cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_syswm.h (7917B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21
     22/**
     23 *  \file SDL_syswm.h
     24 *
     25 *  Include file for SDL custom system window manager hooks.
     26 */
     27
     28#ifndef _SDL_syswm_h
     29#define _SDL_syswm_h
     30
     31#include "SDL_stdinc.h"
     32#include "SDL_error.h"
     33#include "SDL_video.h"
     34#include "SDL_version.h"
     35
     36#include "begin_code.h"
     37/* Set up for C function definitions, even when using C++ */
     38#ifdef __cplusplus
     39extern "C" {
     40#endif
     41
     42/**
     43 *  \file SDL_syswm.h
     44 *
     45 *  Your application has access to a special type of event ::SDL_SYSWMEVENT,
     46 *  which contains window-manager specific information and arrives whenever
     47 *  an unhandled window event occurs.  This event is ignored by default, but
     48 *  you can enable it with SDL_EventState().
     49 */
     50#ifdef SDL_PROTOTYPES_ONLY
     51struct SDL_SysWMinfo;
     52#else
     53
     54#if defined(SDL_VIDEO_DRIVER_WINDOWS)
     55#ifndef WIN32_LEAN_AND_MEAN
     56#define WIN32_LEAN_AND_MEAN
     57#endif
     58#include <windows.h>
     59#endif
     60
     61#if defined(SDL_VIDEO_DRIVER_WINRT)
     62#include <Inspectable.h>
     63#endif
     64
     65/* This is the structure for custom window manager events */
     66#if defined(SDL_VIDEO_DRIVER_X11)
     67#if defined(__APPLE__) && defined(__MACH__)
     68/* conflicts with Quickdraw.h */
     69#define Cursor X11Cursor
     70#endif
     71
     72#include <X11/Xlib.h>
     73#include <X11/Xatom.h>
     74
     75#if defined(__APPLE__) && defined(__MACH__)
     76/* matches the re-define above */
     77#undef Cursor
     78#endif
     79
     80#endif /* defined(SDL_VIDEO_DRIVER_X11) */
     81
     82#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
     83#include <directfb.h>
     84#endif
     85
     86#if defined(SDL_VIDEO_DRIVER_COCOA)
     87#ifdef __OBJC__
     88@class NSWindow;
     89#else
     90typedef struct _NSWindow NSWindow;
     91#endif
     92#endif
     93
     94#if defined(SDL_VIDEO_DRIVER_UIKIT)
     95#ifdef __OBJC__
     96#include <UIKit/UIKit.h>
     97#else
     98typedef struct _UIWindow UIWindow;
     99typedef struct _UIViewController UIViewController;
    100#endif
    101#endif
    102
    103#if defined(SDL_VIDEO_DRIVER_ANDROID)
    104typedef struct ANativeWindow ANativeWindow;
    105typedef void *EGLSurface;
    106#endif
    107
    108/**
    109 *  These are the various supported windowing subsystems
    110 */
    111typedef enum
    112{
    113    SDL_SYSWM_UNKNOWN,
    114    SDL_SYSWM_WINDOWS,
    115    SDL_SYSWM_X11,
    116    SDL_SYSWM_DIRECTFB,
    117    SDL_SYSWM_COCOA,
    118    SDL_SYSWM_UIKIT,
    119    SDL_SYSWM_WAYLAND,
    120    SDL_SYSWM_MIR,
    121    SDL_SYSWM_WINRT,
    122    SDL_SYSWM_ANDROID
    123} SDL_SYSWM_TYPE;
    124
    125/**
    126 *  The custom event structure.
    127 */
    128struct SDL_SysWMmsg
    129{
    130    SDL_version version;
    131    SDL_SYSWM_TYPE subsystem;
    132    union
    133    {
    134#if defined(SDL_VIDEO_DRIVER_WINDOWS)
    135        struct {
    136            HWND hwnd;                  /**< The window for the message */
    137            UINT msg;                   /**< The type of message */
    138            WPARAM wParam;              /**< WORD message parameter */
    139            LPARAM lParam;              /**< LONG message parameter */
    140        } win;
    141#endif
    142#if defined(SDL_VIDEO_DRIVER_X11)
    143        struct {
    144            XEvent event;
    145        } x11;
    146#endif
    147#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
    148        struct {
    149            DFBEvent event;
    150        } dfb;
    151#endif
    152#if defined(SDL_VIDEO_DRIVER_COCOA)
    153        struct
    154        {
    155            /* Latest version of Xcode clang complains about empty structs in C v. C++:
    156                 error: empty struct has size 0 in C, size 1 in C++
    157             */
    158            int dummy;
    159            /* No Cocoa window events yet */
    160        } cocoa;
    161#endif
    162#if defined(SDL_VIDEO_DRIVER_UIKIT)
    163        struct
    164        {
    165            /* No UIKit window events yet */
    166        } uikit;
    167#endif
    168        /* Can't have an empty union */
    169        int dummy;
    170    } msg;
    171};
    172
    173/**
    174 *  The custom window manager information structure.
    175 *
    176 *  When this structure is returned, it holds information about which
    177 *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
    178 */
    179struct SDL_SysWMinfo
    180{
    181    SDL_version version;
    182    SDL_SYSWM_TYPE subsystem;
    183    union
    184    {
    185#if defined(SDL_VIDEO_DRIVER_WINDOWS)
    186        struct
    187        {
    188            HWND window;                /**< The window handle */
    189        } win;
    190#endif
    191#if defined(SDL_VIDEO_DRIVER_WINRT)
    192        struct
    193        {
    194            IInspectable * window;      /**< The WinRT CoreWindow */
    195        } winrt;
    196#endif
    197#if defined(SDL_VIDEO_DRIVER_X11)
    198        struct
    199        {
    200            Display *display;           /**< The X11 display */
    201            Window window;              /**< The X11 window */
    202        } x11;
    203#endif
    204#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
    205        struct
    206        {
    207            IDirectFB *dfb;             /**< The directfb main interface */
    208            IDirectFBWindow *window;    /**< The directfb window handle */
    209            IDirectFBSurface *surface;  /**< The directfb client surface */
    210        } dfb;
    211#endif
    212#if defined(SDL_VIDEO_DRIVER_COCOA)
    213        struct
    214        {
    215#if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
    216            NSWindow __unsafe_unretained *window; /* The Cocoa window */
    217#else
    218            NSWindow *window;                     /* The Cocoa window */
    219#endif
    220        } cocoa;
    221#endif
    222#if defined(SDL_VIDEO_DRIVER_UIKIT)
    223        struct
    224        {
    225#if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
    226            UIWindow __unsafe_unretained *window; /* The UIKit window */
    227#else
    228            UIWindow *window;                     /* The UIKit window */
    229#endif
    230        } uikit;
    231#endif
    232#if defined(SDL_VIDEO_DRIVER_WAYLAND)
    233        struct
    234        {
    235            struct wl_display *display;            /**< Wayland display */
    236            struct wl_surface *surface;            /**< Wayland surface */
    237            struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
    238        } wl;
    239#endif
    240#if defined(SDL_VIDEO_DRIVER_MIR)
    241        struct
    242        {
    243            struct MirConnection *connection;  /**< Mir display server connection */
    244            struct MirSurface *surface;  /**< Mir surface */
    245        } mir;
    246#endif
    247
    248#if defined(SDL_VIDEO_DRIVER_ANDROID)
    249        struct
    250        {
    251            ANativeWindow *window;
    252            EGLSurface surface;
    253        } android;
    254#endif
    255
    256        /* Can't have an empty union */
    257        int dummy;
    258    } info;
    259};
    260
    261#endif /* SDL_PROTOTYPES_ONLY */
    262
    263typedef struct SDL_SysWMinfo SDL_SysWMinfo;
    264
    265/* Function prototypes */
    266/**
    267 *  \brief This function allows access to driver-dependent window information.
    268 *
    269 *  \param window The window about which information is being requested
    270 *  \param info This structure must be initialized with the SDL version, and is
    271 *              then filled in with information about the given window.
    272 *
    273 *  \return SDL_TRUE if the function is implemented and the version member of
    274 *          the \c info struct is valid, SDL_FALSE otherwise.
    275 *
    276 *  You typically use this function like this:
    277 *  \code
    278 *  SDL_SysWMinfo info;
    279 *  SDL_VERSION(&info.version);
    280 *  if ( SDL_GetWindowWMInfo(window, &info) ) { ... }
    281 *  \endcode
    282 */
    283extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
    284                                                     SDL_SysWMinfo * info);
    285
    286
    287/* Ends C function definitions when using C++ */
    288#ifdef __cplusplus
    289}
    290#endif
    291#include "close_code.h"
    292
    293#endif /* _SDL_syswm_h */
    294
    295/* vi: set ts=4 sw=4 expandtab: */