRY glPopName( void );
   1492
   1493
   1494
   1495/*
   1496 * OpenGL 1.2
   1497 */
   1498
   1499#define GL_RESCALE_NORMAL			0x803A
   1500#define GL_CLAMP_TO_EDGE			0x812F
   1501#define GL_MAX_ELEMENTS_VERTICES		0x80E8
   1502#define GL_MAX_ELEMENTS_INDICES			0x80E9
   1503#define GL_BGR					0x80E0
   1504#define GL_BGRA					0x80E1
   1505#define GL_UNSIGNED_BYTE_3_3_2			0x8032
   1506#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
   1507#define GL_UNSIGNED_SHORT_5_6_5			0x8363
   1508#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
   1509#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
   1510#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
   1511#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
   1512#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
   1513#define GL_UNSIGNED_INT_8_8_8_8			0x8035
   1514#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
   1515#define GL_UNSIGNED_INT_10_10_10_2		0x8036
   1516#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
   1517#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
   1518#define GL_SINGLE_COLOR				0x81F9
   1519#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
   1520#define GL_TEXTURE_MIN_LOD			0x813A
   1521#define GL_TEXTURE_MAX_LOD			0x813B
   1522#define GL_TEXTURE_BASE_LEVEL			0x813C
   1523#define GL_TEXTURE_MAX_LEVEL			0x813D
   1524#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
   1525#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
   1526#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
   1527#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
   1528#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
   1529#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
   1530#define GL_PACK_SKIP_IMAGES			0x806B
   1531#define GL_PACK_IMAGE_HEIGHT			0x806C
   1532#define GL_UNPACK_SKIP_IMAGES			0x806D
   1533#define GL_UNPACK_IMAGE_HEIGHT			0x806E
   1534#define GL_TEXTURE_3D				0x806F
   1535#define GL_PROXY_TEXTURE_3D			0x8070
   1536#define GL_TEXTURE_DEPTH			0x8071
   1537#define GL_TEXTURE_WRAP_R			0x8072
   1538#define GL_MAX_3D_TEXTURE_SIZE			0x8073
   1539#define GL_TEXTURE_BINDING_3D			0x806A
   1540
   1541GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
   1542	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
   1543
   1544GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
   1545                                      GLint internalFormat,
   1546                                      GLsizei width, GLsizei height,
   1547                                      GLsizei depth, GLint border,
   1548                                      GLenum format, GLenum type,
   1549                                      const GLvoid *pixels );
   1550
   1551GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
   1552                                         GLint xoffset, GLint yoffset,
   1553                                         GLint zoffset, GLsizei width,
   1554                                         GLsizei height, GLsizei depth,
   1555                                         GLenum format,
   1556                                         GLenum type, const GLvoid *pixels);
   1557
   1558GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
   1559                                             GLint xoffset, GLint yoffset,
   1560                                             GLint zoffset, GLint x,
   1561                                             GLint y, GLsizei width,
   1562                                             GLsizei height );
   1563
   1564typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
   1565typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   1566typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
   1567typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   1568
   1569
   1570/*
   1571 * GL_ARB_imaging
   1572 */
   1573
   1574#define GL_CONSTANT_COLOR			0x8001
   1575#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
   1576#define GL_CONSTANT_ALPHA			0x8003
   1577#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
   1578#define GL_COLOR_TABLE				0x80D0
   1579#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
   1580#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
   1581#define GL_PROXY_COLOR_TABLE			0x80D3
   1582#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
   1583#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
   1584#define GL_COLOR_TABLE_SCALE			0x80D6
   1585#define GL_COLOR_TABLE_BIAS			0x80D7
   1586#define GL_COLOR_TABLE_FORMAT			0x80D8
   1587#define GL_COLOR_TABLE_WIDTH			0x80D9
   1588#define GL_COLOR_TABLE_RED_SIZE			0x80DA
   1589#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
   1590#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
   1591#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
   1592#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
   1593#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
   1594#define GL_CONVOLUTION_1D			0x8010
   1595#define GL_CONVOLUTION_2D			0x8011
   1596#define GL_SEPARABLE_2D				0x8012
   1597#define GL_CONVOLUTION_BORDER_MODE		0x8013
   1598#define GL_CONVOLUTION_FILTER_SCALE		0x8014
   1599#define GL_CONVOLUTION_FILTER_BIAS		0x8015
   1600#define GL_REDUCE				0x8016
   1601#define GL_CONVOLUTION_FORMAT			0x8017
   1602#define GL_CONVOLUTION_WIDTH			0x8018
   1603#define GL_CONVOLUTION_HEIGHT			0x8019
   1604#define GL_MAX_CONVOLUTION_WIDTH		0x801A
   1605#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
   1606#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
   1607#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
   1608#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
   1609#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
   1610#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
   1611#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
   1612#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
   1613#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
   1614#define GL_CONSTANT_BORDER			0x8151
   1615#define GL_REPLICATE_BORDER			0x8153
   1616#define GL_CONVOLUTION_BORDER_COLOR		0x8154
   1617#define GL_COLOR_MATRIX				0x80B1
   1618#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
   1619#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
   1620#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
   1621#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
   1622#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
   1623#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
   1624#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
   1625#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
   1626#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
   1627#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
   1628#define GL_HISTOGRAM				0x8024
   1629#define GL_PROXY_HISTOGRAM			0x8025
   1630#define GL_HISTOGRAM_WIDTH			0x8026
   1631#define GL_HISTOGRAM_FORMAT			0x8027
   1632#define GL_HISTOGRAM_RED_SIZE			0x8028
   1633#define GL_HISTOGRAM_GREEN_SIZE			0x8029
   1634#define GL_HISTOGRAM_BLUE_SIZE			0x802A
   1635#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
   1636#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
   1637#define GL_HISTOGRAM_SINK			0x802D
   1638#define GL_MINMAX				0x802E
   1639#define GL_MINMAX_FORMAT			0x802F
   1640#define GL_MINMAX_SINK				0x8030
   1641#define GL_TABLE_TOO_LARGE			0x8031
   1642#define GL_BLEND_EQUATION			0x8009
   1643#define GL_MIN					0x8007
   1644#define GL_MAX					0x8008
   1645#define GL_FUNC_ADD				0x8006
   1646#define GL_FUNC_SUBTRACT			0x800A
   1647#define GL_FUNC_REVERSE_SUBTRACT		0x800B
   1648#define GL_BLEND_COLOR				0x8005
   1649
   1650
   1651GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
   1652                                    GLsizei width, GLenum format,
   1653                                    GLenum type, const GLvoid *table );
   1654
   1655GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
   1656                                       GLsizei start, GLsizei count,
   1657                                       GLenum format, GLenum type,
   1658                                       const GLvoid *data );
   1659
   1660GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
   1661                                              const GLint *params);
   1662
   1663GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
   1664                                              const GLfloat *params);
   1665
   1666GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
   1667                                           GLint x, GLint y, GLsizei width );
   1668
   1669GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
   1670                                        GLint x, GLint y, GLsizei width );
   1671
   1672GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
   1673                                       GLenum type, GLvoid *table );
   1674
   1675GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
   1676                                                  GLfloat *params );
   1677
   1678GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
   1679                                                  GLint *params );
   1680
   1681GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
   1682
   1683GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
   1684                                    GLclampf blue, GLclampf alpha );
   1685
   1686GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
   1687				   GLenum internalformat, GLboolean sink );
   1688
   1689GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
   1690
   1691GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
   1692				      GLenum format, GLenum type,
   1693				      GLvoid *values );
   1694
   1695GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
   1696						 GLfloat *params );
   1697
   1698GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
   1699						 GLint *params );
   1700
   1701GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
   1702				GLboolean sink );
   1703
   1704GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
   1705
   1706GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
   1707                                   GLenum format, GLenum types,
   1708                                   GLvoid *values );
   1709
   1710GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
   1711					      GLfloat *params );
   1712
   1713GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
   1714					      GLint *params );
   1715
   1716GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
   1717	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
   1718	const GLvoid *image );
   1719
   1720GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
   1721	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
   1722	GLenum type, const GLvoid *image );
   1723
   1724GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
   1725	GLfloat params );
   1726
   1727GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
   1728	const GLfloat *params );
   1729
   1730GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
   1731	GLint params );
   1732
   1733GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
   1734	const GLint *params );
   1735
   1736GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
   1737	GLenum internalformat, GLint x, GLint y, GLsizei width );
   1738
   1739GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
   1740	GLenum internalformat, GLint x, GLint y, GLsizei width,
   1741	GLsizei height);
   1742
   1743GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
   1744	GLenum type, GLvoid *image );
   1745
   1746GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
   1747	GLfloat *params );
   1748
   1749GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
   1750	GLint *params );
   1751
   1752GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
   1753	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
   1754	GLenum type, const GLvoid *row, const GLvoid *column );
   1755
   1756GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
   1757	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
   1758
   1759
   1760
   1761
   1762/*
   1763 * OpenGL 1.3
   1764 */
   1765
   1766/* multitexture */
   1767#define GL_TEXTURE0				0x84C0
   1768#define GL_TEXTURE1				0x84C1
   1769#define GL_TEXTURE2				0x84C2
   1770#define GL_TEXTURE3				0x84C3
   1771#define GL_TEXTURE4				0x84C4
   1772#define GL_TEXTURE5				0x84C5
   1773#define GL_TEXTURE6				0x84C6
   1774#define GL_TEXTURE7				0x84C7
   1775#define GL_TEXTURE8				0x84C8
   1776#define GL_TEXTURE9				0x84C9
   1777#define GL_TEXTURE10				0x84CA
   1778#define GL_TEXTURE11				0x84CB
   1779#define GL_TEXTURE12				0x84CC
   1780#define GL_TEXTURE13				0x84CD
   1781#define GL_TEXTURE14				0x84CE
   1782#define GL_TEXTURE15				0x84CF
   1783#define GL_TEXTURE16				0x84D0
   1784#define GL_TEXTURE17				0x84D1
   1785#define GL_TEXTURE18				0x84D2
   1786#define GL_TEXTURE19				0x84D3
   1787#define GL_TEXTURE20				0x84D4
   1788#define GL_TEXTURE21				0x84D5
   1789#define GL_TEXTURE22				0x84D6
   1790#define GL_TEXTURE23				0x84D7
   1791#define GL_TEXTURE24				0x84D8
   1792#define GL_TEXTURE25				0x84D9
   1793#define GL_TEXTURE26				0x84DA
   1794#define GL_TEXTURE27				0x84DB
   1795#define GL_TEXTURE28				0x84DC
   1796#define GL_TEXTURE29				0x84DD
   1797#define GL_TEXTURE30				0x84DE
   1798#define GL_TEXTURE31				0x84DF
   1799#define GL_ACTIVE_TEXTURE			0x84E0
   1800#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
   1801#define GL_MAX_TEXTURE_UNITS			0x84E2
   1802/* texture_cube_map */
   1803#define GL_NORMAL_MAP				0x8511
   1804#define GL_REFLECTION_MAP			0x8512
   1805#define GL_TEXTURE_CUBE_MAP			0x8513
   1806#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
   1807#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
   1808#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
   1809#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
   1810#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
   1811#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
   1812#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
   1813#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
   1814#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
   1815/* texture_compression */
   1816#define GL_COMPRESSED_ALPHA			0x84E9
   1817#define GL_COMPRESSED_LUMINANCE			0x84EA
   1818#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
   1819#define GL_COMPRESSED_INTENSITY			0x84EC
   1820#define GL_COMPRESSED_RGB			0x84ED
   1821#define GL_COMPRESSED_RGBA			0x84EE
   1822#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
   1823#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
   1824#define GL_TEXTURE_COMPRESSED			0x86A1
   1825#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
   1826#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
   1827/* multisample */
   1828#define GL_MULTISAMPLE				0x809D
   1829#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
   1830#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
   1831#define GL_SAMPLE_COVERAGE			0x80A0
   1832#define GL_SAMPLE_BUFFERS			0x80A8
   1833#define GL_SAMPLES				0x80A9
   1834#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
   1835#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
   1836#define GL_MULTISAMPLE_BIT			0x20000000
   1837/* transpose_matrix */
   1838#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
   1839#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
   1840#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
   1841#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
   1842/* texture_env_combine */
   1843#define GL_COMBINE				0x8570
   1844#define GL_COMBINE_RGB				0x8571
   1845#define GL_COMBINE_ALPHA			0x8572
   1846#define GL_SOURCE0_RGB				0x8580
   1847#define GL_SOURCE1_RGB				0x8581
   1848#define GL_SOURCE2_RGB				0x8582
   1849#define GL_SOURCE0_ALPHA			0x8588
   1850#define GL_SOURCE1_ALPHA			0x8589
   1851#define GL_SOURCE2_ALPHA			0x858A
   1852#define GL_OPERAND0_RGB				0x8590
   1853#define GL_OPERAND1_RGB				0x8591
   1854#define GL_OPERAND2_RGB				0x8592
   1855#define GL_OPERAND0_ALPHA			0x8598
   1856#define GL_OPERAND1_ALPHA			0x8599
   1857#define GL_OPERAND2_ALPHA			0x859A
   1858#define GL_RGB_SCALE				0x8573
   1859#define GL_ADD_SIGNED				0x8574
   1860#define GL_INTERPOLATE				0x8575
   1861#define GL_SUBTRACT				0x84E7
   1862#define GL_CONSTANT				0x8576
   1863#define GL_PRIMARY_COLOR			0x8577
   1864#define GL_PREVIOUS				0x8578
   1865/* texture_env_dot3 */
   1866#define GL_DOT3_RGB				0x86AE
   1867#define GL_DOT3_RGBA				0x86AF
   1868/* texture_border_clamp */
   1869#define GL_CLAMP_TO_BORDER			0x812D
   1870
   1871GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
   1872
   1873GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
   1874
   1875GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
   1876
   1877GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
   1878
   1879GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
   1880
   1881GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
   1882
   1883GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
   1884
   1885GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
   1886
   1887GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
   1888
   1889GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
   1890
   1891GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
   1892
   1893GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
   1894
   1895GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
   1896
   1897GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
   1898
   1899GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
   1900
   1901GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
   1902
   1903GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
   1904
   1905GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
   1906
   1907GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
   1908
   1909GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
   1910
   1911GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
   1912
   1913GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
   1914
   1915GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
   1916
   1917GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
   1918
   1919GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
   1920
   1921GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
   1922
   1923GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
   1924
   1925GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
   1926
   1927GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
   1928
   1929GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
   1930
   1931GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
   1932
   1933GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
   1934
   1935GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
   1936
   1937GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
   1938
   1939GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
   1940
   1941GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
   1942
   1943GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
   1944
   1945GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
   1946
   1947GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
   1948
   1949GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
   1950
   1951GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
   1952
   1953
   1954GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
   1955
   1956GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
   1957
   1958GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
   1959
   1960GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
   1961
   1962GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
   1963
   1964
   1965typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
   1966typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
   1967typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
   1968typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
   1969typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
   1970typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
   1971typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
   1972typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
   1973typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
   1974
   1975
   1976
   1977/*
   1978 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
   1979 */
   1980#ifndef GL_ARB_multitexture
   1981#define GL_ARB_multitexture 1
   1982
   1983#define GL_TEXTURE0_ARB				0x84C0
   1984#define GL_TEXTURE1_ARB				0x84C1
   1985#define GL_TEXTURE2_ARB				0x84C2
   1986#define GL_TEXTURE3_ARB				0x84C3
   1987#define GL_TEXTURE4_ARB				0x84C4
   1988#define GL_TEXTURE5_ARB				0x84C5
   1989#define GL_TEXTURE6_ARB				0x84C6
   1990#define GL_TEXTURE7_ARB				0x84C7
   1991#define GL_TEXTURE8_ARB				0x84C8
   1992#define GL_TEXTURE9_ARB				0x84C9
   1993#define GL_TEXTURE10_ARB			0x84CA
   1994#define GL_TEXTURE11_ARB			0x84CB
   1995#define GL_TEXTURE12_ARB			0x84CC
   1996#define GL_TEXTURE13_ARB			0x84CD
   1997#define GL_TEXTURE14_ARB			0x84CE
   1998#define GL_TEXTURE15_ARB			0x84CF
   1999#define GL_TEXTURE16_ARB			0x84D0
   2000#define GL_TEXTURE17_ARB			0x84D1
   2001#define GL_TEXTURE18_ARB			0x84D2
   2002#define GL_TEXTURE19_ARB			0x84D3
   2003#define GL_TEXTURE20_ARB			0x84D4
   2004#define GL_TEXTURE21_ARB			0x84D5
   2005#define GL_TEXTURE22_ARB			0x84D6
   2006#define GL_TEXTURE23_ARB			0x84D7
   2007#define GL_TEXTURE24_ARB			0x84D8
   2008#define GL_TEXTURE25_ARB			0x84D9
   2009#define GL_TEXTURE26_ARB			0x84DA
   2010#define GL_TEXTURE27_ARB			0x84DB
   2011#define GL_TEXTURE28_ARB			0x84DC
   2012#define GL_TEXTURE29_ARB			0x84DD
   2013#define GL_TEXTURE30_ARB			0x84DE
   2014#define GL_TEXTURE31_ARB			0x84DF
   2015#define GL_ACTIVE_TEXTURE_ARB			0x84E0
   2016#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
   2017#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
   2018
   2019GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
   2020GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
   2021GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
   2022GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
   2023GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
   2024GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
   2025GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
   2026GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
   2027GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
   2028GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
   2029GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
   2030GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
   2031GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
   2032GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
   2033GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
   2034GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
   2035GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
   2036GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
   2037GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
   2038GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
   2039GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
   2040GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
   2041GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
   2042GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
   2043GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
   2044GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
   2045GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
   2046GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
   2047GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
   2048GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
   2049GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
   2050GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
   2051GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
   2052GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
   2053
   2054typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
   2055typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
   2056typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
   2057typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
   2058typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
   2059typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
   2060typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
   2061typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
   2062typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
   2063typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
   2064typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
   2065typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
   2066typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
   2067typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
   2068typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
   2069typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
   2070typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
   2071typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
   2072typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
   2073typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
   2074typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
   2075typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
   2076typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
   2077typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
   2078typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
   2079typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
   2080typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
   2081typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
   2082typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
   2083typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
   2084typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
   2085typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
   2086typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
   2087typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
   2088
   2089#endif /* GL_ARB_multitexture */
   2090
   2091
   2092
   2093/*
   2094 * Define this token if you want "old-style" header file behaviour (extensions
   2095 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
   2096 */
   2097#if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
   2098#include "SDL_opengl_glext.h"
   2099#endif  /* GL_GLEXT_LEGACY */
   2100
   2101
   2102
   2103/*
   2104 * ???. GL_MESA_packed_depth_stencil
   2105 * XXX obsolete
   2106 */
   2107#ifndef GL_MESA_packed_depth_stencil
   2108#define GL_MESA_packed_depth_stencil 1
   2109
   2110#define GL_DEPTH_STENCIL_MESA			0x8750
   2111#define GL_UNSIGNED_INT_24_8_MESA		0x8751
   2112#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
   2113#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
   2114#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
   2115
   2116#endif /* GL_MESA_packed_depth_stencil */
   2117
   2118
   2119#ifndef GL_ATI_blend_equation_separate
   2120#define GL_ATI_blend_equation_separate 1
   2121
   2122#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
   2123
   2124GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
   2125typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
   2126
   2127#endif /* GL_ATI_blend_equation_separate */
   2128
   2129
   2130/* GL_OES_EGL_image */
   2131#ifndef GL_OES_EGL_image
   2132typedef void* GLeglImageOES;
   2133#endif
   2134
   2135#ifndef GL_OES_EGL_image
   2136#define GL_OES_EGL_image 1
   2137#ifdef GL_GLEXT_PROTOTYPES
   2138GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
   2139GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
   2140#endif
   2141typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
   2142typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
   2143#endif
   2144
   2145
   2146/**
   2147 ** NOTE!!!!!  If you add new functions to this file, or update
   2148 ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
   2149 ** in that file for details.
   2150 **/
   2151
   2152
   2153
   2154/**********************************************************************
   2155 * Begin system-specific stuff
   2156 */
   2157#if defined(PRAGMA_EXPORT_SUPPORTED)
   2158#pragma export off
   2159#endif
   2160
   2161/*
   2162 * End system-specific stuff
   2163 **********************************************************************/
   2164
   2165
   2166#ifdef __cplusplus
   2167}
   2168#endif
   2169
   2170#endif /* __gl_h_ */
   2171
   2172#endif /* !__IPHONEOS__ */
   2173
   2174#endif /* _SDL_opengl_h */
   2175
   2176/* vi: set ts=4 sw=4 expandtab: */